{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.EXT.TextureSnorm (
gl_EXT_texture_snorm
, pattern GL_ALPHA16_SNORM
, pattern GL_ALPHA8_SNORM
, pattern GL_ALPHA_SNORM
, pattern GL_INTENSITY16_SNORM
, pattern GL_INTENSITY8_SNORM
, pattern GL_INTENSITY_SNORM
, pattern GL_LUMINANCE16_ALPHA16_SNORM
, pattern GL_LUMINANCE16_SNORM
, pattern GL_LUMINANCE8_ALPHA8_SNORM
, pattern GL_LUMINANCE8_SNORM
, pattern GL_LUMINANCE_ALPHA_SNORM
, pattern GL_LUMINANCE_SNORM
, pattern GL_R16_SNORM
, pattern GL_R8_SNORM
, pattern GL_RED_SNORM
, pattern GL_RG16_SNORM
, pattern GL_RG8_SNORM
, pattern GL_RGB16_SNORM
, pattern GL_RGB8_SNORM
, pattern GL_RGBA16_SNORM
, pattern GL_RGBA8_SNORM
, pattern GL_RGBA_SNORM
, pattern GL_RGB_SNORM
, pattern GL_RG_SNORM
, pattern GL_SIGNED_NORMALIZED
) where
import Data.Set
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
gl_EXT_texture_snorm :: Bool
gl_EXT_texture_snorm :: Bool
gl_EXT_texture_snorm = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_EXT_texture_snorm" Set [Char]
extensions
{-# NOINLINE gl_EXT_texture_snorm #-}
pattern $bGL_ALPHA16_SNORM :: a
$mGL_ALPHA16_SNORM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_ALPHA16_SNORM = 0x9018
pattern $bGL_ALPHA8_SNORM :: a
$mGL_ALPHA8_SNORM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_ALPHA8_SNORM = 0x9014
pattern $bGL_ALPHA_SNORM :: a
$mGL_ALPHA_SNORM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_ALPHA_SNORM = 0x9010
pattern $bGL_INTENSITY16_SNORM :: a
$mGL_INTENSITY16_SNORM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_INTENSITY16_SNORM = 0x901B
pattern $bGL_INTENSITY8_SNORM :: a
$mGL_INTENSITY8_SNORM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_INTENSITY8_SNORM = 0x9017
pattern $bGL_INTENSITY_SNORM :: a
$mGL_INTENSITY_SNORM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_INTENSITY_SNORM = 0x9013
pattern $bGL_LUMINANCE16_ALPHA16_SNORM :: a
$mGL_LUMINANCE16_ALPHA16_SNORM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE16_ALPHA16_SNORM = 0x901A
pattern $bGL_LUMINANCE16_SNORM :: a
$mGL_LUMINANCE16_SNORM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE16_SNORM = 0x9019
pattern $bGL_LUMINANCE8_ALPHA8_SNORM :: a
$mGL_LUMINANCE8_ALPHA8_SNORM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE8_ALPHA8_SNORM = 0x9016
pattern $bGL_LUMINANCE8_SNORM :: a
$mGL_LUMINANCE8_SNORM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE8_SNORM = 0x9015
pattern $bGL_LUMINANCE_ALPHA_SNORM :: a
$mGL_LUMINANCE_ALPHA_SNORM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE_ALPHA_SNORM = 0x9012
pattern $bGL_LUMINANCE_SNORM :: a
$mGL_LUMINANCE_SNORM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE_SNORM = 0x9011
pattern $bGL_RED_SNORM :: a
$mGL_RED_SNORM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RED_SNORM = 0x8F90
pattern $bGL_RGBA_SNORM :: a
$mGL_RGBA_SNORM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGBA_SNORM = 0x8F93
pattern $bGL_RGB_SNORM :: a
$mGL_RGB_SNORM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGB_SNORM = 0x8F92
pattern $bGL_RG_SNORM :: a
$mGL_RG_SNORM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RG_SNORM = 0x8F91