-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.EXT.DirectStateAccess (
  -- * Extension Support
    gl_EXT_direct_state_access

  -- * GL_EXT_direct_state_access
  , glBindMultiTextureEXT
  , glCheckNamedFramebufferStatusEXT
  , glClearNamedBufferDataEXT
  , glClearNamedBufferSubDataEXT
  , glClientAttribDefaultEXT
  , glCompressedMultiTexImage1DEXT
  , glCompressedMultiTexImage2DEXT
  , glCompressedMultiTexImage3DEXT
  , glCompressedMultiTexSubImage1DEXT
  , glCompressedMultiTexSubImage2DEXT
  , glCompressedMultiTexSubImage3DEXT
  , glCompressedTextureImage1DEXT
  , glCompressedTextureImage2DEXT
  , glCompressedTextureImage3DEXT
  , glCompressedTextureSubImage1DEXT
  , glCompressedTextureSubImage2DEXT
  , glCompressedTextureSubImage3DEXT
  , glCopyMultiTexImage1DEXT
  , glCopyMultiTexImage2DEXT
  , glCopyMultiTexSubImage1DEXT
  , glCopyMultiTexSubImage2DEXT
  , glCopyMultiTexSubImage3DEXT
  , glCopyTextureImage1DEXT
  , glCopyTextureImage2DEXT
  , glCopyTextureSubImage1DEXT
  , glCopyTextureSubImage2DEXT
  , glCopyTextureSubImage3DEXT
  , glDisableClientStateIndexedEXT
  , glDisableClientStateiEXT
  , glDisableIndexedEXT
  , glDisableVertexArrayAttribEXT
  , glDisableVertexArrayEXT
  , glEnableClientStateIndexedEXT
  , glEnableClientStateiEXT
  , glEnableIndexedEXT
  , glEnableVertexArrayAttribEXT
  , glEnableVertexArrayEXT
  , glFlushMappedNamedBufferRangeEXT
  , glFramebufferDrawBufferEXT
  , glFramebufferDrawBuffersEXT
  , glFramebufferReadBufferEXT
  , glGenerateMultiTexMipmapEXT
  , glGenerateTextureMipmapEXT
  , glGetBooleanIndexedvEXT
  , glGetCompressedMultiTexImageEXT
  , glGetCompressedTextureImageEXT
  , glGetDoubleIndexedvEXT
  , glGetDoublei_vEXT
  , glGetFloatIndexedvEXT
  , glGetFloati_vEXT
  , glGetFramebufferParameterivEXT
  , glGetIntegerIndexedvEXT
  , glGetMultiTexEnvfvEXT
  , glGetMultiTexEnvivEXT
  , glGetMultiTexGendvEXT
  , glGetMultiTexGenfvEXT
  , glGetMultiTexGenivEXT
  , glGetMultiTexImageEXT
  , glGetMultiTexLevelParameterfvEXT
  , glGetMultiTexLevelParameterivEXT
  , glGetMultiTexParameterIivEXT
  , glGetMultiTexParameterIuivEXT
  , glGetMultiTexParameterfvEXT
  , glGetMultiTexParameterivEXT
  , glGetNamedBufferParameterivEXT
  , glGetNamedBufferPointervEXT
  , glGetNamedBufferSubDataEXT
  , glGetNamedFramebufferAttachmentParameterivEXT
  , glGetNamedFramebufferParameterivEXT
  , glGetNamedProgramLocalParameterIivEXT
  , glGetNamedProgramLocalParameterIuivEXT
  , glGetNamedProgramLocalParameterdvEXT
  , glGetNamedProgramLocalParameterfvEXT
  , glGetNamedProgramStringEXT
  , glGetNamedProgramivEXT
  , glGetNamedRenderbufferParameterivEXT
  , glGetPointerIndexedvEXT
  , glGetPointeri_vEXT
  , glGetTextureImageEXT
  , glGetTextureLevelParameterfvEXT
  , glGetTextureLevelParameterivEXT
  , glGetTextureParameterIivEXT
  , glGetTextureParameterIuivEXT
  , glGetTextureParameterfvEXT
  , glGetTextureParameterivEXT
  , glGetVertexArrayIntegeri_vEXT
  , glGetVertexArrayIntegervEXT
  , glGetVertexArrayPointeri_vEXT
  , glGetVertexArrayPointervEXT
  , glIsEnabledIndexedEXT
  , glMapNamedBufferEXT
  , glMapNamedBufferRangeEXT
  , glMatrixFrustumEXT
  , glMatrixLoadIdentityEXT
  , glMatrixLoadTransposedEXT
  , glMatrixLoadTransposefEXT
  , glMatrixLoaddEXT
  , glMatrixLoadfEXT
  , glMatrixMultTransposedEXT
  , glMatrixMultTransposefEXT
  , glMatrixMultdEXT
  , glMatrixMultfEXT
  , glMatrixOrthoEXT
  , glMatrixPopEXT
  , glMatrixPushEXT
  , glMatrixRotatedEXT
  , glMatrixRotatefEXT
  , glMatrixScaledEXT
  , glMatrixScalefEXT
  , glMatrixTranslatedEXT
  , glMatrixTranslatefEXT
  , glMultiTexBufferEXT
  , glMultiTexCoordPointerEXT
  , glMultiTexEnvfEXT
  , glMultiTexEnvfvEXT
  , glMultiTexEnviEXT
  , glMultiTexEnvivEXT
  , glMultiTexGendEXT
  , glMultiTexGendvEXT
  , glMultiTexGenfEXT
  , glMultiTexGenfvEXT
  , glMultiTexGeniEXT
  , glMultiTexGenivEXT
  , glMultiTexImage1DEXT
  , glMultiTexImage2DEXT
  , glMultiTexImage3DEXT
  , glMultiTexParameterIivEXT
  , glMultiTexParameterIuivEXT
  , glMultiTexParameterfEXT
  , glMultiTexParameterfvEXT
  , glMultiTexParameteriEXT
  , glMultiTexParameterivEXT
  , glMultiTexRenderbufferEXT
  , glMultiTexSubImage1DEXT
  , glMultiTexSubImage2DEXT
  , glMultiTexSubImage3DEXT
  , glNamedBufferDataEXT
  , glNamedBufferStorageEXT
  , glNamedBufferSubDataEXT
  , glNamedCopyBufferSubDataEXT
  , glNamedFramebufferParameteriEXT
  , glNamedFramebufferRenderbufferEXT
  , glNamedFramebufferTexture1DEXT
  , glNamedFramebufferTexture2DEXT
  , glNamedFramebufferTexture3DEXT
  , glNamedFramebufferTextureEXT
  , glNamedFramebufferTextureFaceEXT
  , glNamedFramebufferTextureLayerEXT
  , glNamedProgramLocalParameter4dEXT
  , glNamedProgramLocalParameter4dvEXT
  , glNamedProgramLocalParameter4fEXT
  , glNamedProgramLocalParameter4fvEXT
  , glNamedProgramLocalParameterI4iEXT
  , glNamedProgramLocalParameterI4ivEXT
  , glNamedProgramLocalParameterI4uiEXT
  , glNamedProgramLocalParameterI4uivEXT
  , glNamedProgramLocalParameters4fvEXT
  , glNamedProgramLocalParametersI4ivEXT
  , glNamedProgramLocalParametersI4uivEXT
  , glNamedProgramStringEXT
  , glNamedRenderbufferStorageEXT
  , glNamedRenderbufferStorageMultisampleCoverageEXT
  , glNamedRenderbufferStorageMultisampleEXT
  , glProgramUniform1dEXT
  , glProgramUniform1dvEXT
  , glProgramUniform1fEXT
  , glProgramUniform1fvEXT
  , glProgramUniform1iEXT
  , glProgramUniform1ivEXT
  , glProgramUniform1uiEXT
  , glProgramUniform1uivEXT
  , glProgramUniform2dEXT
  , glProgramUniform2dvEXT
  , glProgramUniform2fEXT
  , glProgramUniform2fvEXT
  , glProgramUniform2iEXT
  , glProgramUniform2ivEXT
  , glProgramUniform2uiEXT
  , glProgramUniform2uivEXT
  , glProgramUniform3dEXT
  , glProgramUniform3dvEXT
  , glProgramUniform3fEXT
  , glProgramUniform3fvEXT
  , glProgramUniform3iEXT
  , glProgramUniform3ivEXT
  , glProgramUniform3uiEXT
  , glProgramUniform3uivEXT
  , glProgramUniform4dEXT
  , glProgramUniform4dvEXT
  , glProgramUniform4fEXT
  , glProgramUniform4fvEXT
  , glProgramUniform4iEXT
  , glProgramUniform4ivEXT
  , glProgramUniform4uiEXT
  , glProgramUniform4uivEXT
  , glProgramUniformMatrix2dvEXT
  , glProgramUniformMatrix2fvEXT
  , glProgramUniformMatrix2x3dvEXT
  , glProgramUniformMatrix2x3fvEXT
  , glProgramUniformMatrix2x4dvEXT
  , glProgramUniformMatrix2x4fvEXT
  , glProgramUniformMatrix3dvEXT
  , glProgramUniformMatrix3fvEXT
  , glProgramUniformMatrix3x2dvEXT
  , glProgramUniformMatrix3x2fvEXT
  , glProgramUniformMatrix3x4dvEXT
  , glProgramUniformMatrix3x4fvEXT
  , glProgramUniformMatrix4dvEXT
  , glProgramUniformMatrix4fvEXT
  , glProgramUniformMatrix4x2dvEXT
  , glProgramUniformMatrix4x2fvEXT
  , glProgramUniformMatrix4x3dvEXT
  , glProgramUniformMatrix4x3fvEXT
  , glPushClientAttribDefaultEXT
  , glTextureBufferEXT
  , glTextureBufferRangeEXT
  , glTextureImage1DEXT
  , glTextureImage2DEXT
  , glTextureImage3DEXT
  , glTexturePageCommitmentEXT
  , glTextureParameterIivEXT
  , glTextureParameterIuivEXT
  , glTextureParameterfEXT
  , glTextureParameterfvEXT
  , glTextureParameteriEXT
  , glTextureParameterivEXT
  , glTextureRenderbufferEXT
  , glTextureStorage1DEXT
  , glTextureStorage2DEXT
  , glTextureStorage2DMultisampleEXT
  , glTextureStorage3DEXT
  , glTextureStorage3DMultisampleEXT
  , glTextureSubImage1DEXT
  , glTextureSubImage2DEXT
  , glTextureSubImage3DEXT
  , glUnmapNamedBufferEXT
  , glVertexArrayBindVertexBufferEXT
  , glVertexArrayColorOffsetEXT
  , glVertexArrayEdgeFlagOffsetEXT
  , glVertexArrayFogCoordOffsetEXT
  , glVertexArrayIndexOffsetEXT
  , glVertexArrayMultiTexCoordOffsetEXT
  , glVertexArrayNormalOffsetEXT
  , glVertexArraySecondaryColorOffsetEXT
  , glVertexArrayTexCoordOffsetEXT
  , glVertexArrayVertexAttribBindingEXT
  , glVertexArrayVertexAttribDivisorEXT
  , glVertexArrayVertexAttribFormatEXT
  , glVertexArrayVertexAttribIFormatEXT
  , glVertexArrayVertexAttribIOffsetEXT
  , glVertexArrayVertexAttribLFormatEXT
  , glVertexArrayVertexAttribLOffsetEXT
  , glVertexArrayVertexAttribOffsetEXT
  , glVertexArrayVertexBindingDivisorEXT
  , glVertexArrayVertexOffsetEXT
  , pattern GL_PROGRAM_MATRIX_EXT
  , pattern GL_PROGRAM_MATRIX_STACK_DEPTH_EXT
  , pattern GL_TRANSPOSE_PROGRAM_MATRIX_EXT
) where

import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
import Graphics.GL.Types
import System.IO.Unsafe

-- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/EXT/direct_state_access.txt GL_EXT_direct_state_access> extension is available.

gl_EXT_direct_state_access :: Bool
gl_EXT_direct_state_access :: Bool
gl_EXT_direct_state_access = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_EXT_direct_state_access" Set [Char]
extensions
{-# NOINLINE gl_EXT_direct_state_access #-}

-- | Usage: @'glBindMultiTextureEXT' texunit target texture@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @texture@ is a @Texture@.


glBindMultiTextureEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> m ()
glBindMultiTextureEXT :: GLenum -> GLenum -> GLenum -> m ()
glBindMultiTextureEXT = FunPtr (GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> m ()
ffienumenumuintIOV FunPtr (GLenum -> GLenum -> GLenum -> IO ())
glBindMultiTextureEXTFunPtr

glBindMultiTextureEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> IO ())
glBindMultiTextureEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> IO ())
glBindMultiTextureEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glBindMultiTextureEXT")

{-# NOINLINE glBindMultiTextureEXTFunPtr #-}

-- | Usage: @'glCheckNamedFramebufferStatusEXT' framebuffer target@
--
-- The parameter @framebuffer@ is a @Framebuffer@.
--
-- The parameter @target@ is a @FramebufferTarget@.


glCheckNamedFramebufferStatusEXT :: MonadIO m => GLuint -> GLenum -> m GLenum
glCheckNamedFramebufferStatusEXT :: GLenum -> GLenum -> m GLenum
glCheckNamedFramebufferStatusEXT = FunPtr (GLenum -> GLenum -> IO GLenum)
-> GLenum -> GLenum -> m GLenum
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> IO GLenum)
-> GLenum -> GLenum -> m GLenum
ffiuintenumIOenum FunPtr (GLenum -> GLenum -> IO GLenum)
glCheckNamedFramebufferStatusEXTFunPtr

glCheckNamedFramebufferStatusEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO GLenum)
glCheckNamedFramebufferStatusEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO GLenum)
glCheckNamedFramebufferStatusEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> IO GLenum))
-> FunPtr (GLenum -> GLenum -> IO GLenum)
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> IO GLenum))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCheckNamedFramebufferStatusEXT")

{-# NOINLINE glCheckNamedFramebufferStatusEXTFunPtr #-}

-- | Usage: @'glClearNamedBufferDataEXT' buffer internalformat format type data@
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'.
--
-- The length of @data@ should be @COMPSIZE(format,type)@.


glClearNamedBufferDataEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> m ()
glClearNamedBufferDataEXT :: GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> m ()
glClearNamedBufferDataEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> m ()
ffiuintenumenumenumPtrVIOV FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> IO ())
glClearNamedBufferDataEXTFunPtr

glClearNamedBufferDataEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> IO ())
glClearNamedBufferDataEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> IO ())
glClearNamedBufferDataEXTFunPtr = IO
  (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glClearNamedBufferDataEXT")

{-# NOINLINE glClearNamedBufferDataEXTFunPtr #-}

-- | Usage: @'glClearNamedBufferSubDataEXT' buffer internalformat offset size format type data@
--
-- The parameter @offset@ is a @BufferSize@.
--
-- The parameter @size@ is a @BufferSize@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'.
--
-- The length of @data@ should be @COMPSIZE(format,type)@.


glClearNamedBufferSubDataEXT :: MonadIO m => GLuint -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> m ()
glClearNamedBufferSubDataEXT :: GLenum
-> GLenum
-> GLsizeiptr
-> GLsizeiptr
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
glClearNamedBufferSubDataEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLsizeiptr
   -> GLsizeiptr
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLsizeiptr
-> GLsizeiptr
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLsizeiptr
   -> GLsizeiptr
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLsizeiptr
-> GLsizeiptr
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
ffiuintenumsizeiptrsizeiptrenumenumPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLsizeiptr
   -> GLsizeiptr
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glClearNamedBufferSubDataEXTFunPtr

glClearNamedBufferSubDataEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> IO ())
glClearNamedBufferSubDataEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLsizeiptr
   -> GLsizeiptr
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glClearNamedBufferSubDataEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLsizeiptr
      -> GLsizeiptr
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLsizeiptr
      -> GLsizeiptr
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLsizeiptr
         -> GLsizeiptr
         -> GLenum
         -> GLenum
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glClearNamedBufferSubDataEXT")

{-# NOINLINE glClearNamedBufferSubDataEXTFunPtr #-}

-- | Usage: @'glClientAttribDefaultEXT' mask@
--
-- The parameter @mask@ is a @ClientAttribMask@, one of: 'Graphics.GL.Internal.Shared.GL_CLIENT_ALL_ATTRIB_BITS', 'Graphics.GL.Internal.Shared.GL_CLIENT_PIXEL_STORE_BIT', 'Graphics.GL.Internal.Shared.GL_CLIENT_VERTEX_ARRAY_BIT'.


glClientAttribDefaultEXT :: MonadIO m => GLbitfield -> m ()
glClientAttribDefaultEXT :: GLenum -> m ()
glClientAttribDefaultEXT = FunPtr (GLenum -> IO ()) -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> IO ()) -> GLenum -> m ()
ffibitfieldIOV FunPtr (GLenum -> IO ())
glClientAttribDefaultEXTFunPtr

glClientAttribDefaultEXTFunPtr :: FunPtr (GLbitfield -> IO ())
glClientAttribDefaultEXTFunPtr :: FunPtr (GLenum -> IO ())
glClientAttribDefaultEXTFunPtr = IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glClientAttribDefaultEXT")

{-# NOINLINE glClientAttribDefaultEXTFunPtr #-}

-- | Usage: @'glCompressedMultiTexImage1DEXT' texunit target level internalformat width border imageSize bits@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @internalformat@ is a @TextureInternalFormat@.
--
-- The parameter @border@ is a @CheckedInt32@.
--
-- The length of @bits@ should be @imageSize@.


glCompressedMultiTexImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()
glCompressedMultiTexImage1DEXT :: GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> Ptr ()
-> m ()
glCompressedMultiTexImage1DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> Ptr ()
-> m ()
ffienumenumintenumsizeiintsizeiPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedMultiTexImage1DEXTFunPtr

glCompressedMultiTexImage1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ())
glCompressedMultiTexImage1DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedMultiTexImage1DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCompressedMultiTexImage1DEXT")

{-# NOINLINE glCompressedMultiTexImage1DEXTFunPtr #-}

-- | Usage: @'glCompressedMultiTexImage2DEXT' texunit target level internalformat width height border imageSize bits@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @internalformat@ is a @TextureInternalFormat@.
--
-- The parameter @border@ is a @CheckedInt32@.
--
-- The length of @bits@ should be @imageSize@.


glCompressedMultiTexImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()
glCompressedMultiTexImage2DEXT :: GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> Ptr ()
-> m ()
glCompressedMultiTexImage2DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> Ptr ()
-> m ()
ffienumenumintenumsizeisizeiintsizeiPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedMultiTexImage2DEXTFunPtr

glCompressedMultiTexImage2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ())
glCompressedMultiTexImage2DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedMultiTexImage2DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCompressedMultiTexImage2DEXT")

{-# NOINLINE glCompressedMultiTexImage2DEXTFunPtr #-}

-- | Usage: @'glCompressedMultiTexImage3DEXT' texunit target level internalformat width height depth border imageSize bits@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @internalformat@ is a @TextureInternalFormat@.
--
-- The parameter @border@ is a @CheckedInt32@.
--
-- The length of @bits@ should be @imageSize@.


glCompressedMultiTexImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()
glCompressedMultiTexImage3DEXT :: GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> Ptr ()
-> m ()
glCompressedMultiTexImage3DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> Ptr ()
-> m ()
ffienumenumintenumsizeisizeisizeiintsizeiPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedMultiTexImage3DEXTFunPtr

glCompressedMultiTexImage3DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ())
glCompressedMultiTexImage3DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedMultiTexImage3DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCompressedMultiTexImage3DEXT")

{-# NOINLINE glCompressedMultiTexImage3DEXTFunPtr #-}

-- | Usage: @'glCompressedMultiTexSubImage1DEXT' texunit target level xoffset width format imageSize bits@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @xoffset@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The length of @bits@ should be @imageSize@.


glCompressedMultiTexSubImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()
glCompressedMultiTexSubImage1DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLint
-> Ptr ()
-> m ()
glCompressedMultiTexSubImage1DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLint
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLint
-> Ptr ()
-> m ()
ffienumenumintintsizeienumsizeiPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedMultiTexSubImage1DEXTFunPtr

glCompressedMultiTexSubImage1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ())
glCompressedMultiTexSubImage1DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedMultiTexSubImage1DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLint
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLint
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLint
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCompressedMultiTexSubImage1DEXT")

{-# NOINLINE glCompressedMultiTexSubImage1DEXTFunPtr #-}

-- | Usage: @'glCompressedMultiTexSubImage2DEXT' texunit target level xoffset yoffset width height format imageSize bits@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @xoffset@ is a @CheckedInt32@.
--
-- The parameter @yoffset@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The length of @bits@ should be @imageSize@.


glCompressedMultiTexSubImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()
glCompressedMultiTexSubImage2DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLint
-> Ptr ()
-> m ()
glCompressedMultiTexSubImage2DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLint
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLint
-> Ptr ()
-> m ()
ffienumenumintintintsizeisizeienumsizeiPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedMultiTexSubImage2DEXTFunPtr

glCompressedMultiTexSubImage2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ())
glCompressedMultiTexSubImage2DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedMultiTexSubImage2DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLint
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLint
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLint
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCompressedMultiTexSubImage2DEXT")

{-# NOINLINE glCompressedMultiTexSubImage2DEXTFunPtr #-}

-- | Usage: @'glCompressedMultiTexSubImage3DEXT' texunit target level xoffset yoffset zoffset width height depth format imageSize bits@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @xoffset@ is a @CheckedInt32@.
--
-- The parameter @yoffset@ is a @CheckedInt32@.
--
-- The parameter @zoffset@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The length of @bits@ should be @imageSize@.


glCompressedMultiTexSubImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()
glCompressedMultiTexSubImage3DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLint
-> Ptr ()
-> m ()
glCompressedMultiTexSubImage3DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLint
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLint
-> Ptr ()
-> m ()
ffienumenumintintintintsizeisizeisizeienumsizeiPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedMultiTexSubImage3DEXTFunPtr

glCompressedMultiTexSubImage3DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ())
glCompressedMultiTexSubImage3DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedMultiTexSubImage3DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLint
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLint
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLint
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCompressedMultiTexSubImage3DEXT")

{-# NOINLINE glCompressedMultiTexSubImage3DEXTFunPtr #-}

-- | Usage: @'glCompressedTextureImage1DEXT' texture target level internalformat width border imageSize bits@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @internalformat@ is a @TextureInternalFormat@.
--
-- The parameter @border@ is a @CheckedInt32@.
--
-- The length of @bits@ should be @imageSize@.


glCompressedTextureImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()
glCompressedTextureImage1DEXT :: GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> Ptr ()
-> m ()
glCompressedTextureImage1DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> Ptr ()
-> m ()
ffiuintenumintenumsizeiintsizeiPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedTextureImage1DEXTFunPtr

glCompressedTextureImage1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ())
glCompressedTextureImage1DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedTextureImage1DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCompressedTextureImage1DEXT")

{-# NOINLINE glCompressedTextureImage1DEXTFunPtr #-}

-- | Usage: @'glCompressedTextureImage2DEXT' texture target level internalformat width height border imageSize bits@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @internalformat@ is a @TextureInternalFormat@.
--
-- The parameter @border@ is a @CheckedInt32@.
--
-- The length of @bits@ should be @imageSize@.


glCompressedTextureImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()
glCompressedTextureImage2DEXT :: GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> Ptr ()
-> m ()
glCompressedTextureImage2DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> Ptr ()
-> m ()
ffiuintenumintenumsizeisizeiintsizeiPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedTextureImage2DEXTFunPtr

glCompressedTextureImage2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ())
glCompressedTextureImage2DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedTextureImage2DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCompressedTextureImage2DEXT")

{-# NOINLINE glCompressedTextureImage2DEXTFunPtr #-}

-- | Usage: @'glCompressedTextureImage3DEXT' texture target level internalformat width height depth border imageSize bits@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @internalformat@ is a @TextureInternalFormat@.
--
-- The parameter @border@ is a @CheckedInt32@.
--
-- The length of @bits@ should be @imageSize@.


glCompressedTextureImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()
glCompressedTextureImage3DEXT :: GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> Ptr ()
-> m ()
glCompressedTextureImage3DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> Ptr ()
-> m ()
ffiuintenumintenumsizeisizeisizeiintsizeiPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedTextureImage3DEXTFunPtr

glCompressedTextureImage3DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ())
glCompressedTextureImage3DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedTextureImage3DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCompressedTextureImage3DEXT")

{-# NOINLINE glCompressedTextureImage3DEXTFunPtr #-}

-- | Usage: @'glCompressedTextureSubImage1DEXT' texture target level xoffset width format imageSize bits@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @xoffset@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The length of @bits@ should be @imageSize@.


glCompressedTextureSubImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()
glCompressedTextureSubImage1DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLint
-> Ptr ()
-> m ()
glCompressedTextureSubImage1DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLint
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLint
-> Ptr ()
-> m ()
ffiuintenumintintsizeienumsizeiPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedTextureSubImage1DEXTFunPtr

glCompressedTextureSubImage1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ())
glCompressedTextureSubImage1DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedTextureSubImage1DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLint
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLint
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLint
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCompressedTextureSubImage1DEXT")

{-# NOINLINE glCompressedTextureSubImage1DEXTFunPtr #-}

-- | Usage: @'glCompressedTextureSubImage2DEXT' texture target level xoffset yoffset width height format imageSize bits@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @xoffset@ is a @CheckedInt32@.
--
-- The parameter @yoffset@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The length of @bits@ should be @imageSize@.


glCompressedTextureSubImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()
glCompressedTextureSubImage2DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLint
-> Ptr ()
-> m ()
glCompressedTextureSubImage2DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLint
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLint
-> Ptr ()
-> m ()
ffiuintenumintintintsizeisizeienumsizeiPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedTextureSubImage2DEXTFunPtr

glCompressedTextureSubImage2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ())
glCompressedTextureSubImage2DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedTextureSubImage2DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLint
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLint
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLint
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCompressedTextureSubImage2DEXT")

{-# NOINLINE glCompressedTextureSubImage2DEXTFunPtr #-}

-- | Usage: @'glCompressedTextureSubImage3DEXT' texture target level xoffset yoffset zoffset width height depth format imageSize bits@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @xoffset@ is a @CheckedInt32@.
--
-- The parameter @yoffset@ is a @CheckedInt32@.
--
-- The parameter @zoffset@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The length of @bits@ should be @imageSize@.


glCompressedTextureSubImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()
glCompressedTextureSubImage3DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLint
-> Ptr ()
-> m ()
glCompressedTextureSubImage3DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLint
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLint
-> Ptr ()
-> m ()
ffiuintenumintintintintsizeisizeisizeienumsizeiPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedTextureSubImage3DEXTFunPtr

glCompressedTextureSubImage3DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ())
glCompressedTextureSubImage3DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLint
   -> Ptr ()
   -> IO ())
glCompressedTextureSubImage3DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLint
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLint
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLint
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCompressedTextureSubImage3DEXT")

{-# NOINLINE glCompressedTextureSubImage3DEXTFunPtr #-}

-- | Usage: @'glCopyMultiTexImage1DEXT' texunit target level internalformat x y width border@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @internalformat@ is a @TextureInternalFormat@.
--
-- The parameter @x@ is a @WinCoord@.
--
-- The parameter @y@ is a @WinCoord@.
--
-- The parameter @border@ is a @CheckedInt32@.


glCopyMultiTexImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> m ()
glCopyMultiTexImage1DEXT :: GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glCopyMultiTexImage1DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
ffienumenumintenumintintsizeiintIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
glCopyMultiTexImage1DEXTFunPtr

glCopyMultiTexImage1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ())
glCopyMultiTexImage1DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
glCopyMultiTexImage1DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCopyMultiTexImage1DEXT")

{-# NOINLINE glCopyMultiTexImage1DEXTFunPtr #-}

-- | Usage: @'glCopyMultiTexImage2DEXT' texunit target level internalformat x y width height border@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @internalformat@ is a @TextureInternalFormat@.
--
-- The parameter @x@ is a @WinCoord@.
--
-- The parameter @y@ is a @WinCoord@.
--
-- The parameter @border@ is a @CheckedInt32@.


glCopyMultiTexImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m ()
glCopyMultiTexImage2DEXT :: GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glCopyMultiTexImage2DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
ffienumenumintenumintintsizeisizeiintIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
glCopyMultiTexImage2DEXTFunPtr

glCopyMultiTexImage2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ())
glCopyMultiTexImage2DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
glCopyMultiTexImage2DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCopyMultiTexImage2DEXT")

{-# NOINLINE glCopyMultiTexImage2DEXTFunPtr #-}

-- | Usage: @'glCopyMultiTexSubImage1DEXT' texunit target level xoffset x y width@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @xoffset@ is a @CheckedInt32@.
--
-- The parameter @x@ is a @WinCoord@.
--
-- The parameter @y@ is a @WinCoord@.


glCopyMultiTexSubImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m ()
glCopyMultiTexSubImage1DEXT :: GLenum
-> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> m ()
glCopyMultiTexSubImage1DEXT = FunPtr
  (GLenum
   -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
ffienumenumintintintintsizeiIOV FunPtr
  (GLenum
   -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
glCopyMultiTexSubImage1DEXTFunPtr

glCopyMultiTexSubImage1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ())
glCopyMultiTexSubImage1DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
glCopyMultiTexSubImage1DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCopyMultiTexSubImage1DEXT")

{-# NOINLINE glCopyMultiTexSubImage1DEXTFunPtr #-}

-- | Usage: @'glCopyMultiTexSubImage2DEXT' texunit target level xoffset yoffset x y width height@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @xoffset@ is a @CheckedInt32@.
--
-- The parameter @yoffset@ is a @CheckedInt32@.
--
-- The parameter @x@ is a @WinCoord@.
--
-- The parameter @y@ is a @WinCoord@.


glCopyMultiTexSubImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()
glCopyMultiTexSubImage2DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glCopyMultiTexSubImage2DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
ffienumenumintintintintintsizeisizeiIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
glCopyMultiTexSubImage2DEXTFunPtr

glCopyMultiTexSubImage2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())
glCopyMultiTexSubImage2DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
glCopyMultiTexSubImage2DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCopyMultiTexSubImage2DEXT")

{-# NOINLINE glCopyMultiTexSubImage2DEXTFunPtr #-}

-- | Usage: @'glCopyMultiTexSubImage3DEXT' texunit target level xoffset yoffset zoffset x y width height@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @xoffset@ is a @CheckedInt32@.
--
-- The parameter @yoffset@ is a @CheckedInt32@.
--
-- The parameter @zoffset@ is a @CheckedInt32@.
--
-- The parameter @x@ is a @WinCoord@.
--
-- The parameter @y@ is a @WinCoord@.


glCopyMultiTexSubImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()
glCopyMultiTexSubImage3DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glCopyMultiTexSubImage3DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
ffienumenumintintintintintintsizeisizeiIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
glCopyMultiTexSubImage3DEXTFunPtr

glCopyMultiTexSubImage3DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())
glCopyMultiTexSubImage3DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
glCopyMultiTexSubImage3DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCopyMultiTexSubImage3DEXT")

{-# NOINLINE glCopyMultiTexSubImage3DEXTFunPtr #-}

-- | Usage: @'glCopyTextureImage1DEXT' texture target level internalformat x y width border@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @internalformat@ is a @TextureInternalFormat@.
--
-- The parameter @x@ is a @WinCoord@.
--
-- The parameter @y@ is a @WinCoord@.
--
-- The parameter @border@ is a @CheckedInt32@.


glCopyTextureImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> m ()
glCopyTextureImage1DEXT :: GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glCopyTextureImage1DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
ffiuintenumintenumintintsizeiintIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
glCopyTextureImage1DEXTFunPtr

glCopyTextureImage1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ())
glCopyTextureImage1DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
glCopyTextureImage1DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCopyTextureImage1DEXT")

{-# NOINLINE glCopyTextureImage1DEXTFunPtr #-}

-- | Usage: @'glCopyTextureImage2DEXT' texture target level internalformat x y width height border@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @internalformat@ is a @TextureInternalFormat@.
--
-- The parameter @x@ is a @WinCoord@.
--
-- The parameter @y@ is a @WinCoord@.
--
-- The parameter @border@ is a @CheckedInt32@.


glCopyTextureImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m ()
glCopyTextureImage2DEXT :: GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glCopyTextureImage2DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
ffiuintenumintenumintintsizeisizeiintIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
glCopyTextureImage2DEXTFunPtr

glCopyTextureImage2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ())
glCopyTextureImage2DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
glCopyTextureImage2DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCopyTextureImage2DEXT")

{-# NOINLINE glCopyTextureImage2DEXTFunPtr #-}

-- | Usage: @'glCopyTextureSubImage1DEXT' texture target level xoffset x y width@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @xoffset@ is a @CheckedInt32@.
--
-- The parameter @x@ is a @WinCoord@.
--
-- The parameter @y@ is a @WinCoord@.


glCopyTextureSubImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m ()
glCopyTextureSubImage1DEXT :: GLenum
-> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> m ()
glCopyTextureSubImage1DEXT = FunPtr
  (GLenum
   -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
ffiuintenumintintintintsizeiIOV FunPtr
  (GLenum
   -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
glCopyTextureSubImage1DEXTFunPtr

glCopyTextureSubImage1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ())
glCopyTextureSubImage1DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
glCopyTextureSubImage1DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCopyTextureSubImage1DEXT")

{-# NOINLINE glCopyTextureSubImage1DEXTFunPtr #-}

-- | Usage: @'glCopyTextureSubImage2DEXT' texture target level xoffset yoffset x y width height@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @xoffset@ is a @CheckedInt32@.
--
-- The parameter @yoffset@ is a @CheckedInt32@.
--
-- The parameter @x@ is a @WinCoord@.
--
-- The parameter @y@ is a @WinCoord@.


glCopyTextureSubImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()
glCopyTextureSubImage2DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glCopyTextureSubImage2DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
ffiuintenumintintintintintsizeisizeiIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
glCopyTextureSubImage2DEXTFunPtr

glCopyTextureSubImage2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())
glCopyTextureSubImage2DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
glCopyTextureSubImage2DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCopyTextureSubImage2DEXT")

{-# NOINLINE glCopyTextureSubImage2DEXTFunPtr #-}

-- | Usage: @'glCopyTextureSubImage3DEXT' texture target level xoffset yoffset zoffset x y width height@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @xoffset@ is a @CheckedInt32@.
--
-- The parameter @yoffset@ is a @CheckedInt32@.
--
-- The parameter @zoffset@ is a @CheckedInt32@.
--
-- The parameter @x@ is a @WinCoord@.
--
-- The parameter @y@ is a @WinCoord@.


glCopyTextureSubImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()
glCopyTextureSubImage3DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glCopyTextureSubImage3DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
ffiuintenumintintintintintintsizeisizeiIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
glCopyTextureSubImage3DEXTFunPtr

glCopyTextureSubImage3DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())
glCopyTextureSubImage3DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> IO ())
glCopyTextureSubImage3DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCopyTextureSubImage3DEXT")

{-# NOINLINE glCopyTextureSubImage3DEXTFunPtr #-}

-- | Usage: @'glDisableClientStateIndexedEXT' array index@
--
-- The parameter @array@ is a @EnableCap@, one of: 'Graphics.GL.Internal.Shared.GL_ALPHA_TEST', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_DRAW_PIXELS_SGIX', 'Graphics.GL.Ext.SGIX.AsyncHistogram.GL_ASYNC_HISTOGRAM_SGIX', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_READ_PIXELS_SGIX', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_TEX_IMAGE_SGIX', 'Graphics.GL.Internal.Shared.GL_AUTO_NORMAL', 'Graphics.GL.Internal.Shared.GL_BLEND', 'Graphics.GL.Ext.SGIX.CalligraphicFragment.GL_CALLIGRAPHIC_FRAGMENT_SGIX', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE0', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE1', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE2', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE3', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE4', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE5', 'Graphics.GL.Internal.Shared.GL_COLOR_ARRAY', 'Graphics.GL.Internal.Shared.GL_COLOR_LOGIC_OP', 'Graphics.GL.Internal.Shared.GL_COLOR_MATERIAL', 'Graphics.GL.Ext.SGI.ColorTable.GL_COLOR_TABLE_SGI', 'Graphics.GL.Ext.EXT.Convolution.GL_CONVOLUTION_1D_EXT', 'Graphics.GL.Ext.EXT.Convolution.GL_CONVOLUTION_2D_EXT', 'Graphics.GL.Internal.Shared.GL_CULL_FACE', 'Graphics.GL.Internal.Shared.GL_DEPTH_TEST', 'Graphics.GL.Internal.Shared.GL_DITHER', 'Graphics.GL.Internal.Shared.GL_EDGE_FLAG_ARRAY', 'Graphics.GL.Internal.Shared.GL_FOG', 'Graphics.GL.Ext.SGIX.FogOffset.GL_FOG_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_COLOR_MATERIAL_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT0_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT1_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT2_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT3_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT4_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT5_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT6_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT7_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHTING_SGIX', 'Graphics.GL.Ext.SGIX.Framezoom.GL_FRAMEZOOM_SGIX', 'Graphics.GL.Ext.EXT.Histogram.GL_HISTOGRAM_EXT', 'Graphics.GL.Internal.Shared.GL_INDEX_ARRAY', 'Graphics.GL.Internal.Shared.GL_INDEX_LOGIC_OP', 'Graphics.GL.Ext.SGIX.Interlace.GL_INTERLACE_SGIX', 'Graphics.GL.Ext.SGIX.IrInstrument1.GL_IR_INSTRUMENT1_SGIX', 'Graphics.GL.Internal.Shared.GL_LIGHT0', 'Graphics.GL.Internal.Shared.GL_LIGHT1', 'Graphics.GL.Internal.Shared.GL_LIGHT2', 'Graphics.GL.Internal.Shared.GL_LIGHT3', 'Graphics.GL.Internal.Shared.GL_LIGHT4', 'Graphics.GL.Internal.Shared.GL_LIGHT5', 'Graphics.GL.Internal.Shared.GL_LIGHT6', 'Graphics.GL.Internal.Shared.GL_LIGHT7', 'Graphics.GL.Internal.Shared.GL_LIGHTING', 'Graphics.GL.Internal.Shared.GL_LINE_SMOOTH', 'Graphics.GL.Internal.Shared.GL_LINE_STIPPLE', 'Graphics.GL.Internal.Shared.GL_MAP1_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP1_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP1_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_4', 'Graphics.GL.Internal.Shared.GL_MAP2_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP2_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP2_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_4', 'Graphics.GL.Ext.EXT.Histogram.GL_MINMAX_EXT', 'Graphics.GL.Ext.SGIS.Multisample.GL_MULTISAMPLE_SGIS', 'Graphics.GL.Internal.Shared.GL_NORMALIZE', 'Graphics.GL.Internal.Shared.GL_NORMAL_ARRAY', 'Graphics.GL.Ext.SGIS.PixelTexture.GL_PIXEL_TEXTURE_SGIS', 'Graphics.GL.Ext.SGIX.PixelTexture.GL_PIXEL_TEX_GEN_SGIX', 'Graphics.GL.Internal.Shared.GL_POINT_SMOOTH', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_FILL', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_LINE', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_POINT', 'Graphics.GL.Internal.Shared.GL_POLYGON_SMOOTH', 'Graphics.GL.Internal.Shared.GL_POLYGON_STIPPLE', 'Graphics.GL.Ext.SGI.ColorTable.GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI', 'Graphics.GL.Ext.SGI.ColorTable.GL_POST_CONVOLUTION_COLOR_TABLE_SGI', 'Graphics.GL.Ext.SGIX.ReferencePlane.GL_REFERENCE_PLANE_SGIX', 'Graphics.GL.Ext.EXT.RescaleNormal.GL_RESCALE_NORMAL_EXT', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_ALPHA_TO_MASK_SGIS', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_ALPHA_TO_ONE_SGIS', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_MASK_SGIS', 'Graphics.GL.Internal.Shared.GL_SCISSOR_TEST', 'Graphics.GL.Ext.EXT.Convolution.GL_SEPARABLE_2D_EXT', 'Graphics.GL.Ext.EXT.SharedTexturePalette.GL_SHARED_TEXTURE_PALETTE_EXT', 'Graphics.GL.Ext.SGIX.Sprite.GL_SPRITE_SGIX', 'Graphics.GL.Internal.Shared.GL_STENCIL_TEST', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Ext.SGI.TextureColorTable.GL_TEXTURE_COLOR_TABLE_SGI', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COORD_ARRAY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_Q', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_R', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_T', 'Graphics.GL.Internal.Shared.GL_VERTEX_ARRAY'.


glDisableClientStateIndexedEXT :: MonadIO m => GLenum -> GLuint -> m ()
glDisableClientStateIndexedEXT :: GLenum -> GLenum -> m ()
glDisableClientStateIndexedEXT = FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
ffienumuintIOV FunPtr (GLenum -> GLenum -> IO ())
glDisableClientStateIndexedEXTFunPtr

glDisableClientStateIndexedEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ())
glDisableClientStateIndexedEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ())
glDisableClientStateIndexedEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glDisableClientStateIndexedEXT")

{-# NOINLINE glDisableClientStateIndexedEXTFunPtr #-}

-- | Usage: @'glDisableClientStateiEXT' array index@
--
-- The parameter @array@ is a @EnableCap@, one of: 'Graphics.GL.Internal.Shared.GL_ALPHA_TEST', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_DRAW_PIXELS_SGIX', 'Graphics.GL.Ext.SGIX.AsyncHistogram.GL_ASYNC_HISTOGRAM_SGIX', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_READ_PIXELS_SGIX', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_TEX_IMAGE_SGIX', 'Graphics.GL.Internal.Shared.GL_AUTO_NORMAL', 'Graphics.GL.Internal.Shared.GL_BLEND', 'Graphics.GL.Ext.SGIX.CalligraphicFragment.GL_CALLIGRAPHIC_FRAGMENT_SGIX', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE0', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE1', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE2', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE3', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE4', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE5', 'Graphics.GL.Internal.Shared.GL_COLOR_ARRAY', 'Graphics.GL.Internal.Shared.GL_COLOR_LOGIC_OP', 'Graphics.GL.Internal.Shared.GL_COLOR_MATERIAL', 'Graphics.GL.Ext.SGI.ColorTable.GL_COLOR_TABLE_SGI', 'Graphics.GL.Ext.EXT.Convolution.GL_CONVOLUTION_1D_EXT', 'Graphics.GL.Ext.EXT.Convolution.GL_CONVOLUTION_2D_EXT', 'Graphics.GL.Internal.Shared.GL_CULL_FACE', 'Graphics.GL.Internal.Shared.GL_DEPTH_TEST', 'Graphics.GL.Internal.Shared.GL_DITHER', 'Graphics.GL.Internal.Shared.GL_EDGE_FLAG_ARRAY', 'Graphics.GL.Internal.Shared.GL_FOG', 'Graphics.GL.Ext.SGIX.FogOffset.GL_FOG_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_COLOR_MATERIAL_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT0_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT1_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT2_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT3_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT4_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT5_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT6_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT7_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHTING_SGIX', 'Graphics.GL.Ext.SGIX.Framezoom.GL_FRAMEZOOM_SGIX', 'Graphics.GL.Ext.EXT.Histogram.GL_HISTOGRAM_EXT', 'Graphics.GL.Internal.Shared.GL_INDEX_ARRAY', 'Graphics.GL.Internal.Shared.GL_INDEX_LOGIC_OP', 'Graphics.GL.Ext.SGIX.Interlace.GL_INTERLACE_SGIX', 'Graphics.GL.Ext.SGIX.IrInstrument1.GL_IR_INSTRUMENT1_SGIX', 'Graphics.GL.Internal.Shared.GL_LIGHT0', 'Graphics.GL.Internal.Shared.GL_LIGHT1', 'Graphics.GL.Internal.Shared.GL_LIGHT2', 'Graphics.GL.Internal.Shared.GL_LIGHT3', 'Graphics.GL.Internal.Shared.GL_LIGHT4', 'Graphics.GL.Internal.Shared.GL_LIGHT5', 'Graphics.GL.Internal.Shared.GL_LIGHT6', 'Graphics.GL.Internal.Shared.GL_LIGHT7', 'Graphics.GL.Internal.Shared.GL_LIGHTING', 'Graphics.GL.Internal.Shared.GL_LINE_SMOOTH', 'Graphics.GL.Internal.Shared.GL_LINE_STIPPLE', 'Graphics.GL.Internal.Shared.GL_MAP1_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP1_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP1_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_4', 'Graphics.GL.Internal.Shared.GL_MAP2_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP2_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP2_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_4', 'Graphics.GL.Ext.EXT.Histogram.GL_MINMAX_EXT', 'Graphics.GL.Ext.SGIS.Multisample.GL_MULTISAMPLE_SGIS', 'Graphics.GL.Internal.Shared.GL_NORMALIZE', 'Graphics.GL.Internal.Shared.GL_NORMAL_ARRAY', 'Graphics.GL.Ext.SGIS.PixelTexture.GL_PIXEL_TEXTURE_SGIS', 'Graphics.GL.Ext.SGIX.PixelTexture.GL_PIXEL_TEX_GEN_SGIX', 'Graphics.GL.Internal.Shared.GL_POINT_SMOOTH', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_FILL', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_LINE', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_POINT', 'Graphics.GL.Internal.Shared.GL_POLYGON_SMOOTH', 'Graphics.GL.Internal.Shared.GL_POLYGON_STIPPLE', 'Graphics.GL.Ext.SGI.ColorTable.GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI', 'Graphics.GL.Ext.SGI.ColorTable.GL_POST_CONVOLUTION_COLOR_TABLE_SGI', 'Graphics.GL.Ext.SGIX.ReferencePlane.GL_REFERENCE_PLANE_SGIX', 'Graphics.GL.Ext.EXT.RescaleNormal.GL_RESCALE_NORMAL_EXT', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_ALPHA_TO_MASK_SGIS', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_ALPHA_TO_ONE_SGIS', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_MASK_SGIS', 'Graphics.GL.Internal.Shared.GL_SCISSOR_TEST', 'Graphics.GL.Ext.EXT.Convolution.GL_SEPARABLE_2D_EXT', 'Graphics.GL.Ext.EXT.SharedTexturePalette.GL_SHARED_TEXTURE_PALETTE_EXT', 'Graphics.GL.Ext.SGIX.Sprite.GL_SPRITE_SGIX', 'Graphics.GL.Internal.Shared.GL_STENCIL_TEST', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Ext.SGI.TextureColorTable.GL_TEXTURE_COLOR_TABLE_SGI', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COORD_ARRAY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_Q', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_R', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_T', 'Graphics.GL.Internal.Shared.GL_VERTEX_ARRAY'.


glDisableClientStateiEXT :: MonadIO m => GLenum -> GLuint -> m ()
glDisableClientStateiEXT :: GLenum -> GLenum -> m ()
glDisableClientStateiEXT = FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
ffienumuintIOV FunPtr (GLenum -> GLenum -> IO ())
glDisableClientStateiEXTFunPtr

glDisableClientStateiEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ())
glDisableClientStateiEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ())
glDisableClientStateiEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glDisableClientStateiEXT")

{-# NOINLINE glDisableClientStateiEXTFunPtr #-}

-- | Usage: @'glDisableVertexArrayAttribEXT' vaobj index@


glDisableVertexArrayAttribEXT :: MonadIO m => GLuint -> GLuint -> m ()
glDisableVertexArrayAttribEXT :: GLenum -> GLenum -> m ()
glDisableVertexArrayAttribEXT = FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
ffiuintuintIOV FunPtr (GLenum -> GLenum -> IO ())
glDisableVertexArrayAttribEXTFunPtr

glDisableVertexArrayAttribEXTFunPtr :: FunPtr (GLuint -> GLuint -> IO ())
glDisableVertexArrayAttribEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ())
glDisableVertexArrayAttribEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glDisableVertexArrayAttribEXT")

{-# NOINLINE glDisableVertexArrayAttribEXTFunPtr #-}

-- | Usage: @'glDisableVertexArrayEXT' vaobj array@
--
-- The parameter @array@ is a @EnableCap@, one of: 'Graphics.GL.Internal.Shared.GL_ALPHA_TEST', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_DRAW_PIXELS_SGIX', 'Graphics.GL.Ext.SGIX.AsyncHistogram.GL_ASYNC_HISTOGRAM_SGIX', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_READ_PIXELS_SGIX', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_TEX_IMAGE_SGIX', 'Graphics.GL.Internal.Shared.GL_AUTO_NORMAL', 'Graphics.GL.Internal.Shared.GL_BLEND', 'Graphics.GL.Ext.SGIX.CalligraphicFragment.GL_CALLIGRAPHIC_FRAGMENT_SGIX', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE0', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE1', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE2', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE3', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE4', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE5', 'Graphics.GL.Internal.Shared.GL_COLOR_ARRAY', 'Graphics.GL.Internal.Shared.GL_COLOR_LOGIC_OP', 'Graphics.GL.Internal.Shared.GL_COLOR_MATERIAL', 'Graphics.GL.Ext.SGI.ColorTable.GL_COLOR_TABLE_SGI', 'Graphics.GL.Ext.EXT.Convolution.GL_CONVOLUTION_1D_EXT', 'Graphics.GL.Ext.EXT.Convolution.GL_CONVOLUTION_2D_EXT', 'Graphics.GL.Internal.Shared.GL_CULL_FACE', 'Graphics.GL.Internal.Shared.GL_DEPTH_TEST', 'Graphics.GL.Internal.Shared.GL_DITHER', 'Graphics.GL.Internal.Shared.GL_EDGE_FLAG_ARRAY', 'Graphics.GL.Internal.Shared.GL_FOG', 'Graphics.GL.Ext.SGIX.FogOffset.GL_FOG_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_COLOR_MATERIAL_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT0_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT1_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT2_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT3_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT4_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT5_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT6_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT7_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHTING_SGIX', 'Graphics.GL.Ext.SGIX.Framezoom.GL_FRAMEZOOM_SGIX', 'Graphics.GL.Ext.EXT.Histogram.GL_HISTOGRAM_EXT', 'Graphics.GL.Internal.Shared.GL_INDEX_ARRAY', 'Graphics.GL.Internal.Shared.GL_INDEX_LOGIC_OP', 'Graphics.GL.Ext.SGIX.Interlace.GL_INTERLACE_SGIX', 'Graphics.GL.Ext.SGIX.IrInstrument1.GL_IR_INSTRUMENT1_SGIX', 'Graphics.GL.Internal.Shared.GL_LIGHT0', 'Graphics.GL.Internal.Shared.GL_LIGHT1', 'Graphics.GL.Internal.Shared.GL_LIGHT2', 'Graphics.GL.Internal.Shared.GL_LIGHT3', 'Graphics.GL.Internal.Shared.GL_LIGHT4', 'Graphics.GL.Internal.Shared.GL_LIGHT5', 'Graphics.GL.Internal.Shared.GL_LIGHT6', 'Graphics.GL.Internal.Shared.GL_LIGHT7', 'Graphics.GL.Internal.Shared.GL_LIGHTING', 'Graphics.GL.Internal.Shared.GL_LINE_SMOOTH', 'Graphics.GL.Internal.Shared.GL_LINE_STIPPLE', 'Graphics.GL.Internal.Shared.GL_MAP1_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP1_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP1_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_4', 'Graphics.GL.Internal.Shared.GL_MAP2_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP2_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP2_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_4', 'Graphics.GL.Ext.EXT.Histogram.GL_MINMAX_EXT', 'Graphics.GL.Ext.SGIS.Multisample.GL_MULTISAMPLE_SGIS', 'Graphics.GL.Internal.Shared.GL_NORMALIZE', 'Graphics.GL.Internal.Shared.GL_NORMAL_ARRAY', 'Graphics.GL.Ext.SGIS.PixelTexture.GL_PIXEL_TEXTURE_SGIS', 'Graphics.GL.Ext.SGIX.PixelTexture.GL_PIXEL_TEX_GEN_SGIX', 'Graphics.GL.Internal.Shared.GL_POINT_SMOOTH', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_FILL', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_LINE', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_POINT', 'Graphics.GL.Internal.Shared.GL_POLYGON_SMOOTH', 'Graphics.GL.Internal.Shared.GL_POLYGON_STIPPLE', 'Graphics.GL.Ext.SGI.ColorTable.GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI', 'Graphics.GL.Ext.SGI.ColorTable.GL_POST_CONVOLUTION_COLOR_TABLE_SGI', 'Graphics.GL.Ext.SGIX.ReferencePlane.GL_REFERENCE_PLANE_SGIX', 'Graphics.GL.Ext.EXT.RescaleNormal.GL_RESCALE_NORMAL_EXT', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_ALPHA_TO_MASK_SGIS', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_ALPHA_TO_ONE_SGIS', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_MASK_SGIS', 'Graphics.GL.Internal.Shared.GL_SCISSOR_TEST', 'Graphics.GL.Ext.EXT.Convolution.GL_SEPARABLE_2D_EXT', 'Graphics.GL.Ext.EXT.SharedTexturePalette.GL_SHARED_TEXTURE_PALETTE_EXT', 'Graphics.GL.Ext.SGIX.Sprite.GL_SPRITE_SGIX', 'Graphics.GL.Internal.Shared.GL_STENCIL_TEST', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Ext.SGI.TextureColorTable.GL_TEXTURE_COLOR_TABLE_SGI', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COORD_ARRAY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_Q', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_R', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_T', 'Graphics.GL.Internal.Shared.GL_VERTEX_ARRAY'.


glDisableVertexArrayEXT :: MonadIO m => GLuint -> GLenum -> m ()
glDisableVertexArrayEXT :: GLenum -> GLenum -> m ()
glDisableVertexArrayEXT = FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
ffiuintenumIOV FunPtr (GLenum -> GLenum -> IO ())
glDisableVertexArrayEXTFunPtr

glDisableVertexArrayEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO ())
glDisableVertexArrayEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ())
glDisableVertexArrayEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glDisableVertexArrayEXT")

{-# NOINLINE glDisableVertexArrayEXTFunPtr #-}

-- | Usage: @'glEnableClientStateIndexedEXT' array index@
--
-- The parameter @array@ is a @EnableCap@, one of: 'Graphics.GL.Internal.Shared.GL_ALPHA_TEST', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_DRAW_PIXELS_SGIX', 'Graphics.GL.Ext.SGIX.AsyncHistogram.GL_ASYNC_HISTOGRAM_SGIX', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_READ_PIXELS_SGIX', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_TEX_IMAGE_SGIX', 'Graphics.GL.Internal.Shared.GL_AUTO_NORMAL', 'Graphics.GL.Internal.Shared.GL_BLEND', 'Graphics.GL.Ext.SGIX.CalligraphicFragment.GL_CALLIGRAPHIC_FRAGMENT_SGIX', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE0', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE1', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE2', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE3', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE4', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE5', 'Graphics.GL.Internal.Shared.GL_COLOR_ARRAY', 'Graphics.GL.Internal.Shared.GL_COLOR_LOGIC_OP', 'Graphics.GL.Internal.Shared.GL_COLOR_MATERIAL', 'Graphics.GL.Ext.SGI.ColorTable.GL_COLOR_TABLE_SGI', 'Graphics.GL.Ext.EXT.Convolution.GL_CONVOLUTION_1D_EXT', 'Graphics.GL.Ext.EXT.Convolution.GL_CONVOLUTION_2D_EXT', 'Graphics.GL.Internal.Shared.GL_CULL_FACE', 'Graphics.GL.Internal.Shared.GL_DEPTH_TEST', 'Graphics.GL.Internal.Shared.GL_DITHER', 'Graphics.GL.Internal.Shared.GL_EDGE_FLAG_ARRAY', 'Graphics.GL.Internal.Shared.GL_FOG', 'Graphics.GL.Ext.SGIX.FogOffset.GL_FOG_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_COLOR_MATERIAL_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT0_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT1_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT2_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT3_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT4_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT5_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT6_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT7_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHTING_SGIX', 'Graphics.GL.Ext.SGIX.Framezoom.GL_FRAMEZOOM_SGIX', 'Graphics.GL.Ext.EXT.Histogram.GL_HISTOGRAM_EXT', 'Graphics.GL.Internal.Shared.GL_INDEX_ARRAY', 'Graphics.GL.Internal.Shared.GL_INDEX_LOGIC_OP', 'Graphics.GL.Ext.SGIX.Interlace.GL_INTERLACE_SGIX', 'Graphics.GL.Ext.SGIX.IrInstrument1.GL_IR_INSTRUMENT1_SGIX', 'Graphics.GL.Internal.Shared.GL_LIGHT0', 'Graphics.GL.Internal.Shared.GL_LIGHT1', 'Graphics.GL.Internal.Shared.GL_LIGHT2', 'Graphics.GL.Internal.Shared.GL_LIGHT3', 'Graphics.GL.Internal.Shared.GL_LIGHT4', 'Graphics.GL.Internal.Shared.GL_LIGHT5', 'Graphics.GL.Internal.Shared.GL_LIGHT6', 'Graphics.GL.Internal.Shared.GL_LIGHT7', 'Graphics.GL.Internal.Shared.GL_LIGHTING', 'Graphics.GL.Internal.Shared.GL_LINE_SMOOTH', 'Graphics.GL.Internal.Shared.GL_LINE_STIPPLE', 'Graphics.GL.Internal.Shared.GL_MAP1_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP1_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP1_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_4', 'Graphics.GL.Internal.Shared.GL_MAP2_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP2_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP2_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_4', 'Graphics.GL.Ext.EXT.Histogram.GL_MINMAX_EXT', 'Graphics.GL.Ext.SGIS.Multisample.GL_MULTISAMPLE_SGIS', 'Graphics.GL.Internal.Shared.GL_NORMALIZE', 'Graphics.GL.Internal.Shared.GL_NORMAL_ARRAY', 'Graphics.GL.Ext.SGIS.PixelTexture.GL_PIXEL_TEXTURE_SGIS', 'Graphics.GL.Ext.SGIX.PixelTexture.GL_PIXEL_TEX_GEN_SGIX', 'Graphics.GL.Internal.Shared.GL_POINT_SMOOTH', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_FILL', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_LINE', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_POINT', 'Graphics.GL.Internal.Shared.GL_POLYGON_SMOOTH', 'Graphics.GL.Internal.Shared.GL_POLYGON_STIPPLE', 'Graphics.GL.Ext.SGI.ColorTable.GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI', 'Graphics.GL.Ext.SGI.ColorTable.GL_POST_CONVOLUTION_COLOR_TABLE_SGI', 'Graphics.GL.Ext.SGIX.ReferencePlane.GL_REFERENCE_PLANE_SGIX', 'Graphics.GL.Ext.EXT.RescaleNormal.GL_RESCALE_NORMAL_EXT', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_ALPHA_TO_MASK_SGIS', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_ALPHA_TO_ONE_SGIS', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_MASK_SGIS', 'Graphics.GL.Internal.Shared.GL_SCISSOR_TEST', 'Graphics.GL.Ext.EXT.Convolution.GL_SEPARABLE_2D_EXT', 'Graphics.GL.Ext.EXT.SharedTexturePalette.GL_SHARED_TEXTURE_PALETTE_EXT', 'Graphics.GL.Ext.SGIX.Sprite.GL_SPRITE_SGIX', 'Graphics.GL.Internal.Shared.GL_STENCIL_TEST', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Ext.SGI.TextureColorTable.GL_TEXTURE_COLOR_TABLE_SGI', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COORD_ARRAY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_Q', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_R', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_T', 'Graphics.GL.Internal.Shared.GL_VERTEX_ARRAY'.


glEnableClientStateIndexedEXT :: MonadIO m => GLenum -> GLuint -> m ()
glEnableClientStateIndexedEXT :: GLenum -> GLenum -> m ()
glEnableClientStateIndexedEXT = FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
ffienumuintIOV FunPtr (GLenum -> GLenum -> IO ())
glEnableClientStateIndexedEXTFunPtr

glEnableClientStateIndexedEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ())
glEnableClientStateIndexedEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ())
glEnableClientStateIndexedEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glEnableClientStateIndexedEXT")

{-# NOINLINE glEnableClientStateIndexedEXTFunPtr #-}

-- | Usage: @'glEnableClientStateiEXT' array index@
--
-- The parameter @array@ is a @EnableCap@, one of: 'Graphics.GL.Internal.Shared.GL_ALPHA_TEST', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_DRAW_PIXELS_SGIX', 'Graphics.GL.Ext.SGIX.AsyncHistogram.GL_ASYNC_HISTOGRAM_SGIX', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_READ_PIXELS_SGIX', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_TEX_IMAGE_SGIX', 'Graphics.GL.Internal.Shared.GL_AUTO_NORMAL', 'Graphics.GL.Internal.Shared.GL_BLEND', 'Graphics.GL.Ext.SGIX.CalligraphicFragment.GL_CALLIGRAPHIC_FRAGMENT_SGIX', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE0', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE1', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE2', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE3', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE4', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE5', 'Graphics.GL.Internal.Shared.GL_COLOR_ARRAY', 'Graphics.GL.Internal.Shared.GL_COLOR_LOGIC_OP', 'Graphics.GL.Internal.Shared.GL_COLOR_MATERIAL', 'Graphics.GL.Ext.SGI.ColorTable.GL_COLOR_TABLE_SGI', 'Graphics.GL.Ext.EXT.Convolution.GL_CONVOLUTION_1D_EXT', 'Graphics.GL.Ext.EXT.Convolution.GL_CONVOLUTION_2D_EXT', 'Graphics.GL.Internal.Shared.GL_CULL_FACE', 'Graphics.GL.Internal.Shared.GL_DEPTH_TEST', 'Graphics.GL.Internal.Shared.GL_DITHER', 'Graphics.GL.Internal.Shared.GL_EDGE_FLAG_ARRAY', 'Graphics.GL.Internal.Shared.GL_FOG', 'Graphics.GL.Ext.SGIX.FogOffset.GL_FOG_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_COLOR_MATERIAL_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT0_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT1_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT2_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT3_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT4_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT5_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT6_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT7_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHTING_SGIX', 'Graphics.GL.Ext.SGIX.Framezoom.GL_FRAMEZOOM_SGIX', 'Graphics.GL.Ext.EXT.Histogram.GL_HISTOGRAM_EXT', 'Graphics.GL.Internal.Shared.GL_INDEX_ARRAY', 'Graphics.GL.Internal.Shared.GL_INDEX_LOGIC_OP', 'Graphics.GL.Ext.SGIX.Interlace.GL_INTERLACE_SGIX', 'Graphics.GL.Ext.SGIX.IrInstrument1.GL_IR_INSTRUMENT1_SGIX', 'Graphics.GL.Internal.Shared.GL_LIGHT0', 'Graphics.GL.Internal.Shared.GL_LIGHT1', 'Graphics.GL.Internal.Shared.GL_LIGHT2', 'Graphics.GL.Internal.Shared.GL_LIGHT3', 'Graphics.GL.Internal.Shared.GL_LIGHT4', 'Graphics.GL.Internal.Shared.GL_LIGHT5', 'Graphics.GL.Internal.Shared.GL_LIGHT6', 'Graphics.GL.Internal.Shared.GL_LIGHT7', 'Graphics.GL.Internal.Shared.GL_LIGHTING', 'Graphics.GL.Internal.Shared.GL_LINE_SMOOTH', 'Graphics.GL.Internal.Shared.GL_LINE_STIPPLE', 'Graphics.GL.Internal.Shared.GL_MAP1_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP1_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP1_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_4', 'Graphics.GL.Internal.Shared.GL_MAP2_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP2_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP2_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_4', 'Graphics.GL.Ext.EXT.Histogram.GL_MINMAX_EXT', 'Graphics.GL.Ext.SGIS.Multisample.GL_MULTISAMPLE_SGIS', 'Graphics.GL.Internal.Shared.GL_NORMALIZE', 'Graphics.GL.Internal.Shared.GL_NORMAL_ARRAY', 'Graphics.GL.Ext.SGIS.PixelTexture.GL_PIXEL_TEXTURE_SGIS', 'Graphics.GL.Ext.SGIX.PixelTexture.GL_PIXEL_TEX_GEN_SGIX', 'Graphics.GL.Internal.Shared.GL_POINT_SMOOTH', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_FILL', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_LINE', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_POINT', 'Graphics.GL.Internal.Shared.GL_POLYGON_SMOOTH', 'Graphics.GL.Internal.Shared.GL_POLYGON_STIPPLE', 'Graphics.GL.Ext.SGI.ColorTable.GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI', 'Graphics.GL.Ext.SGI.ColorTable.GL_POST_CONVOLUTION_COLOR_TABLE_SGI', 'Graphics.GL.Ext.SGIX.ReferencePlane.GL_REFERENCE_PLANE_SGIX', 'Graphics.GL.Ext.EXT.RescaleNormal.GL_RESCALE_NORMAL_EXT', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_ALPHA_TO_MASK_SGIS', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_ALPHA_TO_ONE_SGIS', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_MASK_SGIS', 'Graphics.GL.Internal.Shared.GL_SCISSOR_TEST', 'Graphics.GL.Ext.EXT.Convolution.GL_SEPARABLE_2D_EXT', 'Graphics.GL.Ext.EXT.SharedTexturePalette.GL_SHARED_TEXTURE_PALETTE_EXT', 'Graphics.GL.Ext.SGIX.Sprite.GL_SPRITE_SGIX', 'Graphics.GL.Internal.Shared.GL_STENCIL_TEST', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Ext.SGI.TextureColorTable.GL_TEXTURE_COLOR_TABLE_SGI', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COORD_ARRAY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_Q', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_R', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_T', 'Graphics.GL.Internal.Shared.GL_VERTEX_ARRAY'.


glEnableClientStateiEXT :: MonadIO m => GLenum -> GLuint -> m ()
glEnableClientStateiEXT :: GLenum -> GLenum -> m ()
glEnableClientStateiEXT = FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
ffienumuintIOV FunPtr (GLenum -> GLenum -> IO ())
glEnableClientStateiEXTFunPtr

glEnableClientStateiEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ())
glEnableClientStateiEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ())
glEnableClientStateiEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glEnableClientStateiEXT")

{-# NOINLINE glEnableClientStateiEXTFunPtr #-}

-- | Usage: @'glEnableVertexArrayAttribEXT' vaobj index@


glEnableVertexArrayAttribEXT :: MonadIO m => GLuint -> GLuint -> m ()
glEnableVertexArrayAttribEXT :: GLenum -> GLenum -> m ()
glEnableVertexArrayAttribEXT = FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
ffiuintuintIOV FunPtr (GLenum -> GLenum -> IO ())
glEnableVertexArrayAttribEXTFunPtr

glEnableVertexArrayAttribEXTFunPtr :: FunPtr (GLuint -> GLuint -> IO ())
glEnableVertexArrayAttribEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ())
glEnableVertexArrayAttribEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glEnableVertexArrayAttribEXT")

{-# NOINLINE glEnableVertexArrayAttribEXTFunPtr #-}

-- | Usage: @'glEnableVertexArrayEXT' vaobj array@
--
-- The parameter @array@ is a @EnableCap@, one of: 'Graphics.GL.Internal.Shared.GL_ALPHA_TEST', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_DRAW_PIXELS_SGIX', 'Graphics.GL.Ext.SGIX.AsyncHistogram.GL_ASYNC_HISTOGRAM_SGIX', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_READ_PIXELS_SGIX', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_TEX_IMAGE_SGIX', 'Graphics.GL.Internal.Shared.GL_AUTO_NORMAL', 'Graphics.GL.Internal.Shared.GL_BLEND', 'Graphics.GL.Ext.SGIX.CalligraphicFragment.GL_CALLIGRAPHIC_FRAGMENT_SGIX', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE0', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE1', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE2', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE3', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE4', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE5', 'Graphics.GL.Internal.Shared.GL_COLOR_ARRAY', 'Graphics.GL.Internal.Shared.GL_COLOR_LOGIC_OP', 'Graphics.GL.Internal.Shared.GL_COLOR_MATERIAL', 'Graphics.GL.Ext.SGI.ColorTable.GL_COLOR_TABLE_SGI', 'Graphics.GL.Ext.EXT.Convolution.GL_CONVOLUTION_1D_EXT', 'Graphics.GL.Ext.EXT.Convolution.GL_CONVOLUTION_2D_EXT', 'Graphics.GL.Internal.Shared.GL_CULL_FACE', 'Graphics.GL.Internal.Shared.GL_DEPTH_TEST', 'Graphics.GL.Internal.Shared.GL_DITHER', 'Graphics.GL.Internal.Shared.GL_EDGE_FLAG_ARRAY', 'Graphics.GL.Internal.Shared.GL_FOG', 'Graphics.GL.Ext.SGIX.FogOffset.GL_FOG_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_COLOR_MATERIAL_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT0_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT1_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT2_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT3_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT4_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT5_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT6_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT7_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHTING_SGIX', 'Graphics.GL.Ext.SGIX.Framezoom.GL_FRAMEZOOM_SGIX', 'Graphics.GL.Ext.EXT.Histogram.GL_HISTOGRAM_EXT', 'Graphics.GL.Internal.Shared.GL_INDEX_ARRAY', 'Graphics.GL.Internal.Shared.GL_INDEX_LOGIC_OP', 'Graphics.GL.Ext.SGIX.Interlace.GL_INTERLACE_SGIX', 'Graphics.GL.Ext.SGIX.IrInstrument1.GL_IR_INSTRUMENT1_SGIX', 'Graphics.GL.Internal.Shared.GL_LIGHT0', 'Graphics.GL.Internal.Shared.GL_LIGHT1', 'Graphics.GL.Internal.Shared.GL_LIGHT2', 'Graphics.GL.Internal.Shared.GL_LIGHT3', 'Graphics.GL.Internal.Shared.GL_LIGHT4', 'Graphics.GL.Internal.Shared.GL_LIGHT5', 'Graphics.GL.Internal.Shared.GL_LIGHT6', 'Graphics.GL.Internal.Shared.GL_LIGHT7', 'Graphics.GL.Internal.Shared.GL_LIGHTING', 'Graphics.GL.Internal.Shared.GL_LINE_SMOOTH', 'Graphics.GL.Internal.Shared.GL_LINE_STIPPLE', 'Graphics.GL.Internal.Shared.GL_MAP1_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP1_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP1_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_4', 'Graphics.GL.Internal.Shared.GL_MAP2_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP2_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP2_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_4', 'Graphics.GL.Ext.EXT.Histogram.GL_MINMAX_EXT', 'Graphics.GL.Ext.SGIS.Multisample.GL_MULTISAMPLE_SGIS', 'Graphics.GL.Internal.Shared.GL_NORMALIZE', 'Graphics.GL.Internal.Shared.GL_NORMAL_ARRAY', 'Graphics.GL.Ext.SGIS.PixelTexture.GL_PIXEL_TEXTURE_SGIS', 'Graphics.GL.Ext.SGIX.PixelTexture.GL_PIXEL_TEX_GEN_SGIX', 'Graphics.GL.Internal.Shared.GL_POINT_SMOOTH', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_FILL', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_LINE', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_POINT', 'Graphics.GL.Internal.Shared.GL_POLYGON_SMOOTH', 'Graphics.GL.Internal.Shared.GL_POLYGON_STIPPLE', 'Graphics.GL.Ext.SGI.ColorTable.GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI', 'Graphics.GL.Ext.SGI.ColorTable.GL_POST_CONVOLUTION_COLOR_TABLE_SGI', 'Graphics.GL.Ext.SGIX.ReferencePlane.GL_REFERENCE_PLANE_SGIX', 'Graphics.GL.Ext.EXT.RescaleNormal.GL_RESCALE_NORMAL_EXT', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_ALPHA_TO_MASK_SGIS', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_ALPHA_TO_ONE_SGIS', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_MASK_SGIS', 'Graphics.GL.Internal.Shared.GL_SCISSOR_TEST', 'Graphics.GL.Ext.EXT.Convolution.GL_SEPARABLE_2D_EXT', 'Graphics.GL.Ext.EXT.SharedTexturePalette.GL_SHARED_TEXTURE_PALETTE_EXT', 'Graphics.GL.Ext.SGIX.Sprite.GL_SPRITE_SGIX', 'Graphics.GL.Internal.Shared.GL_STENCIL_TEST', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Ext.SGI.TextureColorTable.GL_TEXTURE_COLOR_TABLE_SGI', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COORD_ARRAY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_Q', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_R', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_T', 'Graphics.GL.Internal.Shared.GL_VERTEX_ARRAY'.


glEnableVertexArrayEXT :: MonadIO m => GLuint -> GLenum -> m ()
glEnableVertexArrayEXT :: GLenum -> GLenum -> m ()
glEnableVertexArrayEXT = FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
ffiuintenumIOV FunPtr (GLenum -> GLenum -> IO ())
glEnableVertexArrayEXTFunPtr

glEnableVertexArrayEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO ())
glEnableVertexArrayEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ())
glEnableVertexArrayEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glEnableVertexArrayEXT")

{-# NOINLINE glEnableVertexArrayEXTFunPtr #-}

-- | Usage: @'glFlushMappedNamedBufferRangeEXT' buffer offset length@


glFlushMappedNamedBufferRangeEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> m ()
glFlushMappedNamedBufferRangeEXT :: GLenum -> GLsizeiptr -> GLsizeiptr -> m ()
glFlushMappedNamedBufferRangeEXT = FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> IO ())
-> GLenum -> GLsizeiptr -> GLsizeiptr -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> IO ())
-> GLenum -> GLsizeiptr -> GLsizeiptr -> m ()
ffiuintintptrsizeiptrIOV FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> IO ())
glFlushMappedNamedBufferRangeEXTFunPtr

glFlushMappedNamedBufferRangeEXTFunPtr :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> IO ())
glFlushMappedNamedBufferRangeEXTFunPtr :: FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> IO ())
glFlushMappedNamedBufferRangeEXTFunPtr = IO (FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> IO ()))
-> FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glFlushMappedNamedBufferRangeEXT")

{-# NOINLINE glFlushMappedNamedBufferRangeEXTFunPtr #-}

-- | Usage: @'glFramebufferDrawBufferEXT' framebuffer mode@
--
-- The parameter @framebuffer@ is a @Framebuffer@.
--
-- The parameter @mode@ is a @DrawBufferMode@, one of: 'Graphics.GL.Internal.Shared.GL_AUX0', 'Graphics.GL.Internal.Shared.GL_AUX1', 'Graphics.GL.Internal.Shared.GL_AUX2', 'Graphics.GL.Internal.Shared.GL_AUX3', 'Graphics.GL.Internal.Shared.GL_BACK', 'Graphics.GL.Internal.Shared.GL_BACK_LEFT', 'Graphics.GL.Internal.Shared.GL_BACK_RIGHT', 'Graphics.GL.Internal.Shared.GL_FRONT', 'Graphics.GL.Internal.Shared.GL_FRONT_AND_BACK', 'Graphics.GL.Internal.Shared.GL_FRONT_LEFT', 'Graphics.GL.Internal.Shared.GL_FRONT_RIGHT', 'Graphics.GL.Internal.Shared.GL_LEFT', 'Graphics.GL.Internal.Shared.GL_NONE', 'Graphics.GL.Ext.OES.FramebufferObject.GL_NONE_OES', 'Graphics.GL.Internal.Shared.GL_RIGHT'.


glFramebufferDrawBufferEXT :: MonadIO m => GLuint -> GLenum -> m ()
glFramebufferDrawBufferEXT :: GLenum -> GLenum -> m ()
glFramebufferDrawBufferEXT = FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
ffiuintenumIOV FunPtr (GLenum -> GLenum -> IO ())
glFramebufferDrawBufferEXTFunPtr

glFramebufferDrawBufferEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO ())
glFramebufferDrawBufferEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ())
glFramebufferDrawBufferEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glFramebufferDrawBufferEXT")

{-# NOINLINE glFramebufferDrawBufferEXTFunPtr #-}

-- | Usage: @'glFramebufferDrawBuffersEXT' framebuffer n bufs@
--
-- The parameter @framebuffer@ is a @Framebuffer@.
--
-- The parameter @bufs@ is a @DrawBufferMode@, one of: 'Graphics.GL.Internal.Shared.GL_AUX0', 'Graphics.GL.Internal.Shared.GL_AUX1', 'Graphics.GL.Internal.Shared.GL_AUX2', 'Graphics.GL.Internal.Shared.GL_AUX3', 'Graphics.GL.Internal.Shared.GL_BACK', 'Graphics.GL.Internal.Shared.GL_BACK_LEFT', 'Graphics.GL.Internal.Shared.GL_BACK_RIGHT', 'Graphics.GL.Internal.Shared.GL_FRONT', 'Graphics.GL.Internal.Shared.GL_FRONT_AND_BACK', 'Graphics.GL.Internal.Shared.GL_FRONT_LEFT', 'Graphics.GL.Internal.Shared.GL_FRONT_RIGHT', 'Graphics.GL.Internal.Shared.GL_LEFT', 'Graphics.GL.Internal.Shared.GL_NONE', 'Graphics.GL.Ext.OES.FramebufferObject.GL_NONE_OES', 'Graphics.GL.Internal.Shared.GL_RIGHT'.
--
-- The length of @bufs@ should be @n@.


glFramebufferDrawBuffersEXT :: MonadIO m => GLuint -> GLsizei -> Ptr GLenum -> m ()
glFramebufferDrawBuffersEXT :: GLenum -> GLint -> Ptr GLenum -> m ()
glFramebufferDrawBuffersEXT = FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
-> GLenum -> GLint -> Ptr GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
-> GLenum -> GLint -> Ptr GLenum -> m ()
ffiuintsizeiPtrenumIOV FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
glFramebufferDrawBuffersEXTFunPtr

glFramebufferDrawBuffersEXTFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> IO ())
glFramebufferDrawBuffersEXTFunPtr :: FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
glFramebufferDrawBuffersEXTFunPtr = IO (FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glFramebufferDrawBuffersEXT")

{-# NOINLINE glFramebufferDrawBuffersEXTFunPtr #-}

-- | Usage: @'glFramebufferReadBufferEXT' framebuffer mode@
--
-- The parameter @framebuffer@ is a @Framebuffer@.
--
-- The parameter @mode@ is a @ReadBufferMode@, one of: 'Graphics.GL.Internal.Shared.GL_AUX0', 'Graphics.GL.Internal.Shared.GL_AUX1', 'Graphics.GL.Internal.Shared.GL_AUX2', 'Graphics.GL.Internal.Shared.GL_AUX3', 'Graphics.GL.Internal.Shared.GL_BACK', 'Graphics.GL.Internal.Shared.GL_BACK_LEFT', 'Graphics.GL.Internal.Shared.GL_BACK_RIGHT', 'Graphics.GL.Internal.Shared.GL_FRONT', 'Graphics.GL.Internal.Shared.GL_FRONT_LEFT', 'Graphics.GL.Internal.Shared.GL_FRONT_RIGHT', 'Graphics.GL.Internal.Shared.GL_LEFT', 'Graphics.GL.Internal.Shared.GL_RIGHT'.


glFramebufferReadBufferEXT :: MonadIO m => GLuint -> GLenum -> m ()
glFramebufferReadBufferEXT :: GLenum -> GLenum -> m ()
glFramebufferReadBufferEXT = FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
ffiuintenumIOV FunPtr (GLenum -> GLenum -> IO ())
glFramebufferReadBufferEXTFunPtr

glFramebufferReadBufferEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO ())
glFramebufferReadBufferEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ())
glFramebufferReadBufferEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glFramebufferReadBufferEXT")

{-# NOINLINE glFramebufferReadBufferEXTFunPtr #-}

-- | Usage: @'glGenerateMultiTexMipmapEXT' texunit target@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.


glGenerateMultiTexMipmapEXT :: MonadIO m => GLenum -> GLenum -> m ()
glGenerateMultiTexMipmapEXT :: GLenum -> GLenum -> m ()
glGenerateMultiTexMipmapEXT = FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
ffienumenumIOV FunPtr (GLenum -> GLenum -> IO ())
glGenerateMultiTexMipmapEXTFunPtr

glGenerateMultiTexMipmapEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ())
glGenerateMultiTexMipmapEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ())
glGenerateMultiTexMipmapEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGenerateMultiTexMipmapEXT")

{-# NOINLINE glGenerateMultiTexMipmapEXTFunPtr #-}

-- | Usage: @'glGenerateTextureMipmapEXT' texture target@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.


glGenerateTextureMipmapEXT :: MonadIO m => GLuint -> GLenum -> m ()
glGenerateTextureMipmapEXT :: GLenum -> GLenum -> m ()
glGenerateTextureMipmapEXT = FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()
ffiuintenumIOV FunPtr (GLenum -> GLenum -> IO ())
glGenerateTextureMipmapEXTFunPtr

glGenerateTextureMipmapEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO ())
glGenerateTextureMipmapEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ())
glGenerateTextureMipmapEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGenerateTextureMipmapEXT")

{-# NOINLINE glGenerateTextureMipmapEXTFunPtr #-}

-- | Usage: @'glGetCompressedMultiTexImageEXT' texunit target lod img@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @lod@ is a @CheckedInt32@.
--
-- The length of @img@ should be @COMPSIZE(target,lod)@.


glGetCompressedMultiTexImageEXT :: MonadIO m => GLenum -> GLenum -> GLint -> Ptr () -> m ()
glGetCompressedMultiTexImageEXT :: GLenum -> GLenum -> GLint -> Ptr () -> m ()
glGetCompressedMultiTexImageEXT = FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ())
-> GLenum -> GLenum -> GLint -> Ptr () -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ())
-> GLenum -> GLenum -> GLint -> Ptr () -> m ()
ffienumenumintPtrVIOV FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ())
glGetCompressedMultiTexImageEXTFunPtr

glGetCompressedMultiTexImageEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ())
glGetCompressedMultiTexImageEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ())
glGetCompressedMultiTexImageEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetCompressedMultiTexImageEXT")

{-# NOINLINE glGetCompressedMultiTexImageEXTFunPtr #-}

-- | Usage: @'glGetCompressedTextureImageEXT' texture target lod img@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @lod@ is a @CheckedInt32@.
--
-- The length of @img@ should be @COMPSIZE(target,lod)@.


glGetCompressedTextureImageEXT :: MonadIO m => GLuint -> GLenum -> GLint -> Ptr () -> m ()
glGetCompressedTextureImageEXT :: GLenum -> GLenum -> GLint -> Ptr () -> m ()
glGetCompressedTextureImageEXT = FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ())
-> GLenum -> GLenum -> GLint -> Ptr () -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ())
-> GLenum -> GLenum -> GLint -> Ptr () -> m ()
ffiuintenumintPtrVIOV FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ())
glGetCompressedTextureImageEXTFunPtr

glGetCompressedTextureImageEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> Ptr () -> IO ())
glGetCompressedTextureImageEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ())
glGetCompressedTextureImageEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetCompressedTextureImageEXT")

{-# NOINLINE glGetCompressedTextureImageEXTFunPtr #-}

-- | Usage: @'glGetDoubleIndexedvEXT' target index data@
--
-- The parameter @target@ is a @TypeEnum@.
--
-- The length of @data@ should be @COMPSIZE(target)@.
--
-- This command is an alias for 'Graphics.GL.Internal.Shared.glGetDoublei_v'.


glGetDoubleIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m ()
glGetDoubleIndexedvEXT :: GLenum -> GLenum -> Ptr GLdouble -> m ()
glGetDoubleIndexedvEXT = FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> Ptr GLdouble -> m ()
ffienumuintPtrdoubleIOV FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
glGetDoubleIndexedvEXTFunPtr

glGetDoubleIndexedvEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> IO ())
glGetDoubleIndexedvEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
glGetDoubleIndexedvEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetDoubleIndexedvEXT")

{-# NOINLINE glGetDoubleIndexedvEXTFunPtr #-}

-- | Usage: @'glGetDoublei_vEXT' pname index params@
--
-- The parameter @pname@ is a @TypeEnum@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.
--
-- This command is an alias for 'Graphics.GL.Internal.Shared.glGetDoublei_v'.


glGetDoublei_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m ()
glGetDoublei_vEXT :: GLenum -> GLenum -> Ptr GLdouble -> m ()
glGetDoublei_vEXT = FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> Ptr GLdouble -> m ()
ffienumuintPtrdoubleIOV FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
glGetDoublei_vEXTFunPtr

glGetDoublei_vEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> IO ())
glGetDoublei_vEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
glGetDoublei_vEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetDoublei_vEXT")

{-# NOINLINE glGetDoublei_vEXTFunPtr #-}

-- | Usage: @'glGetFloatIndexedvEXT' target index data@
--
-- The parameter @target@ is a @TypeEnum@.
--
-- The length of @data@ should be @COMPSIZE(target)@.
--
-- This command is an alias for 'Graphics.GL.Internal.Shared.glGetFloati_v'.


glGetFloatIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m ()
glGetFloatIndexedvEXT :: GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetFloatIndexedvEXT = FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> Ptr GLfloat -> m ()
ffienumuintPtrfloatIOV FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetFloatIndexedvEXTFunPtr

glGetFloatIndexedvEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())
glGetFloatIndexedvEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetFloatIndexedvEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetFloatIndexedvEXT")

{-# NOINLINE glGetFloatIndexedvEXTFunPtr #-}

-- | Usage: @'glGetFloati_vEXT' pname index params@
--
-- The parameter @pname@ is a @TypeEnum@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.
--
-- This command is an alias for 'Graphics.GL.Internal.Shared.glGetFloati_v'.


glGetFloati_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m ()
glGetFloati_vEXT :: GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetFloati_vEXT = FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> Ptr GLfloat -> m ()
ffienumuintPtrfloatIOV FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetFloati_vEXTFunPtr

glGetFloati_vEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())
glGetFloati_vEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetFloati_vEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetFloati_vEXT")

{-# NOINLINE glGetFloati_vEXTFunPtr #-}

-- | Usage: @'glGetFramebufferParameterivEXT' framebuffer pname params@
--
-- The parameter @framebuffer@ is a @Framebuffer@.
--
-- The parameter @pname@ is a @GetFramebufferParameter@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetFramebufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
glGetFramebufferParameterivEXT :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetFramebufferParameterivEXT = FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> m ()
ffiuintenumPtrintIOV FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
glGetFramebufferParameterivEXTFunPtr

glGetFramebufferParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
glGetFramebufferParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
glGetFramebufferParameterivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetFramebufferParameterivEXT")

{-# NOINLINE glGetFramebufferParameterivEXTFunPtr #-}

-- | Usage: @'glGetMultiTexEnvfvEXT' texunit target pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureEnvTarget@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV'.
--
-- The parameter @pname@ is a @TextureEnvParameter@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_COLOR', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_MODE'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetMultiTexEnvfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetMultiTexEnvfvEXT :: GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetMultiTexEnvfvEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
ffienumenumenumPtrfloatIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetMultiTexEnvfvEXTFunPtr

glGetMultiTexEnvfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetMultiTexEnvfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetMultiTexEnvfvEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetMultiTexEnvfvEXT")

{-# NOINLINE glGetMultiTexEnvfvEXTFunPtr #-}

-- | Usage: @'glGetMultiTexEnvivEXT' texunit target pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureEnvTarget@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV'.
--
-- The parameter @pname@ is a @TextureEnvParameter@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_COLOR', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_MODE'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetMultiTexEnvivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetMultiTexEnvivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetMultiTexEnvivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
ffienumenumenumPtrintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetMultiTexEnvivEXTFunPtr

glGetMultiTexEnvivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetMultiTexEnvivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetMultiTexEnvivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetMultiTexEnvivEXT")

{-# NOINLINE glGetMultiTexEnvivEXTFunPtr #-}

-- | Usage: @'glGetMultiTexGendvEXT' texunit coord pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @coord@ is a @TextureCoordName@, one of: 'Graphics.GL.Internal.Shared.GL_S', 'Graphics.GL.Internal.Shared.GL_T', 'Graphics.GL.Internal.Shared.GL_R', 'Graphics.GL.Internal.Shared.GL_Q'.
--
-- The parameter @pname@ is a @TextureGenParameter@, one of: 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_EYE_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_POINT_SGIS', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_OBJECT_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_POINT_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_MODE'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetMultiTexGendvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()
glGetMultiTexGendvEXT :: GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()
glGetMultiTexGendvEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()
ffienumenumenumPtrdoubleIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
glGetMultiTexGendvEXTFunPtr

glGetMultiTexGendvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
glGetMultiTexGendvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
glGetMultiTexGendvEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetMultiTexGendvEXT")

{-# NOINLINE glGetMultiTexGendvEXTFunPtr #-}

-- | Usage: @'glGetMultiTexGenfvEXT' texunit coord pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @coord@ is a @TextureCoordName@, one of: 'Graphics.GL.Internal.Shared.GL_S', 'Graphics.GL.Internal.Shared.GL_T', 'Graphics.GL.Internal.Shared.GL_R', 'Graphics.GL.Internal.Shared.GL_Q'.
--
-- The parameter @pname@ is a @TextureGenParameter@, one of: 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_EYE_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_POINT_SGIS', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_OBJECT_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_POINT_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_MODE'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetMultiTexGenfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetMultiTexGenfvEXT :: GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetMultiTexGenfvEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
ffienumenumenumPtrfloatIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetMultiTexGenfvEXTFunPtr

glGetMultiTexGenfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetMultiTexGenfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetMultiTexGenfvEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetMultiTexGenfvEXT")

{-# NOINLINE glGetMultiTexGenfvEXTFunPtr #-}

-- | Usage: @'glGetMultiTexGenivEXT' texunit coord pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @coord@ is a @TextureCoordName@, one of: 'Graphics.GL.Internal.Shared.GL_S', 'Graphics.GL.Internal.Shared.GL_T', 'Graphics.GL.Internal.Shared.GL_R', 'Graphics.GL.Internal.Shared.GL_Q'.
--
-- The parameter @pname@ is a @TextureGenParameter@, one of: 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_EYE_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_POINT_SGIS', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_OBJECT_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_POINT_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_MODE'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetMultiTexGenivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetMultiTexGenivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetMultiTexGenivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
ffienumenumenumPtrintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetMultiTexGenivEXTFunPtr

glGetMultiTexGenivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetMultiTexGenivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetMultiTexGenivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetMultiTexGenivEXT")

{-# NOINLINE glGetMultiTexGenivEXTFunPtr #-}

-- | Usage: @'glGetMultiTexImageEXT' texunit target level format type pixels@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'.
--
-- The length of @pixels@ should be @COMPSIZE(target,level,format,type)@.


glGetMultiTexImageEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
glGetMultiTexImageEXT :: GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
glGetMultiTexImageEXT = FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
ffienumenumintenumenumPtrVIOV FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
glGetMultiTexImageEXTFunPtr

glGetMultiTexImageEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
glGetMultiTexImageEXTFunPtr :: FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
glGetMultiTexImageEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetMultiTexImageEXT")

{-# NOINLINE glGetMultiTexImageEXTFunPtr #-}

-- | Usage: @'glGetMultiTexLevelParameterfvEXT' texunit target level pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @pname@ is a @GetTextureParameter@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Ext.SGIS.SharpenTexture.GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4DSIZE_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ALPHA_SIZE', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BLUE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.NV.TextureBorderClamp.GL_TEXTURE_BORDER_COLOR_NV', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_OPERATOR_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COMPONENTS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_DEPTH_EXT', 'Graphics.GL.Ext.SGIS.TextureFilter4.GL_TEXTURE_FILTER4_SIZE_SGIS', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_GEQUAL_R_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GREEN_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_HEIGHT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTENSITY_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTERNAL_FORMAT', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_LEQUAL_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_LUMINANCE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RED_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RESIDENT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WIDTH', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetMultiTexLevelParameterfvEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m ()
glGetMultiTexLevelParameterfvEXT :: GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m ()
glGetMultiTexLevelParameterfvEXT = FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m ()
ffienumenumintenumPtrfloatIOV FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
glGetMultiTexLevelParameterfvEXTFunPtr

glGetMultiTexLevelParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
glGetMultiTexLevelParameterfvEXTFunPtr :: FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
glGetMultiTexLevelParameterfvEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetMultiTexLevelParameterfvEXT")

{-# NOINLINE glGetMultiTexLevelParameterfvEXTFunPtr #-}

-- | Usage: @'glGetMultiTexLevelParameterivEXT' texunit target level pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @pname@ is a @GetTextureParameter@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Ext.SGIS.SharpenTexture.GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4DSIZE_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ALPHA_SIZE', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BLUE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.NV.TextureBorderClamp.GL_TEXTURE_BORDER_COLOR_NV', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_OPERATOR_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COMPONENTS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_DEPTH_EXT', 'Graphics.GL.Ext.SGIS.TextureFilter4.GL_TEXTURE_FILTER4_SIZE_SGIS', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_GEQUAL_R_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GREEN_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_HEIGHT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTENSITY_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTERNAL_FORMAT', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_LEQUAL_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_LUMINANCE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RED_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RESIDENT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WIDTH', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetMultiTexLevelParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> m ()
glGetMultiTexLevelParameterivEXT :: GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> m ()
glGetMultiTexLevelParameterivEXT = FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> m ()
ffienumenumintenumPtrintIOV FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
glGetMultiTexLevelParameterivEXTFunPtr

glGetMultiTexLevelParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
glGetMultiTexLevelParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
glGetMultiTexLevelParameterivEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetMultiTexLevelParameterivEXT")

{-# NOINLINE glGetMultiTexLevelParameterivEXTFunPtr #-}

-- | Usage: @'glGetMultiTexParameterIivEXT' texunit target pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @GetTextureParameter@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Ext.SGIS.SharpenTexture.GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4DSIZE_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ALPHA_SIZE', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BLUE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.NV.TextureBorderClamp.GL_TEXTURE_BORDER_COLOR_NV', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_OPERATOR_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COMPONENTS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_DEPTH_EXT', 'Graphics.GL.Ext.SGIS.TextureFilter4.GL_TEXTURE_FILTER4_SIZE_SGIS', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_GEQUAL_R_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GREEN_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_HEIGHT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTENSITY_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTERNAL_FORMAT', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_LEQUAL_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_LUMINANCE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RED_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RESIDENT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WIDTH', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetMultiTexParameterIivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetMultiTexParameterIivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetMultiTexParameterIivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
ffienumenumenumPtrintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetMultiTexParameterIivEXTFunPtr

glGetMultiTexParameterIivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetMultiTexParameterIivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetMultiTexParameterIivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetMultiTexParameterIivEXT")

{-# NOINLINE glGetMultiTexParameterIivEXTFunPtr #-}

-- | Usage: @'glGetMultiTexParameterIuivEXT' texunit target pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @GetTextureParameter@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Ext.SGIS.SharpenTexture.GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4DSIZE_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ALPHA_SIZE', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BLUE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.NV.TextureBorderClamp.GL_TEXTURE_BORDER_COLOR_NV', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_OPERATOR_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COMPONENTS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_DEPTH_EXT', 'Graphics.GL.Ext.SGIS.TextureFilter4.GL_TEXTURE_FILTER4_SIZE_SGIS', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_GEQUAL_R_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GREEN_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_HEIGHT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTENSITY_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTERNAL_FORMAT', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_LEQUAL_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_LUMINANCE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RED_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RESIDENT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WIDTH', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetMultiTexParameterIuivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLuint -> m ()
glGetMultiTexParameterIuivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
glGetMultiTexParameterIuivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
ffienumenumenumPtruintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
glGetMultiTexParameterIuivEXTFunPtr

glGetMultiTexParameterIuivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLuint -> IO ())
glGetMultiTexParameterIuivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
glGetMultiTexParameterIuivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetMultiTexParameterIuivEXT")

{-# NOINLINE glGetMultiTexParameterIuivEXTFunPtr #-}

-- | Usage: @'glGetMultiTexParameterfvEXT' texunit target pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @GetTextureParameter@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Ext.SGIS.SharpenTexture.GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4DSIZE_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ALPHA_SIZE', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BLUE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.NV.TextureBorderClamp.GL_TEXTURE_BORDER_COLOR_NV', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_OPERATOR_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COMPONENTS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_DEPTH_EXT', 'Graphics.GL.Ext.SGIS.TextureFilter4.GL_TEXTURE_FILTER4_SIZE_SGIS', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_GEQUAL_R_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GREEN_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_HEIGHT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTENSITY_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTERNAL_FORMAT', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_LEQUAL_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_LUMINANCE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RED_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RESIDENT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WIDTH', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetMultiTexParameterfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetMultiTexParameterfvEXT :: GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetMultiTexParameterfvEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
ffienumenumenumPtrfloatIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetMultiTexParameterfvEXTFunPtr

glGetMultiTexParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetMultiTexParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetMultiTexParameterfvEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetMultiTexParameterfvEXT")

{-# NOINLINE glGetMultiTexParameterfvEXTFunPtr #-}

-- | Usage: @'glGetMultiTexParameterivEXT' texunit target pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @GetTextureParameter@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Ext.SGIS.SharpenTexture.GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4DSIZE_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ALPHA_SIZE', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BLUE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.NV.TextureBorderClamp.GL_TEXTURE_BORDER_COLOR_NV', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_OPERATOR_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COMPONENTS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_DEPTH_EXT', 'Graphics.GL.Ext.SGIS.TextureFilter4.GL_TEXTURE_FILTER4_SIZE_SGIS', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_GEQUAL_R_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GREEN_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_HEIGHT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTENSITY_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTERNAL_FORMAT', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_LEQUAL_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_LUMINANCE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RED_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RESIDENT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WIDTH', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetMultiTexParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetMultiTexParameterivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetMultiTexParameterivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
ffienumenumenumPtrintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetMultiTexParameterivEXTFunPtr

glGetMultiTexParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetMultiTexParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetMultiTexParameterivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetMultiTexParameterivEXT")

{-# NOINLINE glGetMultiTexParameterivEXTFunPtr #-}

-- | Usage: @'glGetNamedBufferParameterivEXT' buffer pname params@
--
-- The parameter @pname@ is a @VertexBufferObjectParameter@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetNamedBufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
glGetNamedBufferParameterivEXT :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetNamedBufferParameterivEXT = FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> m ()
ffiuintenumPtrintIOV FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
glGetNamedBufferParameterivEXTFunPtr

glGetNamedBufferParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
glGetNamedBufferParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
glGetNamedBufferParameterivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetNamedBufferParameterivEXT")

{-# NOINLINE glGetNamedBufferParameterivEXTFunPtr #-}

-- | Usage: @'glGetNamedBufferPointervEXT' buffer pname params@
--
-- The parameter @pname@ is a @VertexBufferObjectParameter@.
--
-- The length of @params@ should be @1@.


glGetNamedBufferPointervEXT :: MonadIO m => GLuint -> GLenum -> Ptr (Ptr ()) -> m ()
glGetNamedBufferPointervEXT :: GLenum -> GLenum -> Ptr (Ptr ()) -> m ()
glGetNamedBufferPointervEXT = FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr ()) -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr ()) -> m ()
ffiuintenumPtrPtrVIOV FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
glGetNamedBufferPointervEXTFunPtr

glGetNamedBufferPointervEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr (Ptr ()) -> IO ())
glGetNamedBufferPointervEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
glGetNamedBufferPointervEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetNamedBufferPointervEXT")

{-# NOINLINE glGetNamedBufferPointervEXTFunPtr #-}

-- | Usage: @'glGetNamedBufferSubDataEXT' buffer offset size data@
--
-- The length of @data@ should be @COMPSIZE(size)@.


glGetNamedBufferSubDataEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> m ()
glGetNamedBufferSubDataEXT :: GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> m ()
glGetNamedBufferSubDataEXT = FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> IO ())
-> GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> IO ())
-> GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> m ()
ffiuintintptrsizeiptrPtrVIOV FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> IO ())
glGetNamedBufferSubDataEXTFunPtr

glGetNamedBufferSubDataEXTFunPtr :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> IO ())
glGetNamedBufferSubDataEXTFunPtr :: FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> IO ())
glGetNamedBufferSubDataEXTFunPtr = IO (FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> IO ()))
-> FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetNamedBufferSubDataEXT")

{-# NOINLINE glGetNamedBufferSubDataEXTFunPtr #-}

-- | Usage: @'glGetNamedFramebufferAttachmentParameterivEXT' framebuffer attachment pname params@
--
-- The parameter @framebuffer@ is a @Framebuffer@.
--
-- The parameter @attachment@ is a @FramebufferAttachment@.
--
-- The parameter @pname@ is a @FramebufferAttachmentParameterName@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetNamedFramebufferAttachmentParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetNamedFramebufferAttachmentParameterivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetNamedFramebufferAttachmentParameterivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
ffiuintenumenumPtrintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetNamedFramebufferAttachmentParameterivEXTFunPtr

glGetNamedFramebufferAttachmentParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetNamedFramebufferAttachmentParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetNamedFramebufferAttachmentParameterivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetNamedFramebufferAttachmentParameterivEXT")

{-# NOINLINE glGetNamedFramebufferAttachmentParameterivEXTFunPtr #-}

-- | Usage: @'glGetNamedFramebufferParameterivEXT' framebuffer pname params@
--
-- The parameter @framebuffer@ is a @Framebuffer@.
--
-- The parameter @pname@ is a @GetFramebufferParameter@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetNamedFramebufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
glGetNamedFramebufferParameterivEXT :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetNamedFramebufferParameterivEXT = FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> m ()
ffiuintenumPtrintIOV FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
glGetNamedFramebufferParameterivEXTFunPtr

glGetNamedFramebufferParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
glGetNamedFramebufferParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
glGetNamedFramebufferParameterivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetNamedFramebufferParameterivEXT")

{-# NOINLINE glGetNamedFramebufferParameterivEXTFunPtr #-}

-- | Usage: @'glGetNamedProgramLocalParameterIivEXT' program target index params@
--
-- The parameter @target@ is a @ProgramTarget@.
--
-- The length of @params@ should be @4@.


glGetNamedProgramLocalParameterIivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLint -> m ()
glGetNamedProgramLocalParameterIivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetNamedProgramLocalParameterIivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
ffiuintenumuintPtrintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetNamedProgramLocalParameterIivEXTFunPtr

glGetNamedProgramLocalParameterIivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ())
glGetNamedProgramLocalParameterIivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetNamedProgramLocalParameterIivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetNamedProgramLocalParameterIivEXT")

{-# NOINLINE glGetNamedProgramLocalParameterIivEXTFunPtr #-}

-- | Usage: @'glGetNamedProgramLocalParameterIuivEXT' program target index params@
--
-- The parameter @target@ is a @ProgramTarget@.
--
-- The length of @params@ should be @4@.


glGetNamedProgramLocalParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLuint -> m ()
glGetNamedProgramLocalParameterIuivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
glGetNamedProgramLocalParameterIuivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
ffiuintenumuintPtruintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
glGetNamedProgramLocalParameterIuivEXTFunPtr

glGetNamedProgramLocalParameterIuivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLuint -> IO ())
glGetNamedProgramLocalParameterIuivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
glGetNamedProgramLocalParameterIuivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetNamedProgramLocalParameterIuivEXT")

{-# NOINLINE glGetNamedProgramLocalParameterIuivEXTFunPtr #-}

-- | Usage: @'glGetNamedProgramLocalParameterdvEXT' program target index params@
--
-- The parameter @target@ is a @ProgramTarget@.
--
-- The length of @params@ should be @4@.


glGetNamedProgramLocalParameterdvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLdouble -> m ()
glGetNamedProgramLocalParameterdvEXT :: GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()
glGetNamedProgramLocalParameterdvEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()
ffiuintenumuintPtrdoubleIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
glGetNamedProgramLocalParameterdvEXTFunPtr

glGetNamedProgramLocalParameterdvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLdouble -> IO ())
glGetNamedProgramLocalParameterdvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
glGetNamedProgramLocalParameterdvEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetNamedProgramLocalParameterdvEXT")

{-# NOINLINE glGetNamedProgramLocalParameterdvEXTFunPtr #-}

-- | Usage: @'glGetNamedProgramLocalParameterfvEXT' program target index params@
--
-- The parameter @target@ is a @ProgramTarget@.
--
-- The length of @params@ should be @4@.


glGetNamedProgramLocalParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLfloat -> m ()
glGetNamedProgramLocalParameterfvEXT :: GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetNamedProgramLocalParameterfvEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
ffiuintenumuintPtrfloatIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetNamedProgramLocalParameterfvEXTFunPtr

glGetNamedProgramLocalParameterfvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLfloat -> IO ())
glGetNamedProgramLocalParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetNamedProgramLocalParameterfvEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetNamedProgramLocalParameterfvEXT")

{-# NOINLINE glGetNamedProgramLocalParameterfvEXTFunPtr #-}

-- | Usage: @'glGetNamedProgramStringEXT' program target pname string@
--
-- The parameter @target@ is a @ProgramTarget@.
--
-- The parameter @pname@ is a @ProgramStringProperty@.
--
-- The length of @string@ should be @COMPSIZE(program,pname)@.


glGetNamedProgramStringEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr () -> m ()
glGetNamedProgramStringEXT :: GLenum -> GLenum -> GLenum -> Ptr () -> m ()
glGetNamedProgramStringEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr () -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr () -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr () -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr () -> m ()
ffiuintenumenumPtrVIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr () -> IO ())
glGetNamedProgramStringEXTFunPtr

glGetNamedProgramStringEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr () -> IO ())
glGetNamedProgramStringEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr () -> IO ())
glGetNamedProgramStringEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr () -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr () -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetNamedProgramStringEXT")

{-# NOINLINE glGetNamedProgramStringEXTFunPtr #-}

-- | Usage: @'glGetNamedProgramivEXT' program target pname params@
--
-- The parameter @target@ is a @ProgramTarget@.
--
-- The parameter @pname@ is a @ProgramProperty@.
--
-- The length of @params@ should be @1@.


glGetNamedProgramivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetNamedProgramivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetNamedProgramivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
ffiuintenumenumPtrintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetNamedProgramivEXTFunPtr

glGetNamedProgramivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetNamedProgramivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetNamedProgramivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetNamedProgramivEXT")

{-# NOINLINE glGetNamedProgramivEXTFunPtr #-}

-- | Usage: @'glGetNamedRenderbufferParameterivEXT' renderbuffer pname params@
--
-- The parameter @renderbuffer@ is a @Renderbuffer@.
--
-- The parameter @pname@ is a @RenderbufferParameterName@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetNamedRenderbufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
glGetNamedRenderbufferParameterivEXT :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetNamedRenderbufferParameterivEXT = FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> m ()
ffiuintenumPtrintIOV FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
glGetNamedRenderbufferParameterivEXTFunPtr

glGetNamedRenderbufferParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
glGetNamedRenderbufferParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
glGetNamedRenderbufferParameterivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetNamedRenderbufferParameterivEXT")

{-# NOINLINE glGetNamedRenderbufferParameterivEXTFunPtr #-}

-- | Usage: @'glGetPointerIndexedvEXT' target index data@
--
-- The parameter @target@ is a @TypeEnum@.
--
-- The length of @data@ should be @1@.


glGetPointerIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr (Ptr ()) -> m ()
glGetPointerIndexedvEXT :: GLenum -> GLenum -> Ptr (Ptr ()) -> m ()
glGetPointerIndexedvEXT = FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr ()) -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr ()) -> m ()
ffienumuintPtrPtrVIOV FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
glGetPointerIndexedvEXTFunPtr

glGetPointerIndexedvEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr (Ptr ()) -> IO ())
glGetPointerIndexedvEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
glGetPointerIndexedvEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetPointerIndexedvEXT")

{-# NOINLINE glGetPointerIndexedvEXTFunPtr #-}

-- | Usage: @'glGetPointeri_vEXT' pname index params@
--
-- The parameter @pname@ is a @TypeEnum@.
--
-- The length of @params@ should be @1@.


glGetPointeri_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr (Ptr ()) -> m ()
glGetPointeri_vEXT :: GLenum -> GLenum -> Ptr (Ptr ()) -> m ()
glGetPointeri_vEXT = FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr ()) -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr ()) -> m ()
ffienumuintPtrPtrVIOV FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
glGetPointeri_vEXTFunPtr

glGetPointeri_vEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr (Ptr ()) -> IO ())
glGetPointeri_vEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
glGetPointeri_vEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetPointeri_vEXT")

{-# NOINLINE glGetPointeri_vEXTFunPtr #-}

-- | Usage: @'glGetTextureImageEXT' texture target level format type pixels@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'.
--
-- The length of @pixels@ should be @COMPSIZE(target,level,format,type)@.


glGetTextureImageEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
glGetTextureImageEXT :: GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
glGetTextureImageEXT = FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
ffiuintenumintenumenumPtrVIOV FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
glGetTextureImageEXTFunPtr

glGetTextureImageEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
glGetTextureImageEXTFunPtr :: FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
glGetTextureImageEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetTextureImageEXT")

{-# NOINLINE glGetTextureImageEXTFunPtr #-}

-- | Usage: @'glGetTextureLevelParameterfvEXT' texture target level pname params@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @pname@ is a @GetTextureParameter@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Ext.SGIS.SharpenTexture.GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4DSIZE_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ALPHA_SIZE', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BLUE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.NV.TextureBorderClamp.GL_TEXTURE_BORDER_COLOR_NV', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_OPERATOR_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COMPONENTS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_DEPTH_EXT', 'Graphics.GL.Ext.SGIS.TextureFilter4.GL_TEXTURE_FILTER4_SIZE_SGIS', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_GEQUAL_R_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GREEN_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_HEIGHT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTENSITY_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTERNAL_FORMAT', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_LEQUAL_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_LUMINANCE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RED_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RESIDENT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WIDTH', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetTextureLevelParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m ()
glGetTextureLevelParameterfvEXT :: GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m ()
glGetTextureLevelParameterfvEXT = FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m ()
ffiuintenumintenumPtrfloatIOV FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
glGetTextureLevelParameterfvEXTFunPtr

glGetTextureLevelParameterfvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
glGetTextureLevelParameterfvEXTFunPtr :: FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
glGetTextureLevelParameterfvEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetTextureLevelParameterfvEXT")

{-# NOINLINE glGetTextureLevelParameterfvEXTFunPtr #-}

-- | Usage: @'glGetTextureLevelParameterivEXT' texture target level pname params@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @pname@ is a @GetTextureParameter@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Ext.SGIS.SharpenTexture.GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4DSIZE_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ALPHA_SIZE', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BLUE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.NV.TextureBorderClamp.GL_TEXTURE_BORDER_COLOR_NV', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_OPERATOR_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COMPONENTS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_DEPTH_EXT', 'Graphics.GL.Ext.SGIS.TextureFilter4.GL_TEXTURE_FILTER4_SIZE_SGIS', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_GEQUAL_R_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GREEN_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_HEIGHT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTENSITY_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTERNAL_FORMAT', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_LEQUAL_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_LUMINANCE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RED_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RESIDENT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WIDTH', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetTextureLevelParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> m ()
glGetTextureLevelParameterivEXT :: GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> m ()
glGetTextureLevelParameterivEXT = FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> m ()
ffiuintenumintenumPtrintIOV FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
glGetTextureLevelParameterivEXTFunPtr

glGetTextureLevelParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
glGetTextureLevelParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
glGetTextureLevelParameterivEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetTextureLevelParameterivEXT")

{-# NOINLINE glGetTextureLevelParameterivEXTFunPtr #-}

-- | Usage: @'glGetTextureParameterIivEXT' texture target pname params@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @GetTextureParameter@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Ext.SGIS.SharpenTexture.GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4DSIZE_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ALPHA_SIZE', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BLUE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.NV.TextureBorderClamp.GL_TEXTURE_BORDER_COLOR_NV', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_OPERATOR_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COMPONENTS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_DEPTH_EXT', 'Graphics.GL.Ext.SGIS.TextureFilter4.GL_TEXTURE_FILTER4_SIZE_SGIS', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_GEQUAL_R_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GREEN_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_HEIGHT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTENSITY_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTERNAL_FORMAT', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_LEQUAL_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_LUMINANCE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RED_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RESIDENT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WIDTH', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetTextureParameterIivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetTextureParameterIivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetTextureParameterIivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
ffiuintenumenumPtrintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetTextureParameterIivEXTFunPtr

glGetTextureParameterIivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetTextureParameterIivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetTextureParameterIivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetTextureParameterIivEXT")

{-# NOINLINE glGetTextureParameterIivEXTFunPtr #-}

-- | Usage: @'glGetTextureParameterIuivEXT' texture target pname params@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @GetTextureParameter@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Ext.SGIS.SharpenTexture.GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4DSIZE_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ALPHA_SIZE', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BLUE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.NV.TextureBorderClamp.GL_TEXTURE_BORDER_COLOR_NV', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_OPERATOR_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COMPONENTS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_DEPTH_EXT', 'Graphics.GL.Ext.SGIS.TextureFilter4.GL_TEXTURE_FILTER4_SIZE_SGIS', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_GEQUAL_R_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GREEN_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_HEIGHT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTENSITY_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTERNAL_FORMAT', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_LEQUAL_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_LUMINANCE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RED_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RESIDENT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WIDTH', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetTextureParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLuint -> m ()
glGetTextureParameterIuivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
glGetTextureParameterIuivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
ffiuintenumenumPtruintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
glGetTextureParameterIuivEXTFunPtr

glGetTextureParameterIuivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLuint -> IO ())
glGetTextureParameterIuivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
glGetTextureParameterIuivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetTextureParameterIuivEXT")

{-# NOINLINE glGetTextureParameterIuivEXTFunPtr #-}

-- | Usage: @'glGetTextureParameterfvEXT' texture target pname params@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @GetTextureParameter@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Ext.SGIS.SharpenTexture.GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4DSIZE_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ALPHA_SIZE', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BLUE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.NV.TextureBorderClamp.GL_TEXTURE_BORDER_COLOR_NV', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_OPERATOR_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COMPONENTS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_DEPTH_EXT', 'Graphics.GL.Ext.SGIS.TextureFilter4.GL_TEXTURE_FILTER4_SIZE_SGIS', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_GEQUAL_R_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GREEN_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_HEIGHT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTENSITY_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTERNAL_FORMAT', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_LEQUAL_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_LUMINANCE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RED_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RESIDENT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WIDTH', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetTextureParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetTextureParameterfvEXT :: GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetTextureParameterfvEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
ffiuintenumenumPtrfloatIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetTextureParameterfvEXTFunPtr

glGetTextureParameterfvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetTextureParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetTextureParameterfvEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetTextureParameterfvEXT")

{-# NOINLINE glGetTextureParameterfvEXTFunPtr #-}

-- | Usage: @'glGetTextureParameterivEXT' texture target pname params@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @GetTextureParameter@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Ext.SGIS.SharpenTexture.GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4DSIZE_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ALPHA_SIZE', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BLUE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.NV.TextureBorderClamp.GL_TEXTURE_BORDER_COLOR_NV', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_OPERATOR_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COMPONENTS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_DEPTH_EXT', 'Graphics.GL.Ext.SGIS.TextureFilter4.GL_TEXTURE_FILTER4_SIZE_SGIS', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_GEQUAL_R_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GREEN_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_HEIGHT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTENSITY_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_INTERNAL_FORMAT', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_LEQUAL_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_LUMINANCE_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RED_SIZE', 'Graphics.GL.Internal.Shared.GL_TEXTURE_RESIDENT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WIDTH', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glGetTextureParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetTextureParameterivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetTextureParameterivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
ffiuintenumenumPtrintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetTextureParameterivEXTFunPtr

glGetTextureParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetTextureParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetTextureParameterivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetTextureParameterivEXT")

{-# NOINLINE glGetTextureParameterivEXTFunPtr #-}

-- | Usage: @'glGetVertexArrayIntegeri_vEXT' vaobj index pname param@


glGetVertexArrayIntegeri_vEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLint -> m ()
glGetVertexArrayIntegeri_vEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetVertexArrayIntegeri_vEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
ffiuintuintenumPtrintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetVertexArrayIntegeri_vEXTFunPtr

glGetVertexArrayIntegeri_vEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ())
glGetVertexArrayIntegeri_vEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glGetVertexArrayIntegeri_vEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetVertexArrayIntegeri_vEXT")

{-# NOINLINE glGetVertexArrayIntegeri_vEXTFunPtr #-}

-- | Usage: @'glGetVertexArrayIntegervEXT' vaobj pname param@


glGetVertexArrayIntegervEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
glGetVertexArrayIntegervEXT :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetVertexArrayIntegervEXT = FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> m ()
ffiuintenumPtrintIOV FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
glGetVertexArrayIntegervEXTFunPtr

glGetVertexArrayIntegervEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
glGetVertexArrayIntegervEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
glGetVertexArrayIntegervEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetVertexArrayIntegervEXT")

{-# NOINLINE glGetVertexArrayIntegervEXTFunPtr #-}

-- | Usage: @'glGetVertexArrayPointeri_vEXT' vaobj index pname param@


glGetVertexArrayPointeri_vEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr (Ptr ()) -> m ()
glGetVertexArrayPointeri_vEXT :: GLenum -> GLenum -> GLenum -> Ptr (Ptr ()) -> m ()
glGetVertexArrayPointeri_vEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr (Ptr ()) -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr (Ptr ()) -> m ()
ffiuintuintenumPtrPtrVIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
glGetVertexArrayPointeri_vEXTFunPtr

glGetVertexArrayPointeri_vEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr (Ptr ()) -> IO ())
glGetVertexArrayPointeri_vEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
glGetVertexArrayPointeri_vEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr ()) -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr ()) -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetVertexArrayPointeri_vEXT")

{-# NOINLINE glGetVertexArrayPointeri_vEXTFunPtr #-}

-- | Usage: @'glGetVertexArrayPointervEXT' vaobj pname param@
--
-- The length of @param@ should be @1@.


glGetVertexArrayPointervEXT :: MonadIO m => GLuint -> GLenum -> Ptr (Ptr ()) -> m ()
glGetVertexArrayPointervEXT :: GLenum -> GLenum -> Ptr (Ptr ()) -> m ()
glGetVertexArrayPointervEXT = FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr ()) -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr ()) -> m ()
ffiuintenumPtrPtrVIOV FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
glGetVertexArrayPointervEXTFunPtr

glGetVertexArrayPointervEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr (Ptr ()) -> IO ())
glGetVertexArrayPointervEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
glGetVertexArrayPointervEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetVertexArrayPointervEXT")

{-# NOINLINE glGetVertexArrayPointervEXTFunPtr #-}

-- | Usage: @'glMapNamedBufferEXT' buffer access@
--
-- The parameter @access@ is a @VertexBufferObjectAccess@.


glMapNamedBufferEXT :: MonadIO m => GLuint -> GLenum -> m (Ptr ())
glMapNamedBufferEXT :: GLenum -> GLenum -> m (Ptr ())
glMapNamedBufferEXT = FunPtr (GLenum -> GLenum -> IO (Ptr ()))
-> GLenum -> GLenum -> m (Ptr ())
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> IO (Ptr ()))
-> GLenum -> GLenum -> m (Ptr ())
ffiuintenumIOPtrV FunPtr (GLenum -> GLenum -> IO (Ptr ()))
glMapNamedBufferEXTFunPtr

glMapNamedBufferEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO (Ptr ()))
glMapNamedBufferEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO (Ptr ()))
glMapNamedBufferEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> IO (Ptr ())))
-> FunPtr (GLenum -> GLenum -> IO (Ptr ()))
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> IO (Ptr ())))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMapNamedBufferEXT")

{-# NOINLINE glMapNamedBufferEXTFunPtr #-}

-- | Usage: @'glMapNamedBufferRangeEXT' buffer offset length access@
--
-- The parameter @access@ is a @BufferAccessMask@.


glMapNamedBufferRangeEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> m (Ptr ())
glMapNamedBufferRangeEXT :: GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> m (Ptr ())
glMapNamedBufferRangeEXT = FunPtr
  (GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> IO (Ptr ()))
-> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> m (Ptr ())
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> IO (Ptr ()))
-> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> m (Ptr ())
ffiuintintptrsizeiptrbitfieldIOPtrV FunPtr
  (GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> IO (Ptr ()))
glMapNamedBufferRangeEXTFunPtr

glMapNamedBufferRangeEXTFunPtr :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr ()))
glMapNamedBufferRangeEXTFunPtr :: FunPtr
  (GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> IO (Ptr ()))
glMapNamedBufferRangeEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> IO (Ptr ())))
-> FunPtr
     (GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> IO (Ptr ()))
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> IO (Ptr ())))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMapNamedBufferRangeEXT")

{-# NOINLINE glMapNamedBufferRangeEXTFunPtr #-}

-- | Usage: @'glMatrixFrustumEXT' mode left right bottom top zNear zFar@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.


glMatrixFrustumEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
glMatrixFrustumEXT :: GLenum
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glMatrixFrustumEXT = FunPtr
  (GLenum
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> IO ())
-> GLenum
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> IO ())
-> GLenum
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
ffienumdoubledoubledoubledoubledoubledoubleIOV FunPtr
  (GLenum
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> IO ())
glMatrixFrustumEXTFunPtr

glMatrixFrustumEXTFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
glMatrixFrustumEXTFunPtr :: FunPtr
  (GLenum
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> IO ())
glMatrixFrustumEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLdouble
         -> GLdouble
         -> GLdouble
         -> GLdouble
         -> GLdouble
         -> GLdouble
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixFrustumEXT")

{-# NOINLINE glMatrixFrustumEXTFunPtr #-}

-- | Usage: @'glMatrixLoadIdentityEXT' mode@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.


glMatrixLoadIdentityEXT :: MonadIO m => GLenum -> m ()
glMatrixLoadIdentityEXT :: GLenum -> m ()
glMatrixLoadIdentityEXT = FunPtr (GLenum -> IO ()) -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> IO ()) -> GLenum -> m ()
ffienumIOV FunPtr (GLenum -> IO ())
glMatrixLoadIdentityEXTFunPtr

glMatrixLoadIdentityEXTFunPtr :: FunPtr (GLenum -> IO ())
glMatrixLoadIdentityEXTFunPtr :: FunPtr (GLenum -> IO ())
glMatrixLoadIdentityEXTFunPtr = IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixLoadIdentityEXT")

{-# NOINLINE glMatrixLoadIdentityEXTFunPtr #-}

-- | Usage: @'glMatrixLoadTransposedEXT' mode m@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.
--
-- The length of @m@ should be @16@.


glMatrixLoadTransposedEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
glMatrixLoadTransposedEXT :: GLenum -> Ptr GLdouble -> m ()
glMatrixLoadTransposedEXT = FunPtr (GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> Ptr GLdouble -> m ()
ffienumPtrdoubleIOV FunPtr (GLenum -> Ptr GLdouble -> IO ())
glMatrixLoadTransposedEXTFunPtr

glMatrixLoadTransposedEXTFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())
glMatrixLoadTransposedEXTFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())
glMatrixLoadTransposedEXTFunPtr = IO (FunPtr (GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixLoadTransposedEXT")

{-# NOINLINE glMatrixLoadTransposedEXTFunPtr #-}

-- | Usage: @'glMatrixLoadTransposefEXT' mode m@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.
--
-- The length of @m@ should be @16@.


glMatrixLoadTransposefEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
glMatrixLoadTransposefEXT :: GLenum -> Ptr GLfloat -> m ()
glMatrixLoadTransposefEXT = FunPtr (GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> Ptr GLfloat -> m ()
ffienumPtrfloatIOV FunPtr (GLenum -> Ptr GLfloat -> IO ())
glMatrixLoadTransposefEXTFunPtr

glMatrixLoadTransposefEXTFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glMatrixLoadTransposefEXTFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glMatrixLoadTransposefEXTFunPtr = IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixLoadTransposefEXT")

{-# NOINLINE glMatrixLoadTransposefEXTFunPtr #-}

-- | Usage: @'glMatrixLoaddEXT' mode m@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.
--
-- The length of @m@ should be @16@.


glMatrixLoaddEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
glMatrixLoaddEXT :: GLenum -> Ptr GLdouble -> m ()
glMatrixLoaddEXT = FunPtr (GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> Ptr GLdouble -> m ()
ffienumPtrdoubleIOV FunPtr (GLenum -> Ptr GLdouble -> IO ())
glMatrixLoaddEXTFunPtr

glMatrixLoaddEXTFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())
glMatrixLoaddEXTFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())
glMatrixLoaddEXTFunPtr = IO (FunPtr (GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixLoaddEXT")

{-# NOINLINE glMatrixLoaddEXTFunPtr #-}

-- | Usage: @'glMatrixLoadfEXT' mode m@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.
--
-- The length of @m@ should be @16@.


glMatrixLoadfEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
glMatrixLoadfEXT :: GLenum -> Ptr GLfloat -> m ()
glMatrixLoadfEXT = FunPtr (GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> Ptr GLfloat -> m ()
ffienumPtrfloatIOV FunPtr (GLenum -> Ptr GLfloat -> IO ())
glMatrixLoadfEXTFunPtr

glMatrixLoadfEXTFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glMatrixLoadfEXTFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glMatrixLoadfEXTFunPtr = IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixLoadfEXT")

{-# NOINLINE glMatrixLoadfEXTFunPtr #-}

-- | Usage: @'glMatrixMultTransposedEXT' mode m@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.
--
-- The length of @m@ should be @16@.


glMatrixMultTransposedEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
glMatrixMultTransposedEXT :: GLenum -> Ptr GLdouble -> m ()
glMatrixMultTransposedEXT = FunPtr (GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> Ptr GLdouble -> m ()
ffienumPtrdoubleIOV FunPtr (GLenum -> Ptr GLdouble -> IO ())
glMatrixMultTransposedEXTFunPtr

glMatrixMultTransposedEXTFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())
glMatrixMultTransposedEXTFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())
glMatrixMultTransposedEXTFunPtr = IO (FunPtr (GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixMultTransposedEXT")

{-# NOINLINE glMatrixMultTransposedEXTFunPtr #-}

-- | Usage: @'glMatrixMultTransposefEXT' mode m@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.
--
-- The length of @m@ should be @16@.


glMatrixMultTransposefEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
glMatrixMultTransposefEXT :: GLenum -> Ptr GLfloat -> m ()
glMatrixMultTransposefEXT = FunPtr (GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> Ptr GLfloat -> m ()
ffienumPtrfloatIOV FunPtr (GLenum -> Ptr GLfloat -> IO ())
glMatrixMultTransposefEXTFunPtr

glMatrixMultTransposefEXTFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glMatrixMultTransposefEXTFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glMatrixMultTransposefEXTFunPtr = IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixMultTransposefEXT")

{-# NOINLINE glMatrixMultTransposefEXTFunPtr #-}

-- | Usage: @'glMatrixMultdEXT' mode m@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.
--
-- The length of @m@ should be @16@.


glMatrixMultdEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
glMatrixMultdEXT :: GLenum -> Ptr GLdouble -> m ()
glMatrixMultdEXT = FunPtr (GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> Ptr GLdouble -> m ()
ffienumPtrdoubleIOV FunPtr (GLenum -> Ptr GLdouble -> IO ())
glMatrixMultdEXTFunPtr

glMatrixMultdEXTFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())
glMatrixMultdEXTFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())
glMatrixMultdEXTFunPtr = IO (FunPtr (GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixMultdEXT")

{-# NOINLINE glMatrixMultdEXTFunPtr #-}

-- | Usage: @'glMatrixMultfEXT' mode m@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.
--
-- The length of @m@ should be @16@.


glMatrixMultfEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
glMatrixMultfEXT :: GLenum -> Ptr GLfloat -> m ()
glMatrixMultfEXT = FunPtr (GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> Ptr GLfloat -> m ()
ffienumPtrfloatIOV FunPtr (GLenum -> Ptr GLfloat -> IO ())
glMatrixMultfEXTFunPtr

glMatrixMultfEXTFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glMatrixMultfEXTFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glMatrixMultfEXTFunPtr = IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixMultfEXT")

{-# NOINLINE glMatrixMultfEXTFunPtr #-}

-- | Usage: @'glMatrixOrthoEXT' mode left right bottom top zNear zFar@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.


glMatrixOrthoEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
glMatrixOrthoEXT :: GLenum
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glMatrixOrthoEXT = FunPtr
  (GLenum
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> IO ())
-> GLenum
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> IO ())
-> GLenum
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
ffienumdoubledoubledoubledoubledoubledoubleIOV FunPtr
  (GLenum
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> IO ())
glMatrixOrthoEXTFunPtr

glMatrixOrthoEXTFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
glMatrixOrthoEXTFunPtr :: FunPtr
  (GLenum
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> IO ())
glMatrixOrthoEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLdouble
         -> GLdouble
         -> GLdouble
         -> GLdouble
         -> GLdouble
         -> GLdouble
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixOrthoEXT")

{-# NOINLINE glMatrixOrthoEXTFunPtr #-}

-- | Usage: @'glMatrixPopEXT' mode@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.


glMatrixPopEXT :: MonadIO m => GLenum -> m ()
glMatrixPopEXT :: GLenum -> m ()
glMatrixPopEXT = FunPtr (GLenum -> IO ()) -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> IO ()) -> GLenum -> m ()
ffienumIOV FunPtr (GLenum -> IO ())
glMatrixPopEXTFunPtr

glMatrixPopEXTFunPtr :: FunPtr (GLenum -> IO ())
glMatrixPopEXTFunPtr :: FunPtr (GLenum -> IO ())
glMatrixPopEXTFunPtr = IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixPopEXT")

{-# NOINLINE glMatrixPopEXTFunPtr #-}

-- | Usage: @'glMatrixPushEXT' mode@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.


glMatrixPushEXT :: MonadIO m => GLenum -> m ()
glMatrixPushEXT :: GLenum -> m ()
glMatrixPushEXT = FunPtr (GLenum -> IO ()) -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> IO ()) -> GLenum -> m ()
ffienumIOV FunPtr (GLenum -> IO ())
glMatrixPushEXTFunPtr

glMatrixPushEXTFunPtr :: FunPtr (GLenum -> IO ())
glMatrixPushEXTFunPtr :: FunPtr (GLenum -> IO ())
glMatrixPushEXTFunPtr = IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixPushEXT")

{-# NOINLINE glMatrixPushEXTFunPtr #-}

-- | Usage: @'glMatrixRotatedEXT' mode angle x y z@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.


glMatrixRotatedEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
glMatrixRotatedEXT :: GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
glMatrixRotatedEXT = FunPtr
  (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
ffienumdoubledoubledoubledoubleIOV FunPtr
  (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
glMatrixRotatedEXTFunPtr

glMatrixRotatedEXTFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
glMatrixRotatedEXTFunPtr :: FunPtr
  (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
glMatrixRotatedEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr
     (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixRotatedEXT")

{-# NOINLINE glMatrixRotatedEXTFunPtr #-}

-- | Usage: @'glMatrixRotatefEXT' mode angle x y z@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.


glMatrixRotatefEXT :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
glMatrixRotatefEXT :: GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
glMatrixRotatefEXT = FunPtr
  (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
ffienumfloatfloatfloatfloatIOV FunPtr
  (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
glMatrixRotatefEXTFunPtr

glMatrixRotatefEXTFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
glMatrixRotatefEXTFunPtr :: FunPtr
  (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
glMatrixRotatefEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
     (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixRotatefEXT")

{-# NOINLINE glMatrixRotatefEXTFunPtr #-}

-- | Usage: @'glMatrixScaledEXT' mode x y z@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.


glMatrixScaledEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()
glMatrixScaledEXT :: GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()
glMatrixScaledEXT = FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()
ffienumdoubledoubledoubleIOV FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())
glMatrixScaledEXTFunPtr

glMatrixScaledEXTFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())
glMatrixScaledEXTFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())
glMatrixScaledEXTFunPtr = IO (FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixScaledEXT")

{-# NOINLINE glMatrixScaledEXTFunPtr #-}

-- | Usage: @'glMatrixScalefEXT' mode x y z@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.


glMatrixScalefEXT :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()
glMatrixScalefEXT :: GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()
glMatrixScalefEXT = FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()
ffienumfloatfloatfloatIOV FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())
glMatrixScalefEXTFunPtr

glMatrixScalefEXTFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())
glMatrixScalefEXTFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())
glMatrixScalefEXTFunPtr = IO (FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixScalefEXT")

{-# NOINLINE glMatrixScalefEXTFunPtr #-}

-- | Usage: @'glMatrixTranslatedEXT' mode x y z@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.


glMatrixTranslatedEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()
glMatrixTranslatedEXT :: GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()
glMatrixTranslatedEXT = FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()
ffienumdoubledoubledoubleIOV FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())
glMatrixTranslatedEXTFunPtr

glMatrixTranslatedEXTFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())
glMatrixTranslatedEXTFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())
glMatrixTranslatedEXTFunPtr = IO (FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixTranslatedEXT")

{-# NOINLINE glMatrixTranslatedEXTFunPtr #-}

-- | Usage: @'glMatrixTranslatefEXT' mode x y z@
--
-- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'.


glMatrixTranslatefEXT :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()
glMatrixTranslatefEXT :: GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()
glMatrixTranslatefEXT = FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()
ffienumfloatfloatfloatIOV FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())
glMatrixTranslatefEXTFunPtr

glMatrixTranslatefEXTFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())
glMatrixTranslatefEXTFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())
glMatrixTranslatefEXTFunPtr = IO (FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMatrixTranslatefEXT")

{-# NOINLINE glMatrixTranslatefEXTFunPtr #-}

-- | Usage: @'glMultiTexBufferEXT' texunit target internalformat buffer@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @internalformat@ is a @TypeEnum@.


glMultiTexBufferEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> m ()
glMultiTexBufferEXT :: GLenum -> GLenum -> GLenum -> GLenum -> m ()
glMultiTexBufferEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> m ()
ffienumenumenumuintIOV FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
glMultiTexBufferEXTFunPtr

glMultiTexBufferEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO ())
glMultiTexBufferEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
glMultiTexBufferEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexBufferEXT")

{-# NOINLINE glMultiTexBufferEXTFunPtr #-}

-- | Usage: @'glMultiTexCoordPointerEXT' texunit size type stride pointer@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @type@ is a @TexCoordPointerType@, one of: 'Graphics.GL.Internal.Shared.GL_DOUBLE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT'.
--
-- The length of @pointer@ should be @COMPSIZE(size,type,stride)@.


glMultiTexCoordPointerEXT :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> Ptr () -> m ()
glMultiTexCoordPointerEXT :: GLenum -> GLint -> GLenum -> GLint -> Ptr () -> m ()
glMultiTexCoordPointerEXT = FunPtr (GLenum -> GLint -> GLenum -> GLint -> Ptr () -> IO ())
-> GLenum -> GLint -> GLenum -> GLint -> Ptr () -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLint -> GLenum -> GLint -> Ptr () -> IO ())
-> GLenum -> GLint -> GLenum -> GLint -> Ptr () -> m ()
ffienumintenumsizeiPtrVIOV FunPtr (GLenum -> GLint -> GLenum -> GLint -> Ptr () -> IO ())
glMultiTexCoordPointerEXTFunPtr

glMultiTexCoordPointerEXTFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> Ptr () -> IO ())
glMultiTexCoordPointerEXTFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> Ptr () -> IO ())
glMultiTexCoordPointerEXTFunPtr = IO (FunPtr (GLenum -> GLint -> GLenum -> GLint -> Ptr () -> IO ()))
-> FunPtr (GLenum -> GLint -> GLenum -> GLint -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLint -> GLenum -> GLint -> Ptr () -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexCoordPointerEXT")

{-# NOINLINE glMultiTexCoordPointerEXTFunPtr #-}

-- | Usage: @'glMultiTexEnvfEXT' texunit target pname param@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureEnvTarget@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV'.
--
-- The parameter @pname@ is a @TextureEnvParameter@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_COLOR', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_MODE'.
--
-- The parameter @param@ is a @CheckedFloat32@.
--
-- The vector equivalent of this command is 'Graphics.GL.Ext.EXT.DirectStateAccess.glMultiTexEnvfvEXT'.


glMultiTexEnvfEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLfloat -> m ()
glMultiTexEnvfEXT :: GLenum -> GLenum -> GLenum -> GLfloat -> m ()
glMultiTexEnvfEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> GLfloat -> m ()
ffienumenumenumfloatIOV FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
glMultiTexEnvfEXTFunPtr

glMultiTexEnvfEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
glMultiTexEnvfEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
glMultiTexEnvfEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexEnvfEXT")

{-# NOINLINE glMultiTexEnvfEXTFunPtr #-}

-- | Usage: @'glMultiTexEnvfvEXT' texunit target pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureEnvTarget@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV'.
--
-- The parameter @pname@ is a @TextureEnvParameter@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_COLOR', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_MODE'.
--
-- The parameter @params@ is a @CheckedFloat32@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glMultiTexEnvfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glMultiTexEnvfvEXT :: GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glMultiTexEnvfvEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
ffienumenumenumPtrfloatIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glMultiTexEnvfvEXTFunPtr

glMultiTexEnvfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glMultiTexEnvfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glMultiTexEnvfvEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexEnvfvEXT")

{-# NOINLINE glMultiTexEnvfvEXTFunPtr #-}

-- | Usage: @'glMultiTexEnviEXT' texunit target pname param@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureEnvTarget@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV'.
--
-- The parameter @pname@ is a @TextureEnvParameter@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_COLOR', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_MODE'.
--
-- The parameter @param@ is a @CheckedInt32@.
--
-- The vector equivalent of this command is 'Graphics.GL.Ext.EXT.DirectStateAccess.glMultiTexEnvivEXT'.


glMultiTexEnviEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLint -> m ()
glMultiTexEnviEXT :: GLenum -> GLenum -> GLenum -> GLint -> m ()
glMultiTexEnviEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> m ()
ffienumenumenumintIOV FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
glMultiTexEnviEXTFunPtr

glMultiTexEnviEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
glMultiTexEnviEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
glMultiTexEnviEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexEnviEXT")

{-# NOINLINE glMultiTexEnviEXTFunPtr #-}

-- | Usage: @'glMultiTexEnvivEXT' texunit target pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureEnvTarget@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV'.
--
-- The parameter @pname@ is a @TextureEnvParameter@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_COLOR', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_MODE'.
--
-- The parameter @params@ is a @CheckedInt32@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glMultiTexEnvivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glMultiTexEnvivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glMultiTexEnvivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
ffienumenumenumPtrintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glMultiTexEnvivEXTFunPtr

glMultiTexEnvivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glMultiTexEnvivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glMultiTexEnvivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexEnvivEXT")

{-# NOINLINE glMultiTexEnvivEXTFunPtr #-}

-- | Usage: @'glMultiTexGendEXT' texunit coord pname param@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @coord@ is a @TextureCoordName@, one of: 'Graphics.GL.Internal.Shared.GL_S', 'Graphics.GL.Internal.Shared.GL_T', 'Graphics.GL.Internal.Shared.GL_R', 'Graphics.GL.Internal.Shared.GL_Q'.
--
-- The parameter @pname@ is a @TextureGenParameter@, one of: 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_EYE_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_POINT_SGIS', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_OBJECT_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_POINT_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_MODE'.
--
-- The vector equivalent of this command is 'Graphics.GL.Ext.EXT.DirectStateAccess.glMultiTexGendvEXT'.


glMultiTexGendEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLdouble -> m ()
glMultiTexGendEXT :: GLenum -> GLenum -> GLenum -> GLdouble -> m ()
glMultiTexGendEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLdouble -> IO ())
-> GLenum -> GLenum -> GLenum -> GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLdouble -> IO ())
-> GLenum -> GLenum -> GLenum -> GLdouble -> m ()
ffienumenumenumdoubleIOV FunPtr (GLenum -> GLenum -> GLenum -> GLdouble -> IO ())
glMultiTexGendEXTFunPtr

glMultiTexGendEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLdouble -> IO ())
glMultiTexGendEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLdouble -> IO ())
glMultiTexGendEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexGendEXT")

{-# NOINLINE glMultiTexGendEXTFunPtr #-}

-- | Usage: @'glMultiTexGendvEXT' texunit coord pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @coord@ is a @TextureCoordName@, one of: 'Graphics.GL.Internal.Shared.GL_S', 'Graphics.GL.Internal.Shared.GL_T', 'Graphics.GL.Internal.Shared.GL_R', 'Graphics.GL.Internal.Shared.GL_Q'.
--
-- The parameter @pname@ is a @TextureGenParameter@, one of: 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_EYE_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_POINT_SGIS', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_OBJECT_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_POINT_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_MODE'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glMultiTexGendvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()
glMultiTexGendvEXT :: GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()
glMultiTexGendvEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()
ffienumenumenumPtrdoubleIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
glMultiTexGendvEXTFunPtr

glMultiTexGendvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
glMultiTexGendvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
glMultiTexGendvEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexGendvEXT")

{-# NOINLINE glMultiTexGendvEXTFunPtr #-}

-- | Usage: @'glMultiTexGenfEXT' texunit coord pname param@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @coord@ is a @TextureCoordName@, one of: 'Graphics.GL.Internal.Shared.GL_S', 'Graphics.GL.Internal.Shared.GL_T', 'Graphics.GL.Internal.Shared.GL_R', 'Graphics.GL.Internal.Shared.GL_Q'.
--
-- The parameter @pname@ is a @TextureGenParameter@, one of: 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_EYE_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_POINT_SGIS', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_OBJECT_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_POINT_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_MODE'.
--
-- The parameter @param@ is a @CheckedFloat32@.
--
-- The vector equivalent of this command is 'Graphics.GL.Ext.EXT.DirectStateAccess.glMultiTexGenfvEXT'.


glMultiTexGenfEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLfloat -> m ()
glMultiTexGenfEXT :: GLenum -> GLenum -> GLenum -> GLfloat -> m ()
glMultiTexGenfEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> GLfloat -> m ()
ffienumenumenumfloatIOV FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
glMultiTexGenfEXTFunPtr

glMultiTexGenfEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
glMultiTexGenfEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
glMultiTexGenfEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexGenfEXT")

{-# NOINLINE glMultiTexGenfEXTFunPtr #-}

-- | Usage: @'glMultiTexGenfvEXT' texunit coord pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @coord@ is a @TextureCoordName@, one of: 'Graphics.GL.Internal.Shared.GL_S', 'Graphics.GL.Internal.Shared.GL_T', 'Graphics.GL.Internal.Shared.GL_R', 'Graphics.GL.Internal.Shared.GL_Q'.
--
-- The parameter @pname@ is a @TextureGenParameter@, one of: 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_EYE_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_POINT_SGIS', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_OBJECT_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_POINT_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_MODE'.
--
-- The parameter @params@ is a @CheckedFloat32@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glMultiTexGenfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glMultiTexGenfvEXT :: GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glMultiTexGenfvEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
ffienumenumenumPtrfloatIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glMultiTexGenfvEXTFunPtr

glMultiTexGenfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glMultiTexGenfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glMultiTexGenfvEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexGenfvEXT")

{-# NOINLINE glMultiTexGenfvEXTFunPtr #-}

-- | Usage: @'glMultiTexGeniEXT' texunit coord pname param@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @coord@ is a @TextureCoordName@, one of: 'Graphics.GL.Internal.Shared.GL_S', 'Graphics.GL.Internal.Shared.GL_T', 'Graphics.GL.Internal.Shared.GL_R', 'Graphics.GL.Internal.Shared.GL_Q'.
--
-- The parameter @pname@ is a @TextureGenParameter@, one of: 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_EYE_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_POINT_SGIS', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_OBJECT_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_POINT_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_MODE'.
--
-- The parameter @param@ is a @CheckedInt32@.
--
-- The vector equivalent of this command is 'Graphics.GL.Ext.EXT.DirectStateAccess.glMultiTexGenivEXT'.


glMultiTexGeniEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLint -> m ()
glMultiTexGeniEXT :: GLenum -> GLenum -> GLenum -> GLint -> m ()
glMultiTexGeniEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> m ()
ffienumenumenumintIOV FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
glMultiTexGeniEXTFunPtr

glMultiTexGeniEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
glMultiTexGeniEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
glMultiTexGeniEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexGeniEXT")

{-# NOINLINE glMultiTexGeniEXTFunPtr #-}

-- | Usage: @'glMultiTexGenivEXT' texunit coord pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @coord@ is a @TextureCoordName@, one of: 'Graphics.GL.Internal.Shared.GL_S', 'Graphics.GL.Internal.Shared.GL_T', 'Graphics.GL.Internal.Shared.GL_R', 'Graphics.GL.Internal.Shared.GL_Q'.
--
-- The parameter @pname@ is a @TextureGenParameter@, one of: 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_EYE_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_POINT_SGIS', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_OBJECT_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_POINT_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_MODE'.
--
-- The parameter @params@ is a @CheckedInt32@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glMultiTexGenivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glMultiTexGenivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glMultiTexGenivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
ffienumenumenumPtrintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glMultiTexGenivEXTFunPtr

glMultiTexGenivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glMultiTexGenivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glMultiTexGenivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexGenivEXT")

{-# NOINLINE glMultiTexGenivEXTFunPtr #-}

-- | Usage: @'glMultiTexImage1DEXT' texunit target level internalformat width border format type pixels@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @internalformat@ is a @TextureComponentCount@.
--
-- The parameter @border@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'.
--
-- The length of @pixels@ should be @COMPSIZE(format,type,width)@.


glMultiTexImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
glMultiTexImage1DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
glMultiTexImage1DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
ffienumenumintintsizeiintenumenumPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glMultiTexImage1DEXTFunPtr

glMultiTexImage1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
glMultiTexImage1DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glMultiTexImage1DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexImage1DEXT")

{-# NOINLINE glMultiTexImage1DEXTFunPtr #-}

-- | Usage: @'glMultiTexImage2DEXT' texunit target level internalformat width height border format type pixels@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @internalformat@ is a @TextureComponentCount@.
--
-- The parameter @border@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'.
--
-- The length of @pixels@ should be @COMPSIZE(format,type,width,height)@.


glMultiTexImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
glMultiTexImage2DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
glMultiTexImage2DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
ffienumenumintintsizeisizeiintenumenumPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glMultiTexImage2DEXTFunPtr

glMultiTexImage2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
glMultiTexImage2DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glMultiTexImage2DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexImage2DEXT")

{-# NOINLINE glMultiTexImage2DEXTFunPtr #-}

-- | Usage: @'glMultiTexImage3DEXT' texunit target level internalformat width height depth border format type pixels@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @internalformat@ is a @TextureComponentCount@.
--
-- The parameter @border@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'.
--
-- The length of @pixels@ should be @COMPSIZE(format,type,width,height,depth)@.


glMultiTexImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
glMultiTexImage3DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
glMultiTexImage3DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
ffienumenumintintsizeisizeisizeiintenumenumPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glMultiTexImage3DEXTFunPtr

glMultiTexImage3DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
glMultiTexImage3DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glMultiTexImage3DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexImage3DEXT")

{-# NOINLINE glMultiTexImage3DEXTFunPtr #-}

-- | Usage: @'glMultiTexParameterIivEXT' texunit target pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @TextureParameterName@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Internal.Shared.GL_GENERATE_MIPMAP', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Ext.EXT.TextureObject.GL_TEXTURE_PRIORITY_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_R', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_WRAP_R_OES', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The parameter @params@ is a @CheckedInt32@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glMultiTexParameterIivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glMultiTexParameterIivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glMultiTexParameterIivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
ffienumenumenumPtrintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glMultiTexParameterIivEXTFunPtr

glMultiTexParameterIivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glMultiTexParameterIivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glMultiTexParameterIivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexParameterIivEXT")

{-# NOINLINE glMultiTexParameterIivEXTFunPtr #-}

-- | Usage: @'glMultiTexParameterIuivEXT' texunit target pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @TextureParameterName@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Internal.Shared.GL_GENERATE_MIPMAP', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Ext.EXT.TextureObject.GL_TEXTURE_PRIORITY_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_R', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_WRAP_R_OES', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glMultiTexParameterIuivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLuint -> m ()
glMultiTexParameterIuivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
glMultiTexParameterIuivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
ffienumenumenumPtruintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
glMultiTexParameterIuivEXTFunPtr

glMultiTexParameterIuivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLuint -> IO ())
glMultiTexParameterIuivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
glMultiTexParameterIuivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexParameterIuivEXT")

{-# NOINLINE glMultiTexParameterIuivEXTFunPtr #-}

-- | Usage: @'glMultiTexParameterfEXT' texunit target pname param@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @TextureParameterName@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Internal.Shared.GL_GENERATE_MIPMAP', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Ext.EXT.TextureObject.GL_TEXTURE_PRIORITY_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_R', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_WRAP_R_OES', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The parameter @param@ is a @CheckedFloat32@.
--
-- The vector equivalent of this command is 'Graphics.GL.Ext.EXT.DirectStateAccess.glMultiTexParameterfvEXT'.


glMultiTexParameterfEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLfloat -> m ()
glMultiTexParameterfEXT :: GLenum -> GLenum -> GLenum -> GLfloat -> m ()
glMultiTexParameterfEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> GLfloat -> m ()
ffienumenumenumfloatIOV FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
glMultiTexParameterfEXTFunPtr

glMultiTexParameterfEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
glMultiTexParameterfEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
glMultiTexParameterfEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexParameterfEXT")

{-# NOINLINE glMultiTexParameterfEXTFunPtr #-}

-- | Usage: @'glMultiTexParameterfvEXT' texunit target pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @TextureParameterName@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Internal.Shared.GL_GENERATE_MIPMAP', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Ext.EXT.TextureObject.GL_TEXTURE_PRIORITY_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_R', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_WRAP_R_OES', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The parameter @params@ is a @CheckedFloat32@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glMultiTexParameterfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glMultiTexParameterfvEXT :: GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glMultiTexParameterfvEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
ffienumenumenumPtrfloatIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glMultiTexParameterfvEXTFunPtr

glMultiTexParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glMultiTexParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glMultiTexParameterfvEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexParameterfvEXT")

{-# NOINLINE glMultiTexParameterfvEXTFunPtr #-}

-- | Usage: @'glMultiTexParameteriEXT' texunit target pname param@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @TextureParameterName@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Internal.Shared.GL_GENERATE_MIPMAP', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Ext.EXT.TextureObject.GL_TEXTURE_PRIORITY_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_R', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_WRAP_R_OES', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The parameter @param@ is a @CheckedInt32@.
--
-- The vector equivalent of this command is 'Graphics.GL.Ext.EXT.DirectStateAccess.glMultiTexParameterivEXT'.


glMultiTexParameteriEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLint -> m ()
glMultiTexParameteriEXT :: GLenum -> GLenum -> GLenum -> GLint -> m ()
glMultiTexParameteriEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> m ()
ffienumenumenumintIOV FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
glMultiTexParameteriEXTFunPtr

glMultiTexParameteriEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
glMultiTexParameteriEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
glMultiTexParameteriEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexParameteriEXT")

{-# NOINLINE glMultiTexParameteriEXTFunPtr #-}

-- | Usage: @'glMultiTexParameterivEXT' texunit target pname params@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @TextureParameterName@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Internal.Shared.GL_GENERATE_MIPMAP', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Ext.EXT.TextureObject.GL_TEXTURE_PRIORITY_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_R', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_WRAP_R_OES', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The parameter @params@ is a @CheckedInt32@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glMultiTexParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glMultiTexParameterivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glMultiTexParameterivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
ffienumenumenumPtrintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glMultiTexParameterivEXTFunPtr

glMultiTexParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glMultiTexParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glMultiTexParameterivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexParameterivEXT")

{-# NOINLINE glMultiTexParameterivEXTFunPtr #-}

-- | Usage: @'glMultiTexRenderbufferEXT' texunit target renderbuffer@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.


glMultiTexRenderbufferEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> m ()
glMultiTexRenderbufferEXT :: GLenum -> GLenum -> GLenum -> m ()
glMultiTexRenderbufferEXT = FunPtr (GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> m ()
ffienumenumuintIOV FunPtr (GLenum -> GLenum -> GLenum -> IO ())
glMultiTexRenderbufferEXTFunPtr

glMultiTexRenderbufferEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> IO ())
glMultiTexRenderbufferEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> IO ())
glMultiTexRenderbufferEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexRenderbufferEXT")

{-# NOINLINE glMultiTexRenderbufferEXTFunPtr #-}

-- | Usage: @'glMultiTexSubImage1DEXT' texunit target level xoffset width format type pixels@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @xoffset@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'.
--
-- The length of @pixels@ should be @COMPSIZE(format,type,width)@.


glMultiTexSubImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
glMultiTexSubImage1DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
glMultiTexSubImage1DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
ffienumenumintintsizeienumenumPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glMultiTexSubImage1DEXTFunPtr

glMultiTexSubImage1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())
glMultiTexSubImage1DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glMultiTexSubImage1DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexSubImage1DEXT")

{-# NOINLINE glMultiTexSubImage1DEXTFunPtr #-}

-- | Usage: @'glMultiTexSubImage2DEXT' texunit target level xoffset yoffset width height format type pixels@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @xoffset@ is a @CheckedInt32@.
--
-- The parameter @yoffset@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'.
--
-- The length of @pixels@ should be @COMPSIZE(format,type,width,height)@.


glMultiTexSubImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
glMultiTexSubImage2DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
glMultiTexSubImage2DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
ffienumenumintintintsizeisizeienumenumPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glMultiTexSubImage2DEXTFunPtr

glMultiTexSubImage2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())
glMultiTexSubImage2DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glMultiTexSubImage2DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexSubImage2DEXT")

{-# NOINLINE glMultiTexSubImage2DEXTFunPtr #-}

-- | Usage: @'glMultiTexSubImage3DEXT' texunit target level xoffset yoffset zoffset width height depth format type pixels@
--
-- The parameter @texunit@ is a @TextureUnit@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @xoffset@ is a @CheckedInt32@.
--
-- The parameter @yoffset@ is a @CheckedInt32@.
--
-- The parameter @zoffset@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'.
--
-- The length of @pixels@ should be @COMPSIZE(format,type,width,height,depth)@.


glMultiTexSubImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
glMultiTexSubImage3DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
glMultiTexSubImage3DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
ffienumenumintintintintsizeisizeisizeienumenumPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glMultiTexSubImage3DEXTFunPtr

glMultiTexSubImage3DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())
glMultiTexSubImage3DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glMultiTexSubImage3DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMultiTexSubImage3DEXT")

{-# NOINLINE glMultiTexSubImage3DEXTFunPtr #-}

-- | Usage: @'glNamedBufferDataEXT' buffer size data usage@
--
-- The parameter @usage@ is a @VertexBufferObjectUsage@.
--
-- The length of @data@ should be @COMPSIZE(size)@.


glNamedBufferDataEXT :: MonadIO m => GLuint -> GLsizeiptr -> Ptr () -> GLenum -> m ()
glNamedBufferDataEXT :: GLenum -> GLsizeiptr -> Ptr () -> GLenum -> m ()
glNamedBufferDataEXT = FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLenum -> IO ())
-> GLenum -> GLsizeiptr -> Ptr () -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLenum -> IO ())
-> GLenum -> GLsizeiptr -> Ptr () -> GLenum -> m ()
ffiuintsizeiptrPtrVenumIOV FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLenum -> IO ())
glNamedBufferDataEXTFunPtr

glNamedBufferDataEXTFunPtr :: FunPtr (GLuint -> GLsizeiptr -> Ptr () -> GLenum -> IO ())
glNamedBufferDataEXTFunPtr :: FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLenum -> IO ())
glNamedBufferDataEXTFunPtr = IO (FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedBufferDataEXT")

{-# NOINLINE glNamedBufferDataEXTFunPtr #-}

-- | Usage: @'glNamedBufferStorageEXT' buffer size data flags@
--
-- The parameter @size@ is a @BufferSize@.
--
-- The length of @data@ should be @size@.
--
-- This command is an alias for 'Graphics.GL.Internal.Shared.glNamedBufferStorage'.


glNamedBufferStorageEXT :: MonadIO m => GLuint -> GLsizeiptr -> Ptr () -> GLbitfield -> m ()
glNamedBufferStorageEXT :: GLenum -> GLsizeiptr -> Ptr () -> GLenum -> m ()
glNamedBufferStorageEXT = FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLenum -> IO ())
-> GLenum -> GLsizeiptr -> Ptr () -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLenum -> IO ())
-> GLenum -> GLsizeiptr -> Ptr () -> GLenum -> m ()
ffiuintsizeiptrPtrVbitfieldIOV FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLenum -> IO ())
glNamedBufferStorageEXTFunPtr

glNamedBufferStorageEXTFunPtr :: FunPtr (GLuint -> GLsizeiptr -> Ptr () -> GLbitfield -> IO ())
glNamedBufferStorageEXTFunPtr :: FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLenum -> IO ())
glNamedBufferStorageEXTFunPtr = IO (FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedBufferStorageEXT")

{-# NOINLINE glNamedBufferStorageEXTFunPtr #-}

-- | Usage: @'glNamedBufferSubDataEXT' buffer offset size data@
--
-- The parameter @size@ is a @BufferSize@.
--
-- The length of @data@ should be @COMPSIZE(size)@.
--
-- This command is an alias for 'Graphics.GL.Internal.Shared.glNamedBufferSubData'.


glNamedBufferSubDataEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> m ()
glNamedBufferSubDataEXT :: GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> m ()
glNamedBufferSubDataEXT = FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> IO ())
-> GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> IO ())
-> GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> m ()
ffiuintintptrsizeiptrPtrVIOV FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> IO ())
glNamedBufferSubDataEXTFunPtr

glNamedBufferSubDataEXTFunPtr :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> IO ())
glNamedBufferSubDataEXTFunPtr :: FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> IO ())
glNamedBufferSubDataEXTFunPtr = IO (FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> IO ()))
-> FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLsizeiptr -> GLsizeiptr -> Ptr () -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedBufferSubDataEXT")

{-# NOINLINE glNamedBufferSubDataEXTFunPtr #-}

-- | Usage: @'glNamedCopyBufferSubDataEXT' readBuffer writeBuffer readOffset writeOffset size@


glNamedCopyBufferSubDataEXT :: MonadIO m => GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> m ()
glNamedCopyBufferSubDataEXT :: GLenum -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLsizeiptr -> m ()
glNamedCopyBufferSubDataEXT = FunPtr
  (GLenum
   -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLsizeiptr -> IO ())
-> GLenum
-> GLenum
-> GLsizeiptr
-> GLsizeiptr
-> GLsizeiptr
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLsizeiptr -> IO ())
-> GLenum
-> GLenum
-> GLsizeiptr
-> GLsizeiptr
-> GLsizeiptr
-> m ()
ffiuintuintintptrintptrsizeiptrIOV FunPtr
  (GLenum
   -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLsizeiptr -> IO ())
glNamedCopyBufferSubDataEXTFunPtr

glNamedCopyBufferSubDataEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> IO ())
glNamedCopyBufferSubDataEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLsizeiptr -> IO ())
glNamedCopyBufferSubDataEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLsizeiptr -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLsizeiptr -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLsizeiptr -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedCopyBufferSubDataEXT")

{-# NOINLINE glNamedCopyBufferSubDataEXTFunPtr #-}

-- | Usage: @'glNamedFramebufferParameteriEXT' framebuffer pname param@
--
-- The parameter @framebuffer@ is a @Framebuffer@.
--
-- The parameter @pname@ is a @FramebufferParameterName@.


glNamedFramebufferParameteriEXT :: MonadIO m => GLuint -> GLenum -> GLint -> m ()
glNamedFramebufferParameteriEXT :: GLenum -> GLenum -> GLint -> m ()
glNamedFramebufferParameteriEXT = FunPtr (GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLint -> m ()
ffiuintenumintIOV FunPtr (GLenum -> GLenum -> GLint -> IO ())
glNamedFramebufferParameteriEXTFunPtr

glNamedFramebufferParameteriEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> IO ())
glNamedFramebufferParameteriEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ())
glNamedFramebufferParameteriEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedFramebufferParameteriEXT")

{-# NOINLINE glNamedFramebufferParameteriEXTFunPtr #-}

-- | Usage: @'glNamedFramebufferRenderbufferEXT' framebuffer attachment renderbuffertarget renderbuffer@
--
-- The parameter @framebuffer@ is a @Framebuffer@.
--
-- The parameter @attachment@ is a @FramebufferAttachment@.
--
-- The parameter @renderbuffertarget@ is a @RenderbufferTarget@.
--
-- The parameter @renderbuffer@ is a @Renderbuffer@.


glNamedFramebufferRenderbufferEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> m ()
glNamedFramebufferRenderbufferEXT :: GLenum -> GLenum -> GLenum -> GLenum -> m ()
glNamedFramebufferRenderbufferEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> m ()
ffiuintenumenumuintIOV FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
glNamedFramebufferRenderbufferEXTFunPtr

glNamedFramebufferRenderbufferEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> IO ())
glNamedFramebufferRenderbufferEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
glNamedFramebufferRenderbufferEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedFramebufferRenderbufferEXT")

{-# NOINLINE glNamedFramebufferRenderbufferEXTFunPtr #-}

-- | Usage: @'glNamedFramebufferTexture1DEXT' framebuffer attachment textarget texture level@
--
-- The parameter @framebuffer@ is a @Framebuffer@.
--
-- The parameter @attachment@ is a @FramebufferAttachment@.
--
-- The parameter @textarget@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @level@ is a @CheckedInt32@.


glNamedFramebufferTexture1DEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLint -> m ()
glNamedFramebufferTexture1DEXT :: GLenum -> GLenum -> GLenum -> GLenum -> GLint -> m ()
glNamedFramebufferTexture1DEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> GLint -> m ()
ffiuintenumenumuintintIOV FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> IO ())
glNamedFramebufferTexture1DEXTFunPtr

glNamedFramebufferTexture1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLint -> IO ())
glNamedFramebufferTexture1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> IO ())
glNamedFramebufferTexture1DEXTFunPtr = IO
  (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedFramebufferTexture1DEXT")

{-# NOINLINE glNamedFramebufferTexture1DEXTFunPtr #-}

-- | Usage: @'glNamedFramebufferTexture2DEXT' framebuffer attachment textarget texture level@
--
-- The parameter @framebuffer@ is a @Framebuffer@.
--
-- The parameter @attachment@ is a @FramebufferAttachment@.
--
-- The parameter @textarget@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @level@ is a @CheckedInt32@.


glNamedFramebufferTexture2DEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLint -> m ()
glNamedFramebufferTexture2DEXT :: GLenum -> GLenum -> GLenum -> GLenum -> GLint -> m ()
glNamedFramebufferTexture2DEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> GLint -> m ()
ffiuintenumenumuintintIOV FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> IO ())
glNamedFramebufferTexture2DEXTFunPtr

glNamedFramebufferTexture2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLint -> IO ())
glNamedFramebufferTexture2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> IO ())
glNamedFramebufferTexture2DEXTFunPtr = IO
  (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedFramebufferTexture2DEXT")

{-# NOINLINE glNamedFramebufferTexture2DEXTFunPtr #-}

-- | Usage: @'glNamedFramebufferTexture3DEXT' framebuffer attachment textarget texture level zoffset@
--
-- The parameter @framebuffer@ is a @Framebuffer@.
--
-- The parameter @attachment@ is a @FramebufferAttachment@.
--
-- The parameter @textarget@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @zoffset@ is a @CheckedInt32@.


glNamedFramebufferTexture3DEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ()
glNamedFramebufferTexture3DEXT :: GLenum -> GLenum -> GLenum -> GLenum -> GLint -> GLint -> m ()
glNamedFramebufferTexture3DEXT = FunPtr
  (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> GLint -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> GLint -> GLint -> m ()
ffiuintenumenumuintintintIOV FunPtr
  (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> GLint -> IO ())
glNamedFramebufferTexture3DEXTFunPtr

glNamedFramebufferTexture3DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())
glNamedFramebufferTexture3DEXTFunPtr :: FunPtr
  (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> GLint -> IO ())
glNamedFramebufferTexture3DEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> GLint -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLenum -> GLenum -> GLint -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedFramebufferTexture3DEXT")

{-# NOINLINE glNamedFramebufferTexture3DEXTFunPtr #-}

-- | Usage: @'glNamedFramebufferTextureEXT' framebuffer attachment texture level@
--
-- The parameter @framebuffer@ is a @Framebuffer@.
--
-- The parameter @attachment@ is a @FramebufferAttachment@.
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @level@ is a @CheckedInt32@.


glNamedFramebufferTextureEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> m ()
glNamedFramebufferTextureEXT :: GLenum -> GLenum -> GLenum -> GLint -> m ()
glNamedFramebufferTextureEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> m ()
ffiuintenumuintintIOV FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
glNamedFramebufferTextureEXTFunPtr

glNamedFramebufferTextureEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> IO ())
glNamedFramebufferTextureEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
glNamedFramebufferTextureEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedFramebufferTextureEXT")

{-# NOINLINE glNamedFramebufferTextureEXTFunPtr #-}

-- | Usage: @'glNamedFramebufferTextureFaceEXT' framebuffer attachment texture level face@
--
-- The parameter @framebuffer@ is a @Framebuffer@.
--
-- The parameter @attachment@ is a @FramebufferAttachment@.
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @face@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.


glNamedFramebufferTextureFaceEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLenum -> m ()
glNamedFramebufferTextureFaceEXT :: GLenum -> GLenum -> GLenum -> GLint -> GLenum -> m ()
glNamedFramebufferTextureFaceEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> GLenum -> m ()
ffiuintenumuintintenumIOV FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLenum -> IO ())
glNamedFramebufferTextureFaceEXTFunPtr

glNamedFramebufferTextureFaceEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLenum -> IO ())
glNamedFramebufferTextureFaceEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLenum -> IO ())
glNamedFramebufferTextureFaceEXTFunPtr = IO
  (FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedFramebufferTextureFaceEXT")

{-# NOINLINE glNamedFramebufferTextureFaceEXTFunPtr #-}

-- | Usage: @'glNamedFramebufferTextureLayerEXT' framebuffer attachment texture level layer@
--
-- The parameter @framebuffer@ is a @Framebuffer@.
--
-- The parameter @attachment@ is a @FramebufferAttachment@.
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @layer@ is a @CheckedInt32@.


glNamedFramebufferTextureLayerEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLint -> m ()
glNamedFramebufferTextureLayerEXT :: GLenum -> GLenum -> GLenum -> GLint -> GLint -> m ()
glNamedFramebufferTextureLayerEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> GLint -> m ()
ffiuintenumuintintintIOV FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLint -> IO ())
glNamedFramebufferTextureLayerEXTFunPtr

glNamedFramebufferTextureLayerEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLint -> IO ())
glNamedFramebufferTextureLayerEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLint -> IO ())
glNamedFramebufferTextureLayerEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedFramebufferTextureLayerEXT")

{-# NOINLINE glNamedFramebufferTextureLayerEXTFunPtr #-}

-- | Usage: @'glNamedProgramLocalParameter4dEXT' program target index x y z w@
--
-- The parameter @target@ is a @ProgramTarget@.
--
-- The vector equivalent of this command is 'Graphics.GL.Ext.EXT.DirectStateAccess.glNamedProgramLocalParameter4dvEXT'.


glNamedProgramLocalParameter4dEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
glNamedProgramLocalParameter4dEXT :: GLenum
-> GLenum
-> GLenum
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glNamedProgramLocalParameter4dEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
ffiuintenumuintdoubledoubledoubledoubleIOV FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> IO ())
glNamedProgramLocalParameter4dEXTFunPtr

glNamedProgramLocalParameter4dEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
glNamedProgramLocalParameter4dEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> GLdouble
   -> IO ())
glNamedProgramLocalParameter4dEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLenum
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLenum
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> GLdouble
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLenum
         -> GLdouble
         -> GLdouble
         -> GLdouble
         -> GLdouble
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedProgramLocalParameter4dEXT")

{-# NOINLINE glNamedProgramLocalParameter4dEXTFunPtr #-}

-- | Usage: @'glNamedProgramLocalParameter4dvEXT' program target index params@
--
-- The parameter @target@ is a @ProgramTarget@.
--
-- The length of @params@ should be @4@.


glNamedProgramLocalParameter4dvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLdouble -> m ()
glNamedProgramLocalParameter4dvEXT :: GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()
glNamedProgramLocalParameter4dvEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()
ffiuintenumuintPtrdoubleIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
glNamedProgramLocalParameter4dvEXTFunPtr

glNamedProgramLocalParameter4dvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLdouble -> IO ())
glNamedProgramLocalParameter4dvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
glNamedProgramLocalParameter4dvEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedProgramLocalParameter4dvEXT")

{-# NOINLINE glNamedProgramLocalParameter4dvEXTFunPtr #-}

-- | Usage: @'glNamedProgramLocalParameter4fEXT' program target index x y z w@
--
-- The parameter @target@ is a @ProgramTarget@.
--
-- The vector equivalent of this command is 'Graphics.GL.Ext.EXT.DirectStateAccess.glNamedProgramLocalParameter4fvEXT'.


glNamedProgramLocalParameter4fEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
glNamedProgramLocalParameter4fEXT :: GLenum
-> GLenum
-> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glNamedProgramLocalParameter4fEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLfloat
   -> GLfloat
   -> GLfloat
   -> GLfloat
   -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLfloat
   -> GLfloat
   -> GLfloat
   -> GLfloat
   -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
ffiuintenumuintfloatfloatfloatfloatIOV FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLfloat
   -> GLfloat
   -> GLfloat
   -> GLfloat
   -> IO ())
glNamedProgramLocalParameter4fEXTFunPtr

glNamedProgramLocalParameter4fEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
glNamedProgramLocalParameter4fEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLfloat
   -> GLfloat
   -> GLfloat
   -> GLfloat
   -> IO ())
glNamedProgramLocalParameter4fEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLenum
      -> GLfloat
      -> GLfloat
      -> GLfloat
      -> GLfloat
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLenum
      -> GLfloat
      -> GLfloat
      -> GLfloat
      -> GLfloat
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLenum
         -> GLfloat
         -> GLfloat
         -> GLfloat
         -> GLfloat
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedProgramLocalParameter4fEXT")

{-# NOINLINE glNamedProgramLocalParameter4fEXTFunPtr #-}

-- | Usage: @'glNamedProgramLocalParameter4fvEXT' program target index params@
--
-- The parameter @target@ is a @ProgramTarget@.
--
-- The length of @params@ should be @4@.


glNamedProgramLocalParameter4fvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLfloat -> m ()
glNamedProgramLocalParameter4fvEXT :: GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glNamedProgramLocalParameter4fvEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
ffiuintenumuintPtrfloatIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glNamedProgramLocalParameter4fvEXTFunPtr

glNamedProgramLocalParameter4fvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLfloat -> IO ())
glNamedProgramLocalParameter4fvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glNamedProgramLocalParameter4fvEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedProgramLocalParameter4fvEXT")

{-# NOINLINE glNamedProgramLocalParameter4fvEXTFunPtr #-}

-- | Usage: @'glNamedProgramLocalParameterI4iEXT' program target index x y z w@
--
-- The parameter @target@ is a @ProgramTarget@.
--
-- The vector equivalent of this command is 'Graphics.GL.Ext.EXT.DirectStateAccess.glNamedProgramLocalParameterI4ivEXT'.


glNamedProgramLocalParameterI4iEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> m ()
glNamedProgramLocalParameterI4iEXT :: GLenum
-> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> m ()
glNamedProgramLocalParameterI4iEXT = FunPtr
  (GLenum
   -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
ffiuintenumuintintintintintIOV FunPtr
  (GLenum
   -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> IO ())
glNamedProgramLocalParameterI4iEXTFunPtr

glNamedProgramLocalParameterI4iEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())
glNamedProgramLocalParameterI4iEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> IO ())
glNamedProgramLocalParameterI4iEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedProgramLocalParameterI4iEXT")

{-# NOINLINE glNamedProgramLocalParameterI4iEXTFunPtr #-}

-- | Usage: @'glNamedProgramLocalParameterI4ivEXT' program target index params@
--
-- The parameter @target@ is a @ProgramTarget@.
--
-- The length of @params@ should be @4@.


glNamedProgramLocalParameterI4ivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLint -> m ()
glNamedProgramLocalParameterI4ivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glNamedProgramLocalParameterI4ivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
ffiuintenumuintPtrintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glNamedProgramLocalParameterI4ivEXTFunPtr

glNamedProgramLocalParameterI4ivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ())
glNamedProgramLocalParameterI4ivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glNamedProgramLocalParameterI4ivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedProgramLocalParameterI4ivEXT")

{-# NOINLINE glNamedProgramLocalParameterI4ivEXTFunPtr #-}

-- | Usage: @'glNamedProgramLocalParameterI4uiEXT' program target index x y z w@
--
-- The parameter @target@ is a @ProgramTarget@.
--
-- The vector equivalent of this command is 'Graphics.GL.Ext.EXT.DirectStateAccess.glNamedProgramLocalParameterI4uivEXT'.


glNamedProgramLocalParameterI4uiEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()
glNamedProgramLocalParameterI4uiEXT :: GLenum
-> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> m ()
glNamedProgramLocalParameterI4uiEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLenum
   -> GLenum
   -> GLenum
   -> GLenum
   -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLenum
   -> GLenum
   -> GLenum
   -> GLenum
   -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> m ()
ffiuintenumuintuintuintuintuintIOV FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLenum
   -> GLenum
   -> GLenum
   -> GLenum
   -> IO ())
glNamedProgramLocalParameterI4uiEXTFunPtr

glNamedProgramLocalParameterI4uiEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
glNamedProgramLocalParameterI4uiEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLenum
   -> GLenum
   -> GLenum
   -> GLenum
   -> IO ())
glNamedProgramLocalParameterI4uiEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLenum
      -> GLenum
      -> GLenum
      -> GLenum
      -> GLenum
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLenum
      -> GLenum
      -> GLenum
      -> GLenum
      -> GLenum
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLenum
         -> GLenum
         -> GLenum
         -> GLenum
         -> GLenum
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedProgramLocalParameterI4uiEXT")

{-# NOINLINE glNamedProgramLocalParameterI4uiEXTFunPtr #-}

-- | Usage: @'glNamedProgramLocalParameterI4uivEXT' program target index params@
--
-- The parameter @target@ is a @ProgramTarget@.
--
-- The length of @params@ should be @4@.


glNamedProgramLocalParameterI4uivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLuint -> m ()
glNamedProgramLocalParameterI4uivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
glNamedProgramLocalParameterI4uivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
ffiuintenumuintPtruintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
glNamedProgramLocalParameterI4uivEXTFunPtr

glNamedProgramLocalParameterI4uivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLuint -> IO ())
glNamedProgramLocalParameterI4uivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
glNamedProgramLocalParameterI4uivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedProgramLocalParameterI4uivEXT")

{-# NOINLINE glNamedProgramLocalParameterI4uivEXTFunPtr #-}

-- | Usage: @'glNamedProgramLocalParameters4fvEXT' program target index count params@
--
-- The parameter @target@ is a @ProgramTarget@.
--
-- The length of @params@ should be @count*4@.


glNamedProgramLocalParameters4fvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> m ()
glNamedProgramLocalParameters4fvEXT :: GLenum -> GLenum -> GLenum -> GLint -> Ptr GLfloat -> m ()
glNamedProgramLocalParameters4fvEXT = FunPtr
  (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> Ptr GLfloat -> m ()
ffiuintenumuintsizeiPtrfloatIOV FunPtr
  (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ())
glNamedProgramLocalParameters4fvEXTFunPtr

glNamedProgramLocalParameters4fvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())
glNamedProgramLocalParameters4fvEXTFunPtr :: FunPtr
  (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ())
glNamedProgramLocalParameters4fvEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedProgramLocalParameters4fvEXT")

{-# NOINLINE glNamedProgramLocalParameters4fvEXTFunPtr #-}

-- | Usage: @'glNamedProgramLocalParametersI4ivEXT' program target index count params@
--
-- The parameter @target@ is a @ProgramTarget@.
--
-- The length of @params@ should be @count*4@.


glNamedProgramLocalParametersI4ivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> m ()
glNamedProgramLocalParametersI4ivEXT :: GLenum -> GLenum -> GLenum -> GLint -> Ptr GLint -> m ()
glNamedProgramLocalParametersI4ivEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> Ptr GLint -> m ()
ffiuintenumuintsizeiPtrintIOV FunPtr (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLint -> IO ())
glNamedProgramLocalParametersI4ivEXTFunPtr

glNamedProgramLocalParametersI4ivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ())
glNamedProgramLocalParametersI4ivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLint -> IO ())
glNamedProgramLocalParametersI4ivEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLint -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedProgramLocalParametersI4ivEXT")

{-# NOINLINE glNamedProgramLocalParametersI4ivEXTFunPtr #-}

-- | Usage: @'glNamedProgramLocalParametersI4uivEXT' program target index count params@
--
-- The parameter @target@ is a @ProgramTarget@.
--
-- The length of @params@ should be @count*4@.


glNamedProgramLocalParametersI4uivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> m ()
glNamedProgramLocalParametersI4uivEXT :: GLenum -> GLenum -> GLenum -> GLint -> Ptr GLenum -> m ()
glNamedProgramLocalParametersI4uivEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> Ptr GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> Ptr GLenum -> m ()
ffiuintenumuintsizeiPtruintIOV FunPtr (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLenum -> IO ())
glNamedProgramLocalParametersI4uivEXTFunPtr

glNamedProgramLocalParametersI4uivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ())
glNamedProgramLocalParametersI4uivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLenum -> IO ())
glNamedProgramLocalParametersI4uivEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLenum -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLenum -> GLint -> Ptr GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedProgramLocalParametersI4uivEXT")

{-# NOINLINE glNamedProgramLocalParametersI4uivEXTFunPtr #-}

-- | Usage: @'glNamedProgramStringEXT' program target format len string@
--
-- The parameter @target@ is a @ProgramTarget@.
--
-- The parameter @format@ is a @ProgramFormat@.
--
-- The length of @string@ should be @len@.


glNamedProgramStringEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()
glNamedProgramStringEXT :: GLenum -> GLenum -> GLenum -> GLint -> Ptr () -> m ()
glNamedProgramStringEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLint -> Ptr () -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> Ptr () -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLint -> Ptr () -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> Ptr () -> m ()
ffiuintenumenumsizeiPtrVIOV FunPtr (GLenum -> GLenum -> GLenum -> GLint -> Ptr () -> IO ())
glNamedProgramStringEXTFunPtr

glNamedProgramStringEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
glNamedProgramStringEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> Ptr () -> IO ())
glNamedProgramStringEXTFunPtr = IO
  (FunPtr (GLenum -> GLenum -> GLenum -> GLint -> Ptr () -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLint -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLenum -> GLenum -> GLint -> Ptr () -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedProgramStringEXT")

{-# NOINLINE glNamedProgramStringEXTFunPtr #-}

-- | Usage: @'glNamedRenderbufferStorageEXT' renderbuffer internalformat width height@
--
-- The parameter @renderbuffer@ is a @Renderbuffer@.
--
-- The parameter @internalformat@ is a @InternalFormat@, one of: 'Graphics.GL.Internal.Shared.GL_ALPHA12', 'Graphics.GL.Internal.Shared.GL_ALPHA16', @GL_ALPHA16_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_ALPHA4', 'Graphics.GL.Internal.Shared.GL_ALPHA8', @GL_ALPHA_ICC_SGIX@, 'Graphics.GL.Ext.SGIX.DepthTexture.GL_DEPTH_COMPONENT16_SGIX', 'Graphics.GL.Ext.SGIX.DepthTexture.GL_DEPTH_COMPONENT24_SGIX', 'Graphics.GL.Ext.SGIX.DepthTexture.GL_DEPTH_COMPONENT32_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_ALPHA12_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_ALPHA16_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_ALPHA4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_ALPHA8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_INTENSITY12_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_INTENSITY16_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_INTENSITY4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_INTENSITY8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE12_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE16_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE_ALPHA4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE_ALPHA8_SGIS', 'Graphics.GL.Internal.Shared.GL_INTENSITY', 'Graphics.GL.Internal.Shared.GL_INTENSITY12', 'Graphics.GL.Internal.Shared.GL_INTENSITY16', @GL_INTENSITY16_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_INTENSITY4', 'Graphics.GL.Internal.Shared.GL_INTENSITY8', @GL_INTENSITY_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_LUMINANCE12', 'Graphics.GL.Internal.Shared.GL_LUMINANCE12_ALPHA12', 'Graphics.GL.Internal.Shared.GL_LUMINANCE12_ALPHA4', 'Graphics.GL.Internal.Shared.GL_LUMINANCE16', 'Graphics.GL.Internal.Shared.GL_LUMINANCE16_ALPHA16', @GL_LUMINANCE16_ALPHA8_ICC_SGIX@, @GL_LUMINANCE16_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_LUMINANCE4', 'Graphics.GL.Internal.Shared.GL_LUMINANCE4_ALPHA4', 'Graphics.GL.Internal.Shared.GL_LUMINANCE6_ALPHA2', 'Graphics.GL.Internal.Shared.GL_LUMINANCE8', 'Graphics.GL.Internal.Shared.GL_LUMINANCE8_ALPHA8', @GL_LUMINANCE_ALPHA_ICC_SGIX@, @GL_LUMINANCE_ICC_SGIX@, 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_ALPHA4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_ALPHA8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_INTENSITY4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_INTENSITY8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_LUMINANCE4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_LUMINANCE8_SGIS', 'Graphics.GL.Internal.Shared.GL_R3_G3_B2', @GL_R5_G6_B5_A8_ICC_SGIX@, @GL_R5_G6_B5_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_RGB10', 'Graphics.GL.Internal.Shared.GL_RGB10_A2', 'Graphics.GL.Internal.Shared.GL_RGB12', 'Graphics.GL.Internal.Shared.GL_RGB16', 'Graphics.GL.Ext.EXT.Texture.GL_RGB2_EXT', 'Graphics.GL.Internal.Shared.GL_RGB4', 'Graphics.GL.Internal.Shared.GL_RGB5', 'Graphics.GL.Internal.Shared.GL_RGB5_A1', 'Graphics.GL.Internal.Shared.GL_RGB8', 'Graphics.GL.Internal.Shared.GL_RGBA12', 'Graphics.GL.Internal.Shared.GL_RGBA16', 'Graphics.GL.Internal.Shared.GL_RGBA2', 'Graphics.GL.Internal.Shared.GL_RGBA4', 'Graphics.GL.Internal.Shared.GL_RGBA8', @GL_RGBA_ICC_SGIX@, @GL_RGB_ICC_SGIX@.


glNamedRenderbufferStorageEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLsizei -> m ()
glNamedRenderbufferStorageEXT :: GLenum -> GLenum -> GLint -> GLint -> m ()
glNamedRenderbufferStorageEXT = FunPtr (GLenum -> GLenum -> GLint -> GLint -> IO ())
-> GLenum -> GLenum -> GLint -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLint -> GLint -> IO ())
-> GLenum -> GLenum -> GLint -> GLint -> m ()
ffiuintenumsizeisizeiIOV FunPtr (GLenum -> GLenum -> GLint -> GLint -> IO ())
glNamedRenderbufferStorageEXTFunPtr

glNamedRenderbufferStorageEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> IO ())
glNamedRenderbufferStorageEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> IO ())
glNamedRenderbufferStorageEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLint -> GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> GLint -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedRenderbufferStorageEXT")

{-# NOINLINE glNamedRenderbufferStorageEXTFunPtr #-}

-- | Usage: @'glNamedRenderbufferStorageMultisampleCoverageEXT' renderbuffer coverageSamples colorSamples internalformat width height@
--
-- The parameter @renderbuffer@ is a @Renderbuffer@.
--
-- The parameter @internalformat@ is a @InternalFormat@, one of: 'Graphics.GL.Internal.Shared.GL_ALPHA12', 'Graphics.GL.Internal.Shared.GL_ALPHA16', @GL_ALPHA16_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_ALPHA4', 'Graphics.GL.Internal.Shared.GL_ALPHA8', @GL_ALPHA_ICC_SGIX@, 'Graphics.GL.Ext.SGIX.DepthTexture.GL_DEPTH_COMPONENT16_SGIX', 'Graphics.GL.Ext.SGIX.DepthTexture.GL_DEPTH_COMPONENT24_SGIX', 'Graphics.GL.Ext.SGIX.DepthTexture.GL_DEPTH_COMPONENT32_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_ALPHA12_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_ALPHA16_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_ALPHA4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_ALPHA8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_INTENSITY12_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_INTENSITY16_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_INTENSITY4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_INTENSITY8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE12_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE16_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE_ALPHA4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE_ALPHA8_SGIS', 'Graphics.GL.Internal.Shared.GL_INTENSITY', 'Graphics.GL.Internal.Shared.GL_INTENSITY12', 'Graphics.GL.Internal.Shared.GL_INTENSITY16', @GL_INTENSITY16_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_INTENSITY4', 'Graphics.GL.Internal.Shared.GL_INTENSITY8', @GL_INTENSITY_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_LUMINANCE12', 'Graphics.GL.Internal.Shared.GL_LUMINANCE12_ALPHA12', 'Graphics.GL.Internal.Shared.GL_LUMINANCE12_ALPHA4', 'Graphics.GL.Internal.Shared.GL_LUMINANCE16', 'Graphics.GL.Internal.Shared.GL_LUMINANCE16_ALPHA16', @GL_LUMINANCE16_ALPHA8_ICC_SGIX@, @GL_LUMINANCE16_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_LUMINANCE4', 'Graphics.GL.Internal.Shared.GL_LUMINANCE4_ALPHA4', 'Graphics.GL.Internal.Shared.GL_LUMINANCE6_ALPHA2', 'Graphics.GL.Internal.Shared.GL_LUMINANCE8', 'Graphics.GL.Internal.Shared.GL_LUMINANCE8_ALPHA8', @GL_LUMINANCE_ALPHA_ICC_SGIX@, @GL_LUMINANCE_ICC_SGIX@, 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_ALPHA4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_ALPHA8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_INTENSITY4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_INTENSITY8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_LUMINANCE4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_LUMINANCE8_SGIS', 'Graphics.GL.Internal.Shared.GL_R3_G3_B2', @GL_R5_G6_B5_A8_ICC_SGIX@, @GL_R5_G6_B5_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_RGB10', 'Graphics.GL.Internal.Shared.GL_RGB10_A2', 'Graphics.GL.Internal.Shared.GL_RGB12', 'Graphics.GL.Internal.Shared.GL_RGB16', 'Graphics.GL.Ext.EXT.Texture.GL_RGB2_EXT', 'Graphics.GL.Internal.Shared.GL_RGB4', 'Graphics.GL.Internal.Shared.GL_RGB5', 'Graphics.GL.Internal.Shared.GL_RGB5_A1', 'Graphics.GL.Internal.Shared.GL_RGB8', 'Graphics.GL.Internal.Shared.GL_RGBA12', 'Graphics.GL.Internal.Shared.GL_RGBA16', 'Graphics.GL.Internal.Shared.GL_RGBA2', 'Graphics.GL.Internal.Shared.GL_RGBA4', 'Graphics.GL.Internal.Shared.GL_RGBA8', @GL_RGBA_ICC_SGIX@, @GL_RGB_ICC_SGIX@.


glNamedRenderbufferStorageMultisampleCoverageEXT :: MonadIO m => GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()
glNamedRenderbufferStorageMultisampleCoverageEXT :: GLenum -> GLint -> GLint -> GLenum -> GLint -> GLint -> m ()
glNamedRenderbufferStorageMultisampleCoverageEXT = FunPtr
  (GLenum -> GLint -> GLint -> GLenum -> GLint -> GLint -> IO ())
-> GLenum -> GLint -> GLint -> GLenum -> GLint -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLint -> GLint -> GLenum -> GLint -> GLint -> IO ())
-> GLenum -> GLint -> GLint -> GLenum -> GLint -> GLint -> m ()
ffiuintsizeisizeienumsizeisizeiIOV FunPtr
  (GLenum -> GLint -> GLint -> GLenum -> GLint -> GLint -> IO ())
glNamedRenderbufferStorageMultisampleCoverageEXTFunPtr

glNamedRenderbufferStorageMultisampleCoverageEXTFunPtr :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
glNamedRenderbufferStorageMultisampleCoverageEXTFunPtr :: FunPtr
  (GLenum -> GLint -> GLint -> GLenum -> GLint -> GLint -> IO ())
glNamedRenderbufferStorageMultisampleCoverageEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLint -> GLint -> GLenum -> GLint -> GLint -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLint -> GLenum -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLint -> GLint -> GLenum -> GLint -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedRenderbufferStorageMultisampleCoverageEXT")

{-# NOINLINE glNamedRenderbufferStorageMultisampleCoverageEXTFunPtr #-}

-- | Usage: @'glNamedRenderbufferStorageMultisampleEXT' renderbuffer samples internalformat width height@
--
-- The parameter @renderbuffer@ is a @Renderbuffer@.
--
-- The parameter @internalformat@ is a @InternalFormat@, one of: 'Graphics.GL.Internal.Shared.GL_ALPHA12', 'Graphics.GL.Internal.Shared.GL_ALPHA16', @GL_ALPHA16_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_ALPHA4', 'Graphics.GL.Internal.Shared.GL_ALPHA8', @GL_ALPHA_ICC_SGIX@, 'Graphics.GL.Ext.SGIX.DepthTexture.GL_DEPTH_COMPONENT16_SGIX', 'Graphics.GL.Ext.SGIX.DepthTexture.GL_DEPTH_COMPONENT24_SGIX', 'Graphics.GL.Ext.SGIX.DepthTexture.GL_DEPTH_COMPONENT32_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_ALPHA12_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_ALPHA16_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_ALPHA4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_ALPHA8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_INTENSITY12_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_INTENSITY16_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_INTENSITY4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_INTENSITY8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE12_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE16_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE_ALPHA4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE_ALPHA8_SGIS', 'Graphics.GL.Internal.Shared.GL_INTENSITY', 'Graphics.GL.Internal.Shared.GL_INTENSITY12', 'Graphics.GL.Internal.Shared.GL_INTENSITY16', @GL_INTENSITY16_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_INTENSITY4', 'Graphics.GL.Internal.Shared.GL_INTENSITY8', @GL_INTENSITY_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_LUMINANCE12', 'Graphics.GL.Internal.Shared.GL_LUMINANCE12_ALPHA12', 'Graphics.GL.Internal.Shared.GL_LUMINANCE12_ALPHA4', 'Graphics.GL.Internal.Shared.GL_LUMINANCE16', 'Graphics.GL.Internal.Shared.GL_LUMINANCE16_ALPHA16', @GL_LUMINANCE16_ALPHA8_ICC_SGIX@, @GL_LUMINANCE16_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_LUMINANCE4', 'Graphics.GL.Internal.Shared.GL_LUMINANCE4_ALPHA4', 'Graphics.GL.Internal.Shared.GL_LUMINANCE6_ALPHA2', 'Graphics.GL.Internal.Shared.GL_LUMINANCE8', 'Graphics.GL.Internal.Shared.GL_LUMINANCE8_ALPHA8', @GL_LUMINANCE_ALPHA_ICC_SGIX@, @GL_LUMINANCE_ICC_SGIX@, 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_ALPHA4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_ALPHA8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_INTENSITY4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_INTENSITY8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_LUMINANCE4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_LUMINANCE8_SGIS', 'Graphics.GL.Internal.Shared.GL_R3_G3_B2', @GL_R5_G6_B5_A8_ICC_SGIX@, @GL_R5_G6_B5_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_RGB10', 'Graphics.GL.Internal.Shared.GL_RGB10_A2', 'Graphics.GL.Internal.Shared.GL_RGB12', 'Graphics.GL.Internal.Shared.GL_RGB16', 'Graphics.GL.Ext.EXT.Texture.GL_RGB2_EXT', 'Graphics.GL.Internal.Shared.GL_RGB4', 'Graphics.GL.Internal.Shared.GL_RGB5', 'Graphics.GL.Internal.Shared.GL_RGB5_A1', 'Graphics.GL.Internal.Shared.GL_RGB8', 'Graphics.GL.Internal.Shared.GL_RGBA12', 'Graphics.GL.Internal.Shared.GL_RGBA16', 'Graphics.GL.Internal.Shared.GL_RGBA2', 'Graphics.GL.Internal.Shared.GL_RGBA4', 'Graphics.GL.Internal.Shared.GL_RGBA8', @GL_RGBA_ICC_SGIX@, @GL_RGB_ICC_SGIX@.


glNamedRenderbufferStorageMultisampleEXT :: MonadIO m => GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()
glNamedRenderbufferStorageMultisampleEXT :: GLenum -> GLint -> GLenum -> GLint -> GLint -> m ()
glNamedRenderbufferStorageMultisampleEXT = FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ())
-> GLenum -> GLint -> GLenum -> GLint -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ())
-> GLenum -> GLint -> GLenum -> GLint -> GLint -> m ()
ffiuintsizeienumsizeisizeiIOV FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ())
glNamedRenderbufferStorageMultisampleEXTFunPtr

glNamedRenderbufferStorageMultisampleEXTFunPtr :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
glNamedRenderbufferStorageMultisampleEXTFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ())
glNamedRenderbufferStorageMultisampleEXTFunPtr = IO (FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ()))
-> FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glNamedRenderbufferStorageMultisampleEXT")

{-# NOINLINE glNamedRenderbufferStorageMultisampleEXTFunPtr #-}

-- | Usage: @'glProgramUniform1dEXT' program location x@


glProgramUniform1dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> m ()
glProgramUniform1dEXT :: GLenum -> GLint -> GLdouble -> m ()
glProgramUniform1dEXT = FunPtr (GLenum -> GLint -> GLdouble -> IO ())
-> GLenum -> GLint -> GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLint -> GLdouble -> IO ())
-> GLenum -> GLint -> GLdouble -> m ()
ffiuintintdoubleIOV FunPtr (GLenum -> GLint -> GLdouble -> IO ())
glProgramUniform1dEXTFunPtr

glProgramUniform1dEXTFunPtr :: FunPtr (GLuint -> GLint -> GLdouble -> IO ())
glProgramUniform1dEXTFunPtr :: FunPtr (GLenum -> GLint -> GLdouble -> IO ())
glProgramUniform1dEXTFunPtr = IO (FunPtr (GLenum -> GLint -> GLdouble -> IO ()))
-> FunPtr (GLenum -> GLint -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLint -> GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramUniform1dEXT")

{-# NOINLINE glProgramUniform1dEXTFunPtr #-}

-- | Usage: @'glProgramUniform1dvEXT' program location count value@
--
-- The length of @value@ should be @count@.


glProgramUniform1dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m ()
glProgramUniform1dvEXT :: GLenum -> GLint -> GLint -> Ptr GLdouble -> m ()
glProgramUniform1dvEXT = FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> Ptr GLdouble -> m ()
ffiuintintsizeiPtrdoubleIOV FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
glProgramUniform1dvEXTFunPtr

glProgramUniform1dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())
glProgramUniform1dvEXTFunPtr :: FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
glProgramUniform1dvEXTFunPtr = IO (FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramUniform1dvEXT")

{-# NOINLINE glProgramUniform1dvEXTFunPtr #-}

-- | Usage: @'glProgramUniform2dEXT' program location x y@


glProgramUniform2dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> m ()
glProgramUniform2dEXT :: GLenum -> GLint -> GLdouble -> GLdouble -> m ()
glProgramUniform2dEXT = FunPtr (GLenum -> GLint -> GLdouble -> GLdouble -> IO ())
-> GLenum -> GLint -> GLdouble -> GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLint -> GLdouble -> GLdouble -> IO ())
-> GLenum -> GLint -> GLdouble -> GLdouble -> m ()
ffiuintintdoubledoubleIOV FunPtr (GLenum -> GLint -> GLdouble -> GLdouble -> IO ())
glProgramUniform2dEXTFunPtr

glProgramUniform2dEXTFunPtr :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> IO ())
glProgramUniform2dEXTFunPtr :: FunPtr (GLenum -> GLint -> GLdouble -> GLdouble -> IO ())
glProgramUniform2dEXTFunPtr = IO (FunPtr (GLenum -> GLint -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLenum -> GLint -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLint -> GLdouble -> GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramUniform2dEXT")

{-# NOINLINE glProgramUniform2dEXTFunPtr #-}

-- | Usage: @'glProgramUniform2dvEXT' program location count value@
--
-- The length of @value@ should be @count*2@.


glProgramUniform2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m ()
glProgramUniform2dvEXT :: GLenum -> GLint -> GLint -> Ptr GLdouble -> m ()
glProgramUniform2dvEXT = FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> Ptr GLdouble -> m ()
ffiuintintsizeiPtrdoubleIOV FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
glProgramUniform2dvEXTFunPtr

glProgramUniform2dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())
glProgramUniform2dvEXTFunPtr :: FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
glProgramUniform2dvEXTFunPtr = IO (FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramUniform2dvEXT")

{-# NOINLINE glProgramUniform2dvEXTFunPtr #-}

-- | Usage: @'glProgramUniform3dEXT' program location x y z@


glProgramUniform3dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> m ()
glProgramUniform3dEXT :: GLenum -> GLint -> GLdouble -> GLdouble -> GLdouble -> m ()
glProgramUniform3dEXT = FunPtr
  (GLenum -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLenum -> GLint -> GLdouble -> GLdouble -> GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLenum -> GLint -> GLdouble -> GLdouble -> GLdouble -> m ()
ffiuintintdoubledoubledoubleIOV FunPtr
  (GLenum -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ())
glProgramUniform3dEXTFunPtr

glProgramUniform3dEXTFunPtr :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ())
glProgramUniform3dEXTFunPtr :: FunPtr
  (GLenum -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ())
glProgramUniform3dEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramUniform3dEXT")

{-# NOINLINE glProgramUniform3dEXTFunPtr #-}

-- | Usage: @'glProgramUniform3dvEXT' program location count value@
--
-- The length of @value@ should be @count*3@.


glProgramUniform3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m ()
glProgramUniform3dvEXT :: GLenum -> GLint -> GLint -> Ptr GLdouble -> m ()
glProgramUniform3dvEXT = FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> Ptr GLdouble -> m ()
ffiuintintsizeiPtrdoubleIOV FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
glProgramUniform3dvEXTFunPtr

glProgramUniform3dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())
glProgramUniform3dvEXTFunPtr :: FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
glProgramUniform3dvEXTFunPtr = IO (FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramUniform3dvEXT")

{-# NOINLINE glProgramUniform3dvEXTFunPtr #-}

-- | Usage: @'glProgramUniform4dEXT' program location x y z w@


glProgramUniform4dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
glProgramUniform4dEXT :: GLenum
-> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
glProgramUniform4dEXT = FunPtr
  (GLenum
   -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLenum
-> GLint
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLenum
-> GLint
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
ffiuintintdoubledoubledoubledoubleIOV FunPtr
  (GLenum
   -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
glProgramUniform4dEXTFunPtr

glProgramUniform4dEXTFunPtr :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
glProgramUniform4dEXTFunPtr :: FunPtr
  (GLenum
   -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
glProgramUniform4dEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr
     (GLenum
      -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramUniform4dEXT")

{-# NOINLINE glProgramUniform4dEXTFunPtr #-}

-- | Usage: @'glProgramUniform4dvEXT' program location count value@
--
-- The length of @value@ should be @count*4@.


glProgramUniform4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m ()
glProgramUniform4dvEXT :: GLenum -> GLint -> GLint -> Ptr GLdouble -> m ()
glProgramUniform4dvEXT = FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> Ptr GLdouble -> m ()
ffiuintintsizeiPtrdoubleIOV FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
glProgramUniform4dvEXTFunPtr

glProgramUniform4dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())
glProgramUniform4dvEXTFunPtr :: FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
glProgramUniform4dvEXTFunPtr = IO (FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLint -> GLint -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramUniform4dvEXT")

{-# NOINLINE glProgramUniform4dvEXTFunPtr #-}

-- | Usage: @'glProgramUniformMatrix2dvEXT' program location count transpose value@
--
-- The parameter @transpose@ is a @Boolean@, one of: 'Graphics.GL.Internal.Shared.GL_FALSE', 'Graphics.GL.Internal.Shared.GL_TRUE'.
--
-- The length of @value@ should be @count*4@.


glProgramUniformMatrix2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix2dvEXT :: GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix2dvEXT = FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
ffiuintintsizeibooleanPtrdoubleIOV FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix2dvEXTFunPtr

glProgramUniformMatrix2dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix2dvEXTFunPtr :: FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix2dvEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramUniformMatrix2dvEXT")

{-# NOINLINE glProgramUniformMatrix2dvEXTFunPtr #-}

-- | Usage: @'glProgramUniformMatrix2x3dvEXT' program location count transpose value@
--
-- The parameter @transpose@ is a @Boolean@, one of: 'Graphics.GL.Internal.Shared.GL_FALSE', 'Graphics.GL.Internal.Shared.GL_TRUE'.
--
-- The length of @value@ should be @count*6@.


glProgramUniformMatrix2x3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix2x3dvEXT :: GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix2x3dvEXT = FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
ffiuintintsizeibooleanPtrdoubleIOV FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix2x3dvEXTFunPtr

glProgramUniformMatrix2x3dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix2x3dvEXTFunPtr :: FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix2x3dvEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramUniformMatrix2x3dvEXT")

{-# NOINLINE glProgramUniformMatrix2x3dvEXTFunPtr #-}

-- | Usage: @'glProgramUniformMatrix2x4dvEXT' program location count transpose value@
--
-- The parameter @transpose@ is a @Boolean@, one of: 'Graphics.GL.Internal.Shared.GL_FALSE', 'Graphics.GL.Internal.Shared.GL_TRUE'.
--
-- The length of @value@ should be @count*8@.


glProgramUniformMatrix2x4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix2x4dvEXT :: GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix2x4dvEXT = FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
ffiuintintsizeibooleanPtrdoubleIOV FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix2x4dvEXTFunPtr

glProgramUniformMatrix2x4dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix2x4dvEXTFunPtr :: FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix2x4dvEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramUniformMatrix2x4dvEXT")

{-# NOINLINE glProgramUniformMatrix2x4dvEXTFunPtr #-}

-- | Usage: @'glProgramUniformMatrix3dvEXT' program location count transpose value@
--
-- The parameter @transpose@ is a @Boolean@, one of: 'Graphics.GL.Internal.Shared.GL_FALSE', 'Graphics.GL.Internal.Shared.GL_TRUE'.
--
-- The length of @value@ should be @count*9@.


glProgramUniformMatrix3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix3dvEXT :: GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix3dvEXT = FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
ffiuintintsizeibooleanPtrdoubleIOV FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix3dvEXTFunPtr

glProgramUniformMatrix3dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix3dvEXTFunPtr :: FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix3dvEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramUniformMatrix3dvEXT")

{-# NOINLINE glProgramUniformMatrix3dvEXTFunPtr #-}

-- | Usage: @'glProgramUniformMatrix3x2dvEXT' program location count transpose value@
--
-- The parameter @transpose@ is a @Boolean@, one of: 'Graphics.GL.Internal.Shared.GL_FALSE', 'Graphics.GL.Internal.Shared.GL_TRUE'.
--
-- The length of @value@ should be @count*6@.


glProgramUniformMatrix3x2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix3x2dvEXT :: GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix3x2dvEXT = FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
ffiuintintsizeibooleanPtrdoubleIOV FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix3x2dvEXTFunPtr

glProgramUniformMatrix3x2dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix3x2dvEXTFunPtr :: FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix3x2dvEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramUniformMatrix3x2dvEXT")

{-# NOINLINE glProgramUniformMatrix3x2dvEXTFunPtr #-}

-- | Usage: @'glProgramUniformMatrix3x4dvEXT' program location count transpose value@
--
-- The parameter @transpose@ is a @Boolean@, one of: 'Graphics.GL.Internal.Shared.GL_FALSE', 'Graphics.GL.Internal.Shared.GL_TRUE'.
--
-- The length of @value@ should be @count*12@.


glProgramUniformMatrix3x4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix3x4dvEXT :: GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix3x4dvEXT = FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
ffiuintintsizeibooleanPtrdoubleIOV FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix3x4dvEXTFunPtr

glProgramUniformMatrix3x4dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix3x4dvEXTFunPtr :: FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix3x4dvEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramUniformMatrix3x4dvEXT")

{-# NOINLINE glProgramUniformMatrix3x4dvEXTFunPtr #-}

-- | Usage: @'glProgramUniformMatrix4dvEXT' program location count transpose value@
--
-- The parameter @transpose@ is a @Boolean@, one of: 'Graphics.GL.Internal.Shared.GL_FALSE', 'Graphics.GL.Internal.Shared.GL_TRUE'.
--
-- The length of @value@ should be @count*16@.


glProgramUniformMatrix4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix4dvEXT :: GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix4dvEXT = FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
ffiuintintsizeibooleanPtrdoubleIOV FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix4dvEXTFunPtr

glProgramUniformMatrix4dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix4dvEXTFunPtr :: FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix4dvEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramUniformMatrix4dvEXT")

{-# NOINLINE glProgramUniformMatrix4dvEXTFunPtr #-}

-- | Usage: @'glProgramUniformMatrix4x2dvEXT' program location count transpose value@
--
-- The parameter @transpose@ is a @Boolean@, one of: 'Graphics.GL.Internal.Shared.GL_FALSE', 'Graphics.GL.Internal.Shared.GL_TRUE'.
--
-- The length of @value@ should be @count*8@.


glProgramUniformMatrix4x2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix4x2dvEXT :: GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix4x2dvEXT = FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
ffiuintintsizeibooleanPtrdoubleIOV FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix4x2dvEXTFunPtr

glProgramUniformMatrix4x2dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix4x2dvEXTFunPtr :: FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix4x2dvEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramUniformMatrix4x2dvEXT")

{-# NOINLINE glProgramUniformMatrix4x2dvEXTFunPtr #-}

-- | Usage: @'glProgramUniformMatrix4x3dvEXT' program location count transpose value@
--
-- The parameter @transpose@ is a @Boolean@, one of: 'Graphics.GL.Internal.Shared.GL_FALSE', 'Graphics.GL.Internal.Shared.GL_TRUE'.
--
-- The length of @value@ should be @count*12@.


glProgramUniformMatrix4x3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix4x3dvEXT :: GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix4x3dvEXT = FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
ffiuintintsizeibooleanPtrdoubleIOV FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix4x3dvEXTFunPtr

glProgramUniformMatrix4x3dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix4x3dvEXTFunPtr :: FunPtr
  (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
glProgramUniformMatrix4x3dvEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramUniformMatrix4x3dvEXT")

{-# NOINLINE glProgramUniformMatrix4x3dvEXTFunPtr #-}

-- | Usage: @'glPushClientAttribDefaultEXT' mask@
--
-- The parameter @mask@ is a @ClientAttribMask@, one of: 'Graphics.GL.Internal.Shared.GL_CLIENT_ALL_ATTRIB_BITS', 'Graphics.GL.Internal.Shared.GL_CLIENT_PIXEL_STORE_BIT', 'Graphics.GL.Internal.Shared.GL_CLIENT_VERTEX_ARRAY_BIT'.


glPushClientAttribDefaultEXT :: MonadIO m => GLbitfield -> m ()
glPushClientAttribDefaultEXT :: GLenum -> m ()
glPushClientAttribDefaultEXT = FunPtr (GLenum -> IO ()) -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> IO ()) -> GLenum -> m ()
ffibitfieldIOV FunPtr (GLenum -> IO ())
glPushClientAttribDefaultEXTFunPtr

glPushClientAttribDefaultEXTFunPtr :: FunPtr (GLbitfield -> IO ())
glPushClientAttribDefaultEXTFunPtr :: FunPtr (GLenum -> IO ())
glPushClientAttribDefaultEXTFunPtr = IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glPushClientAttribDefaultEXT")

{-# NOINLINE glPushClientAttribDefaultEXTFunPtr #-}

-- | Usage: @'glTextureBufferEXT' texture target internalformat buffer@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @internalformat@ is a @TextureInternalFormat@.


glTextureBufferEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> m ()
glTextureBufferEXT :: GLenum -> GLenum -> GLenum -> GLenum -> m ()
glTextureBufferEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> m ()
ffiuintenumenumuintIOV FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
glTextureBufferEXTFunPtr

glTextureBufferEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> IO ())
glTextureBufferEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
glTextureBufferEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTextureBufferEXT")

{-# NOINLINE glTextureBufferEXTFunPtr #-}

-- | Usage: @'glTextureBufferRangeEXT' texture target internalformat buffer offset size@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @internalformat@ is a @TextureInternalFormat@.
--
-- The parameter @offset@ is a @BufferOffset@.
--
-- The parameter @size@ is a @BufferSize@.


glTextureBufferRangeEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> m ()
glTextureBufferRangeEXT :: GLenum
-> GLenum -> GLenum -> GLenum -> GLsizeiptr -> GLsizeiptr -> m ()
glTextureBufferRangeEXT = FunPtr
  (GLenum
   -> GLenum -> GLenum -> GLenum -> GLsizeiptr -> GLsizeiptr -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizeiptr
-> GLsizeiptr
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum -> GLenum -> GLenum -> GLsizeiptr -> GLsizeiptr -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizeiptr
-> GLsizeiptr
-> m ()
ffiuintenumenumuintintptrsizeiptrIOV FunPtr
  (GLenum
   -> GLenum -> GLenum -> GLenum -> GLsizeiptr -> GLsizeiptr -> IO ())
glTextureBufferRangeEXTFunPtr

glTextureBufferRangeEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ())
glTextureBufferRangeEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum -> GLenum -> GLenum -> GLsizeiptr -> GLsizeiptr -> IO ())
glTextureBufferRangeEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLenum
      -> GLenum
      -> GLsizeiptr
      -> GLsizeiptr
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum -> GLenum -> GLenum -> GLsizeiptr -> GLsizeiptr -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLenum
         -> GLenum
         -> GLsizeiptr
         -> GLsizeiptr
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTextureBufferRangeEXT")

{-# NOINLINE glTextureBufferRangeEXTFunPtr #-}

-- | Usage: @'glTextureImage1DEXT' texture target level internalformat width border format type pixels@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @internalformat@ is a @TextureComponentCount@.
--
-- The parameter @border@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'.
--
-- The length of @pixels@ should be @COMPSIZE(format,type,width)@.


glTextureImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
glTextureImage1DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
glTextureImage1DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
ffiuintenumintintsizeiintenumenumPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glTextureImage1DEXTFunPtr

glTextureImage1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
glTextureImage1DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glTextureImage1DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTextureImage1DEXT")

{-# NOINLINE glTextureImage1DEXTFunPtr #-}

-- | Usage: @'glTextureImage2DEXT' texture target level internalformat width height border format type pixels@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @internalformat@ is a @TextureComponentCount@.
--
-- The parameter @border@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'.
--
-- The length of @pixels@ should be @COMPSIZE(format,type,width,height)@.


glTextureImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
glTextureImage2DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
glTextureImage2DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
ffiuintenumintintsizeisizeiintenumenumPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glTextureImage2DEXTFunPtr

glTextureImage2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
glTextureImage2DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glTextureImage2DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTextureImage2DEXT")

{-# NOINLINE glTextureImage2DEXTFunPtr #-}

-- | Usage: @'glTextureImage3DEXT' texture target level internalformat width height depth border format type pixels@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @internalformat@ is a @TextureComponentCount@.
--
-- The parameter @border@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'.
--
-- The length of @pixels@ should be @COMPSIZE(format,type,width,height,depth)@.


glTextureImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
glTextureImage3DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
glTextureImage3DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
ffiuintenumintintsizeisizeisizeiintenumenumPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glTextureImage3DEXTFunPtr

glTextureImage3DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
glTextureImage3DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glTextureImage3DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTextureImage3DEXT")

{-# NOINLINE glTextureImage3DEXTFunPtr #-}

-- | Usage: @'glTexturePageCommitmentEXT' texture level xoffset yoffset zoffset width height depth commit@


glTexturePageCommitmentEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()
glTexturePageCommitmentEXT :: GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> m ()
glTexturePageCommitmentEXT = FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> m ()
ffiuintintintintintsizeisizeisizeibooleanIOV FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
glTexturePageCommitmentEXTFunPtr

glTexturePageCommitmentEXTFunPtr :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())
glTexturePageCommitmentEXTFunPtr :: FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
glTexturePageCommitmentEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTexturePageCommitmentEXT")

{-# NOINLINE glTexturePageCommitmentEXTFunPtr #-}

-- | Usage: @'glTextureParameterIivEXT' texture target pname params@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @TextureParameterName@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Internal.Shared.GL_GENERATE_MIPMAP', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Ext.EXT.TextureObject.GL_TEXTURE_PRIORITY_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_R', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_WRAP_R_OES', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The parameter @params@ is a @CheckedInt32@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glTextureParameterIivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()
glTextureParameterIivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glTextureParameterIivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
ffiuintenumenumPtrintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glTextureParameterIivEXTFunPtr

glTextureParameterIivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())
glTextureParameterIivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glTextureParameterIivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTextureParameterIivEXT")

{-# NOINLINE glTextureParameterIivEXTFunPtr #-}

-- | Usage: @'glTextureParameterIuivEXT' texture target pname params@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @TextureParameterName@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Internal.Shared.GL_GENERATE_MIPMAP', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Ext.EXT.TextureObject.GL_TEXTURE_PRIORITY_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_R', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_WRAP_R_OES', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glTextureParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLuint -> m ()
glTextureParameterIuivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
glTextureParameterIuivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
ffiuintenumenumPtruintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
glTextureParameterIuivEXTFunPtr

glTextureParameterIuivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLuint -> IO ())
glTextureParameterIuivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
glTextureParameterIuivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTextureParameterIuivEXT")

{-# NOINLINE glTextureParameterIuivEXTFunPtr #-}

-- | Usage: @'glTextureParameterfEXT' texture target pname param@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @TextureParameterName@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Internal.Shared.GL_GENERATE_MIPMAP', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Ext.EXT.TextureObject.GL_TEXTURE_PRIORITY_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_R', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_WRAP_R_OES', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The parameter @param@ is a @CheckedFloat32@.
--
-- The vector equivalent of this command is 'Graphics.GL.Ext.EXT.DirectStateAccess.glTextureParameterfvEXT'.


glTextureParameterfEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLfloat -> m ()
glTextureParameterfEXT :: GLenum -> GLenum -> GLenum -> GLfloat -> m ()
glTextureParameterfEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> GLfloat -> m ()
ffiuintenumenumfloatIOV FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
glTextureParameterfEXTFunPtr

glTextureParameterfEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLfloat -> IO ())
glTextureParameterfEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
glTextureParameterfEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTextureParameterfEXT")

{-# NOINLINE glTextureParameterfEXTFunPtr #-}

-- | Usage: @'glTextureParameterfvEXT' texture target pname params@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @TextureParameterName@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Internal.Shared.GL_GENERATE_MIPMAP', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Ext.EXT.TextureObject.GL_TEXTURE_PRIORITY_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_R', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_WRAP_R_OES', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The parameter @params@ is a @CheckedFloat32@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glTextureParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glTextureParameterfvEXT :: GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glTextureParameterfvEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
ffiuintenumenumPtrfloatIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glTextureParameterfvEXTFunPtr

glTextureParameterfvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glTextureParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glTextureParameterfvEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTextureParameterfvEXT")

{-# NOINLINE glTextureParameterfvEXTFunPtr #-}

-- | Usage: @'glTextureParameteriEXT' texture target pname param@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @TextureParameterName@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Internal.Shared.GL_GENERATE_MIPMAP', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Ext.EXT.TextureObject.GL_TEXTURE_PRIORITY_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_R', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_WRAP_R_OES', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The parameter @param@ is a @CheckedInt32@.
--
-- The vector equivalent of this command is 'Graphics.GL.Ext.EXT.DirectStateAccess.glTextureParameterivEXT'.


glTextureParameteriEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLint -> m ()
glTextureParameteriEXT :: GLenum -> GLenum -> GLenum -> GLint -> m ()
glTextureParameteriEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> m ()
ffiuintenumenumintIOV FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
glTextureParameteriEXTFunPtr

glTextureParameteriEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLint -> IO ())
glTextureParameteriEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
glTextureParameteriEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTextureParameteriEXT")

{-# NOINLINE glTextureParameteriEXTFunPtr #-}

-- | Usage: @'glTextureParameterivEXT' texture target pname params@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @pname@ is a @TextureParameterName@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_LEVEL_SGIS', 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_MODE_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_TEXTURE_SELECT_SGIS', 'Graphics.GL.Internal.Shared.GL_GENERATE_MIPMAP', 'Graphics.GL.Ext.SGIS.GenerateMipmap.GL_GENERATE_MIPMAP_SGIS', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'Graphics.GL.Ext.SGIX.TextureScaleBias.GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_TEXTURE_SELECT_SGIS', 'Graphics.GL.Ext.SGIX.ShadowAmbient.GL_SHADOW_AMBIENT_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BORDER_COLOR', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.Clipmap.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'Graphics.GL.Ext.SGIX.Shadow.GL_TEXTURE_COMPARE_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureLodBias.GL_TEXTURE_LOD_BIAS_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAG_FILTER', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_R_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_S_SGIX', 'Graphics.GL.Ext.SGIX.TextureCoordinateClamp.GL_TEXTURE_MAX_CLAMP_T_SGIX', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_FILTER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_PRIORITY', 'Graphics.GL.Ext.EXT.TextureObject.GL_TEXTURE_PRIORITY_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_WRAP_Q_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_R', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_WRAP_R_OES', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_WRAP_T'.
--
-- The parameter @params@ is a @CheckedInt32@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.


glTextureParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()
glTextureParameterivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glTextureParameterivEXT = FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
ffiuintenumenumPtrintIOV FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glTextureParameterivEXTFunPtr

glTextureParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())
glTextureParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
glTextureParameterivEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTextureParameterivEXT")

{-# NOINLINE glTextureParameterivEXTFunPtr #-}

-- | Usage: @'glTextureRenderbufferEXT' texture target renderbuffer@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.


glTextureRenderbufferEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> m ()
glTextureRenderbufferEXT :: GLenum -> GLenum -> GLenum -> m ()
glTextureRenderbufferEXT = FunPtr (GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> m ()
ffiuintenumuintIOV FunPtr (GLenum -> GLenum -> GLenum -> IO ())
glTextureRenderbufferEXTFunPtr

glTextureRenderbufferEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> IO ())
glTextureRenderbufferEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> IO ())
glTextureRenderbufferEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTextureRenderbufferEXT")

{-# NOINLINE glTextureRenderbufferEXTFunPtr #-}

-- | Usage: @'glTextureStorage2DMultisampleEXT' texture target samples internalformat width height fixedsamplelocations@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @internalformat@ is a @TextureInternalFormat@.
--
-- The parameter @fixedsamplelocations@ is a @Boolean@, one of: 'Graphics.GL.Internal.Shared.GL_FALSE', 'Graphics.GL.Internal.Shared.GL_TRUE'.


glTextureStorage2DMultisampleEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> m ()
glTextureStorage2DMultisampleEXT :: GLenum
-> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> m ()
glTextureStorage2DMultisampleEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLboolean
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLboolean
-> m ()
ffiuintenumsizeienumsizeisizeibooleanIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
glTextureStorage2DMultisampleEXTFunPtr

glTextureStorage2DMultisampleEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ())
glTextureStorage2DMultisampleEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
glTextureStorage2DMultisampleEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTextureStorage2DMultisampleEXT")

{-# NOINLINE glTextureStorage2DMultisampleEXTFunPtr #-}

-- | Usage: @'glTextureStorage3DMultisampleEXT' texture target samples internalformat width height depth fixedsamplelocations@
--
-- The parameter @fixedsamplelocations@ is a @Boolean@, one of: 'Graphics.GL.Internal.Shared.GL_FALSE', 'Graphics.GL.Internal.Shared.GL_TRUE'.


glTextureStorage3DMultisampleEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()
glTextureStorage3DMultisampleEXT :: GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLboolean
-> m ()
glTextureStorage3DMultisampleEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLboolean
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLboolean
-> m ()
ffiuintenumsizeienumsizeisizeisizeibooleanIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
glTextureStorage3DMultisampleEXTFunPtr

glTextureStorage3DMultisampleEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())
glTextureStorage3DMultisampleEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
glTextureStorage3DMultisampleEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTextureStorage3DMultisampleEXT")

{-# NOINLINE glTextureStorage3DMultisampleEXTFunPtr #-}

-- | Usage: @'glTextureSubImage1DEXT' texture target level xoffset width format type pixels@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @xoffset@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'.
--
-- The length of @pixels@ should be @COMPSIZE(format,type,width)@.


glTextureSubImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
glTextureSubImage1DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
glTextureSubImage1DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
ffiuintenumintintsizeienumenumPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glTextureSubImage1DEXTFunPtr

glTextureSubImage1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())
glTextureSubImage1DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glTextureSubImage1DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTextureSubImage1DEXT")

{-# NOINLINE glTextureSubImage1DEXTFunPtr #-}

-- | Usage: @'glTextureSubImage2DEXT' texture target level xoffset yoffset width height format type pixels@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @xoffset@ is a @CheckedInt32@.
--
-- The parameter @yoffset@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'.
--
-- The length of @pixels@ should be @COMPSIZE(format,type,width,height)@.


glTextureSubImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
glTextureSubImage2DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
glTextureSubImage2DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
ffiuintenumintintintsizeisizeienumenumPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glTextureSubImage2DEXTFunPtr

glTextureSubImage2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())
glTextureSubImage2DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glTextureSubImage2DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTextureSubImage2DEXT")

{-# NOINLINE glTextureSubImage2DEXTFunPtr #-}

-- | Usage: @'glTextureSubImage3DEXT' texture target level xoffset yoffset zoffset width height depth format type pixels@
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @xoffset@ is a @CheckedInt32@.
--
-- The parameter @yoffset@ is a @CheckedInt32@.
--
-- The parameter @zoffset@ is a @CheckedInt32@.
--
-- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'.
--
-- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'.
--
-- The length of @pixels@ should be @COMPSIZE(format,type,width,height,depth)@.


glTextureSubImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
glTextureSubImage3DEXT :: GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
glTextureSubImage3DEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr ()
-> m ()
ffiuintenumintintintintsizeisizeisizeienumenumPtrVIOV FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glTextureSubImage3DEXTFunPtr

glTextureSubImage3DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())
glTextureSubImage3DEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr ()
   -> IO ())
glTextureSubImage3DEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr ()
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr ()
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTextureSubImage3DEXT")

{-# NOINLINE glTextureSubImage3DEXTFunPtr #-}

-- | Usage: @'glUnmapNamedBufferEXT' buffer@


glUnmapNamedBufferEXT :: MonadIO m => GLuint -> m GLboolean
glUnmapNamedBufferEXT :: GLenum -> m GLboolean
glUnmapNamedBufferEXT = FunPtr (GLenum -> IO GLboolean) -> GLenum -> m GLboolean
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> IO GLboolean) -> GLenum -> m GLboolean
ffiuintIOboolean FunPtr (GLenum -> IO GLboolean)
glUnmapNamedBufferEXTFunPtr

glUnmapNamedBufferEXTFunPtr :: FunPtr (GLuint -> IO GLboolean)
glUnmapNamedBufferEXTFunPtr :: FunPtr (GLenum -> IO GLboolean)
glUnmapNamedBufferEXTFunPtr = IO (FunPtr (GLenum -> IO GLboolean))
-> FunPtr (GLenum -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> IO GLboolean))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glUnmapNamedBufferEXT")

{-# NOINLINE glUnmapNamedBufferEXTFunPtr #-}

-- | Usage: @'glVertexArrayBindVertexBufferEXT' vaobj bindingindex buffer offset stride@
--
-- The parameter @offset@ is a @BufferOffset@.


glVertexArrayBindVertexBufferEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> m ()
glVertexArrayBindVertexBufferEXT :: GLenum -> GLenum -> GLenum -> GLsizeiptr -> GLint -> m ()
glVertexArrayBindVertexBufferEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLsizeiptr -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLsizeiptr -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLsizeiptr -> GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> GLsizeiptr -> GLint -> m ()
ffiuintuintuintintptrsizeiIOV FunPtr (GLenum -> GLenum -> GLenum -> GLsizeiptr -> GLint -> IO ())
glVertexArrayBindVertexBufferEXTFunPtr

glVertexArrayBindVertexBufferEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> IO ())
glVertexArrayBindVertexBufferEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizeiptr -> GLint -> IO ())
glVertexArrayBindVertexBufferEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLenum -> GLenum -> GLsizeiptr -> GLint -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLenum -> GLsizeiptr -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLenum -> GLsizeiptr -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArrayBindVertexBufferEXT")

{-# NOINLINE glVertexArrayBindVertexBufferEXTFunPtr #-}

-- | Usage: @'glVertexArrayColorOffsetEXT' vaobj buffer size type stride offset@
--
-- The parameter @type@ is a @ColorPointerType@, one of: 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_DOUBLE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT'.


glVertexArrayColorOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()
glVertexArrayColorOffsetEXT :: GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> m ()
glVertexArrayColorOffsetEXT = FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLsizeiptr
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLsizeiptr
-> m ()
ffiuintuintintenumsizeiintptrIOV FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
glVertexArrayColorOffsetEXTFunPtr

glVertexArrayColorOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())
glVertexArrayColorOffsetEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
glVertexArrayColorOffsetEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArrayColorOffsetEXT")

{-# NOINLINE glVertexArrayColorOffsetEXTFunPtr #-}

-- | Usage: @'glVertexArrayEdgeFlagOffsetEXT' vaobj buffer stride offset@


glVertexArrayEdgeFlagOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLsizei -> GLintptr -> m ()
glVertexArrayEdgeFlagOffsetEXT :: GLenum -> GLenum -> GLint -> GLsizeiptr -> m ()
glVertexArrayEdgeFlagOffsetEXT = FunPtr (GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
-> GLenum -> GLenum -> GLint -> GLsizeiptr -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
-> GLenum -> GLenum -> GLint -> GLsizeiptr -> m ()
ffiuintuintsizeiintptrIOV FunPtr (GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
glVertexArrayEdgeFlagOffsetEXTFunPtr

glVertexArrayEdgeFlagOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLsizei -> GLintptr -> IO ())
glVertexArrayEdgeFlagOffsetEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
glVertexArrayEdgeFlagOffsetEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArrayEdgeFlagOffsetEXT")

{-# NOINLINE glVertexArrayEdgeFlagOffsetEXTFunPtr #-}

-- | Usage: @'glVertexArrayFogCoordOffsetEXT' vaobj buffer type stride offset@
--
-- The parameter @type@ is a @FogCoordinatePointerType@, one of: 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_DOUBLE'.


glVertexArrayFogCoordOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m ()
glVertexArrayFogCoordOffsetEXT :: GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> m ()
glVertexArrayFogCoordOffsetEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> m ()
ffiuintuintenumsizeiintptrIOV FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
glVertexArrayFogCoordOffsetEXTFunPtr

glVertexArrayFogCoordOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ())
glVertexArrayFogCoordOffsetEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
glVertexArrayFogCoordOffsetEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArrayFogCoordOffsetEXT")

{-# NOINLINE glVertexArrayFogCoordOffsetEXTFunPtr #-}

-- | Usage: @'glVertexArrayIndexOffsetEXT' vaobj buffer type stride offset@
--
-- The parameter @type@ is a @IndexPointerType@, one of: 'Graphics.GL.Internal.Shared.GL_DOUBLE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT'.


glVertexArrayIndexOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m ()
glVertexArrayIndexOffsetEXT :: GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> m ()
glVertexArrayIndexOffsetEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> m ()
ffiuintuintenumsizeiintptrIOV FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
glVertexArrayIndexOffsetEXTFunPtr

glVertexArrayIndexOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ())
glVertexArrayIndexOffsetEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
glVertexArrayIndexOffsetEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArrayIndexOffsetEXT")

{-# NOINLINE glVertexArrayIndexOffsetEXTFunPtr #-}

-- | Usage: @'glVertexArrayMultiTexCoordOffsetEXT' vaobj buffer texunit size type stride offset@
--
-- The parameter @type@ is a @TexCoordPointerType@, one of: 'Graphics.GL.Internal.Shared.GL_DOUBLE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT'.


glVertexArrayMultiTexCoordOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()
glVertexArrayMultiTexCoordOffsetEXT :: GLenum
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLsizeiptr
-> m ()
glVertexArrayMultiTexCoordOffsetEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLsizeiptr
   -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLsizeiptr
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLsizeiptr
   -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLsizeiptr
-> m ()
ffiuintuintenumintenumsizeiintptrIOV FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLsizeiptr
   -> IO ())
glVertexArrayMultiTexCoordOffsetEXTFunPtr

glVertexArrayMultiTexCoordOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())
glVertexArrayMultiTexCoordOffsetEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLsizeiptr
   -> IO ())
glVertexArrayMultiTexCoordOffsetEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLsizeiptr
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLsizeiptr
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLsizeiptr
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArrayMultiTexCoordOffsetEXT")

{-# NOINLINE glVertexArrayMultiTexCoordOffsetEXTFunPtr #-}

-- | Usage: @'glVertexArrayNormalOffsetEXT' vaobj buffer type stride offset@
--
-- The parameter @type@ is a @NormalPointerType@, one of: 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_DOUBLE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT'.


glVertexArrayNormalOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m ()
glVertexArrayNormalOffsetEXT :: GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> m ()
glVertexArrayNormalOffsetEXT = FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
-> GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> m ()
ffiuintuintenumsizeiintptrIOV FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
glVertexArrayNormalOffsetEXTFunPtr

glVertexArrayNormalOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ())
glVertexArrayNormalOffsetEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
glVertexArrayNormalOffsetEXTFunPtr = IO
  (FunPtr
     (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLenum -> GLint -> GLsizeiptr -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArrayNormalOffsetEXT")

{-# NOINLINE glVertexArrayNormalOffsetEXTFunPtr #-}

-- | Usage: @'glVertexArraySecondaryColorOffsetEXT' vaobj buffer size type stride offset@
--
-- The parameter @type@ is a @ColorPointerType@, one of: 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_DOUBLE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT'.


glVertexArraySecondaryColorOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()
glVertexArraySecondaryColorOffsetEXT :: GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> m ()
glVertexArraySecondaryColorOffsetEXT = FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLsizeiptr
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLsizeiptr
-> m ()
ffiuintuintintenumsizeiintptrIOV FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
glVertexArraySecondaryColorOffsetEXTFunPtr

glVertexArraySecondaryColorOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())
glVertexArraySecondaryColorOffsetEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
glVertexArraySecondaryColorOffsetEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArraySecondaryColorOffsetEXT")

{-# NOINLINE glVertexArraySecondaryColorOffsetEXTFunPtr #-}

-- | Usage: @'glVertexArrayTexCoordOffsetEXT' vaobj buffer size type stride offset@
--
-- The parameter @type@ is a @TexCoordPointerType@, one of: 'Graphics.GL.Internal.Shared.GL_DOUBLE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT'.


glVertexArrayTexCoordOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()
glVertexArrayTexCoordOffsetEXT :: GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> m ()
glVertexArrayTexCoordOffsetEXT = FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLsizeiptr
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLsizeiptr
-> m ()
ffiuintuintintenumsizeiintptrIOV FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
glVertexArrayTexCoordOffsetEXTFunPtr

glVertexArrayTexCoordOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())
glVertexArrayTexCoordOffsetEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
glVertexArrayTexCoordOffsetEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArrayTexCoordOffsetEXT")

{-# NOINLINE glVertexArrayTexCoordOffsetEXTFunPtr #-}

-- | Usage: @'glVertexArrayVertexAttribBindingEXT' vaobj attribindex bindingindex@


glVertexArrayVertexAttribBindingEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
glVertexArrayVertexAttribBindingEXT :: GLenum -> GLenum -> GLenum -> m ()
glVertexArrayVertexAttribBindingEXT = FunPtr (GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> m ()
ffiuintuintuintIOV FunPtr (GLenum -> GLenum -> GLenum -> IO ())
glVertexArrayVertexAttribBindingEXTFunPtr

glVertexArrayVertexAttribBindingEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())
glVertexArrayVertexAttribBindingEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> IO ())
glVertexArrayVertexAttribBindingEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArrayVertexAttribBindingEXT")

{-# NOINLINE glVertexArrayVertexAttribBindingEXTFunPtr #-}

-- | Usage: @'glVertexArrayVertexAttribDivisorEXT' vaobj index divisor@


glVertexArrayVertexAttribDivisorEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
glVertexArrayVertexAttribDivisorEXT :: GLenum -> GLenum -> GLenum -> m ()
glVertexArrayVertexAttribDivisorEXT = FunPtr (GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> m ()
ffiuintuintuintIOV FunPtr (GLenum -> GLenum -> GLenum -> IO ())
glVertexArrayVertexAttribDivisorEXTFunPtr

glVertexArrayVertexAttribDivisorEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())
glVertexArrayVertexAttribDivisorEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> IO ())
glVertexArrayVertexAttribDivisorEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArrayVertexAttribDivisorEXT")

{-# NOINLINE glVertexArrayVertexAttribDivisorEXTFunPtr #-}

-- | Usage: @'glVertexArrayVertexAttribFormatEXT' vaobj attribindex size type normalized relativeoffset@
--
-- The parameter @normalized@ is a @Boolean@, one of: 'Graphics.GL.Internal.Shared.GL_FALSE', 'Graphics.GL.Internal.Shared.GL_TRUE'.


glVertexArrayVertexAttribFormatEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> m ()
glVertexArrayVertexAttribFormatEXT :: GLenum -> GLenum -> GLint -> GLenum -> GLboolean -> GLenum -> m ()
glVertexArrayVertexAttribFormatEXT = FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLboolean -> GLenum -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLboolean
-> GLenum
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLboolean -> GLenum -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLboolean
-> GLenum
-> m ()
ffiuintuintintenumbooleanuintIOV FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLboolean -> GLenum -> IO ())
glVertexArrayVertexAttribFormatEXTFunPtr

glVertexArrayVertexAttribFormatEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> IO ())
glVertexArrayVertexAttribFormatEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLboolean -> GLenum -> IO ())
glVertexArrayVertexAttribFormatEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum -> GLint -> GLenum -> GLboolean -> GLenum -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum -> GLint -> GLenum -> GLboolean -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum -> GLint -> GLenum -> GLboolean -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArrayVertexAttribFormatEXT")

{-# NOINLINE glVertexArrayVertexAttribFormatEXTFunPtr #-}

-- | Usage: @'glVertexArrayVertexAttribIFormatEXT' vaobj attribindex size type relativeoffset@


glVertexArrayVertexAttribIFormatEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLuint -> m ()
glVertexArrayVertexAttribIFormatEXT :: GLenum -> GLenum -> GLint -> GLenum -> GLenum -> m ()
glVertexArrayVertexAttribIFormatEXT = FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> GLenum -> m ()
ffiuintuintintenumuintIOV FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> IO ())
glVertexArrayVertexAttribIFormatEXTFunPtr

glVertexArrayVertexAttribIFormatEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLuint -> IO ())
glVertexArrayVertexAttribIFormatEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> IO ())
glVertexArrayVertexAttribIFormatEXTFunPtr = IO
  (FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArrayVertexAttribIFormatEXT")

{-# NOINLINE glVertexArrayVertexAttribIFormatEXTFunPtr #-}

-- | Usage: @'glVertexArrayVertexAttribIOffsetEXT' vaobj buffer index size type stride offset@
--
-- The parameter @type@ is a @VertexAttribEnum@.


glVertexArrayVertexAttribIOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()
glVertexArrayVertexAttribIOffsetEXT :: GLenum
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLsizeiptr
-> m ()
glVertexArrayVertexAttribIOffsetEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLsizeiptr
   -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLsizeiptr
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLsizeiptr
   -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLsizeiptr
-> m ()
ffiuintuintuintintenumsizeiintptrIOV FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLsizeiptr
   -> IO ())
glVertexArrayVertexAttribIOffsetEXTFunPtr

glVertexArrayVertexAttribIOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())
glVertexArrayVertexAttribIOffsetEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLsizeiptr
   -> IO ())
glVertexArrayVertexAttribIOffsetEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLsizeiptr
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLsizeiptr
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLsizeiptr
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArrayVertexAttribIOffsetEXT")

{-# NOINLINE glVertexArrayVertexAttribIOffsetEXTFunPtr #-}

-- | Usage: @'glVertexArrayVertexAttribLFormatEXT' vaobj attribindex size type relativeoffset@


glVertexArrayVertexAttribLFormatEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLuint -> m ()
glVertexArrayVertexAttribLFormatEXT :: GLenum -> GLenum -> GLint -> GLenum -> GLenum -> m ()
glVertexArrayVertexAttribLFormatEXT = FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> GLenum -> m ()
ffiuintuintintenumuintIOV FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> IO ())
glVertexArrayVertexAttribLFormatEXTFunPtr

glVertexArrayVertexAttribLFormatEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLuint -> IO ())
glVertexArrayVertexAttribLFormatEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> IO ())
glVertexArrayVertexAttribLFormatEXTFunPtr = IO
  (FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArrayVertexAttribLFormatEXT")

{-# NOINLINE glVertexArrayVertexAttribLFormatEXTFunPtr #-}

-- | Usage: @'glVertexArrayVertexAttribLOffsetEXT' vaobj buffer index size type stride offset@
--
-- The parameter @offset@ is a @BufferOffset@.


glVertexArrayVertexAttribLOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()
glVertexArrayVertexAttribLOffsetEXT :: GLenum
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLsizeiptr
-> m ()
glVertexArrayVertexAttribLOffsetEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLsizeiptr
   -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLsizeiptr
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLsizeiptr
   -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLsizeiptr
-> m ()
ffiuintuintuintintenumsizeiintptrIOV FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLsizeiptr
   -> IO ())
glVertexArrayVertexAttribLOffsetEXTFunPtr

glVertexArrayVertexAttribLOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())
glVertexArrayVertexAttribLOffsetEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLsizeiptr
   -> IO ())
glVertexArrayVertexAttribLOffsetEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLsizeiptr
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLsizeiptr
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLsizeiptr
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArrayVertexAttribLOffsetEXT")

{-# NOINLINE glVertexArrayVertexAttribLOffsetEXTFunPtr #-}

-- | Usage: @'glVertexArrayVertexAttribOffsetEXT' vaobj buffer index size type normalized stride offset@
--
-- The parameter @type@ is a @VertexAttribPointerType@.


glVertexArrayVertexAttribOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLintptr -> m ()
glVertexArrayVertexAttribOffsetEXT :: GLenum
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLboolean
-> GLint
-> GLsizeiptr
-> m ()
glVertexArrayVertexAttribOffsetEXT = FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLboolean
   -> GLint
   -> GLsizeiptr
   -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLboolean
-> GLint
-> GLsizeiptr
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLboolean
   -> GLint
   -> GLsizeiptr
   -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLboolean
-> GLint
-> GLsizeiptr
-> m ()
ffiuintuintuintintenumbooleansizeiintptrIOV FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLboolean
   -> GLint
   -> GLsizeiptr
   -> IO ())
glVertexArrayVertexAttribOffsetEXTFunPtr

glVertexArrayVertexAttribOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLintptr -> IO ())
glVertexArrayVertexAttribOffsetEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLint
   -> GLenum
   -> GLboolean
   -> GLint
   -> GLsizeiptr
   -> IO ())
glVertexArrayVertexAttribOffsetEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLboolean
      -> GLint
      -> GLsizeiptr
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLenum
      -> GLint
      -> GLenum
      -> GLboolean
      -> GLint
      -> GLsizeiptr
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLenum
         -> GLint
         -> GLenum
         -> GLboolean
         -> GLint
         -> GLsizeiptr
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArrayVertexAttribOffsetEXT")

{-# NOINLINE glVertexArrayVertexAttribOffsetEXTFunPtr #-}

-- | Usage: @'glVertexArrayVertexBindingDivisorEXT' vaobj bindingindex divisor@


glVertexArrayVertexBindingDivisorEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
glVertexArrayVertexBindingDivisorEXT :: GLenum -> GLenum -> GLenum -> m ()
glVertexArrayVertexBindingDivisorEXT = FunPtr (GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> m ()
ffiuintuintuintIOV FunPtr (GLenum -> GLenum -> GLenum -> IO ())
glVertexArrayVertexBindingDivisorEXTFunPtr

glVertexArrayVertexBindingDivisorEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())
glVertexArrayVertexBindingDivisorEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> IO ())
glVertexArrayVertexBindingDivisorEXTFunPtr = IO (FunPtr (GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLenum -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArrayVertexBindingDivisorEXT")

{-# NOINLINE glVertexArrayVertexBindingDivisorEXTFunPtr #-}

-- | Usage: @'glVertexArrayVertexOffsetEXT' vaobj buffer size type stride offset@
--
-- The parameter @type@ is a @VertexPointerType@, one of: 'Graphics.GL.Internal.Shared.GL_DOUBLE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT'.


glVertexArrayVertexOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()
glVertexArrayVertexOffsetEXT :: GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> m ()
glVertexArrayVertexOffsetEXT = FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLsizeiptr
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLsizeiptr
-> m ()
ffiuintuintintenumsizeiintptrIOV FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
glVertexArrayVertexOffsetEXTFunPtr

glVertexArrayVertexOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())
glVertexArrayVertexOffsetEXTFunPtr :: FunPtr
  (GLenum
   -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
glVertexArrayVertexOffsetEXTFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum -> GLint -> GLenum -> GLint -> GLsizeiptr -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVertexArrayVertexOffsetEXT")

{-# NOINLINE glVertexArrayVertexOffsetEXTFunPtr #-}

pattern $bGL_PROGRAM_MATRIX_EXT :: a
$mGL_PROGRAM_MATRIX_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PROGRAM_MATRIX_EXT = 0x8E2D

pattern $bGL_PROGRAM_MATRIX_STACK_DEPTH_EXT :: a
$mGL_PROGRAM_MATRIX_STACK_DEPTH_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F

pattern $bGL_TRANSPOSE_PROGRAM_MATRIX_EXT :: a
$mGL_TRANSPOSE_PROGRAM_MATRIX_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E