Copyright | Will Thompson Iñaki García Etxebarria and Jonas Platte |
---|---|
License | LGPL-2.1 |
Maintainer | Iñaki García Etxebarria |
Safe Haskell | Safe-Inferred |
Language | Haskell2010 |
EventControllerMotion
is an event controller meant for situations
where you need to track the position of the pointer.
This object was added in 3.24.
Synopsis
- newtype EventControllerMotion = EventControllerMotion (ManagedPtr EventControllerMotion)
- class (GObject o, IsDescendantOf EventControllerMotion o) => IsEventControllerMotion o
- toEventControllerMotion :: (MonadIO m, IsEventControllerMotion o) => o -> m EventControllerMotion
- eventControllerMotionNew :: (HasCallStack, MonadIO m, IsWidget a) => a -> m EventControllerMotion
- type C_EventControllerMotionEnterCallback = Ptr () -> CDouble -> CDouble -> Ptr () -> IO ()
- type EventControllerMotionEnterCallback = Double -> Double -> IO ()
- afterEventControllerMotionEnter :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionEnterCallback -> m SignalHandlerId
- genClosure_EventControllerMotionEnter :: MonadIO m => EventControllerMotionEnterCallback -> m (GClosure C_EventControllerMotionEnterCallback)
- mk_EventControllerMotionEnterCallback :: C_EventControllerMotionEnterCallback -> IO (FunPtr C_EventControllerMotionEnterCallback)
- noEventControllerMotionEnterCallback :: Maybe EventControllerMotionEnterCallback
- onEventControllerMotionEnter :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionEnterCallback -> m SignalHandlerId
- wrap_EventControllerMotionEnterCallback :: EventControllerMotionEnterCallback -> C_EventControllerMotionEnterCallback
- type C_EventControllerMotionLeaveCallback = Ptr () -> Ptr () -> IO ()
- type EventControllerMotionLeaveCallback = IO ()
- afterEventControllerMotionLeave :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionLeaveCallback -> m SignalHandlerId
- genClosure_EventControllerMotionLeave :: MonadIO m => EventControllerMotionLeaveCallback -> m (GClosure C_EventControllerMotionLeaveCallback)
- mk_EventControllerMotionLeaveCallback :: C_EventControllerMotionLeaveCallback -> IO (FunPtr C_EventControllerMotionLeaveCallback)
- noEventControllerMotionLeaveCallback :: Maybe EventControllerMotionLeaveCallback
- onEventControllerMotionLeave :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionLeaveCallback -> m SignalHandlerId
- wrap_EventControllerMotionLeaveCallback :: EventControllerMotionLeaveCallback -> C_EventControllerMotionLeaveCallback
- type C_EventControllerMotionMotionCallback = Ptr () -> CDouble -> CDouble -> Ptr () -> IO ()
- type EventControllerMotionMotionCallback = Double -> Double -> IO ()
- afterEventControllerMotionMotion :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionMotionCallback -> m SignalHandlerId
- genClosure_EventControllerMotionMotion :: MonadIO m => EventControllerMotionMotionCallback -> m (GClosure C_EventControllerMotionMotionCallback)
- mk_EventControllerMotionMotionCallback :: C_EventControllerMotionMotionCallback -> IO (FunPtr C_EventControllerMotionMotionCallback)
- noEventControllerMotionMotionCallback :: Maybe EventControllerMotionMotionCallback
- onEventControllerMotionMotion :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionMotionCallback -> m SignalHandlerId
- wrap_EventControllerMotionMotionCallback :: EventControllerMotionMotionCallback -> C_EventControllerMotionMotionCallback
Exported types
newtype EventControllerMotion Source #
Memory-managed wrapper type.
EventControllerMotion (ManagedPtr EventControllerMotion) |
Instances
class (GObject o, IsDescendantOf EventControllerMotion o) => IsEventControllerMotion o Source #
Type class for types which can be safely cast to EventControllerMotion
, for instance with toEventControllerMotion
.
Instances
(GObject o, IsDescendantOf EventControllerMotion o) => IsEventControllerMotion o Source # | |
Defined in GI.Gtk.Objects.EventControllerMotion |
toEventControllerMotion :: (MonadIO m, IsEventControllerMotion o) => o -> m EventControllerMotion Source #
Cast to EventControllerMotion
, for types for which this is known to be safe. For general casts, use castTo
.
Methods
Click to display all available methods, including inherited ones
Methods
bindProperty, bindPropertyFull, forceFloating, freezeNotify, getv, handleEvent, isFloating, notify, notifyByPspec, ref, refSink, reset, runDispose, stealData, stealQdata, thawNotify, unref, watchClosure.
Getters
getData, getPropagationPhase, getProperty, getQdata, getWidget.
Setters
new
eventControllerMotionNew Source #
:: (HasCallStack, MonadIO m, IsWidget a) | |
=> a |
|
-> m EventControllerMotion | Returns: a new |
Creates a new event controller that will handle motion events
for the given widget
.
Since: 3.24
Signals
enter
type C_EventControllerMotionEnterCallback = Ptr () -> CDouble -> CDouble -> Ptr () -> IO () Source #
Type for the callback on the (unwrapped) C side.
type EventControllerMotionEnterCallback Source #
Signals that the pointer has entered the widget.
afterEventControllerMotionEnter :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionEnterCallback -> m SignalHandlerId Source #
Connect a signal handler for the enter signal, to be run after the default handler. When overloading is enabled, this is equivalent to
after
eventControllerMotion #enter callback
genClosure_EventControllerMotionEnter :: MonadIO m => EventControllerMotionEnterCallback -> m (GClosure C_EventControllerMotionEnterCallback) Source #
Wrap the callback into a GClosure
.
mk_EventControllerMotionEnterCallback :: C_EventControllerMotionEnterCallback -> IO (FunPtr C_EventControllerMotionEnterCallback) Source #
Generate a function pointer callable from C code, from a C_EventControllerMotionEnterCallback
.
noEventControllerMotionEnterCallback :: Maybe EventControllerMotionEnterCallback Source #
A convenience synonym for
.Nothing
:: Maybe
EventControllerMotionEnterCallback
onEventControllerMotionEnter :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionEnterCallback -> m SignalHandlerId Source #
Connect a signal handler for the enter signal, to be run before the default handler. When overloading is enabled, this is equivalent to
on
eventControllerMotion #enter callback
wrap_EventControllerMotionEnterCallback :: EventControllerMotionEnterCallback -> C_EventControllerMotionEnterCallback Source #
leave
type C_EventControllerMotionLeaveCallback = Ptr () -> Ptr () -> IO () Source #
Type for the callback on the (unwrapped) C side.
type EventControllerMotionLeaveCallback = IO () Source #
Signals that pointer has left the widget.
afterEventControllerMotionLeave :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionLeaveCallback -> m SignalHandlerId Source #
Connect a signal handler for the leave signal, to be run after the default handler. When overloading is enabled, this is equivalent to
after
eventControllerMotion #leave callback
genClosure_EventControllerMotionLeave :: MonadIO m => EventControllerMotionLeaveCallback -> m (GClosure C_EventControllerMotionLeaveCallback) Source #
Wrap the callback into a GClosure
.
mk_EventControllerMotionLeaveCallback :: C_EventControllerMotionLeaveCallback -> IO (FunPtr C_EventControllerMotionLeaveCallback) Source #
Generate a function pointer callable from C code, from a C_EventControllerMotionLeaveCallback
.
noEventControllerMotionLeaveCallback :: Maybe EventControllerMotionLeaveCallback Source #
A convenience synonym for
.Nothing
:: Maybe
EventControllerMotionLeaveCallback
onEventControllerMotionLeave :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionLeaveCallback -> m SignalHandlerId Source #
Connect a signal handler for the leave signal, to be run before the default handler. When overloading is enabled, this is equivalent to
on
eventControllerMotion #leave callback
wrap_EventControllerMotionLeaveCallback :: EventControllerMotionLeaveCallback -> C_EventControllerMotionLeaveCallback Source #
motion
type C_EventControllerMotionMotionCallback = Ptr () -> CDouble -> CDouble -> Ptr () -> IO () Source #
Type for the callback on the (unwrapped) C side.
type EventControllerMotionMotionCallback Source #
Emitted when the pointer moves inside the widget.
afterEventControllerMotionMotion :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionMotionCallback -> m SignalHandlerId Source #
Connect a signal handler for the motion signal, to be run after the default handler. When overloading is enabled, this is equivalent to
after
eventControllerMotion #motion callback
genClosure_EventControllerMotionMotion :: MonadIO m => EventControllerMotionMotionCallback -> m (GClosure C_EventControllerMotionMotionCallback) Source #
Wrap the callback into a GClosure
.
mk_EventControllerMotionMotionCallback :: C_EventControllerMotionMotionCallback -> IO (FunPtr C_EventControllerMotionMotionCallback) Source #
Generate a function pointer callable from C code, from a C_EventControllerMotionMotionCallback
.
noEventControllerMotionMotionCallback :: Maybe EventControllerMotionMotionCallback Source #
A convenience synonym for
.Nothing
:: Maybe
EventControllerMotionMotionCallback
onEventControllerMotionMotion :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionMotionCallback -> m SignalHandlerId Source #
Connect a signal handler for the motion signal, to be run before the default handler. When overloading is enabled, this is equivalent to
on
eventControllerMotion #motion callback