{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.EXT.TextureInteger (
gl_EXT_texture_integer
, glClearColorIiEXT
, glClearColorIuiEXT
, glGetTexParameterIivEXT
, glGetTexParameterIuivEXT
, glTexParameterIivEXT
, glTexParameterIuivEXT
, pattern GL_ALPHA16I_EXT
, pattern GL_ALPHA16UI_EXT
, pattern GL_ALPHA32I_EXT
, pattern GL_ALPHA32UI_EXT
, pattern GL_ALPHA8I_EXT
, pattern GL_ALPHA8UI_EXT
, pattern GL_ALPHA_INTEGER_EXT
, pattern GL_BGRA_INTEGER_EXT
, pattern GL_BGR_INTEGER_EXT
, pattern GL_BLUE_INTEGER_EXT
, pattern GL_GREEN_INTEGER_EXT
, pattern GL_INTENSITY16I_EXT
, pattern GL_INTENSITY16UI_EXT
, pattern GL_INTENSITY32I_EXT
, pattern GL_INTENSITY32UI_EXT
, pattern GL_INTENSITY8I_EXT
, pattern GL_INTENSITY8UI_EXT
, pattern GL_LUMINANCE16I_EXT
, pattern GL_LUMINANCE16UI_EXT
, pattern GL_LUMINANCE32I_EXT
, pattern GL_LUMINANCE32UI_EXT
, pattern GL_LUMINANCE8I_EXT
, pattern GL_LUMINANCE8UI_EXT
, pattern GL_LUMINANCE_ALPHA16I_EXT
, pattern GL_LUMINANCE_ALPHA16UI_EXT
, pattern GL_LUMINANCE_ALPHA32I_EXT
, pattern GL_LUMINANCE_ALPHA32UI_EXT
, pattern GL_LUMINANCE_ALPHA8I_EXT
, pattern GL_LUMINANCE_ALPHA8UI_EXT
, pattern GL_LUMINANCE_ALPHA_INTEGER_EXT
, pattern GL_LUMINANCE_INTEGER_EXT
, pattern GL_RED_INTEGER_EXT
, pattern GL_RGB16I_EXT
, pattern GL_RGB16UI_EXT
, pattern GL_RGB32I_EXT
, pattern GL_RGB32UI_EXT
, pattern GL_RGB8I_EXT
, pattern GL_RGB8UI_EXT
, pattern GL_RGBA16I_EXT
, pattern GL_RGBA16UI_EXT
, pattern GL_RGBA32I_EXT
, pattern GL_RGBA32UI_EXT
, pattern GL_RGBA8I_EXT
, pattern GL_RGBA8UI_EXT
, pattern GL_RGBA_INTEGER_EXT
, pattern GL_RGBA_INTEGER_MODE_EXT
, pattern GL_RGB_INTEGER_EXT
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
import Graphics.GL.Types
import System.IO.Unsafe
gl_EXT_texture_integer :: Bool
gl_EXT_texture_integer :: Bool
gl_EXT_texture_integer = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_EXT_texture_integer" Set [Char]
extensions
{-# NOINLINE gl_EXT_texture_integer #-}
glClearColorIiEXT :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m ()
glClearColorIiEXT :: GLint -> GLint -> GLint -> GLint -> m ()
glClearColorIiEXT = FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
-> GLint -> GLint -> GLint -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
-> GLint -> GLint -> GLint -> GLint -> m ()
ffiintintintintIOV FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
glClearColorIiEXTFunPtr
glClearColorIiEXTFunPtr :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
glClearColorIiEXTFunPtr :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
glClearColorIiEXTFunPtr = IO (FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glClearColorIiEXT")
{-# NOINLINE glClearColorIiEXTFunPtr #-}
glClearColorIuiEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> m ()
glClearColorIuiEXT :: GLuint -> GLuint -> GLuint -> GLuint -> m ()
glClearColorIuiEXT = FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
-> GLuint -> GLuint -> GLuint -> GLuint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
-> GLuint -> GLuint -> GLuint -> GLuint -> m ()
ffiuintuintuintuintIOV FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
glClearColorIuiEXTFunPtr
glClearColorIuiEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
glClearColorIuiEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
glClearColorIuiEXTFunPtr = IO (FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glClearColorIuiEXT")
{-# NOINLINE glClearColorIuiEXTFunPtr #-}
pattern $bGL_ALPHA16I_EXT :: a
$mGL_ALPHA16I_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_ALPHA16I_EXT = 0x8D8A
pattern $bGL_ALPHA16UI_EXT :: a
$mGL_ALPHA16UI_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_ALPHA16UI_EXT = 0x8D78
pattern $bGL_ALPHA32I_EXT :: a
$mGL_ALPHA32I_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_ALPHA32I_EXT = 0x8D84
pattern $bGL_ALPHA32UI_EXT :: a
$mGL_ALPHA32UI_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_ALPHA32UI_EXT = 0x8D72
pattern $bGL_ALPHA8I_EXT :: a
$mGL_ALPHA8I_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_ALPHA8I_EXT = 0x8D90
pattern $bGL_ALPHA8UI_EXT :: a
$mGL_ALPHA8UI_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_ALPHA8UI_EXT = 0x8D7E
pattern $bGL_ALPHA_INTEGER_EXT :: a
$mGL_ALPHA_INTEGER_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_ALPHA_INTEGER_EXT = 0x8D97
pattern $bGL_BGRA_INTEGER_EXT :: a
$mGL_BGRA_INTEGER_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_BGRA_INTEGER_EXT = 0x8D9B
pattern $bGL_BGR_INTEGER_EXT :: a
$mGL_BGR_INTEGER_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_BGR_INTEGER_EXT = 0x8D9A
pattern $bGL_BLUE_INTEGER_EXT :: a
$mGL_BLUE_INTEGER_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_BLUE_INTEGER_EXT = 0x8D96
pattern $bGL_GREEN_INTEGER_EXT :: a
$mGL_GREEN_INTEGER_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_GREEN_INTEGER_EXT = 0x8D95
pattern $bGL_INTENSITY16I_EXT :: a
$mGL_INTENSITY16I_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_INTENSITY16I_EXT = 0x8D8B
pattern $bGL_INTENSITY16UI_EXT :: a
$mGL_INTENSITY16UI_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_INTENSITY16UI_EXT = 0x8D79
pattern $bGL_INTENSITY32I_EXT :: a
$mGL_INTENSITY32I_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_INTENSITY32I_EXT = 0x8D85
pattern $bGL_INTENSITY32UI_EXT :: a
$mGL_INTENSITY32UI_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_INTENSITY32UI_EXT = 0x8D73
pattern $bGL_INTENSITY8I_EXT :: a
$mGL_INTENSITY8I_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_INTENSITY8I_EXT = 0x8D91
pattern $bGL_INTENSITY8UI_EXT :: a
$mGL_INTENSITY8UI_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_INTENSITY8UI_EXT = 0x8D7F
pattern $bGL_LUMINANCE16I_EXT :: a
$mGL_LUMINANCE16I_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE16I_EXT = 0x8D8C
pattern $bGL_LUMINANCE16UI_EXT :: a
$mGL_LUMINANCE16UI_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE16UI_EXT = 0x8D7A
pattern $bGL_LUMINANCE32I_EXT :: a
$mGL_LUMINANCE32I_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE32I_EXT = 0x8D86
pattern $bGL_LUMINANCE32UI_EXT :: a
$mGL_LUMINANCE32UI_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE32UI_EXT = 0x8D74
pattern $bGL_LUMINANCE8I_EXT :: a
$mGL_LUMINANCE8I_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE8I_EXT = 0x8D92
pattern $bGL_LUMINANCE8UI_EXT :: a
$mGL_LUMINANCE8UI_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE8UI_EXT = 0x8D80
pattern $bGL_LUMINANCE_ALPHA16I_EXT :: a
$mGL_LUMINANCE_ALPHA16I_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D
pattern $bGL_LUMINANCE_ALPHA16UI_EXT :: a
$mGL_LUMINANCE_ALPHA16UI_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B
pattern $bGL_LUMINANCE_ALPHA32I_EXT :: a
$mGL_LUMINANCE_ALPHA32I_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE_ALPHA32I_EXT = 0x8D87
pattern $bGL_LUMINANCE_ALPHA32UI_EXT :: a
$mGL_LUMINANCE_ALPHA32UI_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75
pattern $bGL_LUMINANCE_ALPHA8I_EXT :: a
$mGL_LUMINANCE_ALPHA8I_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE_ALPHA8I_EXT = 0x8D93
pattern $bGL_LUMINANCE_ALPHA8UI_EXT :: a
$mGL_LUMINANCE_ALPHA8UI_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81
pattern $bGL_LUMINANCE_ALPHA_INTEGER_EXT :: a
$mGL_LUMINANCE_ALPHA_INTEGER_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D
pattern $bGL_LUMINANCE_INTEGER_EXT :: a
$mGL_LUMINANCE_INTEGER_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE_INTEGER_EXT = 0x8D9C
pattern $bGL_RED_INTEGER_EXT :: a
$mGL_RED_INTEGER_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RED_INTEGER_EXT = 0x8D94
pattern $bGL_RGB16I_EXT :: a
$mGL_RGB16I_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGB16I_EXT = 0x8D89
pattern $bGL_RGB16UI_EXT :: a
$mGL_RGB16UI_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGB16UI_EXT = 0x8D77
pattern $bGL_RGB32I_EXT :: a
$mGL_RGB32I_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGB32I_EXT = 0x8D83
pattern $bGL_RGB32UI_EXT :: a
$mGL_RGB32UI_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGB32UI_EXT = 0x8D71
pattern $bGL_RGB8I_EXT :: a
$mGL_RGB8I_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGB8I_EXT = 0x8D8F
pattern $bGL_RGB8UI_EXT :: a
$mGL_RGB8UI_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGB8UI_EXT = 0x8D7D
pattern $bGL_RGBA16I_EXT :: a
$mGL_RGBA16I_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGBA16I_EXT = 0x8D88
pattern $bGL_RGBA16UI_EXT :: a
$mGL_RGBA16UI_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGBA16UI_EXT = 0x8D76
pattern $bGL_RGBA32I_EXT :: a
$mGL_RGBA32I_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGBA32I_EXT = 0x8D82
pattern $bGL_RGBA32UI_EXT :: a
$mGL_RGBA32UI_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGBA32UI_EXT = 0x8D70
pattern $bGL_RGBA8I_EXT :: a
$mGL_RGBA8I_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGBA8I_EXT = 0x8D8E
pattern $bGL_RGBA8UI_EXT :: a
$mGL_RGBA8UI_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGBA8UI_EXT = 0x8D7C
pattern $bGL_RGBA_INTEGER_EXT :: a
$mGL_RGBA_INTEGER_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGBA_INTEGER_EXT = 0x8D99
pattern $bGL_RGBA_INTEGER_MODE_EXT :: a
$mGL_RGBA_INTEGER_MODE_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGBA_INTEGER_MODE_EXT = 0x8D9E
pattern $bGL_RGB_INTEGER_EXT :: a
$mGL_RGB_INTEGER_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGB_INTEGER_EXT = 0x8D98