{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.NV.FramebufferMixedSamples (
gl_NV_framebuffer_mixed_samples
, glCoverageModulationNV
, glCoverageModulationTableNV
, glGetCoverageModulationTableNV
, glRasterSamplesEXT
, pattern GL_COLOR_SAMPLES_NV
, pattern GL_COVERAGE_MODULATION_NV
, pattern GL_COVERAGE_MODULATION_TABLE_NV
, pattern GL_COVERAGE_MODULATION_TABLE_SIZE_NV
, pattern GL_DEPTH_SAMPLES_NV
, pattern GL_EFFECTIVE_RASTER_SAMPLES_EXT
, pattern GL_MAX_RASTER_SAMPLES_EXT
, pattern GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV
, pattern GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV
, pattern GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT
, pattern GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT
, pattern GL_RASTER_MULTISAMPLE_EXT
, pattern GL_RASTER_SAMPLES_EXT
, pattern GL_STENCIL_SAMPLES_NV
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
import Graphics.GL.Types
import System.IO.Unsafe
gl_NV_framebuffer_mixed_samples :: Bool
gl_NV_framebuffer_mixed_samples :: Bool
gl_NV_framebuffer_mixed_samples = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_NV_framebuffer_mixed_samples" Set [Char]
extensions
{-# NOINLINE gl_NV_framebuffer_mixed_samples #-}
glCoverageModulationNV :: MonadIO m => GLenum -> m ()
glCoverageModulationNV :: GLenum -> m ()
glCoverageModulationNV = FunPtr (GLenum -> IO ()) -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> IO ()) -> GLenum -> m ()
ffienumIOV FunPtr (GLenum -> IO ())
glCoverageModulationNVFunPtr
glCoverageModulationNVFunPtr :: FunPtr (GLenum -> IO ())
glCoverageModulationNVFunPtr :: FunPtr (GLenum -> IO ())
glCoverageModulationNVFunPtr = IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCoverageModulationNV")
{-# NOINLINE glCoverageModulationNVFunPtr #-}
glCoverageModulationTableNV :: MonadIO m => GLsizei -> Ptr GLfloat -> m ()
glCoverageModulationTableNV :: GLsizei -> Ptr GLfloat -> m ()
glCoverageModulationTableNV = FunPtr (GLsizei -> Ptr GLfloat -> IO ())
-> GLsizei -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLsizei -> Ptr GLfloat -> IO ())
-> GLsizei -> Ptr GLfloat -> m ()
ffisizeiPtrfloatIOV FunPtr (GLsizei -> Ptr GLfloat -> IO ())
glCoverageModulationTableNVFunPtr
glCoverageModulationTableNVFunPtr :: FunPtr (GLsizei -> Ptr GLfloat -> IO ())
glCoverageModulationTableNVFunPtr :: FunPtr (GLsizei -> Ptr GLfloat -> IO ())
glCoverageModulationTableNVFunPtr = IO (FunPtr (GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLsizei -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLsizei -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glCoverageModulationTableNV")
{-# NOINLINE glCoverageModulationTableNVFunPtr #-}
glGetCoverageModulationTableNV :: MonadIO m => GLsizei -> Ptr GLfloat -> m ()
glGetCoverageModulationTableNV :: GLsizei -> Ptr GLfloat -> m ()
glGetCoverageModulationTableNV = FunPtr (GLsizei -> Ptr GLfloat -> IO ())
-> GLsizei -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLsizei -> Ptr GLfloat -> IO ())
-> GLsizei -> Ptr GLfloat -> m ()
ffisizeiPtrfloatIOV FunPtr (GLsizei -> Ptr GLfloat -> IO ())
glGetCoverageModulationTableNVFunPtr
glGetCoverageModulationTableNVFunPtr :: FunPtr (GLsizei -> Ptr GLfloat -> IO ())
glGetCoverageModulationTableNVFunPtr :: FunPtr (GLsizei -> Ptr GLfloat -> IO ())
glGetCoverageModulationTableNVFunPtr = IO (FunPtr (GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLsizei -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLsizei -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetCoverageModulationTableNV")
{-# NOINLINE glGetCoverageModulationTableNVFunPtr #-}
pattern $bGL_COVERAGE_MODULATION_NV :: a
$mGL_COVERAGE_MODULATION_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_COVERAGE_MODULATION_NV = 0x9332
pattern $bGL_COVERAGE_MODULATION_TABLE_NV :: a
$mGL_COVERAGE_MODULATION_TABLE_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_COVERAGE_MODULATION_TABLE_NV = 0x9331
pattern $bGL_COVERAGE_MODULATION_TABLE_SIZE_NV :: a
$mGL_COVERAGE_MODULATION_TABLE_SIZE_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333
pattern $bGL_DEPTH_SAMPLES_NV :: a
$mGL_DEPTH_SAMPLES_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEPTH_SAMPLES_NV = 0x932D
pattern $bGL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV :: a
$mGL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F
pattern $bGL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV :: a
$mGL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330
pattern $bGL_STENCIL_SAMPLES_NV :: a
$mGL_STENCIL_SAMPLES_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_STENCIL_SAMPLES_NV = 0x932E