{-# LANGUAGE NoImplicitPrelude #-}
module Synthesizer.State.Piece (
T, run,
step, linear, exponential,
cosine, halfSine, cubic,
FlatPosition(..),
) where
import qualified Synthesizer.Piecewise as Piecewise
import Synthesizer.Piecewise (FlatPosition (FlatLeft, FlatRight))
import qualified Synthesizer.State.Control as Ctrl
import qualified Synthesizer.State.Signal as Sig
import Synthesizer.State.Displacement (raise)
import qualified Algebra.Transcendental as Trans
import qualified Algebra.RealRing as RealRing
import qualified Algebra.Field as Field
import NumericPrelude.Numeric
import NumericPrelude.Base
{-# INLINE run #-}
run :: (RealRing.C a) => Piecewise.T a a (a -> Sig.T a) -> Sig.T a
run xs =
Sig.concat $ zipWith
(\(n, t) (Piecewise.PieceData c yi0 yi1 d) ->
Sig.take n $ Piecewise.computePiece c yi0 yi1 d t)
(Piecewise.splitDurations $ map Piecewise.pieceDur xs)
xs
type T a = Piecewise.Piece a a (a -> Sig.T a)
{-# INLINE step #-}
step :: T a
step =
Piecewise.pieceFromFunction $ \ y0 _y1 _d _t0 ->
Ctrl.constant y0
{-# INLINE linear #-}
linear :: (Field.C a) => T a
linear =
Piecewise.pieceFromFunction $ \ y0 y1 d t0 ->
let s = (y1-y0)/d in Ctrl.linear s (y0-t0*s)
{-# INLINE exponential #-}
exponential :: (Trans.C a) => a -> T a
exponential saturation =
Piecewise.pieceFromFunction $ \ y0 y1 d t0 ->
let y0' = y0-saturation
y1' = y1-saturation
yd = y0'/y1'
in raise saturation
(Ctrl.exponential (d / log yd) (y0' * yd**(t0/d)))
{-# INLINE cosine #-}
cosine :: (Trans.C a) => T a
cosine =
Piecewise.pieceFromFunction $ \ y0 y1 d t0 ->
Sig.map
(\y -> ((1+y)*y0+(1-y)*y1)/2)
(Ctrl.cosine t0 (t0+d))
{-# INLINE halfSine #-}
halfSine :: (Trans.C a) => FlatPosition -> T a
halfSine FlatLeft =
Piecewise.pieceFromFunction $ \ y0 y1 d t0 ->
Sig.map
(\y -> y*y0 + (1-y)*y1)
(Ctrl.cosine t0 (t0+2*d))
halfSine FlatRight =
Piecewise.pieceFromFunction $ \ y0 y1 d t0 ->
Sig.map
(\y -> (1+y)*y0 - y*y1)
(Ctrl.cosine (t0-d) (t0+d))
{-# INLINE cubic #-}
cubic :: (Field.C a) => a -> a -> T a
cubic yd0 yd1 =
Piecewise.pieceFromFunction $ \ y0 y1 d t0 ->
Ctrl.cubicHermite (t0,(y0,yd0)) (t0+d,(y1,yd1))