{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.EXT.TextureBuffer (
gl_EXT_texture_buffer
, glTexBufferEXT
, glTexBufferRangeEXT
, pattern GL_IMAGE_BUFFER_EXT
, pattern GL_INT_IMAGE_BUFFER_EXT
, pattern GL_INT_SAMPLER_BUFFER_EXT
, pattern GL_MAX_TEXTURE_BUFFER_SIZE_EXT
, pattern GL_SAMPLER_BUFFER_EXT
, pattern GL_TEXTURE_BINDING_BUFFER_EXT
, pattern GL_TEXTURE_BUFFER_BINDING_EXT
, pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT
, pattern GL_TEXTURE_BUFFER_EXT
, pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT
, pattern GL_TEXTURE_BUFFER_OFFSET_EXT
, pattern GL_TEXTURE_BUFFER_SIZE_EXT
, pattern GL_UNSIGNED_INT_IMAGE_BUFFER_EXT
, pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
import Graphics.GL.Types
import System.IO.Unsafe
gl_EXT_texture_buffer :: Bool
gl_EXT_texture_buffer :: Bool
gl_EXT_texture_buffer = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_EXT_texture_buffer" Set [Char]
extensions
{-# NOINLINE gl_EXT_texture_buffer #-}
glTexBufferRangeEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> m ()
glTexBufferRangeEXT :: GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> m ()
glTexBufferRangeEXT = FunPtr
(GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> IO ())
-> GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
(GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> IO ())
-> GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> m ()
ffienumenumuintintptrsizeiptrIOV FunPtr
(GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> IO ())
glTexBufferRangeEXTFunPtr
glTexBufferRangeEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ())
glTexBufferRangeEXTFunPtr :: FunPtr
(GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> IO ())
glTexBufferRangeEXTFunPtr = IO
(FunPtr
(GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
(FunPtr
(GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTexBufferRangeEXT")
{-# NOINLINE glTexBufferRangeEXTFunPtr #-}
pattern $bGL_TEXTURE_BUFFER_BINDING_EXT :: a
$mGL_TEXTURE_BUFFER_BINDING_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_BUFFER_BINDING_EXT = 0x8C2A
pattern $bGL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT :: a
$mGL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919F
pattern $bGL_TEXTURE_BUFFER_OFFSET_EXT :: a
$mGL_TEXTURE_BUFFER_OFFSET_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_BUFFER_OFFSET_EXT = 0x919D
pattern $bGL_TEXTURE_BUFFER_SIZE_EXT :: a
$mGL_TEXTURE_BUFFER_SIZE_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_BUFFER_SIZE_EXT = 0x919E