Copyright | (c) 2015-2016 Brendan Hay |
---|---|
License | Mozilla Public License, v. 2.0. |
Maintainer | Brendan Hay <brendan.g.hay@gmail.com> |
Stability | auto-generated |
Portability | non-portable (GHC extensions) |
Safe Haskell | None |
Language | Haskell2010 |
- Service Configuration
- OAuth Scopes
- API Declaration
- Resources
- gamesManagement.achievements.reset
- gamesManagement.achievements.resetAll
- gamesManagement.achievements.resetAllForAllPlayers
- gamesManagement.achievements.resetForAllPlayers
- gamesManagement.achievements.resetMultipleForAllPlayers
- gamesManagement.applications.listHidden
- gamesManagement.events.reset
- gamesManagement.events.resetAll
- gamesManagement.events.resetAllForAllPlayers
- gamesManagement.events.resetForAllPlayers
- gamesManagement.events.resetMultipleForAllPlayers
- gamesManagement.players.hide
- gamesManagement.players.unhide
- gamesManagement.quests.reset
- gamesManagement.quests.resetAll
- gamesManagement.quests.resetAllForAllPlayers
- gamesManagement.quests.resetForAllPlayers
- gamesManagement.quests.resetMultipleForAllPlayers
- gamesManagement.rooms.reset
- gamesManagement.rooms.resetForAllPlayers
- gamesManagement.scores.reset
- gamesManagement.scores.resetAll
- gamesManagement.scores.resetAllForAllPlayers
- gamesManagement.scores.resetForAllPlayers
- gamesManagement.scores.resetMultipleForAllPlayers
- gamesManagement.turnBasedMatches.reset
- gamesManagement.turnBasedMatches.resetForAllPlayers
- Types
- GamesPlayerExperienceInfoResource
- PlayerName
- PlayerScoreResetAllResponse
- GamesPlayedResource
- GamesPlayerLevelResource
- PlayerScoreResetResponse
- ScoresResetMultipleForAllRequest
- QuestsResetMultipleForAllRequest
- HiddenPlayerList
- EventsResetMultipleForAllRequest
- AchievementResetMultipleForAllRequest
- HiddenPlayer
- AchievementResetAllResponse
- Player
- ProFileSettings
- AchievementResetResponse
The Management API for Google Play Game Services.
Synopsis
- gamesManagementService :: ServiceConfig
- gamesScope :: Proxy '["https://www.googleapis.com/auth/games"]
- type GamesManagementAPI = RoomsResetForAllPlayersResource :<|> (RoomsResetResource :<|> (AchievementsResetAllResource :<|> (AchievementsResetAllForAllPlayersResource :<|> (AchievementsResetMultipleForAllPlayersResource :<|> (AchievementsResetForAllPlayersResource :<|> (AchievementsResetResource :<|> (EventsResetAllResource :<|> (EventsResetAllForAllPlayersResource :<|> (EventsResetMultipleForAllPlayersResource :<|> (EventsResetForAllPlayersResource :<|> (EventsResetResource :<|> (QuestsResetAllResource :<|> (QuestsResetAllForAllPlayersResource :<|> (QuestsResetMultipleForAllPlayersResource :<|> (QuestsResetForAllPlayersResource :<|> (QuestsResetResource :<|> (PlayersHideResource :<|> (PlayersUnhideResource :<|> (ScoresResetAllResource :<|> (ScoresResetAllForAllPlayersResource :<|> (ScoresResetMultipleForAllPlayersResource :<|> (ScoresResetForAllPlayersResource :<|> (ScoresResetResource :<|> (TurnBasedMatchesResetForAllPlayersResource :<|> (TurnBasedMatchesResetResource :<|> ApplicationsListHiddenResource)))))))))))))))))))))))))
- module Network.Google.Resource.GamesManagement.Achievements.Reset
- module Network.Google.Resource.GamesManagement.Achievements.ResetAll
- module Network.Google.Resource.GamesManagement.Achievements.ResetAllForAllPlayers
- module Network.Google.Resource.GamesManagement.Achievements.ResetForAllPlayers
- module Network.Google.Resource.GamesManagement.Achievements.ResetMultipleForAllPlayers
- module Network.Google.Resource.GamesManagement.Applications.ListHidden
- module Network.Google.Resource.GamesManagement.Events.Reset
- module Network.Google.Resource.GamesManagement.Events.ResetAll
- module Network.Google.Resource.GamesManagement.Events.ResetAllForAllPlayers
- module Network.Google.Resource.GamesManagement.Events.ResetForAllPlayers
- module Network.Google.Resource.GamesManagement.Events.ResetMultipleForAllPlayers
- module Network.Google.Resource.GamesManagement.Players.Hide
- module Network.Google.Resource.GamesManagement.Players.Unhide
- module Network.Google.Resource.GamesManagement.Quests.Reset
- module Network.Google.Resource.GamesManagement.Quests.ResetAll
- module Network.Google.Resource.GamesManagement.Quests.ResetAllForAllPlayers
- module Network.Google.Resource.GamesManagement.Quests.ResetForAllPlayers
- module Network.Google.Resource.GamesManagement.Quests.ResetMultipleForAllPlayers
- module Network.Google.Resource.GamesManagement.Rooms.Reset
- module Network.Google.Resource.GamesManagement.Rooms.ResetForAllPlayers
- module Network.Google.Resource.GamesManagement.Scores.Reset
- module Network.Google.Resource.GamesManagement.Scores.ResetAll
- module Network.Google.Resource.GamesManagement.Scores.ResetAllForAllPlayers
- module Network.Google.Resource.GamesManagement.Scores.ResetForAllPlayers
- module Network.Google.Resource.GamesManagement.Scores.ResetMultipleForAllPlayers
- module Network.Google.Resource.GamesManagement.TurnBasedMatches.Reset
- module Network.Google.Resource.GamesManagement.TurnBasedMatches.ResetForAllPlayers
- data GamesPlayerExperienceInfoResource
- gamesPlayerExperienceInfoResource :: GamesPlayerExperienceInfoResource
- gpeirCurrentExperiencePoints :: Lens' GamesPlayerExperienceInfoResource (Maybe Int64)
- gpeirCurrentLevel :: Lens' GamesPlayerExperienceInfoResource (Maybe GamesPlayerLevelResource)
- gpeirNextLevel :: Lens' GamesPlayerExperienceInfoResource (Maybe GamesPlayerLevelResource)
- gpeirLastLevelUpTimestampMillis :: Lens' GamesPlayerExperienceInfoResource (Maybe Int64)
- data PlayerName
- playerName :: PlayerName
- pnGivenName :: Lens' PlayerName (Maybe Text)
- pnFamilyName :: Lens' PlayerName (Maybe Text)
- data PlayerScoreResetAllResponse
- playerScoreResetAllResponse :: PlayerScoreResetAllResponse
- psrarResults :: Lens' PlayerScoreResetAllResponse [PlayerScoreResetResponse]
- psrarKind :: Lens' PlayerScoreResetAllResponse Text
- data GamesPlayedResource
- gamesPlayedResource :: GamesPlayedResource
- gprAutoMatched :: Lens' GamesPlayedResource (Maybe Bool)
- gprTimeMillis :: Lens' GamesPlayedResource (Maybe Int64)
- data GamesPlayerLevelResource
- gamesPlayerLevelResource :: GamesPlayerLevelResource
- gplrMaxExperiencePoints :: Lens' GamesPlayerLevelResource (Maybe Int64)
- gplrMinExperiencePoints :: Lens' GamesPlayerLevelResource (Maybe Int64)
- gplrLevel :: Lens' GamesPlayerLevelResource (Maybe Int32)
- data PlayerScoreResetResponse
- playerScoreResetResponse :: PlayerScoreResetResponse
- psrrKind :: Lens' PlayerScoreResetResponse Text
- psrrResetScoreTimeSpans :: Lens' PlayerScoreResetResponse [Text]
- psrrDefinitionId :: Lens' PlayerScoreResetResponse (Maybe Text)
- data ScoresResetMultipleForAllRequest
- scoresResetMultipleForAllRequest :: ScoresResetMultipleForAllRequest
- srmfarKind :: Lens' ScoresResetMultipleForAllRequest Text
- srmfarLeaderboardIds :: Lens' ScoresResetMultipleForAllRequest [Text]
- data QuestsResetMultipleForAllRequest
- questsResetMultipleForAllRequest :: QuestsResetMultipleForAllRequest
- qrmfarKind :: Lens' QuestsResetMultipleForAllRequest Text
- qrmfarQuestIds :: Lens' QuestsResetMultipleForAllRequest [Text]
- data HiddenPlayerList
- hiddenPlayerList :: HiddenPlayerList
- hplNextPageToken :: Lens' HiddenPlayerList (Maybe Text)
- hplKind :: Lens' HiddenPlayerList Text
- hplItems :: Lens' HiddenPlayerList [HiddenPlayer]
- data EventsResetMultipleForAllRequest
- eventsResetMultipleForAllRequest :: EventsResetMultipleForAllRequest
- ermfarKind :: Lens' EventsResetMultipleForAllRequest Text
- ermfarEventIds :: Lens' EventsResetMultipleForAllRequest [Text]
- data AchievementResetMultipleForAllRequest
- achievementResetMultipleForAllRequest :: AchievementResetMultipleForAllRequest
- armfarKind :: Lens' AchievementResetMultipleForAllRequest Text
- armfarAchievementIds :: Lens' AchievementResetMultipleForAllRequest [Text]
- data HiddenPlayer
- hiddenPlayer :: HiddenPlayer
- hpKind :: Lens' HiddenPlayer Text
- hpHiddenTimeMillis :: Lens' HiddenPlayer (Maybe Int64)
- hpPlayer :: Lens' HiddenPlayer (Maybe Player)
- data AchievementResetAllResponse
- achievementResetAllResponse :: AchievementResetAllResponse
- ararResults :: Lens' AchievementResetAllResponse [AchievementResetResponse]
- ararKind :: Lens' AchievementResetAllResponse Text
- data Player
- player :: Player
- pBannerURLLandscape :: Lens' Player (Maybe Text)
- pLastPlayedWith :: Lens' Player (Maybe GamesPlayedResource)
- pAvatarImageURL :: Lens' Player (Maybe Text)
- pKind :: Lens' Player Text
- pExperienceInfo :: Lens' Player (Maybe GamesPlayerExperienceInfoResource)
- pName :: Lens' Player (Maybe PlayerName)
- pOriginalPlayerId :: Lens' Player (Maybe Text)
- pDisplayName :: Lens' Player (Maybe Text)
- pTitle :: Lens' Player (Maybe Text)
- pBannerURLPortrait :: Lens' Player (Maybe Text)
- pPlayerId :: Lens' Player (Maybe Text)
- pProFileSettings :: Lens' Player (Maybe ProFileSettings)
- data ProFileSettings
- proFileSettings :: ProFileSettings
- pfsProFileVisible :: Lens' ProFileSettings (Maybe Bool)
- pfsKind :: Lens' ProFileSettings Text
- data AchievementResetResponse
- achievementResetResponse :: AchievementResetResponse
- arrUpdateOccurred :: Lens' AchievementResetResponse (Maybe Bool)
- arrKind :: Lens' AchievementResetResponse Text
- arrCurrentState :: Lens' AchievementResetResponse (Maybe Text)
- arrDefinitionId :: Lens' AchievementResetResponse (Maybe Text)
Service Configuration
gamesManagementService :: ServiceConfig Source #
Default request referring to version v1management
of the Google Play Game Services Management API. This contains the host and root path used as a starting point for constructing service requests.
OAuth Scopes
gamesScope :: Proxy '["https://www.googleapis.com/auth/games"] Source #
Share your Google+ profile information and view and manage your game activity
API Declaration
type GamesManagementAPI = RoomsResetForAllPlayersResource :<|> (RoomsResetResource :<|> (AchievementsResetAllResource :<|> (AchievementsResetAllForAllPlayersResource :<|> (AchievementsResetMultipleForAllPlayersResource :<|> (AchievementsResetForAllPlayersResource :<|> (AchievementsResetResource :<|> (EventsResetAllResource :<|> (EventsResetAllForAllPlayersResource :<|> (EventsResetMultipleForAllPlayersResource :<|> (EventsResetForAllPlayersResource :<|> (EventsResetResource :<|> (QuestsResetAllResource :<|> (QuestsResetAllForAllPlayersResource :<|> (QuestsResetMultipleForAllPlayersResource :<|> (QuestsResetForAllPlayersResource :<|> (QuestsResetResource :<|> (PlayersHideResource :<|> (PlayersUnhideResource :<|> (ScoresResetAllResource :<|> (ScoresResetAllForAllPlayersResource :<|> (ScoresResetMultipleForAllPlayersResource :<|> (ScoresResetForAllPlayersResource :<|> (ScoresResetResource :<|> (TurnBasedMatchesResetForAllPlayersResource :<|> (TurnBasedMatchesResetResource :<|> ApplicationsListHiddenResource))))))))))))))))))))))))) Source #
Represents the entirety of the methods and resources available for the Google Play Game Services Management API service.
Resources
gamesManagement.achievements.reset
gamesManagement.achievements.resetAll
gamesManagement.achievements.resetAllForAllPlayers
gamesManagement.achievements.resetForAllPlayers
gamesManagement.achievements.resetMultipleForAllPlayers
gamesManagement.applications.listHidden
gamesManagement.events.reset
gamesManagement.events.resetAll
gamesManagement.events.resetAllForAllPlayers
gamesManagement.events.resetForAllPlayers
gamesManagement.events.resetMultipleForAllPlayers
gamesManagement.players.hide
gamesManagement.players.unhide
gamesManagement.quests.reset
gamesManagement.quests.resetAll
gamesManagement.quests.resetAllForAllPlayers
gamesManagement.quests.resetForAllPlayers
gamesManagement.quests.resetMultipleForAllPlayers
gamesManagement.rooms.reset
gamesManagement.rooms.resetForAllPlayers
gamesManagement.scores.reset
gamesManagement.scores.resetAll
gamesManagement.scores.resetAllForAllPlayers
gamesManagement.scores.resetForAllPlayers
gamesManagement.scores.resetMultipleForAllPlayers
gamesManagement.turnBasedMatches.reset
gamesManagement.turnBasedMatches.resetForAllPlayers
Types
GamesPlayerExperienceInfoResource
data GamesPlayerExperienceInfoResource Source #
This is a JSON template for 1P/3P metadata about the player's experience.
See: gamesPlayerExperienceInfoResource
smart constructor.
Instances
gamesPlayerExperienceInfoResource :: GamesPlayerExperienceInfoResource Source #
Creates a value of GamesPlayerExperienceInfoResource
with the minimum fields required to make a request.
Use one of the following lenses to modify other fields as desired:
gpeirCurrentExperiencePoints :: Lens' GamesPlayerExperienceInfoResource (Maybe Int64) Source #
The current number of experience points for the player.
gpeirCurrentLevel :: Lens' GamesPlayerExperienceInfoResource (Maybe GamesPlayerLevelResource) Source #
The current level of the player.
gpeirNextLevel :: Lens' GamesPlayerExperienceInfoResource (Maybe GamesPlayerLevelResource) Source #
The next level of the player. If the current level is the maximum level, this should be same as the current level.
gpeirLastLevelUpTimestampMillis :: Lens' GamesPlayerExperienceInfoResource (Maybe Int64) Source #
The timestamp when the player was leveled up, in millis since Unix epoch UTC.
PlayerName
data PlayerName Source #
An object representation of the individual components of the player's name. For some players, these fields may not be present.
See: playerName
smart constructor.
Instances
playerName :: PlayerName Source #
Creates a value of PlayerName
with the minimum fields required to make a request.
Use one of the following lenses to modify other fields as desired:
pnGivenName :: Lens' PlayerName (Maybe Text) Source #
The given name of this player. In some places, this is known as the first name.
pnFamilyName :: Lens' PlayerName (Maybe Text) Source #
The family name of this player. In some places, this is known as the last name.
PlayerScoreResetAllResponse
data PlayerScoreResetAllResponse Source #
This is a JSON template for a list of leaderboard reset resources.
See: playerScoreResetAllResponse
smart constructor.
Instances
playerScoreResetAllResponse :: PlayerScoreResetAllResponse Source #
Creates a value of PlayerScoreResetAllResponse
with the minimum fields required to make a request.
Use one of the following lenses to modify other fields as desired:
psrarResults :: Lens' PlayerScoreResetAllResponse [PlayerScoreResetResponse] Source #
The leaderboard reset results.
psrarKind :: Lens' PlayerScoreResetAllResponse Text Source #
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#playerScoreResetResponse.
GamesPlayedResource
data GamesPlayedResource Source #
This is a JSON template for metadata about a player playing a game with the currently authenticated user.
See: gamesPlayedResource
smart constructor.
Instances
gamesPlayedResource :: GamesPlayedResource Source #
Creates a value of GamesPlayedResource
with the minimum fields required to make a request.
Use one of the following lenses to modify other fields as desired:
gprAutoMatched :: Lens' GamesPlayedResource (Maybe Bool) Source #
True if the player was auto-matched with the currently authenticated user.
gprTimeMillis :: Lens' GamesPlayedResource (Maybe Int64) Source #
The last time the player played the game in milliseconds since the epoch in UTC.
GamesPlayerLevelResource
data GamesPlayerLevelResource Source #
This is a JSON template for 1P/3P metadata about a user's level.
See: gamesPlayerLevelResource
smart constructor.
Instances
gamesPlayerLevelResource :: GamesPlayerLevelResource Source #
Creates a value of GamesPlayerLevelResource
with the minimum fields required to make a request.
Use one of the following lenses to modify other fields as desired:
gplrMaxExperiencePoints :: Lens' GamesPlayerLevelResource (Maybe Int64) Source #
The maximum experience points for this level.
gplrMinExperiencePoints :: Lens' GamesPlayerLevelResource (Maybe Int64) Source #
The minimum experience points for this level.
PlayerScoreResetResponse
data PlayerScoreResetResponse Source #
This is a JSON template for a list of reset leaderboard entry resources.
See: playerScoreResetResponse
smart constructor.
Instances
playerScoreResetResponse :: PlayerScoreResetResponse Source #
Creates a value of PlayerScoreResetResponse
with the minimum fields required to make a request.
Use one of the following lenses to modify other fields as desired:
psrrKind :: Lens' PlayerScoreResetResponse Text Source #
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#playerScoreResetResponse.
psrrResetScoreTimeSpans :: Lens' PlayerScoreResetResponse [Text] Source #
The time spans of the updated score. Possible values are: - "ALL_TIME" - The score is an all-time score. - "WEEKLY" - The score is a weekly score. - "DAILY" - The score is a daily score.
psrrDefinitionId :: Lens' PlayerScoreResetResponse (Maybe Text) Source #
The ID of an leaderboard for which player state has been updated.
ScoresResetMultipleForAllRequest
data ScoresResetMultipleForAllRequest Source #
This is a JSON template for multiple scores reset all request.
See: scoresResetMultipleForAllRequest
smart constructor.
Instances
scoresResetMultipleForAllRequest :: ScoresResetMultipleForAllRequest Source #
Creates a value of ScoresResetMultipleForAllRequest
with the minimum fields required to make a request.
Use one of the following lenses to modify other fields as desired:
srmfarKind :: Lens' ScoresResetMultipleForAllRequest Text Source #
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#scoresResetMultipleForAllRequest.
srmfarLeaderboardIds :: Lens' ScoresResetMultipleForAllRequest [Text] Source #
The IDs of leaderboards to reset.
QuestsResetMultipleForAllRequest
data QuestsResetMultipleForAllRequest Source #
This is a JSON template for multiple quests reset all request.
See: questsResetMultipleForAllRequest
smart constructor.
Instances
questsResetMultipleForAllRequest :: QuestsResetMultipleForAllRequest Source #
Creates a value of QuestsResetMultipleForAllRequest
with the minimum fields required to make a request.
Use one of the following lenses to modify other fields as desired:
qrmfarKind :: Lens' QuestsResetMultipleForAllRequest Text Source #
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#questsResetMultipleForAllRequest.
qrmfarQuestIds :: Lens' QuestsResetMultipleForAllRequest [Text] Source #
The IDs of quests to reset.
HiddenPlayerList
data HiddenPlayerList Source #
This is a JSON template for a list of hidden players.
See: hiddenPlayerList
smart constructor.
Instances
Creates a value of HiddenPlayerList
with the minimum fields required to make a request.
Use one of the following lenses to modify other fields as desired:
hplNextPageToken :: Lens' HiddenPlayerList (Maybe Text) Source #
The pagination token for the next page of results.
hplKind :: Lens' HiddenPlayerList Text Source #
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#hiddenPlayerList.
hplItems :: Lens' HiddenPlayerList [HiddenPlayer] Source #
The players.
EventsResetMultipleForAllRequest
data EventsResetMultipleForAllRequest Source #
This is a JSON template for multiple events reset all request.
See: eventsResetMultipleForAllRequest
smart constructor.
Instances
eventsResetMultipleForAllRequest :: EventsResetMultipleForAllRequest Source #
Creates a value of EventsResetMultipleForAllRequest
with the minimum fields required to make a request.
Use one of the following lenses to modify other fields as desired:
ermfarKind :: Lens' EventsResetMultipleForAllRequest Text Source #
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#eventsResetMultipleForAllRequest.
ermfarEventIds :: Lens' EventsResetMultipleForAllRequest [Text] Source #
The IDs of events to reset.
AchievementResetMultipleForAllRequest
data AchievementResetMultipleForAllRequest Source #
This is a JSON template for multiple achievements reset all request.
See: achievementResetMultipleForAllRequest
smart constructor.
Instances
achievementResetMultipleForAllRequest :: AchievementResetMultipleForAllRequest Source #
Creates a value of AchievementResetMultipleForAllRequest
with the minimum fields required to make a request.
Use one of the following lenses to modify other fields as desired:
armfarKind :: Lens' AchievementResetMultipleForAllRequest Text Source #
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#achievementResetMultipleForAllRequest.
armfarAchievementIds :: Lens' AchievementResetMultipleForAllRequest [Text] Source #
The IDs of achievements to reset.
HiddenPlayer
data HiddenPlayer Source #
This is a JSON template for the HiddenPlayer resource.
See: hiddenPlayer
smart constructor.
Instances
Creates a value of HiddenPlayer
with the minimum fields required to make a request.
Use one of the following lenses to modify other fields as desired:
hpKind :: Lens' HiddenPlayer Text Source #
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#hiddenPlayer.
hpHiddenTimeMillis :: Lens' HiddenPlayer (Maybe Int64) Source #
The time this player was hidden.
AchievementResetAllResponse
data AchievementResetAllResponse Source #
This is a JSON template for achievement reset all response.
See: achievementResetAllResponse
smart constructor.
Instances
achievementResetAllResponse :: AchievementResetAllResponse Source #
Creates a value of AchievementResetAllResponse
with the minimum fields required to make a request.
Use one of the following lenses to modify other fields as desired:
ararResults :: Lens' AchievementResetAllResponse [AchievementResetResponse] Source #
The achievement reset results.
ararKind :: Lens' AchievementResetAllResponse Text Source #
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#achievementResetAllResponse.
Player
This is a JSON template for a Player resource.
See: player
smart constructor.
Instances
Creates a value of Player
with the minimum fields required to make a request.
Use one of the following lenses to modify other fields as desired:
pBannerURLLandscape :: Lens' Player (Maybe Text) Source #
The url to the landscape mode player banner image.
pLastPlayedWith :: Lens' Player (Maybe GamesPlayedResource) Source #
Details about the last time this player played a multiplayer game with the currently authenticated player. Populated for PLAYED_WITH player collection members.
pAvatarImageURL :: Lens' Player (Maybe Text) Source #
The base URL for the image that represents the player.
pKind :: Lens' Player Text Source #
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#player.
pExperienceInfo :: Lens' Player (Maybe GamesPlayerExperienceInfoResource) Source #
An object to represent Play Game experience information for the player.
pName :: Lens' Player (Maybe PlayerName) Source #
An object representation of the individual components of the player's name. For some players, these fields may not be present.
pOriginalPlayerId :: Lens' Player (Maybe Text) Source #
The player ID that was used for this player the first time they signed into the game in question. This is only populated for calls to player.get for the requesting player, only if the player ID has subsequently changed, and only to clients that support remapping player IDs.
pBannerURLPortrait :: Lens' Player (Maybe Text) Source #
The url to the portrait mode player banner image.
pProFileSettings :: Lens' Player (Maybe ProFileSettings) Source #
The player's profile settings. Controls whether or not the player's profile is visible to other players.
ProFileSettings
data ProFileSettings Source #
This is a JSON template for profile settings
See: proFileSettings
smart constructor.
Instances
proFileSettings :: ProFileSettings Source #
Creates a value of ProFileSettings
with the minimum fields required to make a request.
Use one of the following lenses to modify other fields as desired:
pfsProFileVisible :: Lens' ProFileSettings (Maybe Bool) Source #
The player's current profile visibility. This field is visible to both 1P and 3P APIs.
pfsKind :: Lens' ProFileSettings Text Source #
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#profileSettings.
AchievementResetResponse
data AchievementResetResponse Source #
This is a JSON template for an achievement reset response.
See: achievementResetResponse
smart constructor.
Instances
achievementResetResponse :: AchievementResetResponse Source #
Creates a value of AchievementResetResponse
with the minimum fields required to make a request.
Use one of the following lenses to modify other fields as desired:
arrUpdateOccurred :: Lens' AchievementResetResponse (Maybe Bool) Source #
Flag to indicate if the requested update actually occurred.
arrKind :: Lens' AchievementResetResponse Text Source #
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#achievementResetResponse.
arrCurrentState :: Lens' AchievementResetResponse (Maybe Text) Source #
The current state of the achievement. This is the same as the initial state of the achievement. Possible values are: - "HIDDEN"- Achievement is hidden. - "REVEALED" - Achievement is revealed. - "UNLOCKED" - Achievement is unlocked.
arrDefinitionId :: Lens' AchievementResetResponse (Maybe Text) Source #
The ID of an achievement for which player state has been updated.