{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.EXT.TextureArray (
gl_EXT_texture_array
, glFramebufferTextureLayerEXT
, pattern GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT
, pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
, pattern GL_MAX_ARRAY_TEXTURE_LAYERS_EXT
, pattern GL_PROXY_TEXTURE_1D_ARRAY_EXT
, pattern GL_PROXY_TEXTURE_2D_ARRAY_EXT
, pattern GL_TEXTURE_1D_ARRAY_EXT
, pattern GL_TEXTURE_2D_ARRAY_EXT
, pattern GL_TEXTURE_BINDING_1D_ARRAY_EXT
, pattern GL_TEXTURE_BINDING_2D_ARRAY_EXT
) where
import Data.Set
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
gl_EXT_texture_array :: Bool
gl_EXT_texture_array :: Bool
gl_EXT_texture_array = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_EXT_texture_array" Set [Char]
extensions
{-# NOINLINE gl_EXT_texture_array #-}
pattern $bGL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT :: a
$mGL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E
pattern $bGL_MAX_ARRAY_TEXTURE_LAYERS_EXT :: a
$mGL_MAX_ARRAY_TEXTURE_LAYERS_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF
pattern $bGL_PROXY_TEXTURE_1D_ARRAY_EXT :: a
$mGL_PROXY_TEXTURE_1D_ARRAY_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
pattern $bGL_PROXY_TEXTURE_2D_ARRAY_EXT :: a
$mGL_PROXY_TEXTURE_2D_ARRAY_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
pattern $bGL_TEXTURE_1D_ARRAY_EXT :: a
$mGL_TEXTURE_1D_ARRAY_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_1D_ARRAY_EXT = 0x8C18
pattern $bGL_TEXTURE_2D_ARRAY_EXT :: a
$mGL_TEXTURE_2D_ARRAY_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A
pattern $bGL_TEXTURE_BINDING_1D_ARRAY_EXT :: a
$mGL_TEXTURE_BINDING_1D_ARRAY_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C
pattern $bGL_TEXTURE_BINDING_2D_ARRAY_EXT :: a
$mGL_TEXTURE_BINDING_2D_ARRAY_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D