{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.AMD.InterleavedElements (
gl_AMD_interleaved_elements
, glVertexAttribParameteriAMD
, pattern GL_ALPHA
, pattern GL_BLUE
, pattern GL_GREEN
, pattern GL_RED
, pattern GL_RG16UI
, pattern GL_RG8UI
, pattern GL_RGBA8UI
, pattern GL_VERTEX_ELEMENT_SWIZZLE_AMD
, pattern GL_VERTEX_ID_SWIZZLE_AMD
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
import Graphics.GL.Types
import System.IO.Unsafe
gl_AMD_interleaved_elements :: Bool
gl_AMD_interleaved_elements :: Bool
gl_AMD_interleaved_elements = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_AMD_interleaved_elements" Set [Char]
extensions
{-# NOINLINE gl_AMD_interleaved_elements #-}
glVertexAttribParameteriAMD :: MonadIO m => GLuint -> GLenum -> GLint -> m ()
glVertexAttribParameteriAMD :: GLuint -> GLuint -> GLint -> m ()
glVertexAttribParameteriAMD = FunPtr (GLuint -> GLuint -> GLint -> IO ())
-> GLuint -> GLuint -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLuint -> GLuint -> GLint -> IO ())
-> GLuint -> GLuint -> GLint -> m ()
ffiuintenumintIOV FunPtr (GLuint -> GLuint -> GLint -> IO ())
glVertexAttribParameteriAMDFunPtr
glVertexAttribParameteriAMDFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> IO ())
glVertexAttribParameteriAMDFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> IO ())
glVertexAttribParameteriAMDFunPtr = IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexAttribParameteriAMD")
{-# NOINLINE glVertexAttribParameteriAMDFunPtr #-}
pattern $bGL_VERTEX_ELEMENT_SWIZZLE_AMD :: a
$mGL_VERTEX_ELEMENT_SWIZZLE_AMD :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_VERTEX_ELEMENT_SWIZZLE_AMD = 0x91A4
pattern $bGL_VERTEX_ID_SWIZZLE_AMD :: a
$mGL_VERTEX_ID_SWIZZLE_AMD :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_VERTEX_ID_SWIZZLE_AMD = 0x91A5