{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ARB.FramebufferObject (
gl_ARB_framebuffer_object
, glBindFramebuffer
, glBindRenderbuffer
, glBlitFramebuffer
, glCheckFramebufferStatus
, glDeleteFramebuffers
, glDeleteRenderbuffers
, glFramebufferRenderbuffer
, glFramebufferTexture1D
, glFramebufferTexture2D
, glFramebufferTexture3D
, glFramebufferTextureLayer
, glGenFramebuffers
, glGenRenderbuffers
, glGenerateMipmap
, glGetFramebufferAttachmentParameteriv
, glGetRenderbufferParameteriv
, glIsFramebuffer
, glIsRenderbuffer
, glRenderbufferStorage
, glRenderbufferStorageMultisample
, pattern GL_COLOR_ATTACHMENT0
, pattern GL_COLOR_ATTACHMENT1
, pattern GL_COLOR_ATTACHMENT10
, pattern GL_COLOR_ATTACHMENT11
, pattern GL_COLOR_ATTACHMENT12
, pattern GL_COLOR_ATTACHMENT13
, pattern GL_COLOR_ATTACHMENT14
, pattern GL_COLOR_ATTACHMENT15
, pattern GL_COLOR_ATTACHMENT2
, pattern GL_COLOR_ATTACHMENT3
, pattern GL_COLOR_ATTACHMENT4
, pattern GL_COLOR_ATTACHMENT5
, pattern GL_COLOR_ATTACHMENT6
, pattern GL_COLOR_ATTACHMENT7
, pattern GL_COLOR_ATTACHMENT8
, pattern GL_COLOR_ATTACHMENT9
, pattern GL_DEPTH24_STENCIL8
, pattern GL_DEPTH_ATTACHMENT
, pattern GL_DEPTH_STENCIL
, pattern GL_DEPTH_STENCIL_ATTACHMENT
, pattern GL_DRAW_FRAMEBUFFER
, pattern GL_DRAW_FRAMEBUFFER_BINDING
, pattern GL_FRAMEBUFFER
, pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
, pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
, pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
, pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
, pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
, pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
, pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
, pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
, pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
, pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
, pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
, pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
, pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
, pattern GL_FRAMEBUFFER_BINDING
, pattern GL_FRAMEBUFFER_COMPLETE
, pattern GL_FRAMEBUFFER_DEFAULT
, pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
, pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
, pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
, pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
, pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
, pattern GL_FRAMEBUFFER_UNDEFINED
, pattern GL_FRAMEBUFFER_UNSUPPORTED
, pattern GL_INDEX
, pattern GL_INVALID_FRAMEBUFFER_OPERATION
, pattern GL_MAX_COLOR_ATTACHMENTS
, pattern GL_MAX_RENDERBUFFER_SIZE
, pattern GL_MAX_SAMPLES
, pattern GL_READ_FRAMEBUFFER
, pattern GL_READ_FRAMEBUFFER_BINDING
, pattern GL_RENDERBUFFER
, pattern GL_RENDERBUFFER_ALPHA_SIZE
, pattern GL_RENDERBUFFER_BINDING
, pattern GL_RENDERBUFFER_BLUE_SIZE
, pattern GL_RENDERBUFFER_DEPTH_SIZE
, pattern GL_RENDERBUFFER_GREEN_SIZE
, pattern GL_RENDERBUFFER_HEIGHT
, pattern GL_RENDERBUFFER_INTERNAL_FORMAT
, pattern GL_RENDERBUFFER_RED_SIZE
, pattern GL_RENDERBUFFER_SAMPLES
, pattern GL_RENDERBUFFER_STENCIL_SIZE
, pattern GL_RENDERBUFFER_WIDTH
, pattern GL_STENCIL_ATTACHMENT
, pattern GL_STENCIL_INDEX1
, pattern GL_STENCIL_INDEX16
, pattern GL_STENCIL_INDEX4
, pattern GL_STENCIL_INDEX8
, pattern GL_TEXTURE_STENCIL_SIZE
, pattern GL_UNSIGNED_INT_24_8
, pattern GL_UNSIGNED_NORMALIZED
) where
import Data.Set
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
gl_ARB_framebuffer_object :: Bool
gl_ARB_framebuffer_object :: Bool
gl_ARB_framebuffer_object = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_ARB_framebuffer_object" Set [Char]
extensions
{-# NOINLINE gl_ARB_framebuffer_object #-}