{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ARB.ES2Compatibility (
gl_ARB_ES2_compatibility
, glClearDepthf
, glDepthRangef
, glGetShaderPrecisionFormat
, glReleaseShaderCompiler
, glShaderBinary
, pattern GL_FIXED
, pattern GL_HIGH_FLOAT
, pattern GL_HIGH_INT
, pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT
, pattern GL_IMPLEMENTATION_COLOR_READ_TYPE
, pattern GL_LOW_FLOAT
, pattern GL_LOW_INT
, pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS
, pattern GL_MAX_VARYING_VECTORS
, pattern GL_MAX_VERTEX_UNIFORM_VECTORS
, pattern GL_MEDIUM_FLOAT
, pattern GL_MEDIUM_INT
, pattern GL_NUM_SHADER_BINARY_FORMATS
, pattern GL_RGB565
, pattern GL_SHADER_BINARY_FORMATS
, pattern GL_SHADER_COMPILER
) where
import Data.Set
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
gl_ARB_ES2_compatibility :: Bool
gl_ARB_ES2_compatibility :: Bool
gl_ARB_ES2_compatibility = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_ARB_ES2_compatibility" Set [Char]
extensions
{-# NOINLINE gl_ARB_ES2_compatibility #-}