Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- glActiveTexture :: MonadIO m => GLenum -> m ()
- glAlphaFuncx :: MonadIO m => GLenum -> GLfixed -> m ()
- glBindBuffer :: MonadIO m => GLenum -> GLuint -> m ()
- glBindTexture :: MonadIO m => GLenum -> GLuint -> m ()
- glBlendFunc :: MonadIO m => GLenum -> GLenum -> m ()
- glBufferData :: MonadIO m => GLenum -> GLsizeiptr -> Ptr () -> GLenum -> m ()
- glBufferSubData :: MonadIO m => GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> m ()
- glClear :: MonadIO m => GLbitfield -> m ()
- glClearColorx :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()
- glClearDepthx :: MonadIO m => GLfixed -> m ()
- glClearStencil :: MonadIO m => GLint -> m ()
- glClientActiveTexture :: MonadIO m => GLenum -> m ()
- glClipPlanex :: MonadIO m => GLenum -> Ptr GLfixed -> m ()
- glColor4ub :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> GLubyte -> m ()
- glColor4x :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()
- glColorMask :: MonadIO m => GLboolean -> GLboolean -> GLboolean -> GLboolean -> m ()
- glColorPointer :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m ()
- glCompressedTexImage2D :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()
- glCompressedTexSubImage2D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()
- glCopyTexImage2D :: MonadIO m => GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m ()
- glCopyTexSubImage2D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()
- glCullFace :: MonadIO m => GLenum -> m ()
- glDeleteBuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glDeleteTextures :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glDepthFunc :: MonadIO m => GLenum -> m ()
- glDepthMask :: MonadIO m => GLboolean -> m ()
- glDepthRangex :: MonadIO m => GLfixed -> GLfixed -> m ()
- glDisable :: MonadIO m => GLenum -> m ()
- glDisableClientState :: MonadIO m => GLenum -> m ()
- glDrawArrays :: MonadIO m => GLenum -> GLint -> GLsizei -> m ()
- glDrawElements :: MonadIO m => GLenum -> GLsizei -> GLenum -> Ptr () -> m ()
- glEnable :: MonadIO m => GLenum -> m ()
- glEnableClientState :: MonadIO m => GLenum -> m ()
- glFinish :: MonadIO m => m ()
- glFlush :: MonadIO m => m ()
- glFogx :: MonadIO m => GLenum -> GLfixed -> m ()
- glFogxv :: MonadIO m => GLenum -> Ptr GLfixed -> m ()
- glFrontFace :: MonadIO m => GLenum -> m ()
- glFrustumx :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()
- glGenBuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenTextures :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGetBooleanv :: MonadIO m => GLenum -> Ptr GLboolean -> m ()
- glGetBufferParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetClipPlanex :: MonadIO m => GLenum -> Ptr GLfixed -> m ()
- glGetError :: MonadIO m => m GLenum
- glGetFixedv :: MonadIO m => GLenum -> Ptr GLfixed -> m ()
- glGetIntegerv :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glGetLightxv :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()
- glGetMaterialxv :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()
- glGetPointerv :: MonadIO m => GLenum -> Ptr (Ptr ()) -> m ()
- glGetString :: MonadIO m => GLenum -> m (Ptr GLubyte)
- glGetTexEnviv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetTexEnvxv :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()
- glGetTexParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetTexParameterxv :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()
- glHint :: MonadIO m => GLenum -> GLenum -> m ()
- glIsBuffer :: MonadIO m => GLuint -> m GLboolean
- glIsEnabled :: MonadIO m => GLenum -> m GLboolean
- glIsTexture :: MonadIO m => GLuint -> m GLboolean
- glLightModelx :: MonadIO m => GLenum -> GLfixed -> m ()
- glLightModelxv :: MonadIO m => GLenum -> Ptr GLfixed -> m ()
- glLightx :: MonadIO m => GLenum -> GLenum -> GLfixed -> m ()
- glLightxv :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()
- glLineWidthx :: MonadIO m => GLfixed -> m ()
- glLoadIdentity :: MonadIO m => m ()
- glLoadMatrixx :: MonadIO m => Ptr GLfixed -> m ()
- glLogicOp :: MonadIO m => GLenum -> m ()
- glMaterialx :: MonadIO m => GLenum -> GLenum -> GLfixed -> m ()
- glMaterialxv :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()
- glMatrixMode :: MonadIO m => GLenum -> m ()
- glMultMatrixx :: MonadIO m => Ptr GLfixed -> m ()
- glMultiTexCoord4x :: MonadIO m => GLenum -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()
- glNormal3x :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> m ()
- glNormalPointer :: MonadIO m => GLenum -> GLsizei -> Ptr () -> m ()
- glOrthox :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()
- glPixelStorei :: MonadIO m => GLenum -> GLint -> m ()
- glPointParameterx :: MonadIO m => GLenum -> GLfixed -> m ()
- glPointParameterxv :: MonadIO m => GLenum -> Ptr GLfixed -> m ()
- glPointSizex :: MonadIO m => GLfixed -> m ()
- glPolygonOffsetx :: MonadIO m => GLfixed -> GLfixed -> m ()
- glPopMatrix :: MonadIO m => m ()
- glPushMatrix :: MonadIO m => m ()
- glReadPixels :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
- glRotatex :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()
- glSampleCoverage :: MonadIO m => GLfloat -> GLboolean -> m ()
- glSampleCoveragex :: MonadIO m => GLclampx -> GLboolean -> m ()
- glScalex :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> m ()
- glScissor :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> m ()
- glShadeModel :: MonadIO m => GLenum -> m ()
- glStencilFunc :: MonadIO m => GLenum -> GLint -> GLuint -> m ()
- glStencilMask :: MonadIO m => GLuint -> m ()
- glStencilOp :: MonadIO m => GLenum -> GLenum -> GLenum -> m ()
- glTexCoordPointer :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m ()
- glTexEnvi :: MonadIO m => GLenum -> GLenum -> GLint -> m ()
- glTexEnviv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glTexEnvx :: MonadIO m => GLenum -> GLenum -> GLfixed -> m ()
- glTexEnvxv :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()
- glTexImage2D :: MonadIO m => GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
- glTexParameteri :: MonadIO m => GLenum -> GLenum -> GLint -> m ()
- glTexParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glTexParameterx :: MonadIO m => GLenum -> GLenum -> GLfixed -> m ()
- glTexParameterxv :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()
- glTexSubImage2D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
- glTranslatex :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> m ()
- glVertexPointer :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m ()
- glViewport :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> m ()
- pattern GL_ACTIVE_TEXTURE :: (Eq a, Num a) => a
- pattern GL_ADD :: (Eq a, Num a) => a
- pattern GL_ADD_SIGNED :: (Eq a, Num a) => a
- pattern GL_ALIASED_LINE_WIDTH_RANGE :: (Eq a, Num a) => a
- pattern GL_ALIASED_POINT_SIZE_RANGE :: (Eq a, Num a) => a
- pattern GL_ALPHA :: (Eq a, Num a) => a
- pattern GL_ALPHA_BITS :: (Eq a, Num a) => a
- pattern GL_ALPHA_SCALE :: (Eq a, Num a) => a
- pattern GL_ALPHA_TEST :: (Eq a, Num a) => a
- pattern GL_ALPHA_TEST_FUNC :: (Eq a, Num a) => a
- pattern GL_ALPHA_TEST_REF :: (Eq a, Num a) => a
- pattern GL_ALWAYS :: (Eq a, Num a) => a
- pattern GL_AMBIENT :: (Eq a, Num a) => a
- pattern GL_AMBIENT_AND_DIFFUSE :: (Eq a, Num a) => a
- pattern GL_AND :: (Eq a, Num a) => a
- pattern GL_AND_INVERTED :: (Eq a, Num a) => a
- pattern GL_AND_REVERSE :: (Eq a, Num a) => a
- pattern GL_ARRAY_BUFFER :: (Eq a, Num a) => a
- pattern GL_ARRAY_BUFFER_BINDING :: (Eq a, Num a) => a
- pattern GL_BACK :: (Eq a, Num a) => a
- pattern GL_BLEND :: (Eq a, Num a) => a
- pattern GL_BLEND_DST :: (Eq a, Num a) => a
- pattern GL_BLEND_SRC :: (Eq a, Num a) => a
- pattern GL_BLUE_BITS :: (Eq a, Num a) => a
- pattern GL_BUFFER_SIZE :: (Eq a, Num a) => a
- pattern GL_BUFFER_USAGE :: (Eq a, Num a) => a
- pattern GL_BYTE :: (Eq a, Num a) => a
- pattern GL_CCW :: (Eq a, Num a) => a
- pattern GL_CLAMP_TO_EDGE :: (Eq a, Num a) => a
- pattern GL_CLEAR :: (Eq a, Num a) => a
- pattern GL_CLIENT_ACTIVE_TEXTURE :: (Eq a, Num a) => a
- pattern GL_CLIP_PLANE0 :: (Eq a, Num a) => a
- pattern GL_CLIP_PLANE1 :: (Eq a, Num a) => a
- pattern GL_CLIP_PLANE2 :: (Eq a, Num a) => a
- pattern GL_CLIP_PLANE3 :: (Eq a, Num a) => a
- pattern GL_CLIP_PLANE4 :: (Eq a, Num a) => a
- pattern GL_CLIP_PLANE5 :: (Eq a, Num a) => a
- pattern GL_COLOR_ARRAY :: (Eq a, Num a) => a
- pattern GL_COLOR_ARRAY_BUFFER_BINDING :: (Eq a, Num a) => a
- pattern GL_COLOR_ARRAY_POINTER :: (Eq a, Num a) => a
- pattern GL_COLOR_ARRAY_SIZE :: (Eq a, Num a) => a
- pattern GL_COLOR_ARRAY_STRIDE :: (Eq a, Num a) => a
- pattern GL_COLOR_ARRAY_TYPE :: (Eq a, Num a) => a
- pattern GL_COLOR_BUFFER_BIT :: (Eq a, Num a) => a
- pattern GL_COLOR_CLEAR_VALUE :: (Eq a, Num a) => a
- pattern GL_COLOR_LOGIC_OP :: (Eq a, Num a) => a
- pattern GL_COLOR_MATERIAL :: (Eq a, Num a) => a
- pattern GL_COLOR_WRITEMASK :: (Eq a, Num a) => a
- pattern GL_COMBINE :: (Eq a, Num a) => a
- pattern GL_COMBINE_ALPHA :: (Eq a, Num a) => a
- pattern GL_COMBINE_RGB :: (Eq a, Num a) => a
- pattern GL_COMPRESSED_TEXTURE_FORMATS :: (Eq a, Num a) => a
- pattern GL_CONSTANT :: (Eq a, Num a) => a
- pattern GL_CONSTANT_ATTENUATION :: (Eq a, Num a) => a
- pattern GL_COPY :: (Eq a, Num a) => a
- pattern GL_COPY_INVERTED :: (Eq a, Num a) => a
- pattern GL_CULL_FACE :: (Eq a, Num a) => a
- pattern GL_CULL_FACE_MODE :: (Eq a, Num a) => a
- pattern GL_CURRENT_COLOR :: (Eq a, Num a) => a
- pattern GL_CURRENT_NORMAL :: (Eq a, Num a) => a
- pattern GL_CURRENT_TEXTURE_COORDS :: (Eq a, Num a) => a
- pattern GL_CW :: (Eq a, Num a) => a
- pattern GL_DECAL :: (Eq a, Num a) => a
- pattern GL_DECR :: (Eq a, Num a) => a
- pattern GL_DEPTH_BITS :: (Eq a, Num a) => a
- pattern GL_DEPTH_BUFFER_BIT :: (Eq a, Num a) => a
- pattern GL_DEPTH_CLEAR_VALUE :: (Eq a, Num a) => a
- pattern GL_DEPTH_FUNC :: (Eq a, Num a) => a
- pattern GL_DEPTH_RANGE :: (Eq a, Num a) => a
- pattern GL_DEPTH_TEST :: (Eq a, Num a) => a
- pattern GL_DEPTH_WRITEMASK :: (Eq a, Num a) => a
- pattern GL_DIFFUSE :: (Eq a, Num a) => a
- pattern GL_DITHER :: (Eq a, Num a) => a
- pattern GL_DONT_CARE :: (Eq a, Num a) => a
- pattern GL_DOT3_RGB :: (Eq a, Num a) => a
- pattern GL_DOT3_RGBA :: (Eq a, Num a) => a
- pattern GL_DST_ALPHA :: (Eq a, Num a) => a
- pattern GL_DST_COLOR :: (Eq a, Num a) => a
- pattern GL_DYNAMIC_DRAW :: (Eq a, Num a) => a
- pattern GL_ELEMENT_ARRAY_BUFFER :: (Eq a, Num a) => a
- pattern GL_ELEMENT_ARRAY_BUFFER_BINDING :: (Eq a, Num a) => a
- pattern GL_EMISSION :: (Eq a, Num a) => a
- pattern GL_EQUAL :: (Eq a, Num a) => a
- pattern GL_EQUIV :: (Eq a, Num a) => a
- pattern GL_EXP :: (Eq a, Num a) => a
- pattern GL_EXP2 :: (Eq a, Num a) => a
- pattern GL_EXTENSIONS :: (Eq a, Num a) => a
- pattern GL_FALSE :: (Eq a, Num a) => a
- pattern GL_FASTEST :: (Eq a, Num a) => a
- pattern GL_FIXED :: (Eq a, Num a) => a
- pattern GL_FLAT :: (Eq a, Num a) => a
- pattern GL_FLOAT :: (Eq a, Num a) => a
- pattern GL_FOG :: (Eq a, Num a) => a
- pattern GL_FOG_COLOR :: (Eq a, Num a) => a
- pattern GL_FOG_DENSITY :: (Eq a, Num a) => a
- pattern GL_FOG_END :: (Eq a, Num a) => a
- pattern GL_FOG_HINT :: (Eq a, Num a) => a
- pattern GL_FOG_MODE :: (Eq a, Num a) => a
- pattern GL_FOG_START :: (Eq a, Num a) => a
- pattern GL_FRONT :: (Eq a, Num a) => a
- pattern GL_FRONT_AND_BACK :: (Eq a, Num a) => a
- pattern GL_FRONT_FACE :: (Eq a, Num a) => a
- pattern GL_GENERATE_MIPMAP :: (Eq a, Num a) => a
- pattern GL_GENERATE_MIPMAP_HINT :: (Eq a, Num a) => a
- pattern GL_GEQUAL :: (Eq a, Num a) => a
- pattern GL_GREATER :: (Eq a, Num a) => a
- pattern GL_GREEN_BITS :: (Eq a, Num a) => a
- pattern GL_INCR :: (Eq a, Num a) => a
- pattern GL_INTERPOLATE :: (Eq a, Num a) => a
- pattern GL_INVALID_ENUM :: (Eq a, Num a) => a
- pattern GL_INVALID_OPERATION :: (Eq a, Num a) => a
- pattern GL_INVALID_VALUE :: (Eq a, Num a) => a
- pattern GL_INVERT :: (Eq a, Num a) => a
- pattern GL_KEEP :: (Eq a, Num a) => a
- pattern GL_LEQUAL :: (Eq a, Num a) => a
- pattern GL_LESS :: (Eq a, Num a) => a
- pattern GL_LIGHT0 :: (Eq a, Num a) => a
- pattern GL_LIGHT1 :: (Eq a, Num a) => a
- pattern GL_LIGHT2 :: (Eq a, Num a) => a
- pattern GL_LIGHT3 :: (Eq a, Num a) => a
- pattern GL_LIGHT4 :: (Eq a, Num a) => a
- pattern GL_LIGHT5 :: (Eq a, Num a) => a
- pattern GL_LIGHT6 :: (Eq a, Num a) => a
- pattern GL_LIGHT7 :: (Eq a, Num a) => a
- pattern GL_LIGHTING :: (Eq a, Num a) => a
- pattern GL_LIGHT_MODEL_AMBIENT :: (Eq a, Num a) => a
- pattern GL_LIGHT_MODEL_TWO_SIDE :: (Eq a, Num a) => a
- pattern GL_LINEAR :: (Eq a, Num a) => a
- pattern GL_LINEAR_ATTENUATION :: (Eq a, Num a) => a
- pattern GL_LINEAR_MIPMAP_LINEAR :: (Eq a, Num a) => a
- pattern GL_LINEAR_MIPMAP_NEAREST :: (Eq a, Num a) => a
- pattern GL_LINES :: (Eq a, Num a) => a
- pattern GL_LINE_LOOP :: (Eq a, Num a) => a
- pattern GL_LINE_SMOOTH :: (Eq a, Num a) => a
- pattern GL_LINE_SMOOTH_HINT :: (Eq a, Num a) => a
- pattern GL_LINE_STRIP :: (Eq a, Num a) => a
- pattern GL_LINE_WIDTH :: (Eq a, Num a) => a
- pattern GL_LOGIC_OP_MODE :: (Eq a, Num a) => a
- pattern GL_LUMINANCE :: (Eq a, Num a) => a
- pattern GL_LUMINANCE_ALPHA :: (Eq a, Num a) => a
- pattern GL_MATRIX_MODE :: (Eq a, Num a) => a
- pattern GL_MAX_CLIP_PLANES :: (Eq a, Num a) => a
- pattern GL_MAX_LIGHTS :: (Eq a, Num a) => a
- pattern GL_MAX_MODELVIEW_STACK_DEPTH :: (Eq a, Num a) => a
- pattern GL_MAX_PROJECTION_STACK_DEPTH :: (Eq a, Num a) => a
- pattern GL_MAX_TEXTURE_SIZE :: (Eq a, Num a) => a
- pattern GL_MAX_TEXTURE_STACK_DEPTH :: (Eq a, Num a) => a
- pattern GL_MAX_TEXTURE_UNITS :: (Eq a, Num a) => a
- pattern GL_MAX_VIEWPORT_DIMS :: (Eq a, Num a) => a
- pattern GL_MODELVIEW :: (Eq a, Num a) => a
- pattern GL_MODELVIEW_MATRIX :: (Eq a, Num a) => a
- pattern GL_MODELVIEW_STACK_DEPTH :: (Eq a, Num a) => a
- pattern GL_MODULATE :: (Eq a, Num a) => a
- pattern GL_MULTISAMPLE :: (Eq a, Num a) => a
- pattern GL_NAND :: (Eq a, Num a) => a
- pattern GL_NEAREST :: (Eq a, Num a) => a
- pattern GL_NEAREST_MIPMAP_LINEAR :: (Eq a, Num a) => a
- pattern GL_NEAREST_MIPMAP_NEAREST :: (Eq a, Num a) => a
- pattern GL_NEVER :: (Eq a, Num a) => a
- pattern GL_NICEST :: (Eq a, Num a) => a
- pattern GL_NOOP :: (Eq a, Num a) => a
- pattern GL_NOR :: (Eq a, Num a) => a
- pattern GL_NORMALIZE :: (Eq a, Num a) => a
- pattern GL_NORMAL_ARRAY :: (Eq a, Num a) => a
- pattern GL_NORMAL_ARRAY_BUFFER_BINDING :: (Eq a, Num a) => a
- pattern GL_NORMAL_ARRAY_POINTER :: (Eq a, Num a) => a
- pattern GL_NORMAL_ARRAY_STRIDE :: (Eq a, Num a) => a
- pattern GL_NORMAL_ARRAY_TYPE :: (Eq a, Num a) => a
- pattern GL_NOTEQUAL :: (Eq a, Num a) => a
- pattern GL_NO_ERROR :: (Eq a, Num a) => a
- pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS :: (Eq a, Num a) => a
- pattern GL_ONE :: (Eq a, Num a) => a
- pattern GL_ONE_MINUS_DST_ALPHA :: (Eq a, Num a) => a
- pattern GL_ONE_MINUS_DST_COLOR :: (Eq a, Num a) => a
- pattern GL_ONE_MINUS_SRC_ALPHA :: (Eq a, Num a) => a
- pattern GL_ONE_MINUS_SRC_COLOR :: (Eq a, Num a) => a
- pattern GL_OPERAND0_ALPHA :: (Eq a, Num a) => a
- pattern GL_OPERAND0_RGB :: (Eq a, Num a) => a
- pattern GL_OPERAND1_ALPHA :: (Eq a, Num a) => a
- pattern GL_OPERAND1_RGB :: (Eq a, Num a) => a
- pattern GL_OPERAND2_ALPHA :: (Eq a, Num a) => a
- pattern GL_OPERAND2_RGB :: (Eq a, Num a) => a
- pattern GL_OR :: (Eq a, Num a) => a
- pattern GL_OR_INVERTED :: (Eq a, Num a) => a
- pattern GL_OR_REVERSE :: (Eq a, Num a) => a
- pattern GL_OUT_OF_MEMORY :: (Eq a, Num a) => a
- pattern GL_PACK_ALIGNMENT :: (Eq a, Num a) => a
- pattern GL_PERSPECTIVE_CORRECTION_HINT :: (Eq a, Num a) => a
- pattern GL_POINTS :: (Eq a, Num a) => a
- pattern GL_POINT_DISTANCE_ATTENUATION :: (Eq a, Num a) => a
- pattern GL_POINT_FADE_THRESHOLD_SIZE :: (Eq a, Num a) => a
- pattern GL_POINT_SIZE :: (Eq a, Num a) => a
- pattern GL_POINT_SIZE_MAX :: (Eq a, Num a) => a
- pattern GL_POINT_SIZE_MIN :: (Eq a, Num a) => a
- pattern GL_POINT_SMOOTH :: (Eq a, Num a) => a
- pattern GL_POINT_SMOOTH_HINT :: (Eq a, Num a) => a
- pattern GL_POLYGON_OFFSET_FACTOR :: (Eq a, Num a) => a
- pattern GL_POLYGON_OFFSET_FILL :: (Eq a, Num a) => a
- pattern GL_POLYGON_OFFSET_UNITS :: (Eq a, Num a) => a
- pattern GL_POSITION :: (Eq a, Num a) => a
- pattern GL_PREVIOUS :: (Eq a, Num a) => a
- pattern GL_PRIMARY_COLOR :: (Eq a, Num a) => a
- pattern GL_PROJECTION :: (Eq a, Num a) => a
- pattern GL_PROJECTION_MATRIX :: (Eq a, Num a) => a
- pattern GL_PROJECTION_STACK_DEPTH :: (Eq a, Num a) => a
- pattern GL_QUADRATIC_ATTENUATION :: (Eq a, Num a) => a
- pattern GL_RED_BITS :: (Eq a, Num a) => a
- pattern GL_RENDERER :: (Eq a, Num a) => a
- pattern GL_REPEAT :: (Eq a, Num a) => a
- pattern GL_REPLACE :: (Eq a, Num a) => a
- pattern GL_RESCALE_NORMAL :: (Eq a, Num a) => a
- pattern GL_RGB :: (Eq a, Num a) => a
- pattern GL_RGBA :: (Eq a, Num a) => a
- pattern GL_RGB_SCALE :: (Eq a, Num a) => a
- pattern GL_SAMPLES :: (Eq a, Num a) => a
- pattern GL_SAMPLE_ALPHA_TO_COVERAGE :: (Eq a, Num a) => a
- pattern GL_SAMPLE_ALPHA_TO_ONE :: (Eq a, Num a) => a
- pattern GL_SAMPLE_BUFFERS :: (Eq a, Num a) => a
- pattern GL_SAMPLE_COVERAGE :: (Eq a, Num a) => a
- pattern GL_SAMPLE_COVERAGE_INVERT :: (Eq a, Num a) => a
- pattern GL_SAMPLE_COVERAGE_VALUE :: (Eq a, Num a) => a
- pattern GL_SCISSOR_BOX :: (Eq a, Num a) => a
- pattern GL_SCISSOR_TEST :: (Eq a, Num a) => a
- pattern GL_SET :: (Eq a, Num a) => a
- pattern GL_SHADE_MODEL :: (Eq a, Num a) => a
- pattern GL_SHININESS :: (Eq a, Num a) => a
- pattern GL_SHORT :: (Eq a, Num a) => a
- pattern GL_SMOOTH :: (Eq a, Num a) => a
- pattern GL_SMOOTH_LINE_WIDTH_RANGE :: (Eq a, Num a) => a
- pattern GL_SMOOTH_POINT_SIZE_RANGE :: (Eq a, Num a) => a
- pattern GL_SPECULAR :: (Eq a, Num a) => a
- pattern GL_SPOT_CUTOFF :: (Eq a, Num a) => a
- pattern GL_SPOT_DIRECTION :: (Eq a, Num a) => a
- pattern GL_SPOT_EXPONENT :: (Eq a, Num a) => a
- pattern GL_SRC0_ALPHA :: (Eq a, Num a) => a
- pattern GL_SRC0_RGB :: (Eq a, Num a) => a
- pattern GL_SRC1_ALPHA :: (Eq a, Num a) => a
- pattern GL_SRC1_RGB :: (Eq a, Num a) => a
- pattern GL_SRC2_ALPHA :: (Eq a, Num a) => a
- pattern GL_SRC2_RGB :: (Eq a, Num a) => a
- pattern GL_SRC_ALPHA :: (Eq a, Num a) => a
- pattern GL_SRC_ALPHA_SATURATE :: (Eq a, Num a) => a
- pattern GL_SRC_COLOR :: (Eq a, Num a) => a
- pattern GL_STACK_OVERFLOW :: (Eq a, Num a) => a
- pattern GL_STACK_UNDERFLOW :: (Eq a, Num a) => a
- pattern GL_STATIC_DRAW :: (Eq a, Num a) => a
- pattern GL_STENCIL_BITS :: (Eq a, Num a) => a
- pattern GL_STENCIL_BUFFER_BIT :: (Eq a, Num a) => a
- pattern GL_STENCIL_CLEAR_VALUE :: (Eq a, Num a) => a
- pattern GL_STENCIL_FAIL :: (Eq a, Num a) => a
- pattern GL_STENCIL_FUNC :: (Eq a, Num a) => a
- pattern GL_STENCIL_PASS_DEPTH_FAIL :: (Eq a, Num a) => a
- pattern GL_STENCIL_PASS_DEPTH_PASS :: (Eq a, Num a) => a
- pattern GL_STENCIL_REF :: (Eq a, Num a) => a
- pattern GL_STENCIL_TEST :: (Eq a, Num a) => a
- pattern GL_STENCIL_VALUE_MASK :: (Eq a, Num a) => a
- pattern GL_STENCIL_WRITEMASK :: (Eq a, Num a) => a
- pattern GL_SUBPIXEL_BITS :: (Eq a, Num a) => a
- pattern GL_SUBTRACT :: (Eq a, Num a) => a
- pattern GL_TEXTURE :: (Eq a, Num a) => a
- pattern GL_TEXTURE0 :: (Eq a, Num a) => a
- pattern GL_TEXTURE1 :: (Eq a, Num a) => a
- pattern GL_TEXTURE10 :: (Eq a, Num a) => a
- pattern GL_TEXTURE11 :: (Eq a, Num a) => a
- pattern GL_TEXTURE12 :: (Eq a, Num a) => a
- pattern GL_TEXTURE13 :: (Eq a, Num a) => a
- pattern GL_TEXTURE14 :: (Eq a, Num a) => a
- pattern GL_TEXTURE15 :: (Eq a, Num a) => a
- pattern GL_TEXTURE16 :: (Eq a, Num a) => a
- pattern GL_TEXTURE17 :: (Eq a, Num a) => a
- pattern GL_TEXTURE18 :: (Eq a, Num a) => a
- pattern GL_TEXTURE19 :: (Eq a, Num a) => a
- pattern GL_TEXTURE2 :: (Eq a, Num a) => a
- pattern GL_TEXTURE20 :: (Eq a, Num a) => a
- pattern GL_TEXTURE21 :: (Eq a, Num a) => a
- pattern GL_TEXTURE22 :: (Eq a, Num a) => a
- pattern GL_TEXTURE23 :: (Eq a, Num a) => a
- pattern GL_TEXTURE24 :: (Eq a, Num a) => a
- pattern GL_TEXTURE25 :: (Eq a, Num a) => a
- pattern GL_TEXTURE26 :: (Eq a, Num a) => a
- pattern GL_TEXTURE27 :: (Eq a, Num a) => a
- pattern GL_TEXTURE28 :: (Eq a, Num a) => a
- pattern GL_TEXTURE29 :: (Eq a, Num a) => a
- pattern GL_TEXTURE3 :: (Eq a, Num a) => a
- pattern GL_TEXTURE30 :: (Eq a, Num a) => a
- pattern GL_TEXTURE31 :: (Eq a, Num a) => a
- pattern GL_TEXTURE4 :: (Eq a, Num a) => a
- pattern GL_TEXTURE5 :: (Eq a, Num a) => a
- pattern GL_TEXTURE6 :: (Eq a, Num a) => a
- pattern GL_TEXTURE7 :: (Eq a, Num a) => a
- pattern GL_TEXTURE8 :: (Eq a, Num a) => a
- pattern GL_TEXTURE9 :: (Eq a, Num a) => a
- pattern GL_TEXTURE_2D :: (Eq a, Num a) => a
- pattern GL_TEXTURE_BINDING_2D :: (Eq a, Num a) => a
- pattern GL_TEXTURE_COORD_ARRAY :: (Eq a, Num a) => a
- pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING :: (Eq a, Num a) => a
- pattern GL_TEXTURE_COORD_ARRAY_POINTER :: (Eq a, Num a) => a
- pattern GL_TEXTURE_COORD_ARRAY_SIZE :: (Eq a, Num a) => a
- pattern GL_TEXTURE_COORD_ARRAY_STRIDE :: (Eq a, Num a) => a
- pattern GL_TEXTURE_COORD_ARRAY_TYPE :: (Eq a, Num a) => a
- pattern GL_TEXTURE_ENV :: (Eq a, Num a) => a
- pattern GL_TEXTURE_ENV_COLOR :: (Eq a, Num a) => a
- pattern GL_TEXTURE_ENV_MODE :: (Eq a, Num a) => a
- pattern GL_TEXTURE_MAG_FILTER :: (Eq a, Num a) => a
- pattern GL_TEXTURE_MATRIX :: (Eq a, Num a) => a
- pattern GL_TEXTURE_MIN_FILTER :: (Eq a, Num a) => a
- pattern GL_TEXTURE_STACK_DEPTH :: (Eq a, Num a) => a
- pattern GL_TEXTURE_WRAP_S :: (Eq a, Num a) => a
- pattern GL_TEXTURE_WRAP_T :: (Eq a, Num a) => a
- pattern GL_TRIANGLES :: (Eq a, Num a) => a
- pattern GL_TRIANGLE_FAN :: (Eq a, Num a) => a
- pattern GL_TRIANGLE_STRIP :: (Eq a, Num a) => a
- pattern GL_TRUE :: (Eq a, Num a) => a
- pattern GL_UNPACK_ALIGNMENT :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_BYTE :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_SHORT :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_SHORT_4_4_4_4 :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_SHORT_5_5_5_1 :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_SHORT_5_6_5 :: (Eq a, Num a) => a
- pattern GL_VENDOR :: (Eq a, Num a) => a
- pattern GL_VERSION :: (Eq a, Num a) => a
- pattern GL_VERSION_ES_CL_1_0 :: (Eq a, Num a) => a
- pattern GL_VERSION_ES_CL_1_1 :: (Eq a, Num a) => a
- pattern GL_VERSION_ES_CM_1_1 :: (Eq a, Num a) => a
- pattern GL_VERTEX_ARRAY :: (Eq a, Num a) => a
- pattern GL_VERTEX_ARRAY_BUFFER_BINDING :: (Eq a, Num a) => a
- pattern GL_VERTEX_ARRAY_POINTER :: (Eq a, Num a) => a
- pattern GL_VERTEX_ARRAY_SIZE :: (Eq a, Num a) => a
- pattern GL_VERTEX_ARRAY_STRIDE :: (Eq a, Num a) => a
- pattern GL_VERTEX_ARRAY_TYPE :: (Eq a, Num a) => a
- pattern GL_VIEWPORT :: (Eq a, Num a) => a
- pattern GL_XOR :: (Eq a, Num a) => a
- pattern GL_ZERO :: (Eq a, Num a) => a
Graphics.GL.EmbeddedLite11
glActiveTexture :: MonadIO m => GLenum -> m () Source #
Usage: glActiveTexture
texture
The parameter texture
is a TextureUnit
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glActiveTexture.xhtml
glAlphaFuncx :: MonadIO m => GLenum -> GLfixed -> m () Source #
Usage: glAlphaFuncx
func ref
glBindBuffer :: MonadIO m => GLenum -> GLuint -> m () Source #
Usage: glBindBuffer
target buffer
The parameter target
is a BufferTargetARB
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glBindBuffer.xhtml
glBindTexture :: MonadIO m => GLenum -> GLuint -> m () Source #
Usage: glBindTexture
target texture
The parameter target
is a TextureTarget
, one of: GL_DETAIL_TEXTURE_2D_SGIS
, GL_PROXY_TEXTURE_1D
, GL_PROXY_TEXTURE_1D_EXT
, GL_PROXY_TEXTURE_2D
, GL_PROXY_TEXTURE_2D_EXT
, GL_PROXY_TEXTURE_3D
, GL_PROXY_TEXTURE_3D_EXT
, GL_PROXY_TEXTURE_4D_SGIS
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_3D_OES
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_BASE_LEVEL
, GL_TEXTURE_BASE_LEVEL_SGIS
, GL_TEXTURE_MAX_LEVEL
, GL_TEXTURE_MAX_LEVEL_SGIS
, GL_TEXTURE_MAX_LOD
, GL_TEXTURE_MAX_LOD_SGIS
, GL_TEXTURE_MIN_LOD
, GL_TEXTURE_MIN_LOD_SGIS
.
The parameter texture
is a Texture
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glBindTexture.xhtml
glBlendFunc :: MonadIO m => GLenum -> GLenum -> m () Source #
Usage: glBlendFunc
sfactor dfactor
The parameter sfactor
is a BlendingFactorSrc
, one of: GL_CONSTANT_ALPHA_EXT
, GL_CONSTANT_COLOR_EXT
, GL_DST_ALPHA
, GL_DST_COLOR
, GL_ONE
, GL_ONE_MINUS_CONSTANT_ALPHA_EXT
, GL_ONE_MINUS_CONSTANT_COLOR_EXT
, GL_ONE_MINUS_DST_ALPHA
, GL_ONE_MINUS_DST_COLOR
, GL_ONE_MINUS_SRC_ALPHA
, GL_SRC_ALPHA
, GL_SRC_ALPHA_SATURATE
, GL_ZERO
.
The parameter dfactor
is a BlendingFactorDest
, one of: GL_CONSTANT_ALPHA_EXT
, GL_CONSTANT_COLOR_EXT
, GL_DST_ALPHA
, GL_ONE
, GL_ONE_MINUS_CONSTANT_ALPHA_EXT
, GL_ONE_MINUS_CONSTANT_COLOR_EXT
, GL_ONE_MINUS_DST_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
, GL_ONE_MINUS_SRC_COLOR
, GL_SRC_ALPHA
, GL_SRC_COLOR
, GL_ZERO
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glBlendFunc.xhtml
glBufferData :: MonadIO m => GLenum -> GLsizeiptr -> Ptr () -> GLenum -> m () Source #
Usage: glBufferData
target size data usage
The parameter target
is a BufferTargetARB
.
The parameter size
is a BufferSize
.
The parameter usage
is a BufferUsageARB
.
The length of data
should be size
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glBufferData.xhtml
glBufferSubData :: MonadIO m => GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> m () Source #
Usage: glBufferSubData
target offset size data
The parameter target
is a BufferTargetARB
.
The parameter offset
is a BufferOffset
.
The parameter size
is a BufferSize
.
The length of data
should be size
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glBufferSubData.xhtml
glClear :: MonadIO m => GLbitfield -> m () Source #
Usage: glClear
mask
The parameter mask
is a ClearBufferMask
, one of: GL_ACCUM_BUFFER_BIT
, GL_COLOR_BUFFER_BIT
, GL_COVERAGE_BUFFER_BIT_NV
, GL_DEPTH_BUFFER_BIT
, GL_STENCIL_BUFFER_BIT
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glClear.xhtml
glClearColorx :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> m () Source #
Usage: glClearColorx
red green blue alpha
glClearDepthx :: MonadIO m => GLfixed -> m () Source #
Usage: glClearDepthx
depth
glClearStencil :: MonadIO m => GLint -> m () Source #
Usage: glClearStencil
s
The parameter s
is a StencilValue
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glClearStencil.xhtml
glClientActiveTexture :: MonadIO m => GLenum -> m () Source #
Usage: glClientActiveTexture
texture
The parameter texture
is a TextureUnit
.
glClipPlanex :: MonadIO m => GLenum -> Ptr GLfixed -> m () Source #
Usage: glClipPlanex
plane equation
The length of equation
should be 4
.
glColor4ub :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> GLubyte -> m () Source #
Usage: glColor4ub
red green blue alpha
The parameter red
is a ColorUB
.
The parameter green
is a ColorUB
.
The parameter blue
is a ColorUB
.
The parameter alpha
is a ColorUB
.
The vector equivalent of this command is glColor4ubv
.
glColor4x :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> m () Source #
Usage: glColor4x
red green blue alpha
glColorMask :: MonadIO m => GLboolean -> GLboolean -> GLboolean -> GLboolean -> m () Source #
Usage: glColorMask
red green blue alpha
The parameter red
is a Boolean
, one of: GL_FALSE
, GL_TRUE
.
The parameter green
is a Boolean
, one of: GL_FALSE
, GL_TRUE
.
The parameter blue
is a Boolean
, one of: GL_FALSE
, GL_TRUE
.
The parameter alpha
is a Boolean
, one of: GL_FALSE
, GL_TRUE
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glColorMask.xhtml
glColorPointer :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m () Source #
Usage: glColorPointer
size type stride pointer
The parameter type
is a ColorPointerType
, one of: GL_BYTE
, GL_DOUBLE
, GL_FLOAT
, GL_INT
, GL_SHORT
, GL_UNSIGNED_BYTE
, GL_UNSIGNED_INT
, GL_UNSIGNED_SHORT
.
The length of pointer
should be COMPSIZE(size,type,stride)
.
glCompressedTexImage2D :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m () Source #
Usage: glCompressedTexImage2D
target level internalformat width height border imageSize data
The parameter target
is a TextureTarget
, one of: GL_DETAIL_TEXTURE_2D_SGIS
, GL_PROXY_TEXTURE_1D
, GL_PROXY_TEXTURE_1D_EXT
, GL_PROXY_TEXTURE_2D
, GL_PROXY_TEXTURE_2D_EXT
, GL_PROXY_TEXTURE_3D
, GL_PROXY_TEXTURE_3D_EXT
, GL_PROXY_TEXTURE_4D_SGIS
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_3D_OES
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_BASE_LEVEL
, GL_TEXTURE_BASE_LEVEL_SGIS
, GL_TEXTURE_MAX_LEVEL
, GL_TEXTURE_MAX_LEVEL_SGIS
, GL_TEXTURE_MAX_LOD
, GL_TEXTURE_MAX_LOD_SGIS
, GL_TEXTURE_MIN_LOD
, GL_TEXTURE_MIN_LOD_SGIS
.
The parameter level
is a CheckedInt32
.
The parameter internalformat
is a InternalFormat
, one of: GL_ALPHA12
, GL_ALPHA16
, GL_ALPHA16_ICC_SGIX
, GL_ALPHA4
, GL_ALPHA8
, GL_ALPHA_ICC_SGIX
, GL_DEPTH_COMPONENT16_SGIX
, GL_DEPTH_COMPONENT24_SGIX
, GL_DEPTH_COMPONENT32_SGIX
, GL_DUAL_ALPHA12_SGIS
, GL_DUAL_ALPHA16_SGIS
, GL_DUAL_ALPHA4_SGIS
, GL_DUAL_ALPHA8_SGIS
, GL_DUAL_INTENSITY12_SGIS
, GL_DUAL_INTENSITY16_SGIS
, GL_DUAL_INTENSITY4_SGIS
, GL_DUAL_INTENSITY8_SGIS
, GL_DUAL_LUMINANCE12_SGIS
, GL_DUAL_LUMINANCE16_SGIS
, GL_DUAL_LUMINANCE4_SGIS
, GL_DUAL_LUMINANCE8_SGIS
, GL_DUAL_LUMINANCE_ALPHA4_SGIS
, GL_DUAL_LUMINANCE_ALPHA8_SGIS
, GL_INTENSITY
, GL_INTENSITY12
, GL_INTENSITY16
, GL_INTENSITY16_ICC_SGIX
, GL_INTENSITY4
, GL_INTENSITY8
, GL_INTENSITY_ICC_SGIX
, GL_LUMINANCE12
, GL_LUMINANCE12_ALPHA12
, GL_LUMINANCE12_ALPHA4
, GL_LUMINANCE16
, GL_LUMINANCE16_ALPHA16
, GL_LUMINANCE16_ALPHA8_ICC_SGIX
, GL_LUMINANCE16_ICC_SGIX
, GL_LUMINANCE4
, GL_LUMINANCE4_ALPHA4
, GL_LUMINANCE6_ALPHA2
, GL_LUMINANCE8
, GL_LUMINANCE8_ALPHA8
, GL_LUMINANCE_ALPHA_ICC_SGIX
, GL_LUMINANCE_ICC_SGIX
, GL_QUAD_ALPHA4_SGIS
, GL_QUAD_ALPHA8_SGIS
, GL_QUAD_INTENSITY4_SGIS
, GL_QUAD_INTENSITY8_SGIS
, GL_QUAD_LUMINANCE4_SGIS
, GL_QUAD_LUMINANCE8_SGIS
, GL_R3_G3_B2
, GL_R5_G6_B5_A8_ICC_SGIX
, GL_R5_G6_B5_ICC_SGIX
, GL_RGB10
, GL_RGB10_A2
, GL_RGB12
, GL_RGB16
, GL_RGB2_EXT
, GL_RGB4
, GL_RGB5
, GL_RGB5_A1
, GL_RGB8
, GL_RGBA12
, GL_RGBA16
, GL_RGBA2
, GL_RGBA4
, GL_RGBA8
, GL_RGBA_ICC_SGIX
, GL_RGB_ICC_SGIX
.
The parameter border
is a CheckedInt32
.
The parameter data
is a CompressedTextureARB
.
The length of data
should be imageSize
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glCompressedTexImage2D.xhtml
glCompressedTexSubImage2D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m () Source #
Usage: glCompressedTexSubImage2D
target level xoffset yoffset width height format imageSize data
The parameter target
is a TextureTarget
, one of: GL_DETAIL_TEXTURE_2D_SGIS
, GL_PROXY_TEXTURE_1D
, GL_PROXY_TEXTURE_1D_EXT
, GL_PROXY_TEXTURE_2D
, GL_PROXY_TEXTURE_2D_EXT
, GL_PROXY_TEXTURE_3D
, GL_PROXY_TEXTURE_3D_EXT
, GL_PROXY_TEXTURE_4D_SGIS
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_3D_OES
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_BASE_LEVEL
, GL_TEXTURE_BASE_LEVEL_SGIS
, GL_TEXTURE_MAX_LEVEL
, GL_TEXTURE_MAX_LEVEL_SGIS
, GL_TEXTURE_MAX_LOD
, GL_TEXTURE_MAX_LOD_SGIS
, GL_TEXTURE_MIN_LOD
, GL_TEXTURE_MIN_LOD_SGIS
.
The parameter level
is a CheckedInt32
.
The parameter xoffset
is a CheckedInt32
.
The parameter yoffset
is a CheckedInt32
.
The parameter format
is a PixelFormat
, one of: GL_ABGR_EXT
, GL_ALPHA
, GL_BLUE
, GL_CMYKA_EXT
, GL_CMYK_EXT
, GL_COLOR_INDEX
, GL_DEPTH_COMPONENT
, GL_GREEN
, GL_LUMINANCE
, GL_LUMINANCE_ALPHA
, GL_RED
, GL_RED_EXT
, GL_RGB
, GL_RGBA
, GL_STENCIL_INDEX
, GL_UNSIGNED_INT
, GL_UNSIGNED_SHORT
, GL_YCRCB_422_SGIX
, GL_YCRCB_444_SGIX
.
The parameter data
is a CompressedTextureARB
.
The length of data
should be imageSize
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glCompressedTexSubImage2D.xhtml
glCopyTexImage2D :: MonadIO m => GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m () Source #
Usage: glCopyTexImage2D
target level internalformat x y width height border
The parameter target
is a TextureTarget
, one of: GL_DETAIL_TEXTURE_2D_SGIS
, GL_PROXY_TEXTURE_1D
, GL_PROXY_TEXTURE_1D_EXT
, GL_PROXY_TEXTURE_2D
, GL_PROXY_TEXTURE_2D_EXT
, GL_PROXY_TEXTURE_3D
, GL_PROXY_TEXTURE_3D_EXT
, GL_PROXY_TEXTURE_4D_SGIS
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_3D_OES
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_BASE_LEVEL
, GL_TEXTURE_BASE_LEVEL_SGIS
, GL_TEXTURE_MAX_LEVEL
, GL_TEXTURE_MAX_LEVEL_SGIS
, GL_TEXTURE_MAX_LOD
, GL_TEXTURE_MAX_LOD_SGIS
, GL_TEXTURE_MIN_LOD
, GL_TEXTURE_MIN_LOD_SGIS
.
The parameter level
is a CheckedInt32
.
The parameter internalformat
is a InternalFormat
, one of: GL_ALPHA12
, GL_ALPHA16
, GL_ALPHA16_ICC_SGIX
, GL_ALPHA4
, GL_ALPHA8
, GL_ALPHA_ICC_SGIX
, GL_DEPTH_COMPONENT16_SGIX
, GL_DEPTH_COMPONENT24_SGIX
, GL_DEPTH_COMPONENT32_SGIX
, GL_DUAL_ALPHA12_SGIS
, GL_DUAL_ALPHA16_SGIS
, GL_DUAL_ALPHA4_SGIS
, GL_DUAL_ALPHA8_SGIS
, GL_DUAL_INTENSITY12_SGIS
, GL_DUAL_INTENSITY16_SGIS
, GL_DUAL_INTENSITY4_SGIS
, GL_DUAL_INTENSITY8_SGIS
, GL_DUAL_LUMINANCE12_SGIS
, GL_DUAL_LUMINANCE16_SGIS
, GL_DUAL_LUMINANCE4_SGIS
, GL_DUAL_LUMINANCE8_SGIS
, GL_DUAL_LUMINANCE_ALPHA4_SGIS
, GL_DUAL_LUMINANCE_ALPHA8_SGIS
, GL_INTENSITY
, GL_INTENSITY12
, GL_INTENSITY16
, GL_INTENSITY16_ICC_SGIX
, GL_INTENSITY4
, GL_INTENSITY8
, GL_INTENSITY_ICC_SGIX
, GL_LUMINANCE12
, GL_LUMINANCE12_ALPHA12
, GL_LUMINANCE12_ALPHA4
, GL_LUMINANCE16
, GL_LUMINANCE16_ALPHA16
, GL_LUMINANCE16_ALPHA8_ICC_SGIX
, GL_LUMINANCE16_ICC_SGIX
, GL_LUMINANCE4
, GL_LUMINANCE4_ALPHA4
, GL_LUMINANCE6_ALPHA2
, GL_LUMINANCE8
, GL_LUMINANCE8_ALPHA8
, GL_LUMINANCE_ALPHA_ICC_SGIX
, GL_LUMINANCE_ICC_SGIX
, GL_QUAD_ALPHA4_SGIS
, GL_QUAD_ALPHA8_SGIS
, GL_QUAD_INTENSITY4_SGIS
, GL_QUAD_INTENSITY8_SGIS
, GL_QUAD_LUMINANCE4_SGIS
, GL_QUAD_LUMINANCE8_SGIS
, GL_R3_G3_B2
, GL_R5_G6_B5_A8_ICC_SGIX
, GL_R5_G6_B5_ICC_SGIX
, GL_RGB10
, GL_RGB10_A2
, GL_RGB12
, GL_RGB16
, GL_RGB2_EXT
, GL_RGB4
, GL_RGB5
, GL_RGB5_A1
, GL_RGB8
, GL_RGBA12
, GL_RGBA16
, GL_RGBA2
, GL_RGBA4
, GL_RGBA8
, GL_RGBA_ICC_SGIX
, GL_RGB_ICC_SGIX
.
The parameter x
is a WinCoord
.
The parameter y
is a WinCoord
.
The parameter border
is a CheckedInt32
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glCopyTexImage2D.xhtml
glCopyTexSubImage2D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m () Source #
Usage: glCopyTexSubImage2D
target level xoffset yoffset x y width height
The parameter target
is a TextureTarget
, one of: GL_DETAIL_TEXTURE_2D_SGIS
, GL_PROXY_TEXTURE_1D
, GL_PROXY_TEXTURE_1D_EXT
, GL_PROXY_TEXTURE_2D
, GL_PROXY_TEXTURE_2D_EXT
, GL_PROXY_TEXTURE_3D
, GL_PROXY_TEXTURE_3D_EXT
, GL_PROXY_TEXTURE_4D_SGIS
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_3D_OES
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_BASE_LEVEL
, GL_TEXTURE_BASE_LEVEL_SGIS
, GL_TEXTURE_MAX_LEVEL
, GL_TEXTURE_MAX_LEVEL_SGIS
, GL_TEXTURE_MAX_LOD
, GL_TEXTURE_MAX_LOD_SGIS
, GL_TEXTURE_MIN_LOD
, GL_TEXTURE_MIN_LOD_SGIS
.
The parameter level
is a CheckedInt32
.
The parameter xoffset
is a CheckedInt32
.
The parameter yoffset
is a CheckedInt32
.
The parameter x
is a WinCoord
.
The parameter y
is a WinCoord
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glCopyTexSubImage2D.xhtml
glCullFace :: MonadIO m => GLenum -> m () Source #
Usage: glCullFace
mode
The parameter mode
is a CullFaceMode
, one of: GL_BACK
, GL_FRONT
, GL_FRONT_AND_BACK
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glCullFace.xhtml
glDeleteBuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m () Source #
Usage: glDeleteBuffers
n buffers
The length of buffers
should be n
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glDeleteBuffers.xhtml
glDeleteTextures :: MonadIO m => GLsizei -> Ptr GLuint -> m () Source #
Usage: glDeleteTextures
n textures
The parameter textures
is a Texture
.
The length of textures
should be n
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glDeleteTextures.xhtml
glDepthFunc :: MonadIO m => GLenum -> m () Source #
Usage: glDepthFunc
func
The parameter func
is a DepthFunction
, one of: GL_ALWAYS
, GL_EQUAL
, GL_GEQUAL
, GL_GREATER
, GL_LEQUAL
, GL_LESS
, GL_NEVER
, GL_NOTEQUAL
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glDepthFunc.xhtml
glDepthMask :: MonadIO m => GLboolean -> m () Source #
Usage: glDepthMask
flag
The parameter flag
is a Boolean
, one of: GL_FALSE
, GL_TRUE
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glDepthMask.xhtml
glDepthRangex :: MonadIO m => GLfixed -> GLfixed -> m () Source #
Usage: glDepthRangex
n f
glDisable :: MonadIO m => GLenum -> m () Source #
Usage: glDisable
cap
The parameter cap
is a EnableCap
, one of: GL_ALPHA_TEST
, GL_ASYNC_DRAW_PIXELS_SGIX
, GL_ASYNC_HISTOGRAM_SGIX
, GL_ASYNC_READ_PIXELS_SGIX
, GL_ASYNC_TEX_IMAGE_SGIX
, GL_AUTO_NORMAL
, GL_BLEND
, GL_CALLIGRAPHIC_FRAGMENT_SGIX
, GL_CLIP_PLANE0
, GL_CLIP_PLANE1
, GL_CLIP_PLANE2
, GL_CLIP_PLANE3
, GL_CLIP_PLANE4
, GL_CLIP_PLANE5
, GL_COLOR_ARRAY
, GL_COLOR_LOGIC_OP
, GL_COLOR_MATERIAL
, GL_COLOR_TABLE_SGI
, GL_CONVOLUTION_1D_EXT
, GL_CONVOLUTION_2D_EXT
, GL_CULL_FACE
, GL_DEPTH_TEST
, GL_DITHER
, GL_EDGE_FLAG_ARRAY
, GL_FOG
, GL_FOG_OFFSET_SGIX
, GL_FRAGMENT_COLOR_MATERIAL_SGIX
, GL_FRAGMENT_LIGHT0_SGIX
, GL_FRAGMENT_LIGHT1_SGIX
, GL_FRAGMENT_LIGHT2_SGIX
, GL_FRAGMENT_LIGHT3_SGIX
, GL_FRAGMENT_LIGHT4_SGIX
, GL_FRAGMENT_LIGHT5_SGIX
, GL_FRAGMENT_LIGHT6_SGIX
, GL_FRAGMENT_LIGHT7_SGIX
, GL_FRAGMENT_LIGHTING_SGIX
, GL_FRAMEZOOM_SGIX
, GL_HISTOGRAM_EXT
, GL_INDEX_ARRAY
, GL_INDEX_LOGIC_OP
, GL_INTERLACE_SGIX
, GL_IR_INSTRUMENT1_SGIX
, GL_LIGHT0
, GL_LIGHT1
, GL_LIGHT2
, GL_LIGHT3
, GL_LIGHT4
, GL_LIGHT5
, GL_LIGHT6
, GL_LIGHT7
, GL_LIGHTING
, GL_LINE_SMOOTH
, GL_LINE_STIPPLE
, GL_MAP1_COLOR_4
, GL_MAP1_INDEX
, GL_MAP1_NORMAL
, GL_MAP1_TEXTURE_COORD_1
, GL_MAP1_TEXTURE_COORD_2
, GL_MAP1_TEXTURE_COORD_3
, GL_MAP1_TEXTURE_COORD_4
, GL_MAP1_VERTEX_3
, GL_MAP1_VERTEX_4
, GL_MAP2_COLOR_4
, GL_MAP2_INDEX
, GL_MAP2_NORMAL
, GL_MAP2_TEXTURE_COORD_1
, GL_MAP2_TEXTURE_COORD_2
, GL_MAP2_TEXTURE_COORD_3
, GL_MAP2_TEXTURE_COORD_4
, GL_MAP2_VERTEX_3
, GL_MAP2_VERTEX_4
, GL_MINMAX_EXT
, GL_MULTISAMPLE_SGIS
, GL_NORMALIZE
, GL_NORMAL_ARRAY
, GL_PIXEL_TEXTURE_SGIS
, GL_PIXEL_TEX_GEN_SGIX
, GL_POINT_SMOOTH
, GL_POLYGON_OFFSET_FILL
, GL_POLYGON_OFFSET_LINE
, GL_POLYGON_OFFSET_POINT
, GL_POLYGON_SMOOTH
, GL_POLYGON_STIPPLE
, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
, GL_POST_CONVOLUTION_COLOR_TABLE_SGI
, GL_REFERENCE_PLANE_SGIX
, GL_RESCALE_NORMAL_EXT
, GL_SAMPLE_ALPHA_TO_MASK_SGIS
, GL_SAMPLE_ALPHA_TO_ONE_SGIS
, GL_SAMPLE_MASK_SGIS
, GL_SCISSOR_TEST
, GL_SEPARABLE_2D_EXT
, GL_SHARED_TEXTURE_PALETTE_EXT
, GL_SPRITE_SGIX
, GL_STENCIL_TEST
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_COLOR_TABLE_SGI
, GL_TEXTURE_COORD_ARRAY
, GL_TEXTURE_GEN_Q
, GL_TEXTURE_GEN_R
, GL_TEXTURE_GEN_S
, GL_TEXTURE_GEN_T
, GL_VERTEX_ARRAY
.
glDisableClientState :: MonadIO m => GLenum -> m () Source #
Usage: glDisableClientState
array
The parameter array
is a EnableCap
, one of: GL_ALPHA_TEST
, GL_ASYNC_DRAW_PIXELS_SGIX
, GL_ASYNC_HISTOGRAM_SGIX
, GL_ASYNC_READ_PIXELS_SGIX
, GL_ASYNC_TEX_IMAGE_SGIX
, GL_AUTO_NORMAL
, GL_BLEND
, GL_CALLIGRAPHIC_FRAGMENT_SGIX
, GL_CLIP_PLANE0
, GL_CLIP_PLANE1
, GL_CLIP_PLANE2
, GL_CLIP_PLANE3
, GL_CLIP_PLANE4
, GL_CLIP_PLANE5
, GL_COLOR_ARRAY
, GL_COLOR_LOGIC_OP
, GL_COLOR_MATERIAL
, GL_COLOR_TABLE_SGI
, GL_CONVOLUTION_1D_EXT
, GL_CONVOLUTION_2D_EXT
, GL_CULL_FACE
, GL_DEPTH_TEST
, GL_DITHER
, GL_EDGE_FLAG_ARRAY
, GL_FOG
, GL_FOG_OFFSET_SGIX
, GL_FRAGMENT_COLOR_MATERIAL_SGIX
, GL_FRAGMENT_LIGHT0_SGIX
, GL_FRAGMENT_LIGHT1_SGIX
, GL_FRAGMENT_LIGHT2_SGIX
, GL_FRAGMENT_LIGHT3_SGIX
, GL_FRAGMENT_LIGHT4_SGIX
, GL_FRAGMENT_LIGHT5_SGIX
, GL_FRAGMENT_LIGHT6_SGIX
, GL_FRAGMENT_LIGHT7_SGIX
, GL_FRAGMENT_LIGHTING_SGIX
, GL_FRAMEZOOM_SGIX
, GL_HISTOGRAM_EXT
, GL_INDEX_ARRAY
, GL_INDEX_LOGIC_OP
, GL_INTERLACE_SGIX
, GL_IR_INSTRUMENT1_SGIX
, GL_LIGHT0
, GL_LIGHT1
, GL_LIGHT2
, GL_LIGHT3
, GL_LIGHT4
, GL_LIGHT5
, GL_LIGHT6
, GL_LIGHT7
, GL_LIGHTING
, GL_LINE_SMOOTH
, GL_LINE_STIPPLE
, GL_MAP1_COLOR_4
, GL_MAP1_INDEX
, GL_MAP1_NORMAL
, GL_MAP1_TEXTURE_COORD_1
, GL_MAP1_TEXTURE_COORD_2
, GL_MAP1_TEXTURE_COORD_3
, GL_MAP1_TEXTURE_COORD_4
, GL_MAP1_VERTEX_3
, GL_MAP1_VERTEX_4
, GL_MAP2_COLOR_4
, GL_MAP2_INDEX
, GL_MAP2_NORMAL
, GL_MAP2_TEXTURE_COORD_1
, GL_MAP2_TEXTURE_COORD_2
, GL_MAP2_TEXTURE_COORD_3
, GL_MAP2_TEXTURE_COORD_4
, GL_MAP2_VERTEX_3
, GL_MAP2_VERTEX_4
, GL_MINMAX_EXT
, GL_MULTISAMPLE_SGIS
, GL_NORMALIZE
, GL_NORMAL_ARRAY
, GL_PIXEL_TEXTURE_SGIS
, GL_PIXEL_TEX_GEN_SGIX
, GL_POINT_SMOOTH
, GL_POLYGON_OFFSET_FILL
, GL_POLYGON_OFFSET_LINE
, GL_POLYGON_OFFSET_POINT
, GL_POLYGON_SMOOTH
, GL_POLYGON_STIPPLE
, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
, GL_POST_CONVOLUTION_COLOR_TABLE_SGI
, GL_REFERENCE_PLANE_SGIX
, GL_RESCALE_NORMAL_EXT
, GL_SAMPLE_ALPHA_TO_MASK_SGIS
, GL_SAMPLE_ALPHA_TO_ONE_SGIS
, GL_SAMPLE_MASK_SGIS
, GL_SCISSOR_TEST
, GL_SEPARABLE_2D_EXT
, GL_SHARED_TEXTURE_PALETTE_EXT
, GL_SPRITE_SGIX
, GL_STENCIL_TEST
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_COLOR_TABLE_SGI
, GL_TEXTURE_COORD_ARRAY
, GL_TEXTURE_GEN_Q
, GL_TEXTURE_GEN_R
, GL_TEXTURE_GEN_S
, GL_TEXTURE_GEN_T
, GL_VERTEX_ARRAY
.
glDrawArrays :: MonadIO m => GLenum -> GLint -> GLsizei -> m () Source #
Usage: glDrawArrays
mode first count
The parameter mode
is a PrimitiveType
, one of: GL_LINES
, GL_LINES_ADJACENCY
, GL_LINES_ADJACENCY_ARB
, GL_LINES_ADJACENCY_EXT
, GL_LINE_LOOP
, GL_LINE_STRIP
, GL_LINE_STRIP_ADJACENCY
, GL_LINE_STRIP_ADJACENCY_ARB
, GL_LINE_STRIP_ADJACENCY_EXT
, GL_PATCHES
, GL_PATCHES_EXT
, GL_POINTS
, GL_POLYGON
, GL_QUADS
, GL_QUADS_EXT
, GL_QUAD_STRIP
, GL_TRIANGLES
, GL_TRIANGLES_ADJACENCY
, GL_TRIANGLES_ADJACENCY_ARB
, GL_TRIANGLES_ADJACENCY_EXT
, GL_TRIANGLE_FAN
, GL_TRIANGLE_STRIP
, GL_TRIANGLE_STRIP_ADJACENCY
, GL_TRIANGLE_STRIP_ADJACENCY_ARB
, GL_TRIANGLE_STRIP_ADJACENCY_EXT
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glDrawArrays.xhtml
glDrawElements :: MonadIO m => GLenum -> GLsizei -> GLenum -> Ptr () -> m () Source #
Usage: glDrawElements
mode count type indices
The parameter mode
is a PrimitiveType
, one of: GL_LINES
, GL_LINES_ADJACENCY
, GL_LINES_ADJACENCY_ARB
, GL_LINES_ADJACENCY_EXT
, GL_LINE_LOOP
, GL_LINE_STRIP
, GL_LINE_STRIP_ADJACENCY
, GL_LINE_STRIP_ADJACENCY_ARB
, GL_LINE_STRIP_ADJACENCY_EXT
, GL_PATCHES
, GL_PATCHES_EXT
, GL_POINTS
, GL_POLYGON
, GL_QUADS
, GL_QUADS_EXT
, GL_QUAD_STRIP
, GL_TRIANGLES
, GL_TRIANGLES_ADJACENCY
, GL_TRIANGLES_ADJACENCY_ARB
, GL_TRIANGLES_ADJACENCY_EXT
, GL_TRIANGLE_FAN
, GL_TRIANGLE_STRIP
, GL_TRIANGLE_STRIP_ADJACENCY
, GL_TRIANGLE_STRIP_ADJACENCY_ARB
, GL_TRIANGLE_STRIP_ADJACENCY_EXT
.
The parameter type
is a DrawElementsType
.
The length of indices
should be COMPSIZE(count,type)
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glDrawElements.xhtml
glEnable :: MonadIO m => GLenum -> m () Source #
Usage: glEnable
cap
The parameter cap
is a EnableCap
, one of: GL_ALPHA_TEST
, GL_ASYNC_DRAW_PIXELS_SGIX
, GL_ASYNC_HISTOGRAM_SGIX
, GL_ASYNC_READ_PIXELS_SGIX
, GL_ASYNC_TEX_IMAGE_SGIX
, GL_AUTO_NORMAL
, GL_BLEND
, GL_CALLIGRAPHIC_FRAGMENT_SGIX
, GL_CLIP_PLANE0
, GL_CLIP_PLANE1
, GL_CLIP_PLANE2
, GL_CLIP_PLANE3
, GL_CLIP_PLANE4
, GL_CLIP_PLANE5
, GL_COLOR_ARRAY
, GL_COLOR_LOGIC_OP
, GL_COLOR_MATERIAL
, GL_COLOR_TABLE_SGI
, GL_CONVOLUTION_1D_EXT
, GL_CONVOLUTION_2D_EXT
, GL_CULL_FACE
, GL_DEPTH_TEST
, GL_DITHER
, GL_EDGE_FLAG_ARRAY
, GL_FOG
, GL_FOG_OFFSET_SGIX
, GL_FRAGMENT_COLOR_MATERIAL_SGIX
, GL_FRAGMENT_LIGHT0_SGIX
, GL_FRAGMENT_LIGHT1_SGIX
, GL_FRAGMENT_LIGHT2_SGIX
, GL_FRAGMENT_LIGHT3_SGIX
, GL_FRAGMENT_LIGHT4_SGIX
, GL_FRAGMENT_LIGHT5_SGIX
, GL_FRAGMENT_LIGHT6_SGIX
, GL_FRAGMENT_LIGHT7_SGIX
, GL_FRAGMENT_LIGHTING_SGIX
, GL_FRAMEZOOM_SGIX
, GL_HISTOGRAM_EXT
, GL_INDEX_ARRAY
, GL_INDEX_LOGIC_OP
, GL_INTERLACE_SGIX
, GL_IR_INSTRUMENT1_SGIX
, GL_LIGHT0
, GL_LIGHT1
, GL_LIGHT2
, GL_LIGHT3
, GL_LIGHT4
, GL_LIGHT5
, GL_LIGHT6
, GL_LIGHT7
, GL_LIGHTING
, GL_LINE_SMOOTH
, GL_LINE_STIPPLE
, GL_MAP1_COLOR_4
, GL_MAP1_INDEX
, GL_MAP1_NORMAL
, GL_MAP1_TEXTURE_COORD_1
, GL_MAP1_TEXTURE_COORD_2
, GL_MAP1_TEXTURE_COORD_3
, GL_MAP1_TEXTURE_COORD_4
, GL_MAP1_VERTEX_3
, GL_MAP1_VERTEX_4
, GL_MAP2_COLOR_4
, GL_MAP2_INDEX
, GL_MAP2_NORMAL
, GL_MAP2_TEXTURE_COORD_1
, GL_MAP2_TEXTURE_COORD_2
, GL_MAP2_TEXTURE_COORD_3
, GL_MAP2_TEXTURE_COORD_4
, GL_MAP2_VERTEX_3
, GL_MAP2_VERTEX_4
, GL_MINMAX_EXT
, GL_MULTISAMPLE_SGIS
, GL_NORMALIZE
, GL_NORMAL_ARRAY
, GL_PIXEL_TEXTURE_SGIS
, GL_PIXEL_TEX_GEN_SGIX
, GL_POINT_SMOOTH
, GL_POLYGON_OFFSET_FILL
, GL_POLYGON_OFFSET_LINE
, GL_POLYGON_OFFSET_POINT
, GL_POLYGON_SMOOTH
, GL_POLYGON_STIPPLE
, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
, GL_POST_CONVOLUTION_COLOR_TABLE_SGI
, GL_REFERENCE_PLANE_SGIX
, GL_RESCALE_NORMAL_EXT
, GL_SAMPLE_ALPHA_TO_MASK_SGIS
, GL_SAMPLE_ALPHA_TO_ONE_SGIS
, GL_SAMPLE_MASK_SGIS
, GL_SCISSOR_TEST
, GL_SEPARABLE_2D_EXT
, GL_SHARED_TEXTURE_PALETTE_EXT
, GL_SPRITE_SGIX
, GL_STENCIL_TEST
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_COLOR_TABLE_SGI
, GL_TEXTURE_COORD_ARRAY
, GL_TEXTURE_GEN_Q
, GL_TEXTURE_GEN_R
, GL_TEXTURE_GEN_S
, GL_TEXTURE_GEN_T
, GL_VERTEX_ARRAY
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glEnable.xhtml
glEnableClientState :: MonadIO m => GLenum -> m () Source #
Usage: glEnableClientState
array
The parameter array
is a EnableCap
, one of: GL_ALPHA_TEST
, GL_ASYNC_DRAW_PIXELS_SGIX
, GL_ASYNC_HISTOGRAM_SGIX
, GL_ASYNC_READ_PIXELS_SGIX
, GL_ASYNC_TEX_IMAGE_SGIX
, GL_AUTO_NORMAL
, GL_BLEND
, GL_CALLIGRAPHIC_FRAGMENT_SGIX
, GL_CLIP_PLANE0
, GL_CLIP_PLANE1
, GL_CLIP_PLANE2
, GL_CLIP_PLANE3
, GL_CLIP_PLANE4
, GL_CLIP_PLANE5
, GL_COLOR_ARRAY
, GL_COLOR_LOGIC_OP
, GL_COLOR_MATERIAL
, GL_COLOR_TABLE_SGI
, GL_CONVOLUTION_1D_EXT
, GL_CONVOLUTION_2D_EXT
, GL_CULL_FACE
, GL_DEPTH_TEST
, GL_DITHER
, GL_EDGE_FLAG_ARRAY
, GL_FOG
, GL_FOG_OFFSET_SGIX
, GL_FRAGMENT_COLOR_MATERIAL_SGIX
, GL_FRAGMENT_LIGHT0_SGIX
, GL_FRAGMENT_LIGHT1_SGIX
, GL_FRAGMENT_LIGHT2_SGIX
, GL_FRAGMENT_LIGHT3_SGIX
, GL_FRAGMENT_LIGHT4_SGIX
, GL_FRAGMENT_LIGHT5_SGIX
, GL_FRAGMENT_LIGHT6_SGIX
, GL_FRAGMENT_LIGHT7_SGIX
, GL_FRAGMENT_LIGHTING_SGIX
, GL_FRAMEZOOM_SGIX
, GL_HISTOGRAM_EXT
, GL_INDEX_ARRAY
, GL_INDEX_LOGIC_OP
, GL_INTERLACE_SGIX
, GL_IR_INSTRUMENT1_SGIX
, GL_LIGHT0
, GL_LIGHT1
, GL_LIGHT2
, GL_LIGHT3
, GL_LIGHT4
, GL_LIGHT5
, GL_LIGHT6
, GL_LIGHT7
, GL_LIGHTING
, GL_LINE_SMOOTH
, GL_LINE_STIPPLE
, GL_MAP1_COLOR_4
, GL_MAP1_INDEX
, GL_MAP1_NORMAL
, GL_MAP1_TEXTURE_COORD_1
, GL_MAP1_TEXTURE_COORD_2
, GL_MAP1_TEXTURE_COORD_3
, GL_MAP1_TEXTURE_COORD_4
, GL_MAP1_VERTEX_3
, GL_MAP1_VERTEX_4
, GL_MAP2_COLOR_4
, GL_MAP2_INDEX
, GL_MAP2_NORMAL
, GL_MAP2_TEXTURE_COORD_1
, GL_MAP2_TEXTURE_COORD_2
, GL_MAP2_TEXTURE_COORD_3
, GL_MAP2_TEXTURE_COORD_4
, GL_MAP2_VERTEX_3
, GL_MAP2_VERTEX_4
, GL_MINMAX_EXT
, GL_MULTISAMPLE_SGIS
, GL_NORMALIZE
, GL_NORMAL_ARRAY
, GL_PIXEL_TEXTURE_SGIS
, GL_PIXEL_TEX_GEN_SGIX
, GL_POINT_SMOOTH
, GL_POLYGON_OFFSET_FILL
, GL_POLYGON_OFFSET_LINE
, GL_POLYGON_OFFSET_POINT
, GL_POLYGON_SMOOTH
, GL_POLYGON_STIPPLE
, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
, GL_POST_CONVOLUTION_COLOR_TABLE_SGI
, GL_REFERENCE_PLANE_SGIX
, GL_RESCALE_NORMAL_EXT
, GL_SAMPLE_ALPHA_TO_MASK_SGIS
, GL_SAMPLE_ALPHA_TO_ONE_SGIS
, GL_SAMPLE_MASK_SGIS
, GL_SCISSOR_TEST
, GL_SEPARABLE_2D_EXT
, GL_SHARED_TEXTURE_PALETTE_EXT
, GL_SPRITE_SGIX
, GL_STENCIL_TEST
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_COLOR_TABLE_SGI
, GL_TEXTURE_COORD_ARRAY
, GL_TEXTURE_GEN_Q
, GL_TEXTURE_GEN_R
, GL_TEXTURE_GEN_S
, GL_TEXTURE_GEN_T
, GL_VERTEX_ARRAY
.
glFinish :: MonadIO m => m () Source #
Usage: glFinish
Manual page: https://www.opengl.org/sdk/docs/man/html/glFinish.xhtml
glFlush :: MonadIO m => m () Source #
Usage: glFlush
Manual page: https://www.opengl.org/sdk/docs/man/html/glFlush.xhtml
glFogxv :: MonadIO m => GLenum -> Ptr GLfixed -> m () Source #
Usage: glFogxv
pname param
The length of param
should be COMPSIZE(pname)
.
glFrontFace :: MonadIO m => GLenum -> m () Source #
Usage: glFrontFace
mode
The parameter mode
is a FrontFaceDirection
, one of: GL_CCW
, GL_CW
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glFrontFace.xhtml
glFrustumx :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m () Source #
Usage: glFrustumx
l r b t n f
glGenBuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m () Source #
Usage: glGenBuffers
n buffers
The length of buffers
should be n
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glGenBuffers.xhtml
glGenTextures :: MonadIO m => GLsizei -> Ptr GLuint -> m () Source #
Usage: glGenTextures
n textures
The parameter textures
is a Texture
.
The length of textures
should be n
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glGenTextures.xhtml
glGetBooleanv :: MonadIO m => GLenum -> Ptr GLboolean -> m () Source #
Usage: glGetBooleanv
pname data
The parameter pname
is a GetPName
, one of: GL_ACCUM_ALPHA_BITS
, GL_ACCUM_BLUE_BITS
, GL_ACCUM_CLEAR_VALUE
, GL_ACCUM_GREEN_BITS
, GL_ACCUM_RED_BITS
, GL_ALIASED_LINE_WIDTH_RANGE
, GL_ALIASED_POINT_SIZE_RANGE
, GL_ALPHA_BIAS
, GL_ALPHA_BITS
, GL_ALPHA_SCALE
, GL_ALPHA_TEST
, GL_ALPHA_TEST_FUNC
, GL_ALPHA_TEST_FUNC_QCOM
, GL_ALPHA_TEST_QCOM
, GL_ALPHA_TEST_REF
, GL_ALPHA_TEST_REF_QCOM
, GL_ASYNC_DRAW_PIXELS_SGIX
, GL_ASYNC_HISTOGRAM_SGIX
, GL_ASYNC_MARKER_SGIX
, GL_ASYNC_READ_PIXELS_SGIX
, GL_ASYNC_TEX_IMAGE_SGIX
, GL_ATTRIB_STACK_DEPTH
, GL_AUTO_NORMAL
, GL_AUX_BUFFERS
, GL_BLEND
, GL_BLEND_COLOR_EXT
, GL_BLEND_DST
, GL_BLEND_EQUATION_EXT
, GL_BLEND_SRC
, GL_BLUE_BIAS
, GL_BLUE_BITS
, GL_BLUE_SCALE
, GL_CALLIGRAPHIC_FRAGMENT_SGIX
, GL_CLIENT_ATTRIB_STACK_DEPTH
, GL_CLIP_PLANE0
, GL_CLIP_PLANE1
, GL_CLIP_PLANE2
, GL_CLIP_PLANE3
, GL_CLIP_PLANE4
, GL_CLIP_PLANE5
, GL_COLOR_ARRAY
, GL_COLOR_ARRAY_COUNT_EXT
, GL_COLOR_ARRAY_SIZE
, GL_COLOR_ARRAY_STRIDE
, GL_COLOR_ARRAY_TYPE
, GL_COLOR_CLEAR_VALUE
, GL_COLOR_LOGIC_OP
, GL_COLOR_MATERIAL
, GL_COLOR_MATERIAL_FACE
, GL_COLOR_MATERIAL_PARAMETER
, GL_COLOR_MATRIX_SGI
, GL_COLOR_MATRIX_STACK_DEPTH_SGI
, GL_COLOR_TABLE_SGI
, GL_COLOR_WRITEMASK
, GL_CONVOLUTION_1D_EXT
, GL_CONVOLUTION_2D_EXT
, GL_CONVOLUTION_HINT_SGIX
, GL_CULL_FACE
, GL_CULL_FACE_MODE
, GL_CURRENT_COLOR
, GL_CURRENT_INDEX
, GL_CURRENT_NORMAL
, GL_CURRENT_RASTER_COLOR
, GL_CURRENT_RASTER_DISTANCE
, GL_CURRENT_RASTER_INDEX
, GL_CURRENT_RASTER_POSITION
, GL_CURRENT_RASTER_POSITION_VALID
, GL_CURRENT_RASTER_TEXTURE_COORDS
, GL_CURRENT_TEXTURE_COORDS
, GL_DEFORMATIONS_MASK_SGIX
, GL_DEPTH_BIAS
, GL_DEPTH_BITS
, GL_DEPTH_CLEAR_VALUE
, GL_DEPTH_FUNC
, GL_DEPTH_RANGE
, GL_DEPTH_SCALE
, GL_DEPTH_TEST
, GL_DEPTH_WRITEMASK
, GL_DETAIL_TEXTURE_2D_BINDING_SGIS
, GL_DISTANCE_ATTENUATION_SGIS
, GL_DITHER
, GL_DOUBLEBUFFER
, GL_DRAW_BUFFER
, GL_DRAW_BUFFER_EXT
, GL_EDGE_FLAG
, GL_EDGE_FLAG_ARRAY
, GL_EDGE_FLAG_ARRAY_COUNT_EXT
, GL_EDGE_FLAG_ARRAY_STRIDE
, GL_FEEDBACK_BUFFER_SIZE
, GL_FEEDBACK_BUFFER_TYPE
, GL_FOG
, GL_FOG_COLOR
, GL_FOG_DENSITY
, GL_FOG_END
, GL_FOG_FUNC_POINTS_SGIS
, GL_FOG_HINT
, GL_FOG_INDEX
, GL_FOG_MODE
, GL_FOG_OFFSET_SGIX
, GL_FOG_OFFSET_VALUE_SGIX
, GL_FOG_START
, GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX
, GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX
, GL_FRAGMENT_COLOR_MATERIAL_SGIX
, GL_FRAGMENT_LIGHT0_SGIX
, GL_FRAGMENT_LIGHTING_SGIX
, GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
, GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
, GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
, GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
, GL_FRAMEZOOM_FACTOR_SGIX
, GL_FRAMEZOOM_SGIX
, GL_FRONT_FACE
, GL_GENERATE_MIPMAP_HINT_SGIS
, GL_GREEN_BIAS
, GL_GREEN_BITS
, GL_GREEN_SCALE
, GL_HISTOGRAM_EXT
, GL_INDEX_ARRAY
, GL_INDEX_ARRAY_COUNT_EXT
, GL_INDEX_ARRAY_STRIDE
, GL_INDEX_ARRAY_TYPE
, GL_INDEX_BITS
, GL_INDEX_CLEAR_VALUE
, GL_INDEX_LOGIC_OP
, GL_INDEX_MODE
, GL_INDEX_OFFSET
, GL_INDEX_SHIFT
, GL_INDEX_WRITEMASK
, GL_INSTRUMENT_MEASUREMENTS_SGIX
, GL_INTERLACE_SGIX
, GL_IR_INSTRUMENT1_SGIX
, GL_LIGHT0
, GL_LIGHT1
, GL_LIGHT2
, GL_LIGHT3
, GL_LIGHT4
, GL_LIGHT5
, GL_LIGHT6
, GL_LIGHT7
, GL_LIGHTING
, GL_LIGHT_ENV_MODE_SGIX
, GL_LIGHT_MODEL_AMBIENT
, GL_LIGHT_MODEL_COLOR_CONTROL
, GL_LIGHT_MODEL_LOCAL_VIEWER
, GL_LIGHT_MODEL_TWO_SIDE
, GL_LINE_SMOOTH
, GL_LINE_SMOOTH_HINT
, GL_LINE_STIPPLE
, GL_LINE_STIPPLE_PATTERN
, GL_LINE_STIPPLE_REPEAT
, GL_LINE_WIDTH
, GL_LINE_WIDTH_GRANULARITY
, GL_LINE_WIDTH_RANGE
, GL_LIST_BASE
, GL_LIST_INDEX
, GL_LIST_MODE
, GL_LOGIC_OP
, GL_LOGIC_OP_MODE
, GL_MAP1_COLOR_4
, GL_MAP1_GRID_DOMAIN
, GL_MAP1_GRID_SEGMENTS
, GL_MAP1_INDEX
, GL_MAP1_NORMAL
, GL_MAP1_TEXTURE_COORD_1
, GL_MAP1_TEXTURE_COORD_2
, GL_MAP1_TEXTURE_COORD_3
, GL_MAP1_TEXTURE_COORD_4
, GL_MAP1_VERTEX_3
, GL_MAP1_VERTEX_4
, GL_MAP2_COLOR_4
, GL_MAP2_GRID_DOMAIN
, GL_MAP2_GRID_SEGMENTS
, GL_MAP2_INDEX
, GL_MAP2_NORMAL
, GL_MAP2_TEXTURE_COORD_1
, GL_MAP2_TEXTURE_COORD_2
, GL_MAP2_TEXTURE_COORD_3
, GL_MAP2_TEXTURE_COORD_4
, GL_MAP2_VERTEX_3
, GL_MAP2_VERTEX_4
, GL_MAP_COLOR
, GL_MAP_STENCIL
, GL_MATRIX_MODE
, GL_MAX_3D_TEXTURE_SIZE_EXT
, GL_MAX_4D_TEXTURE_SIZE_SGIS
, GL_MAX_ACTIVE_LIGHTS_SGIX
, GL_MAX_ASYNC_DRAW_PIXELS_SGIX
, GL_MAX_ASYNC_HISTOGRAM_SGIX
, GL_MAX_ASYNC_READ_PIXELS_SGIX
, GL_MAX_ASYNC_TEX_IMAGE_SGIX
, GL_MAX_ATTRIB_STACK_DEPTH
, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
, GL_MAX_CLIPMAP_DEPTH_SGIX
, GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX
, GL_MAX_CLIP_DISTANCES
, GL_MAX_CLIP_PLANES
, GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI
, GL_MAX_EVAL_ORDER
, GL_MAX_FOG_FUNC_POINTS_SGIS
, GL_MAX_FRAGMENT_LIGHTS_SGIX
, GL_MAX_FRAMEZOOM_FACTOR_SGIX
, GL_MAX_LIGHTS
, GL_MAX_LIST_NESTING
, GL_MAX_MODELVIEW_STACK_DEPTH
, GL_MAX_NAME_STACK_DEPTH
, GL_MAX_PIXEL_MAP_TABLE
, GL_MAX_PROJECTION_STACK_DEPTH
, GL_MAX_TEXTURE_SIZE
, GL_MAX_TEXTURE_STACK_DEPTH
, GL_MAX_VIEWPORT_DIMS
, GL_MINMAX_EXT
, GL_MODELVIEW0_MATRIX_EXT
, GL_MODELVIEW0_STACK_DEPTH_EXT
, GL_MODELVIEW_MATRIX
, GL_MODELVIEW_STACK_DEPTH
, GL_MULTISAMPLE_SGIS
, GL_NAME_STACK_DEPTH
, GL_NORMALIZE
, GL_NORMAL_ARRAY
, GL_NORMAL_ARRAY_COUNT_EXT
, GL_NORMAL_ARRAY_STRIDE
, GL_NORMAL_ARRAY_TYPE
, GL_PACK_ALIGNMENT
, GL_PACK_CMYK_HINT_EXT
, GL_PACK_IMAGE_DEPTH_SGIS
, GL_PACK_IMAGE_HEIGHT_EXT
, GL_PACK_LSB_FIRST
, GL_PACK_RESAMPLE_SGIX
, GL_PACK_ROW_LENGTH
, GL_PACK_SKIP_IMAGES_EXT
, GL_PACK_SKIP_PIXELS
, GL_PACK_SKIP_ROWS
, GL_PACK_SKIP_VOLUMES_SGIS
, GL_PACK_SUBSAMPLE_RATE_SGIX
, GL_PACK_SWAP_BYTES
, GL_PERSPECTIVE_CORRECTION_HINT
, GL_PIXEL_MAP_A_TO_A_SIZE
, GL_PIXEL_MAP_B_TO_B_SIZE
, GL_PIXEL_MAP_G_TO_G_SIZE
, GL_PIXEL_MAP_I_TO_A_SIZE
, GL_PIXEL_MAP_I_TO_B_SIZE
, GL_PIXEL_MAP_I_TO_G_SIZE
, GL_PIXEL_MAP_I_TO_I_SIZE
, GL_PIXEL_MAP_I_TO_R_SIZE
, GL_PIXEL_MAP_R_TO_R_SIZE
, GL_PIXEL_MAP_S_TO_S_SIZE
, GL_PIXEL_TEXTURE_SGIS
, GL_PIXEL_TEX_GEN_MODE_SGIX
, GL_PIXEL_TEX_GEN_SGIX
, GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX
, GL_PIXEL_TILE_CACHE_INCREMENT_SGIX
, GL_PIXEL_TILE_CACHE_SIZE_SGIX
, GL_PIXEL_TILE_GRID_DEPTH_SGIX
, GL_PIXEL_TILE_GRID_HEIGHT_SGIX
, GL_PIXEL_TILE_GRID_WIDTH_SGIX
, GL_PIXEL_TILE_HEIGHT_SGIX
, GL_PIXEL_TILE_WIDTH_SGIX
, GL_POINT_FADE_THRESHOLD_SIZE_SGIS
, GL_POINT_SIZE
, GL_POINT_SIZE_GRANULARITY
, GL_POINT_SIZE_MAX_SGIS
, GL_POINT_SIZE_MIN_SGIS
, GL_POINT_SIZE_RANGE
, GL_POINT_SMOOTH
, GL_POINT_SMOOTH_HINT
, GL_POLYGON_MODE
, GL_POLYGON_OFFSET_BIAS_EXT
, GL_POLYGON_OFFSET_FACTOR
, GL_POLYGON_OFFSET_FILL
, GL_POLYGON_OFFSET_LINE
, GL_POLYGON_OFFSET_POINT
, GL_POLYGON_OFFSET_UNITS
, GL_POLYGON_SMOOTH
, GL_POLYGON_SMOOTH_HINT
, GL_POLYGON_STIPPLE
, GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI
, GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI
, GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI
, GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI
, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
, GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI
, GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI
, GL_POST_COLOR_MATRIX_RED_BIAS_SGI
, GL_POST_COLOR_MATRIX_RED_SCALE_SGI
, GL_POST_CONVOLUTION_ALPHA_BIAS_EXT
, GL_POST_CONVOLUTION_ALPHA_SCALE_EXT
, GL_POST_CONVOLUTION_BLUE_BIAS_EXT
, GL_POST_CONVOLUTION_BLUE_SCALE_EXT
, GL_POST_CONVOLUTION_COLOR_TABLE_SGI
, GL_POST_CONVOLUTION_GREEN_BIAS_EXT
, GL_POST_CONVOLUTION_GREEN_SCALE_EXT
, GL_POST_CONVOLUTION_RED_BIAS_EXT
, GL_POST_CONVOLUTION_RED_SCALE_EXT
, GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX
, GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX
, GL_PROJECTION_MATRIX
, GL_PROJECTION_STACK_DEPTH
, GL_READ_BUFFER
, GL_READ_BUFFER_EXT
, GL_READ_BUFFER_NV
, GL_RED_BIAS
, GL_RED_BITS
, GL_RED_SCALE
, GL_REFERENCE_PLANE_EQUATION_SGIX
, GL_REFERENCE_PLANE_SGIX
, GL_RENDER_MODE
, GL_RESCALE_NORMAL_EXT
, GL_RGBA_MODE
, GL_SAMPLES_SGIS
, GL_SAMPLE_ALPHA_TO_MASK_SGIS
, GL_SAMPLE_ALPHA_TO_ONE_SGIS
, GL_SAMPLE_BUFFERS_SGIS
, GL_SAMPLE_MASK_INVERT_SGIS
, GL_SAMPLE_MASK_SGIS
, GL_SAMPLE_MASK_VALUE_SGIS
, GL_SAMPLE_PATTERN_SGIS
, GL_SCISSOR_BOX
, GL_SCISSOR_TEST
, GL_SELECTION_BUFFER_SIZE
, GL_SEPARABLE_2D_EXT
, GL_SHADE_MODEL
, GL_SHARED_TEXTURE_PALETTE_EXT
, GL_SMOOTH_LINE_WIDTH_GRANULARITY
, GL_SMOOTH_LINE_WIDTH_RANGE
, GL_SMOOTH_POINT_SIZE_GRANULARITY
, GL_SMOOTH_POINT_SIZE_RANGE
, GL_SPRITE_AXIS_SGIX
, GL_SPRITE_MODE_SGIX
, GL_SPRITE_SGIX
, GL_SPRITE_TRANSLATION_SGIX
, GL_STENCIL_BITS
, GL_STENCIL_CLEAR_VALUE
, GL_STENCIL_FAIL
, GL_STENCIL_FUNC
, GL_STENCIL_PASS_DEPTH_FAIL
, GL_STENCIL_PASS_DEPTH_PASS
, GL_STENCIL_REF
, GL_STENCIL_TEST
, GL_STENCIL_VALUE_MASK
, GL_STENCIL_WRITEMASK
, GL_STEREO
, GL_SUBPIXEL_BITS
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D_BINDING_EXT
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_4D_BINDING_SGIS
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_BINDING_1D
, GL_TEXTURE_BINDING_2D
, GL_TEXTURE_BINDING_3D
, GL_TEXTURE_COLOR_TABLE_SGI
, GL_TEXTURE_COORD_ARRAY
, GL_TEXTURE_COORD_ARRAY_COUNT_EXT
, GL_TEXTURE_COORD_ARRAY_SIZE
, GL_TEXTURE_COORD_ARRAY_STRIDE
, GL_TEXTURE_COORD_ARRAY_TYPE
, GL_TEXTURE_GEN_Q
, GL_TEXTURE_GEN_R
, GL_TEXTURE_GEN_S
, GL_TEXTURE_GEN_T
, GL_TEXTURE_MATRIX
, GL_TEXTURE_STACK_DEPTH
, GL_UNPACK_ALIGNMENT
, GL_UNPACK_CMYK_HINT_EXT
, GL_UNPACK_IMAGE_DEPTH_SGIS
, GL_UNPACK_IMAGE_HEIGHT_EXT
, GL_UNPACK_LSB_FIRST
, GL_UNPACK_RESAMPLE_SGIX
, GL_UNPACK_ROW_LENGTH
, GL_UNPACK_SKIP_IMAGES_EXT
, GL_UNPACK_SKIP_PIXELS
, GL_UNPACK_SKIP_ROWS
, GL_UNPACK_SKIP_VOLUMES_SGIS
, GL_UNPACK_SUBSAMPLE_RATE_SGIX
, GL_UNPACK_SWAP_BYTES
, GL_VERTEX_ARRAY
, GL_VERTEX_ARRAY_COUNT_EXT
, GL_VERTEX_ARRAY_SIZE
, GL_VERTEX_ARRAY_STRIDE
, GL_VERTEX_ARRAY_TYPE
, GL_VERTEX_PRECLIP_HINT_SGIX
, GL_VERTEX_PRECLIP_SGIX
, GL_VIEWPORT
, GL_ZOOM_X
, GL_ZOOM_Y
.
The parameter data
is a Boolean
, one of: GL_FALSE
, GL_TRUE
.
The length of data
should be COMPSIZE(pname)
.
glGetBufferParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #
Usage: glGetBufferParameteriv
target pname params
The parameter target
is a BufferTargetARB
.
The parameter pname
is a BufferPNameARB
.
The length of params
should be COMPSIZE(pname)
.
glGetClipPlanex :: MonadIO m => GLenum -> Ptr GLfixed -> m () Source #
Usage: glGetClipPlanex
plane equation
The length of equation
should be 4
.
glGetError :: MonadIO m => m GLenum Source #
Usage: glGetError
Manual page: https://www.opengl.org/sdk/docs/man/html/glGetError.xhtml
glGetFixedv :: MonadIO m => GLenum -> Ptr GLfixed -> m () Source #
Usage: glGetFixedv
pname params
glGetIntegerv :: MonadIO m => GLenum -> Ptr GLint -> m () Source #
Usage: glGetIntegerv
pname data
The parameter pname
is a GetPName
, one of: GL_ACCUM_ALPHA_BITS
, GL_ACCUM_BLUE_BITS
, GL_ACCUM_CLEAR_VALUE
, GL_ACCUM_GREEN_BITS
, GL_ACCUM_RED_BITS
, GL_ALIASED_LINE_WIDTH_RANGE
, GL_ALIASED_POINT_SIZE_RANGE
, GL_ALPHA_BIAS
, GL_ALPHA_BITS
, GL_ALPHA_SCALE
, GL_ALPHA_TEST
, GL_ALPHA_TEST_FUNC
, GL_ALPHA_TEST_FUNC_QCOM
, GL_ALPHA_TEST_QCOM
, GL_ALPHA_TEST_REF
, GL_ALPHA_TEST_REF_QCOM
, GL_ASYNC_DRAW_PIXELS_SGIX
, GL_ASYNC_HISTOGRAM_SGIX
, GL_ASYNC_MARKER_SGIX
, GL_ASYNC_READ_PIXELS_SGIX
, GL_ASYNC_TEX_IMAGE_SGIX
, GL_ATTRIB_STACK_DEPTH
, GL_AUTO_NORMAL
, GL_AUX_BUFFERS
, GL_BLEND
, GL_BLEND_COLOR_EXT
, GL_BLEND_DST
, GL_BLEND_EQUATION_EXT
, GL_BLEND_SRC
, GL_BLUE_BIAS
, GL_BLUE_BITS
, GL_BLUE_SCALE
, GL_CALLIGRAPHIC_FRAGMENT_SGIX
, GL_CLIENT_ATTRIB_STACK_DEPTH
, GL_CLIP_PLANE0
, GL_CLIP_PLANE1
, GL_CLIP_PLANE2
, GL_CLIP_PLANE3
, GL_CLIP_PLANE4
, GL_CLIP_PLANE5
, GL_COLOR_ARRAY
, GL_COLOR_ARRAY_COUNT_EXT
, GL_COLOR_ARRAY_SIZE
, GL_COLOR_ARRAY_STRIDE
, GL_COLOR_ARRAY_TYPE
, GL_COLOR_CLEAR_VALUE
, GL_COLOR_LOGIC_OP
, GL_COLOR_MATERIAL
, GL_COLOR_MATERIAL_FACE
, GL_COLOR_MATERIAL_PARAMETER
, GL_COLOR_MATRIX_SGI
, GL_COLOR_MATRIX_STACK_DEPTH_SGI
, GL_COLOR_TABLE_SGI
, GL_COLOR_WRITEMASK
, GL_CONVOLUTION_1D_EXT
, GL_CONVOLUTION_2D_EXT
, GL_CONVOLUTION_HINT_SGIX
, GL_CULL_FACE
, GL_CULL_FACE_MODE
, GL_CURRENT_COLOR
, GL_CURRENT_INDEX
, GL_CURRENT_NORMAL
, GL_CURRENT_RASTER_COLOR
, GL_CURRENT_RASTER_DISTANCE
, GL_CURRENT_RASTER_INDEX
, GL_CURRENT_RASTER_POSITION
, GL_CURRENT_RASTER_POSITION_VALID
, GL_CURRENT_RASTER_TEXTURE_COORDS
, GL_CURRENT_TEXTURE_COORDS
, GL_DEFORMATIONS_MASK_SGIX
, GL_DEPTH_BIAS
, GL_DEPTH_BITS
, GL_DEPTH_CLEAR_VALUE
, GL_DEPTH_FUNC
, GL_DEPTH_RANGE
, GL_DEPTH_SCALE
, GL_DEPTH_TEST
, GL_DEPTH_WRITEMASK
, GL_DETAIL_TEXTURE_2D_BINDING_SGIS
, GL_DISTANCE_ATTENUATION_SGIS
, GL_DITHER
, GL_DOUBLEBUFFER
, GL_DRAW_BUFFER
, GL_DRAW_BUFFER_EXT
, GL_EDGE_FLAG
, GL_EDGE_FLAG_ARRAY
, GL_EDGE_FLAG_ARRAY_COUNT_EXT
, GL_EDGE_FLAG_ARRAY_STRIDE
, GL_FEEDBACK_BUFFER_SIZE
, GL_FEEDBACK_BUFFER_TYPE
, GL_FOG
, GL_FOG_COLOR
, GL_FOG_DENSITY
, GL_FOG_END
, GL_FOG_FUNC_POINTS_SGIS
, GL_FOG_HINT
, GL_FOG_INDEX
, GL_FOG_MODE
, GL_FOG_OFFSET_SGIX
, GL_FOG_OFFSET_VALUE_SGIX
, GL_FOG_START
, GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX
, GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX
, GL_FRAGMENT_COLOR_MATERIAL_SGIX
, GL_FRAGMENT_LIGHT0_SGIX
, GL_FRAGMENT_LIGHTING_SGIX
, GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
, GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
, GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
, GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
, GL_FRAMEZOOM_FACTOR_SGIX
, GL_FRAMEZOOM_SGIX
, GL_FRONT_FACE
, GL_GENERATE_MIPMAP_HINT_SGIS
, GL_GREEN_BIAS
, GL_GREEN_BITS
, GL_GREEN_SCALE
, GL_HISTOGRAM_EXT
, GL_INDEX_ARRAY
, GL_INDEX_ARRAY_COUNT_EXT
, GL_INDEX_ARRAY_STRIDE
, GL_INDEX_ARRAY_TYPE
, GL_INDEX_BITS
, GL_INDEX_CLEAR_VALUE
, GL_INDEX_LOGIC_OP
, GL_INDEX_MODE
, GL_INDEX_OFFSET
, GL_INDEX_SHIFT
, GL_INDEX_WRITEMASK
, GL_INSTRUMENT_MEASUREMENTS_SGIX
, GL_INTERLACE_SGIX
, GL_IR_INSTRUMENT1_SGIX
, GL_LIGHT0
, GL_LIGHT1
, GL_LIGHT2
, GL_LIGHT3
, GL_LIGHT4
, GL_LIGHT5
, GL_LIGHT6
, GL_LIGHT7
, GL_LIGHTING
, GL_LIGHT_ENV_MODE_SGIX
, GL_LIGHT_MODEL_AMBIENT
, GL_LIGHT_MODEL_COLOR_CONTROL
, GL_LIGHT_MODEL_LOCAL_VIEWER
, GL_LIGHT_MODEL_TWO_SIDE
, GL_LINE_SMOOTH
, GL_LINE_SMOOTH_HINT
, GL_LINE_STIPPLE
, GL_LINE_STIPPLE_PATTERN
, GL_LINE_STIPPLE_REPEAT
, GL_LINE_WIDTH
, GL_LINE_WIDTH_GRANULARITY
, GL_LINE_WIDTH_RANGE
, GL_LIST_BASE
, GL_LIST_INDEX
, GL_LIST_MODE
, GL_LOGIC_OP
, GL_LOGIC_OP_MODE
, GL_MAP1_COLOR_4
, GL_MAP1_GRID_DOMAIN
, GL_MAP1_GRID_SEGMENTS
, GL_MAP1_INDEX
, GL_MAP1_NORMAL
, GL_MAP1_TEXTURE_COORD_1
, GL_MAP1_TEXTURE_COORD_2
, GL_MAP1_TEXTURE_COORD_3
, GL_MAP1_TEXTURE_COORD_4
, GL_MAP1_VERTEX_3
, GL_MAP1_VERTEX_4
, GL_MAP2_COLOR_4
, GL_MAP2_GRID_DOMAIN
, GL_MAP2_GRID_SEGMENTS
, GL_MAP2_INDEX
, GL_MAP2_NORMAL
, GL_MAP2_TEXTURE_COORD_1
, GL_MAP2_TEXTURE_COORD_2
, GL_MAP2_TEXTURE_COORD_3
, GL_MAP2_TEXTURE_COORD_4
, GL_MAP2_VERTEX_3
, GL_MAP2_VERTEX_4
, GL_MAP_COLOR
, GL_MAP_STENCIL
, GL_MATRIX_MODE
, GL_MAX_3D_TEXTURE_SIZE_EXT
, GL_MAX_4D_TEXTURE_SIZE_SGIS
, GL_MAX_ACTIVE_LIGHTS_SGIX
, GL_MAX_ASYNC_DRAW_PIXELS_SGIX
, GL_MAX_ASYNC_HISTOGRAM_SGIX
, GL_MAX_ASYNC_READ_PIXELS_SGIX
, GL_MAX_ASYNC_TEX_IMAGE_SGIX
, GL_MAX_ATTRIB_STACK_DEPTH
, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
, GL_MAX_CLIPMAP_DEPTH_SGIX
, GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX
, GL_MAX_CLIP_DISTANCES
, GL_MAX_CLIP_PLANES
, GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI
, GL_MAX_EVAL_ORDER
, GL_MAX_FOG_FUNC_POINTS_SGIS
, GL_MAX_FRAGMENT_LIGHTS_SGIX
, GL_MAX_FRAMEZOOM_FACTOR_SGIX
, GL_MAX_LIGHTS
, GL_MAX_LIST_NESTING
, GL_MAX_MODELVIEW_STACK_DEPTH
, GL_MAX_NAME_STACK_DEPTH
, GL_MAX_PIXEL_MAP_TABLE
, GL_MAX_PROJECTION_STACK_DEPTH
, GL_MAX_TEXTURE_SIZE
, GL_MAX_TEXTURE_STACK_DEPTH
, GL_MAX_VIEWPORT_DIMS
, GL_MINMAX_EXT
, GL_MODELVIEW0_MATRIX_EXT
, GL_MODELVIEW0_STACK_DEPTH_EXT
, GL_MODELVIEW_MATRIX
, GL_MODELVIEW_STACK_DEPTH
, GL_MULTISAMPLE_SGIS
, GL_NAME_STACK_DEPTH
, GL_NORMALIZE
, GL_NORMAL_ARRAY
, GL_NORMAL_ARRAY_COUNT_EXT
, GL_NORMAL_ARRAY_STRIDE
, GL_NORMAL_ARRAY_TYPE
, GL_PACK_ALIGNMENT
, GL_PACK_CMYK_HINT_EXT
, GL_PACK_IMAGE_DEPTH_SGIS
, GL_PACK_IMAGE_HEIGHT_EXT
, GL_PACK_LSB_FIRST
, GL_PACK_RESAMPLE_SGIX
, GL_PACK_ROW_LENGTH
, GL_PACK_SKIP_IMAGES_EXT
, GL_PACK_SKIP_PIXELS
, GL_PACK_SKIP_ROWS
, GL_PACK_SKIP_VOLUMES_SGIS
, GL_PACK_SUBSAMPLE_RATE_SGIX
, GL_PACK_SWAP_BYTES
, GL_PERSPECTIVE_CORRECTION_HINT
, GL_PIXEL_MAP_A_TO_A_SIZE
, GL_PIXEL_MAP_B_TO_B_SIZE
, GL_PIXEL_MAP_G_TO_G_SIZE
, GL_PIXEL_MAP_I_TO_A_SIZE
, GL_PIXEL_MAP_I_TO_B_SIZE
, GL_PIXEL_MAP_I_TO_G_SIZE
, GL_PIXEL_MAP_I_TO_I_SIZE
, GL_PIXEL_MAP_I_TO_R_SIZE
, GL_PIXEL_MAP_R_TO_R_SIZE
, GL_PIXEL_MAP_S_TO_S_SIZE
, GL_PIXEL_TEXTURE_SGIS
, GL_PIXEL_TEX_GEN_MODE_SGIX
, GL_PIXEL_TEX_GEN_SGIX
, GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX
, GL_PIXEL_TILE_CACHE_INCREMENT_SGIX
, GL_PIXEL_TILE_CACHE_SIZE_SGIX
, GL_PIXEL_TILE_GRID_DEPTH_SGIX
, GL_PIXEL_TILE_GRID_HEIGHT_SGIX
, GL_PIXEL_TILE_GRID_WIDTH_SGIX
, GL_PIXEL_TILE_HEIGHT_SGIX
, GL_PIXEL_TILE_WIDTH_SGIX
, GL_POINT_FADE_THRESHOLD_SIZE_SGIS
, GL_POINT_SIZE
, GL_POINT_SIZE_GRANULARITY
, GL_POINT_SIZE_MAX_SGIS
, GL_POINT_SIZE_MIN_SGIS
, GL_POINT_SIZE_RANGE
, GL_POINT_SMOOTH
, GL_POINT_SMOOTH_HINT
, GL_POLYGON_MODE
, GL_POLYGON_OFFSET_BIAS_EXT
, GL_POLYGON_OFFSET_FACTOR
, GL_POLYGON_OFFSET_FILL
, GL_POLYGON_OFFSET_LINE
, GL_POLYGON_OFFSET_POINT
, GL_POLYGON_OFFSET_UNITS
, GL_POLYGON_SMOOTH
, GL_POLYGON_SMOOTH_HINT
, GL_POLYGON_STIPPLE
, GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI
, GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI
, GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI
, GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI
, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
, GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI
, GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI
, GL_POST_COLOR_MATRIX_RED_BIAS_SGI
, GL_POST_COLOR_MATRIX_RED_SCALE_SGI
, GL_POST_CONVOLUTION_ALPHA_BIAS_EXT
, GL_POST_CONVOLUTION_ALPHA_SCALE_EXT
, GL_POST_CONVOLUTION_BLUE_BIAS_EXT
, GL_POST_CONVOLUTION_BLUE_SCALE_EXT
, GL_POST_CONVOLUTION_COLOR_TABLE_SGI
, GL_POST_CONVOLUTION_GREEN_BIAS_EXT
, GL_POST_CONVOLUTION_GREEN_SCALE_EXT
, GL_POST_CONVOLUTION_RED_BIAS_EXT
, GL_POST_CONVOLUTION_RED_SCALE_EXT
, GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX
, GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX
, GL_PROJECTION_MATRIX
, GL_PROJECTION_STACK_DEPTH
, GL_READ_BUFFER
, GL_READ_BUFFER_EXT
, GL_READ_BUFFER_NV
, GL_RED_BIAS
, GL_RED_BITS
, GL_RED_SCALE
, GL_REFERENCE_PLANE_EQUATION_SGIX
, GL_REFERENCE_PLANE_SGIX
, GL_RENDER_MODE
, GL_RESCALE_NORMAL_EXT
, GL_RGBA_MODE
, GL_SAMPLES_SGIS
, GL_SAMPLE_ALPHA_TO_MASK_SGIS
, GL_SAMPLE_ALPHA_TO_ONE_SGIS
, GL_SAMPLE_BUFFERS_SGIS
, GL_SAMPLE_MASK_INVERT_SGIS
, GL_SAMPLE_MASK_SGIS
, GL_SAMPLE_MASK_VALUE_SGIS
, GL_SAMPLE_PATTERN_SGIS
, GL_SCISSOR_BOX
, GL_SCISSOR_TEST
, GL_SELECTION_BUFFER_SIZE
, GL_SEPARABLE_2D_EXT
, GL_SHADE_MODEL
, GL_SHARED_TEXTURE_PALETTE_EXT
, GL_SMOOTH_LINE_WIDTH_GRANULARITY
, GL_SMOOTH_LINE_WIDTH_RANGE
, GL_SMOOTH_POINT_SIZE_GRANULARITY
, GL_SMOOTH_POINT_SIZE_RANGE
, GL_SPRITE_AXIS_SGIX
, GL_SPRITE_MODE_SGIX
, GL_SPRITE_SGIX
, GL_SPRITE_TRANSLATION_SGIX
, GL_STENCIL_BITS
, GL_STENCIL_CLEAR_VALUE
, GL_STENCIL_FAIL
, GL_STENCIL_FUNC
, GL_STENCIL_PASS_DEPTH_FAIL
, GL_STENCIL_PASS_DEPTH_PASS
, GL_STENCIL_REF
, GL_STENCIL_TEST
, GL_STENCIL_VALUE_MASK
, GL_STENCIL_WRITEMASK
, GL_STEREO
, GL_SUBPIXEL_BITS
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D_BINDING_EXT
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_4D_BINDING_SGIS
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_BINDING_1D
, GL_TEXTURE_BINDING_2D
, GL_TEXTURE_BINDING_3D
, GL_TEXTURE_COLOR_TABLE_SGI
, GL_TEXTURE_COORD_ARRAY
, GL_TEXTURE_COORD_ARRAY_COUNT_EXT
, GL_TEXTURE_COORD_ARRAY_SIZE
, GL_TEXTURE_COORD_ARRAY_STRIDE
, GL_TEXTURE_COORD_ARRAY_TYPE
, GL_TEXTURE_GEN_Q
, GL_TEXTURE_GEN_R
, GL_TEXTURE_GEN_S
, GL_TEXTURE_GEN_T
, GL_TEXTURE_MATRIX
, GL_TEXTURE_STACK_DEPTH
, GL_UNPACK_ALIGNMENT
, GL_UNPACK_CMYK_HINT_EXT
, GL_UNPACK_IMAGE_DEPTH_SGIS
, GL_UNPACK_IMAGE_HEIGHT_EXT
, GL_UNPACK_LSB_FIRST
, GL_UNPACK_RESAMPLE_SGIX
, GL_UNPACK_ROW_LENGTH
, GL_UNPACK_SKIP_IMAGES_EXT
, GL_UNPACK_SKIP_PIXELS
, GL_UNPACK_SKIP_ROWS
, GL_UNPACK_SKIP_VOLUMES_SGIS
, GL_UNPACK_SUBSAMPLE_RATE_SGIX
, GL_UNPACK_SWAP_BYTES
, GL_VERTEX_ARRAY
, GL_VERTEX_ARRAY_COUNT_EXT
, GL_VERTEX_ARRAY_SIZE
, GL_VERTEX_ARRAY_STRIDE
, GL_VERTEX_ARRAY_TYPE
, GL_VERTEX_PRECLIP_HINT_SGIX
, GL_VERTEX_PRECLIP_SGIX
, GL_VIEWPORT
, GL_ZOOM_X
, GL_ZOOM_Y
.
The length of data
should be COMPSIZE(pname)
.
glGetLightxv :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m () Source #
Usage: glGetLightxv
light pname params
The length of params
should be COMPSIZE(pname)
.
glGetMaterialxv :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m () Source #
Usage: glGetMaterialxv
face pname params
The length of params
should be COMPSIZE(pname)
.
glGetPointerv :: MonadIO m => GLenum -> Ptr (Ptr ()) -> m () Source #
Usage: glGetPointerv
pname params
The parameter pname
is a GetPointervPName
, one of: GL_COLOR_ARRAY_POINTER
, GL_COLOR_ARRAY_POINTER_EXT
, GL_EDGE_FLAG_ARRAY_POINTER
, GL_EDGE_FLAG_ARRAY_POINTER_EXT
, GL_FEEDBACK_BUFFER_POINTER
, GL_INDEX_ARRAY_POINTER
, GL_INDEX_ARRAY_POINTER_EXT
, GL_INSTRUMENT_BUFFER_POINTER_SGIX
, GL_NORMAL_ARRAY_POINTER
, GL_NORMAL_ARRAY_POINTER_EXT
, GL_SELECTION_BUFFER_POINTER
, GL_TEXTURE_COORD_ARRAY_POINTER
, GL_TEXTURE_COORD_ARRAY_POINTER_EXT
, GL_VERTEX_ARRAY_POINTER
, GL_VERTEX_ARRAY_POINTER_EXT
.
The length of params
should be 1
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glGetPointerv.xhtml
glGetString :: MonadIO m => GLenum -> m (Ptr GLubyte) Source #
Usage: glGetString
name
The parameter name
is a StringName
, one of: GL_EXTENSIONS
, GL_RENDERER
, GL_VENDOR
, GL_VERSION
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glGetString.xhtml
glGetTexEnviv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #
Usage: glGetTexEnviv
target pname params
The parameter target
is a TextureEnvTarget
, one of: GL_TEXTURE_ENV
.
The parameter pname
is a TextureEnvParameter
, one of: GL_TEXTURE_ENV_COLOR
, GL_TEXTURE_ENV_MODE
.
The length of params
should be COMPSIZE(pname)
.
glGetTexEnvxv :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m () Source #
Usage: glGetTexEnvxv
target pname params
The length of params
should be COMPSIZE(pname)
.
glGetTexParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #
Usage: glGetTexParameteriv
target pname params
The parameter target
is a TextureTarget
, one of: GL_DETAIL_TEXTURE_2D_SGIS
, GL_PROXY_TEXTURE_1D
, GL_PROXY_TEXTURE_1D_EXT
, GL_PROXY_TEXTURE_2D
, GL_PROXY_TEXTURE_2D_EXT
, GL_PROXY_TEXTURE_3D
, GL_PROXY_TEXTURE_3D_EXT
, GL_PROXY_TEXTURE_4D_SGIS
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_3D_OES
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_BASE_LEVEL
, GL_TEXTURE_BASE_LEVEL_SGIS
, GL_TEXTURE_MAX_LEVEL
, GL_TEXTURE_MAX_LEVEL_SGIS
, GL_TEXTURE_MAX_LOD
, GL_TEXTURE_MAX_LOD_SGIS
, GL_TEXTURE_MIN_LOD
, GL_TEXTURE_MIN_LOD_SGIS
.
The parameter pname
is a GetTextureParameter
, one of: GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS
, GL_DETAIL_TEXTURE_LEVEL_SGIS
, GL_DETAIL_TEXTURE_MODE_SGIS
, GL_DUAL_TEXTURE_SELECT_SGIS
, GL_GENERATE_MIPMAP_SGIS
, GL_POST_TEXTURE_FILTER_BIAS_SGIX
, GL_POST_TEXTURE_FILTER_SCALE_SGIX
, GL_QUAD_TEXTURE_SELECT_SGIS
, GL_SHADOW_AMBIENT_SGIX
, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS
, GL_TEXTURE_4DSIZE_SGIS
, GL_TEXTURE_ALPHA_SIZE
, GL_TEXTURE_BASE_LEVEL_SGIS
, GL_TEXTURE_BLUE_SIZE
, GL_TEXTURE_BORDER
, GL_TEXTURE_BORDER_COLOR
, GL_TEXTURE_BORDER_COLOR_NV
, GL_TEXTURE_CLIPMAP_CENTER_SGIX
, GL_TEXTURE_CLIPMAP_DEPTH_SGIX
, GL_TEXTURE_CLIPMAP_FRAME_SGIX
, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
, GL_TEXTURE_CLIPMAP_OFFSET_SGIX
, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
, GL_TEXTURE_COMPARE_OPERATOR_SGIX
, GL_TEXTURE_COMPARE_SGIX
, GL_TEXTURE_COMPONENTS
, GL_TEXTURE_DEPTH_EXT
, GL_TEXTURE_FILTER4_SIZE_SGIS
, GL_TEXTURE_GEQUAL_R_SGIX
, GL_TEXTURE_GREEN_SIZE
, GL_TEXTURE_HEIGHT
, GL_TEXTURE_INTENSITY_SIZE
, GL_TEXTURE_INTERNAL_FORMAT
, GL_TEXTURE_LEQUAL_R_SGIX
, GL_TEXTURE_LOD_BIAS_R_SGIX
, GL_TEXTURE_LOD_BIAS_S_SGIX
, GL_TEXTURE_LOD_BIAS_T_SGIX
, GL_TEXTURE_LUMINANCE_SIZE
, GL_TEXTURE_MAG_FILTER
, GL_TEXTURE_MAX_CLAMP_R_SGIX
, GL_TEXTURE_MAX_CLAMP_S_SGIX
, GL_TEXTURE_MAX_CLAMP_T_SGIX
, GL_TEXTURE_MAX_LEVEL_SGIS
, GL_TEXTURE_MAX_LOD_SGIS
, GL_TEXTURE_MIN_FILTER
, GL_TEXTURE_MIN_LOD_SGIS
, GL_TEXTURE_PRIORITY
, GL_TEXTURE_RED_SIZE
, GL_TEXTURE_RESIDENT
, GL_TEXTURE_WIDTH
, GL_TEXTURE_WRAP_Q_SGIS
, GL_TEXTURE_WRAP_R_EXT
, GL_TEXTURE_WRAP_S
, GL_TEXTURE_WRAP_T
.
The length of params
should be COMPSIZE(pname)
.
glGetTexParameterxv :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m () Source #
Usage: glGetTexParameterxv
target pname params
The length of params
should be COMPSIZE(pname)
.
glHint :: MonadIO m => GLenum -> GLenum -> m () Source #
Usage: glHint
target mode
The parameter target
is a HintTarget
, one of: GL_ALLOW_DRAW_FRG_HINT_PGI
, GL_ALLOW_DRAW_MEM_HINT_PGI
, GL_ALLOW_DRAW_OBJ_HINT_PGI
, GL_ALLOW_DRAW_WIN_HINT_PGI
, GL_ALWAYS_FAST_HINT_PGI
, GL_ALWAYS_SOFT_HINT_PGI
, GL_BACK_NORMALS_HINT_PGI
, GL_BINNING_CONTROL_HINT_QCOM
, GL_CLIP_FAR_HINT_PGI
, GL_CLIP_NEAR_HINT_PGI
, GL_CLIP_VOLUME_CLIPPING_HINT_EXT
, GL_CONSERVE_MEMORY_HINT_PGI
, GL_CONVOLUTION_HINT_SGIX
, GL_FOG_HINT
, GL_FRAGMENT_SHADER_DERIVATIVE_HINT
, GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB
, GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES
, GL_FULL_STIPPLE_HINT_PGI
, GL_GENERATE_MIPMAP_HINT
, GL_GENERATE_MIPMAP_HINT_SGIS
, GL_LINE_QUALITY_HINT_SGIX
, GL_LINE_SMOOTH_HINT
, GL_MATERIAL_SIDE_HINT_PGI
, GL_MAX_VERTEX_HINT_PGI
, GL_MULTISAMPLE_FILTER_HINT_NV
, GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI
, GL_NATIVE_GRAPHICS_END_HINT_PGI
, GL_PACK_CMYK_HINT_EXT
, GL_PERSPECTIVE_CORRECTION_HINT
, GL_PHONG_HINT_WIN
, GL_POINT_SMOOTH_HINT
, GL_POLYGON_SMOOTH_HINT
, GL_PREFER_DOUBLEBUFFER_HINT_PGI
, GL_PROGRAM_BINARY_RETRIEVABLE_HINT
, GL_RECLAIM_MEMORY_HINT_PGI
, GL_SCALEBIAS_HINT_SGIX
, GL_STRICT_DEPTHFUNC_HINT_PGI
, GL_STRICT_LIGHTING_HINT_PGI
, GL_STRICT_SCISSOR_HINT_PGI
, GL_TEXTURE_COMPRESSION_HINT
, GL_TEXTURE_COMPRESSION_HINT_ARB
, GL_TEXTURE_MULTI_BUFFER_HINT_SGIX
, GL_TEXTURE_STORAGE_HINT_APPLE
, GL_TRANSFORM_HINT_APPLE
, GL_UNPACK_CMYK_HINT_EXT
, GL_VERTEX_ARRAY_STORAGE_HINT_APPLE
, GL_VERTEX_CONSISTENT_HINT_PGI
, GL_VERTEX_DATA_HINT_PGI
, GL_VERTEX_PRECLIP_HINT_SGIX
, GL_VERTEX_PRECLIP_SGIX
, GL_WIDE_LINE_HINT_PGI
.
The parameter mode
is a HintMode
, one of: GL_DONT_CARE
, GL_FASTEST
, GL_NICEST
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glHint.xhtml
glIsBuffer :: MonadIO m => GLuint -> m GLboolean Source #
Usage: glIsBuffer
buffer
Manual page: https://www.opengl.org/sdk/docs/man/html/glIsBuffer.xhtml
glIsEnabled :: MonadIO m => GLenum -> m GLboolean Source #
Usage: glIsEnabled
cap
The parameter cap
is a EnableCap
, one of: GL_ALPHA_TEST
, GL_ASYNC_DRAW_PIXELS_SGIX
, GL_ASYNC_HISTOGRAM_SGIX
, GL_ASYNC_READ_PIXELS_SGIX
, GL_ASYNC_TEX_IMAGE_SGIX
, GL_AUTO_NORMAL
, GL_BLEND
, GL_CALLIGRAPHIC_FRAGMENT_SGIX
, GL_CLIP_PLANE0
, GL_CLIP_PLANE1
, GL_CLIP_PLANE2
, GL_CLIP_PLANE3
, GL_CLIP_PLANE4
, GL_CLIP_PLANE5
, GL_COLOR_ARRAY
, GL_COLOR_LOGIC_OP
, GL_COLOR_MATERIAL
, GL_COLOR_TABLE_SGI
, GL_CONVOLUTION_1D_EXT
, GL_CONVOLUTION_2D_EXT
, GL_CULL_FACE
, GL_DEPTH_TEST
, GL_DITHER
, GL_EDGE_FLAG_ARRAY
, GL_FOG
, GL_FOG_OFFSET_SGIX
, GL_FRAGMENT_COLOR_MATERIAL_SGIX
, GL_FRAGMENT_LIGHT0_SGIX
, GL_FRAGMENT_LIGHT1_SGIX
, GL_FRAGMENT_LIGHT2_SGIX
, GL_FRAGMENT_LIGHT3_SGIX
, GL_FRAGMENT_LIGHT4_SGIX
, GL_FRAGMENT_LIGHT5_SGIX
, GL_FRAGMENT_LIGHT6_SGIX
, GL_FRAGMENT_LIGHT7_SGIX
, GL_FRAGMENT_LIGHTING_SGIX
, GL_FRAMEZOOM_SGIX
, GL_HISTOGRAM_EXT
, GL_INDEX_ARRAY
, GL_INDEX_LOGIC_OP
, GL_INTERLACE_SGIX
, GL_IR_INSTRUMENT1_SGIX
, GL_LIGHT0
, GL_LIGHT1
, GL_LIGHT2
, GL_LIGHT3
, GL_LIGHT4
, GL_LIGHT5
, GL_LIGHT6
, GL_LIGHT7
, GL_LIGHTING
, GL_LINE_SMOOTH
, GL_LINE_STIPPLE
, GL_MAP1_COLOR_4
, GL_MAP1_INDEX
, GL_MAP1_NORMAL
, GL_MAP1_TEXTURE_COORD_1
, GL_MAP1_TEXTURE_COORD_2
, GL_MAP1_TEXTURE_COORD_3
, GL_MAP1_TEXTURE_COORD_4
, GL_MAP1_VERTEX_3
, GL_MAP1_VERTEX_4
, GL_MAP2_COLOR_4
, GL_MAP2_INDEX
, GL_MAP2_NORMAL
, GL_MAP2_TEXTURE_COORD_1
, GL_MAP2_TEXTURE_COORD_2
, GL_MAP2_TEXTURE_COORD_3
, GL_MAP2_TEXTURE_COORD_4
, GL_MAP2_VERTEX_3
, GL_MAP2_VERTEX_4
, GL_MINMAX_EXT
, GL_MULTISAMPLE_SGIS
, GL_NORMALIZE
, GL_NORMAL_ARRAY
, GL_PIXEL_TEXTURE_SGIS
, GL_PIXEL_TEX_GEN_SGIX
, GL_POINT_SMOOTH
, GL_POLYGON_OFFSET_FILL
, GL_POLYGON_OFFSET_LINE
, GL_POLYGON_OFFSET_POINT
, GL_POLYGON_SMOOTH
, GL_POLYGON_STIPPLE
, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
, GL_POST_CONVOLUTION_COLOR_TABLE_SGI
, GL_REFERENCE_PLANE_SGIX
, GL_RESCALE_NORMAL_EXT
, GL_SAMPLE_ALPHA_TO_MASK_SGIS
, GL_SAMPLE_ALPHA_TO_ONE_SGIS
, GL_SAMPLE_MASK_SGIS
, GL_SCISSOR_TEST
, GL_SEPARABLE_2D_EXT
, GL_SHARED_TEXTURE_PALETTE_EXT
, GL_SPRITE_SGIX
, GL_STENCIL_TEST
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_COLOR_TABLE_SGI
, GL_TEXTURE_COORD_ARRAY
, GL_TEXTURE_GEN_Q
, GL_TEXTURE_GEN_R
, GL_TEXTURE_GEN_S
, GL_TEXTURE_GEN_T
, GL_VERTEX_ARRAY
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glIsEnabled.xhtml
glIsTexture :: MonadIO m => GLuint -> m GLboolean Source #
Usage: glIsTexture
texture
The parameter texture
is a Texture
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glIsTexture.xhtml
glLightModelx :: MonadIO m => GLenum -> GLfixed -> m () Source #
Usage: glLightModelx
pname param
glLightModelxv :: MonadIO m => GLenum -> Ptr GLfixed -> m () Source #
Usage: glLightModelxv
pname param
The length of param
should be COMPSIZE(pname)
.
glLightx :: MonadIO m => GLenum -> GLenum -> GLfixed -> m () Source #
Usage: glLightx
light pname param
glLightxv :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m () Source #
Usage: glLightxv
light pname params
The length of params
should be COMPSIZE(pname)
.
glLineWidthx :: MonadIO m => GLfixed -> m () Source #
Usage: glLineWidthx
width
glLoadIdentity :: MonadIO m => m () Source #
Usage: glLoadIdentity
glLoadMatrixx :: MonadIO m => Ptr GLfixed -> m () Source #
Usage: glLoadMatrixx
m
The length of m
should be 16
.
glLogicOp :: MonadIO m => GLenum -> m () Source #
Usage: glLogicOp
opcode
The parameter opcode
is a LogicOp
, one of: GL_AND
, GL_AND_INVERTED
, GL_AND_REVERSE
, GL_CLEAR
, GL_COPY
, GL_COPY_INVERTED
, GL_EQUIV
, GL_INVERT
, GL_NAND
, GL_NOOP
, GL_NOR
, GL_OR
, GL_OR_INVERTED
, GL_OR_REVERSE
, GL_SET
, GL_XOR
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glLogicOp.xhtml
glMaterialx :: MonadIO m => GLenum -> GLenum -> GLfixed -> m () Source #
Usage: glMaterialx
face pname param
glMaterialxv :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m () Source #
Usage: glMaterialxv
face pname param
The length of param
should be COMPSIZE(pname)
.
glMatrixMode :: MonadIO m => GLenum -> m () Source #
Usage: glMatrixMode
mode
The parameter mode
is a MatrixMode
, one of: GL_MODELVIEW
, GL_MODELVIEW0_EXT
, GL_PROJECTION
, GL_TEXTURE
.
glMultMatrixx :: MonadIO m => Ptr GLfixed -> m () Source #
Usage: glMultMatrixx
m
The length of m
should be 16
.
glMultiTexCoord4x :: MonadIO m => GLenum -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m () Source #
Usage: glMultiTexCoord4x
texture s t r q
glNormal3x :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> m () Source #
Usage: glNormal3x
nx ny nz
glOrthox :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m () Source #
Usage: glOrthox
l r b t n f
glPixelStorei :: MonadIO m => GLenum -> GLint -> m () Source #
Usage: glPixelStorei
pname param
The parameter pname
is a PixelStoreParameter
, one of: GL_PACK_ALIGNMENT
, GL_PACK_IMAGE_DEPTH_SGIS
, GL_PACK_IMAGE_HEIGHT
, GL_PACK_IMAGE_HEIGHT_EXT
, GL_PACK_LSB_FIRST
, GL_PACK_RESAMPLE_OML
, GL_PACK_RESAMPLE_SGIX
, GL_PACK_ROW_LENGTH
, GL_PACK_SKIP_IMAGES
, GL_PACK_SKIP_IMAGES_EXT
, GL_PACK_SKIP_PIXELS
, GL_PACK_SKIP_ROWS
, GL_PACK_SKIP_VOLUMES_SGIS
, GL_PACK_SUBSAMPLE_RATE_SGIX
, GL_PACK_SWAP_BYTES
, GL_PIXEL_TILE_CACHE_SIZE_SGIX
, GL_PIXEL_TILE_GRID_DEPTH_SGIX
, GL_PIXEL_TILE_GRID_HEIGHT_SGIX
, GL_PIXEL_TILE_GRID_WIDTH_SGIX
, GL_PIXEL_TILE_HEIGHT_SGIX
, GL_PIXEL_TILE_WIDTH_SGIX
, GL_UNPACK_ALIGNMENT
, GL_UNPACK_IMAGE_DEPTH_SGIS
, GL_UNPACK_IMAGE_HEIGHT
, GL_UNPACK_IMAGE_HEIGHT_EXT
, GL_UNPACK_LSB_FIRST
, GL_UNPACK_RESAMPLE_OML
, GL_UNPACK_RESAMPLE_SGIX
, GL_UNPACK_ROW_LENGTH
, GL_UNPACK_ROW_LENGTH_EXT
, GL_UNPACK_SKIP_IMAGES
, GL_UNPACK_SKIP_IMAGES_EXT
, GL_UNPACK_SKIP_PIXELS
, GL_UNPACK_SKIP_PIXELS_EXT
, GL_UNPACK_SKIP_ROWS
, GL_UNPACK_SKIP_ROWS_EXT
, GL_UNPACK_SKIP_VOLUMES_SGIS
, GL_UNPACK_SUBSAMPLE_RATE_SGIX
, GL_UNPACK_SWAP_BYTES
.
The parameter param
is a CheckedInt32
.
glPointParameterx :: MonadIO m => GLenum -> GLfixed -> m () Source #
Usage: glPointParameterx
pname param
glPointParameterxv :: MonadIO m => GLenum -> Ptr GLfixed -> m () Source #
Usage: glPointParameterxv
pname params
The length of params
should be COMPSIZE(pname)
.
glPointSizex :: MonadIO m => GLfixed -> m () Source #
Usage: glPointSizex
size
glPolygonOffsetx :: MonadIO m => GLfixed -> GLfixed -> m () Source #
Usage: glPolygonOffsetx
factor units
glPopMatrix :: MonadIO m => m () Source #
Usage: glPopMatrix
glPushMatrix :: MonadIO m => m () Source #
Usage: glPushMatrix
glReadPixels :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () Source #
Usage: glReadPixels
x y width height format type pixels
The parameter x
is a WinCoord
.
The parameter y
is a WinCoord
.
The parameter format
is a PixelFormat
, one of: GL_ABGR_EXT
, GL_ALPHA
, GL_BLUE
, GL_CMYKA_EXT
, GL_CMYK_EXT
, GL_COLOR_INDEX
, GL_DEPTH_COMPONENT
, GL_GREEN
, GL_LUMINANCE
, GL_LUMINANCE_ALPHA
, GL_RED
, GL_RED_EXT
, GL_RGB
, GL_RGBA
, GL_STENCIL_INDEX
, GL_UNSIGNED_INT
, GL_UNSIGNED_SHORT
, GL_YCRCB_422_SGIX
, GL_YCRCB_444_SGIX
.
The parameter type
is a PixelType
, one of: GL_BITMAP
, GL_BYTE
, GL_FLOAT
, GL_INT
, GL_SHORT
, GL_UNSIGNED_BYTE
, GL_UNSIGNED_BYTE_3_3_2
, GL_UNSIGNED_BYTE_3_3_2_EXT
, GL_UNSIGNED_INT
, GL_UNSIGNED_INT_10_10_10_2
, GL_UNSIGNED_INT_10_10_10_2_EXT
, GL_UNSIGNED_INT_8_8_8_8
, GL_UNSIGNED_INT_8_8_8_8_EXT
, GL_UNSIGNED_SHORT
, GL_UNSIGNED_SHORT_4_4_4_4
, GL_UNSIGNED_SHORT_4_4_4_4_EXT
, GL_UNSIGNED_SHORT_5_5_5_1
, GL_UNSIGNED_SHORT_5_5_5_1_EXT
.
The length of pixels
should be COMPSIZE(format,type,width,height)
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glReadPixels.xhtml
glRotatex :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> m () Source #
Usage: glRotatex
angle x y z
glSampleCoverage :: MonadIO m => GLfloat -> GLboolean -> m () Source #
Usage: glSampleCoverage
value invert
The parameter invert
is a Boolean
, one of: GL_FALSE
, GL_TRUE
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glSampleCoverage.xhtml
glSampleCoveragex :: MonadIO m => GLclampx -> GLboolean -> m () Source #
Usage: glSampleCoveragex
value invert
glScissor :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> m () Source #
Usage: glScissor
x y width height
The parameter x
is a WinCoord
.
The parameter y
is a WinCoord
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glScissor.xhtml
glShadeModel :: MonadIO m => GLenum -> m () Source #
Usage: glShadeModel
mode
The parameter mode
is a ShadingModel
, one of: GL_FLAT
, GL_SMOOTH
.
glStencilFunc :: MonadIO m => GLenum -> GLint -> GLuint -> m () Source #
Usage: glStencilFunc
func ref mask
The parameter func
is a StencilFunction
, one of: GL_ALWAYS
, GL_EQUAL
, GL_GEQUAL
, GL_GREATER
, GL_LEQUAL
, GL_LESS
, GL_NEVER
, GL_NOTEQUAL
.
The parameter ref
is a StencilValue
.
The parameter mask
is a MaskedStencilValue
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glStencilFunc.xhtml
glStencilMask :: MonadIO m => GLuint -> m () Source #
Usage: glStencilMask
mask
The parameter mask
is a MaskedStencilValue
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glStencilMask.xhtml
glStencilOp :: MonadIO m => GLenum -> GLenum -> GLenum -> m () Source #
Usage: glStencilOp
fail zfail zpass
The parameter fail
is a StencilOp
, one of: GL_DECR
, GL_INCR
, GL_INVERT
, GL_KEEP
, GL_REPLACE
, GL_ZERO
.
The parameter zfail
is a StencilOp
, one of: GL_DECR
, GL_INCR
, GL_INVERT
, GL_KEEP
, GL_REPLACE
, GL_ZERO
.
The parameter zpass
is a StencilOp
, one of: GL_DECR
, GL_INCR
, GL_INVERT
, GL_KEEP
, GL_REPLACE
, GL_ZERO
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glStencilOp.xhtml
glTexCoordPointer :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m () Source #
Usage: glTexCoordPointer
size type stride pointer
The parameter type
is a TexCoordPointerType
, one of: GL_DOUBLE
, GL_FLOAT
, GL_INT
, GL_SHORT
.
The length of pointer
should be COMPSIZE(size,type,stride)
.
glTexEnvi :: MonadIO m => GLenum -> GLenum -> GLint -> m () Source #
Usage: glTexEnvi
target pname param
The parameter target
is a TextureEnvTarget
, one of: GL_TEXTURE_ENV
.
The parameter pname
is a TextureEnvParameter
, one of: GL_TEXTURE_ENV_COLOR
, GL_TEXTURE_ENV_MODE
.
The parameter param
is a CheckedInt32
.
glTexEnviv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #
Usage: glTexEnviv
target pname params
The parameter target
is a TextureEnvTarget
, one of: GL_TEXTURE_ENV
.
The parameter pname
is a TextureEnvParameter
, one of: GL_TEXTURE_ENV_COLOR
, GL_TEXTURE_ENV_MODE
.
The parameter params
is a CheckedInt32
.
The length of params
should be COMPSIZE(pname)
.
glTexEnvx :: MonadIO m => GLenum -> GLenum -> GLfixed -> m () Source #
Usage: glTexEnvx
target pname param
glTexEnvxv :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m () Source #
Usage: glTexEnvxv
target pname params
The length of params
should be COMPSIZE(pname)
.
glTexImage2D :: MonadIO m => GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () Source #
Usage: glTexImage2D
target level internalformat width height border format type pixels
The parameter target
is a TextureTarget
, one of: GL_DETAIL_TEXTURE_2D_SGIS
, GL_PROXY_TEXTURE_1D
, GL_PROXY_TEXTURE_1D_EXT
, GL_PROXY_TEXTURE_2D
, GL_PROXY_TEXTURE_2D_EXT
, GL_PROXY_TEXTURE_3D
, GL_PROXY_TEXTURE_3D_EXT
, GL_PROXY_TEXTURE_4D_SGIS
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_3D_OES
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_BASE_LEVEL
, GL_TEXTURE_BASE_LEVEL_SGIS
, GL_TEXTURE_MAX_LEVEL
, GL_TEXTURE_MAX_LEVEL_SGIS
, GL_TEXTURE_MAX_LOD
, GL_TEXTURE_MAX_LOD_SGIS
, GL_TEXTURE_MIN_LOD
, GL_TEXTURE_MIN_LOD_SGIS
.
The parameter level
is a CheckedInt32
.
The parameter internalformat
is a TextureComponentCount
.
The parameter border
is a CheckedInt32
.
The parameter format
is a PixelFormat
, one of: GL_ABGR_EXT
, GL_ALPHA
, GL_BLUE
, GL_CMYKA_EXT
, GL_CMYK_EXT
, GL_COLOR_INDEX
, GL_DEPTH_COMPONENT
, GL_GREEN
, GL_LUMINANCE
, GL_LUMINANCE_ALPHA
, GL_RED
, GL_RED_EXT
, GL_RGB
, GL_RGBA
, GL_STENCIL_INDEX
, GL_UNSIGNED_INT
, GL_UNSIGNED_SHORT
, GL_YCRCB_422_SGIX
, GL_YCRCB_444_SGIX
.
The parameter type
is a PixelType
, one of: GL_BITMAP
, GL_BYTE
, GL_FLOAT
, GL_INT
, GL_SHORT
, GL_UNSIGNED_BYTE
, GL_UNSIGNED_BYTE_3_3_2
, GL_UNSIGNED_BYTE_3_3_2_EXT
, GL_UNSIGNED_INT
, GL_UNSIGNED_INT_10_10_10_2
, GL_UNSIGNED_INT_10_10_10_2_EXT
, GL_UNSIGNED_INT_8_8_8_8
, GL_UNSIGNED_INT_8_8_8_8_EXT
, GL_UNSIGNED_SHORT
, GL_UNSIGNED_SHORT_4_4_4_4
, GL_UNSIGNED_SHORT_4_4_4_4_EXT
, GL_UNSIGNED_SHORT_5_5_5_1
, GL_UNSIGNED_SHORT_5_5_5_1_EXT
.
The length of pixels
should be COMPSIZE(format,type,width,height)
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glTexImage2D.xhtml
glTexParameteri :: MonadIO m => GLenum -> GLenum -> GLint -> m () Source #
Usage: glTexParameteri
target pname param
The parameter target
is a TextureTarget
, one of: GL_DETAIL_TEXTURE_2D_SGIS
, GL_PROXY_TEXTURE_1D
, GL_PROXY_TEXTURE_1D_EXT
, GL_PROXY_TEXTURE_2D
, GL_PROXY_TEXTURE_2D_EXT
, GL_PROXY_TEXTURE_3D
, GL_PROXY_TEXTURE_3D_EXT
, GL_PROXY_TEXTURE_4D_SGIS
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_3D_OES
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_BASE_LEVEL
, GL_TEXTURE_BASE_LEVEL_SGIS
, GL_TEXTURE_MAX_LEVEL
, GL_TEXTURE_MAX_LEVEL_SGIS
, GL_TEXTURE_MAX_LOD
, GL_TEXTURE_MAX_LOD_SGIS
, GL_TEXTURE_MIN_LOD
, GL_TEXTURE_MIN_LOD_SGIS
.
The parameter pname
is a TextureParameterName
, one of: GL_DETAIL_TEXTURE_LEVEL_SGIS
, GL_DETAIL_TEXTURE_MODE_SGIS
, GL_DUAL_TEXTURE_SELECT_SGIS
, GL_GENERATE_MIPMAP
, GL_GENERATE_MIPMAP_SGIS
, GL_POST_TEXTURE_FILTER_BIAS_SGIX
, GL_POST_TEXTURE_FILTER_SCALE_SGIX
, GL_QUAD_TEXTURE_SELECT_SGIS
, GL_SHADOW_AMBIENT_SGIX
, GL_TEXTURE_BORDER_COLOR
, GL_TEXTURE_CLIPMAP_CENTER_SGIX
, GL_TEXTURE_CLIPMAP_DEPTH_SGIX
, GL_TEXTURE_CLIPMAP_FRAME_SGIX
, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
, GL_TEXTURE_CLIPMAP_OFFSET_SGIX
, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
, GL_TEXTURE_COMPARE_SGIX
, GL_TEXTURE_LOD_BIAS_R_SGIX
, GL_TEXTURE_LOD_BIAS_S_SGIX
, GL_TEXTURE_LOD_BIAS_T_SGIX
, GL_TEXTURE_MAG_FILTER
, GL_TEXTURE_MAX_CLAMP_R_SGIX
, GL_TEXTURE_MAX_CLAMP_S_SGIX
, GL_TEXTURE_MAX_CLAMP_T_SGIX
, GL_TEXTURE_MIN_FILTER
, GL_TEXTURE_PRIORITY
, GL_TEXTURE_PRIORITY_EXT
, GL_TEXTURE_WRAP_Q_SGIS
, GL_TEXTURE_WRAP_R
, GL_TEXTURE_WRAP_R_EXT
, GL_TEXTURE_WRAP_R_OES
, GL_TEXTURE_WRAP_S
, GL_TEXTURE_WRAP_T
.
The parameter param
is a CheckedInt32
.
glTexParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #
Usage: glTexParameteriv
target pname params
The parameter target
is a TextureTarget
, one of: GL_DETAIL_TEXTURE_2D_SGIS
, GL_PROXY_TEXTURE_1D
, GL_PROXY_TEXTURE_1D_EXT
, GL_PROXY_TEXTURE_2D
, GL_PROXY_TEXTURE_2D_EXT
, GL_PROXY_TEXTURE_3D
, GL_PROXY_TEXTURE_3D_EXT
, GL_PROXY_TEXTURE_4D_SGIS
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_3D_OES
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_BASE_LEVEL
, GL_TEXTURE_BASE_LEVEL_SGIS
, GL_TEXTURE_MAX_LEVEL
, GL_TEXTURE_MAX_LEVEL_SGIS
, GL_TEXTURE_MAX_LOD
, GL_TEXTURE_MAX_LOD_SGIS
, GL_TEXTURE_MIN_LOD
, GL_TEXTURE_MIN_LOD_SGIS
.
The parameter pname
is a TextureParameterName
, one of: GL_DETAIL_TEXTURE_LEVEL_SGIS
, GL_DETAIL_TEXTURE_MODE_SGIS
, GL_DUAL_TEXTURE_SELECT_SGIS
, GL_GENERATE_MIPMAP
, GL_GENERATE_MIPMAP_SGIS
, GL_POST_TEXTURE_FILTER_BIAS_SGIX
, GL_POST_TEXTURE_FILTER_SCALE_SGIX
, GL_QUAD_TEXTURE_SELECT_SGIS
, GL_SHADOW_AMBIENT_SGIX
, GL_TEXTURE_BORDER_COLOR
, GL_TEXTURE_CLIPMAP_CENTER_SGIX
, GL_TEXTURE_CLIPMAP_DEPTH_SGIX
, GL_TEXTURE_CLIPMAP_FRAME_SGIX
, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
, GL_TEXTURE_CLIPMAP_OFFSET_SGIX
, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
, GL_TEXTURE_COMPARE_SGIX
, GL_TEXTURE_LOD_BIAS_R_SGIX
, GL_TEXTURE_LOD_BIAS_S_SGIX
, GL_TEXTURE_LOD_BIAS_T_SGIX
, GL_TEXTURE_MAG_FILTER
, GL_TEXTURE_MAX_CLAMP_R_SGIX
, GL_TEXTURE_MAX_CLAMP_S_SGIX
, GL_TEXTURE_MAX_CLAMP_T_SGIX
, GL_TEXTURE_MIN_FILTER
, GL_TEXTURE_PRIORITY
, GL_TEXTURE_PRIORITY_EXT
, GL_TEXTURE_WRAP_Q_SGIS
, GL_TEXTURE_WRAP_R
, GL_TEXTURE_WRAP_R_EXT
, GL_TEXTURE_WRAP_R_OES
, GL_TEXTURE_WRAP_S
, GL_TEXTURE_WRAP_T
.
The parameter params
is a CheckedInt32
.
The length of params
should be COMPSIZE(pname)
.
glTexParameterx :: MonadIO m => GLenum -> GLenum -> GLfixed -> m () Source #
Usage: glTexParameterx
target pname param
glTexParameterxv :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m () Source #
Usage: glTexParameterxv
target pname params
The length of params
should be COMPSIZE(pname)
.
glTexSubImage2D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () Source #
Usage: glTexSubImage2D
target level xoffset yoffset width height format type pixels
The parameter target
is a TextureTarget
, one of: GL_DETAIL_TEXTURE_2D_SGIS
, GL_PROXY_TEXTURE_1D
, GL_PROXY_TEXTURE_1D_EXT
, GL_PROXY_TEXTURE_2D
, GL_PROXY_TEXTURE_2D_EXT
, GL_PROXY_TEXTURE_3D
, GL_PROXY_TEXTURE_3D_EXT
, GL_PROXY_TEXTURE_4D_SGIS
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_3D_OES
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_BASE_LEVEL
, GL_TEXTURE_BASE_LEVEL_SGIS
, GL_TEXTURE_MAX_LEVEL
, GL_TEXTURE_MAX_LEVEL_SGIS
, GL_TEXTURE_MAX_LOD
, GL_TEXTURE_MAX_LOD_SGIS
, GL_TEXTURE_MIN_LOD
, GL_TEXTURE_MIN_LOD_SGIS
.
The parameter level
is a CheckedInt32
.
The parameter xoffset
is a CheckedInt32
.
The parameter yoffset
is a CheckedInt32
.
The parameter format
is a PixelFormat
, one of: GL_ABGR_EXT
, GL_ALPHA
, GL_BLUE
, GL_CMYKA_EXT
, GL_CMYK_EXT
, GL_COLOR_INDEX
, GL_DEPTH_COMPONENT
, GL_GREEN
, GL_LUMINANCE
, GL_LUMINANCE_ALPHA
, GL_RED
, GL_RED_EXT
, GL_RGB
, GL_RGBA
, GL_STENCIL_INDEX
, GL_UNSIGNED_INT
, GL_UNSIGNED_SHORT
, GL_YCRCB_422_SGIX
, GL_YCRCB_444_SGIX
.
The parameter type
is a PixelType
, one of: GL_BITMAP
, GL_BYTE
, GL_FLOAT
, GL_INT
, GL_SHORT
, GL_UNSIGNED_BYTE
, GL_UNSIGNED_BYTE_3_3_2
, GL_UNSIGNED_BYTE_3_3_2_EXT
, GL_UNSIGNED_INT
, GL_UNSIGNED_INT_10_10_10_2
, GL_UNSIGNED_INT_10_10_10_2_EXT
, GL_UNSIGNED_INT_8_8_8_8
, GL_UNSIGNED_INT_8_8_8_8_EXT
, GL_UNSIGNED_SHORT
, GL_UNSIGNED_SHORT_4_4_4_4
, GL_UNSIGNED_SHORT_4_4_4_4_EXT
, GL_UNSIGNED_SHORT_5_5_5_1
, GL_UNSIGNED_SHORT_5_5_5_1_EXT
.
The length of pixels
should be COMPSIZE(format,type,width,height)
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glTexSubImage2D.xhtml
glTranslatex :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> m () Source #
Usage: glTranslatex
x y z
glVertexPointer :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m () Source #
Usage: glVertexPointer
size type stride pointer
The parameter type
is a VertexPointerType
, one of: GL_DOUBLE
, GL_FLOAT
, GL_INT
, GL_SHORT
.
The length of pointer
should be COMPSIZE(size,type,stride)
.
glViewport :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> m () Source #
Usage: glViewport
x y width height
The parameter x
is a WinCoord
.
The parameter y
is a WinCoord
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glViewport.xhtml
pattern GL_ACTIVE_TEXTURE :: (Eq a, Num a) => a Source #
pattern GL_ADD_SIGNED :: (Eq a, Num a) => a Source #
pattern GL_ALIASED_LINE_WIDTH_RANGE :: (Eq a, Num a) => a Source #
pattern GL_ALIASED_POINT_SIZE_RANGE :: (Eq a, Num a) => a Source #
pattern GL_ALPHA_BITS :: (Eq a, Num a) => a Source #
pattern GL_ALPHA_SCALE :: (Eq a, Num a) => a Source #
pattern GL_ALPHA_TEST :: (Eq a, Num a) => a Source #
pattern GL_ALPHA_TEST_FUNC :: (Eq a, Num a) => a Source #
pattern GL_ALPHA_TEST_REF :: (Eq a, Num a) => a Source #
pattern GL_AMBIENT :: (Eq a, Num a) => a Source #
pattern GL_AMBIENT_AND_DIFFUSE :: (Eq a, Num a) => a Source #
pattern GL_AND_INVERTED :: (Eq a, Num a) => a Source #
pattern GL_AND_REVERSE :: (Eq a, Num a) => a Source #
pattern GL_ARRAY_BUFFER :: (Eq a, Num a) => a Source #
pattern GL_ARRAY_BUFFER_BINDING :: (Eq a, Num a) => a Source #
pattern GL_BLEND_DST :: (Eq a, Num a) => a Source #
pattern GL_BLEND_SRC :: (Eq a, Num a) => a Source #
pattern GL_BLUE_BITS :: (Eq a, Num a) => a Source #
pattern GL_BUFFER_SIZE :: (Eq a, Num a) => a Source #
pattern GL_BUFFER_USAGE :: (Eq a, Num a) => a Source #
pattern GL_CLAMP_TO_EDGE :: (Eq a, Num a) => a Source #
pattern GL_CLIENT_ACTIVE_TEXTURE :: (Eq a, Num a) => a Source #
pattern GL_CLIP_PLANE0 :: (Eq a, Num a) => a Source #
pattern GL_CLIP_PLANE1 :: (Eq a, Num a) => a Source #
pattern GL_CLIP_PLANE2 :: (Eq a, Num a) => a Source #
pattern GL_CLIP_PLANE3 :: (Eq a, Num a) => a Source #
pattern GL_CLIP_PLANE4 :: (Eq a, Num a) => a Source #
pattern GL_CLIP_PLANE5 :: (Eq a, Num a) => a Source #
pattern GL_COLOR_ARRAY :: (Eq a, Num a) => a Source #
pattern GL_COLOR_ARRAY_BUFFER_BINDING :: (Eq a, Num a) => a Source #
pattern GL_COLOR_ARRAY_POINTER :: (Eq a, Num a) => a Source #
pattern GL_COLOR_ARRAY_SIZE :: (Eq a, Num a) => a Source #
pattern GL_COLOR_ARRAY_STRIDE :: (Eq a, Num a) => a Source #
pattern GL_COLOR_ARRAY_TYPE :: (Eq a, Num a) => a Source #
pattern GL_COLOR_BUFFER_BIT :: (Eq a, Num a) => a Source #
pattern GL_COLOR_CLEAR_VALUE :: (Eq a, Num a) => a Source #
pattern GL_COLOR_LOGIC_OP :: (Eq a, Num a) => a Source #
pattern GL_COLOR_MATERIAL :: (Eq a, Num a) => a Source #
pattern GL_COLOR_WRITEMASK :: (Eq a, Num a) => a Source #
pattern GL_COMBINE :: (Eq a, Num a) => a Source #
pattern GL_COMBINE_ALPHA :: (Eq a, Num a) => a Source #
pattern GL_COMBINE_RGB :: (Eq a, Num a) => a Source #
pattern GL_COMPRESSED_TEXTURE_FORMATS :: (Eq a, Num a) => a Source #
pattern GL_CONSTANT :: (Eq a, Num a) => a Source #
pattern GL_CONSTANT_ATTENUATION :: (Eq a, Num a) => a Source #
pattern GL_COPY_INVERTED :: (Eq a, Num a) => a Source #
pattern GL_CULL_FACE :: (Eq a, Num a) => a Source #
pattern GL_CULL_FACE_MODE :: (Eq a, Num a) => a Source #
pattern GL_CURRENT_COLOR :: (Eq a, Num a) => a Source #
pattern GL_CURRENT_NORMAL :: (Eq a, Num a) => a Source #
pattern GL_CURRENT_TEXTURE_COORDS :: (Eq a, Num a) => a Source #
pattern GL_DEPTH_BITS :: (Eq a, Num a) => a Source #
pattern GL_DEPTH_BUFFER_BIT :: (Eq a, Num a) => a Source #
pattern GL_DEPTH_CLEAR_VALUE :: (Eq a, Num a) => a Source #
pattern GL_DEPTH_FUNC :: (Eq a, Num a) => a Source #
pattern GL_DEPTH_RANGE :: (Eq a, Num a) => a Source #
pattern GL_DEPTH_TEST :: (Eq a, Num a) => a Source #
pattern GL_DEPTH_WRITEMASK :: (Eq a, Num a) => a Source #
pattern GL_DIFFUSE :: (Eq a, Num a) => a Source #
pattern GL_DONT_CARE :: (Eq a, Num a) => a Source #
pattern GL_DOT3_RGB :: (Eq a, Num a) => a Source #
pattern GL_DOT3_RGBA :: (Eq a, Num a) => a Source #
pattern GL_DST_ALPHA :: (Eq a, Num a) => a Source #
pattern GL_DST_COLOR :: (Eq a, Num a) => a Source #
pattern GL_DYNAMIC_DRAW :: (Eq a, Num a) => a Source #
pattern GL_ELEMENT_ARRAY_BUFFER :: (Eq a, Num a) => a Source #
pattern GL_ELEMENT_ARRAY_BUFFER_BINDING :: (Eq a, Num a) => a Source #
pattern GL_EMISSION :: (Eq a, Num a) => a Source #
pattern GL_EXTENSIONS :: (Eq a, Num a) => a Source #
pattern GL_FASTEST :: (Eq a, Num a) => a Source #
pattern GL_FOG_COLOR :: (Eq a, Num a) => a Source #
pattern GL_FOG_DENSITY :: (Eq a, Num a) => a Source #
pattern GL_FOG_END :: (Eq a, Num a) => a Source #
pattern GL_FOG_HINT :: (Eq a, Num a) => a Source #
pattern GL_FOG_MODE :: (Eq a, Num a) => a Source #
pattern GL_FOG_START :: (Eq a, Num a) => a Source #
pattern GL_FRONT_AND_BACK :: (Eq a, Num a) => a Source #
pattern GL_FRONT_FACE :: (Eq a, Num a) => a Source #
pattern GL_GENERATE_MIPMAP :: (Eq a, Num a) => a Source #
pattern GL_GENERATE_MIPMAP_HINT :: (Eq a, Num a) => a Source #
pattern GL_GREATER :: (Eq a, Num a) => a Source #
pattern GL_GREEN_BITS :: (Eq a, Num a) => a Source #
pattern GL_INTERPOLATE :: (Eq a, Num a) => a Source #
pattern GL_INVALID_ENUM :: (Eq a, Num a) => a Source #
pattern GL_INVALID_OPERATION :: (Eq a, Num a) => a Source #
pattern GL_INVALID_VALUE :: (Eq a, Num a) => a Source #
pattern GL_LIGHTING :: (Eq a, Num a) => a Source #
pattern GL_LIGHT_MODEL_AMBIENT :: (Eq a, Num a) => a Source #
pattern GL_LIGHT_MODEL_TWO_SIDE :: (Eq a, Num a) => a Source #
pattern GL_LINEAR_ATTENUATION :: (Eq a, Num a) => a Source #
pattern GL_LINEAR_MIPMAP_LINEAR :: (Eq a, Num a) => a Source #
pattern GL_LINEAR_MIPMAP_NEAREST :: (Eq a, Num a) => a Source #
pattern GL_LINE_LOOP :: (Eq a, Num a) => a Source #
pattern GL_LINE_SMOOTH :: (Eq a, Num a) => a Source #
pattern GL_LINE_SMOOTH_HINT :: (Eq a, Num a) => a Source #
pattern GL_LINE_STRIP :: (Eq a, Num a) => a Source #
pattern GL_LINE_WIDTH :: (Eq a, Num a) => a Source #
pattern GL_LOGIC_OP_MODE :: (Eq a, Num a) => a Source #
pattern GL_LUMINANCE :: (Eq a, Num a) => a Source #
pattern GL_LUMINANCE_ALPHA :: (Eq a, Num a) => a Source #
pattern GL_MATRIX_MODE :: (Eq a, Num a) => a Source #
pattern GL_MAX_CLIP_PLANES :: (Eq a, Num a) => a Source #
pattern GL_MAX_LIGHTS :: (Eq a, Num a) => a Source #
pattern GL_MAX_MODELVIEW_STACK_DEPTH :: (Eq a, Num a) => a Source #
pattern GL_MAX_PROJECTION_STACK_DEPTH :: (Eq a, Num a) => a Source #
pattern GL_MAX_TEXTURE_SIZE :: (Eq a, Num a) => a Source #
pattern GL_MAX_TEXTURE_STACK_DEPTH :: (Eq a, Num a) => a Source #
pattern GL_MAX_TEXTURE_UNITS :: (Eq a, Num a) => a Source #
pattern GL_MAX_VIEWPORT_DIMS :: (Eq a, Num a) => a Source #
pattern GL_MODELVIEW :: (Eq a, Num a) => a Source #
pattern GL_MODELVIEW_MATRIX :: (Eq a, Num a) => a Source #
pattern GL_MODELVIEW_STACK_DEPTH :: (Eq a, Num a) => a Source #
pattern GL_MODULATE :: (Eq a, Num a) => a Source #
pattern GL_MULTISAMPLE :: (Eq a, Num a) => a Source #
pattern GL_NEAREST :: (Eq a, Num a) => a Source #
pattern GL_NEAREST_MIPMAP_LINEAR :: (Eq a, Num a) => a Source #
pattern GL_NEAREST_MIPMAP_NEAREST :: (Eq a, Num a) => a Source #
pattern GL_NORMALIZE :: (Eq a, Num a) => a Source #
pattern GL_NORMAL_ARRAY :: (Eq a, Num a) => a Source #
pattern GL_NORMAL_ARRAY_BUFFER_BINDING :: (Eq a, Num a) => a Source #
pattern GL_NORMAL_ARRAY_POINTER :: (Eq a, Num a) => a Source #
pattern GL_NORMAL_ARRAY_STRIDE :: (Eq a, Num a) => a Source #
pattern GL_NORMAL_ARRAY_TYPE :: (Eq a, Num a) => a Source #
pattern GL_NOTEQUAL :: (Eq a, Num a) => a Source #
pattern GL_NO_ERROR :: (Eq a, Num a) => a Source #
pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS :: (Eq a, Num a) => a Source #
pattern GL_ONE_MINUS_DST_ALPHA :: (Eq a, Num a) => a Source #
pattern GL_ONE_MINUS_DST_COLOR :: (Eq a, Num a) => a Source #
pattern GL_ONE_MINUS_SRC_ALPHA :: (Eq a, Num a) => a Source #
pattern GL_ONE_MINUS_SRC_COLOR :: (Eq a, Num a) => a Source #
pattern GL_OPERAND0_ALPHA :: (Eq a, Num a) => a Source #
pattern GL_OPERAND0_RGB :: (Eq a, Num a) => a Source #
pattern GL_OPERAND1_ALPHA :: (Eq a, Num a) => a Source #
pattern GL_OPERAND1_RGB :: (Eq a, Num a) => a Source #
pattern GL_OPERAND2_ALPHA :: (Eq a, Num a) => a Source #
pattern GL_OPERAND2_RGB :: (Eq a, Num a) => a Source #
pattern GL_OR_INVERTED :: (Eq a, Num a) => a Source #
pattern GL_OR_REVERSE :: (Eq a, Num a) => a Source #
pattern GL_OUT_OF_MEMORY :: (Eq a, Num a) => a Source #
pattern GL_PACK_ALIGNMENT :: (Eq a, Num a) => a Source #
pattern GL_PERSPECTIVE_CORRECTION_HINT :: (Eq a, Num a) => a Source #
pattern GL_POINT_DISTANCE_ATTENUATION :: (Eq a, Num a) => a Source #
pattern GL_POINT_FADE_THRESHOLD_SIZE :: (Eq a, Num a) => a Source #
pattern GL_POINT_SIZE :: (Eq a, Num a) => a Source #
pattern GL_POINT_SIZE_MAX :: (Eq a, Num a) => a Source #
pattern GL_POINT_SIZE_MIN :: (Eq a, Num a) => a Source #
pattern GL_POINT_SMOOTH :: (Eq a, Num a) => a Source #
pattern GL_POINT_SMOOTH_HINT :: (Eq a, Num a) => a Source #
pattern GL_POLYGON_OFFSET_FACTOR :: (Eq a, Num a) => a Source #
pattern GL_POLYGON_OFFSET_FILL :: (Eq a, Num a) => a Source #
pattern GL_POLYGON_OFFSET_UNITS :: (Eq a, Num a) => a Source #
pattern GL_POSITION :: (Eq a, Num a) => a Source #
pattern GL_PREVIOUS :: (Eq a, Num a) => a Source #
pattern GL_PRIMARY_COLOR :: (Eq a, Num a) => a Source #
pattern GL_PROJECTION :: (Eq a, Num a) => a Source #
pattern GL_PROJECTION_MATRIX :: (Eq a, Num a) => a Source #
pattern GL_PROJECTION_STACK_DEPTH :: (Eq a, Num a) => a Source #
pattern GL_QUADRATIC_ATTENUATION :: (Eq a, Num a) => a Source #
pattern GL_RED_BITS :: (Eq a, Num a) => a Source #
pattern GL_RENDERER :: (Eq a, Num a) => a Source #
pattern GL_REPLACE :: (Eq a, Num a) => a Source #
pattern GL_RESCALE_NORMAL :: (Eq a, Num a) => a Source #
pattern GL_RGB_SCALE :: (Eq a, Num a) => a Source #
pattern GL_SAMPLES :: (Eq a, Num a) => a Source #
pattern GL_SAMPLE_ALPHA_TO_COVERAGE :: (Eq a, Num a) => a Source #
pattern GL_SAMPLE_ALPHA_TO_ONE :: (Eq a, Num a) => a Source #
pattern GL_SAMPLE_BUFFERS :: (Eq a, Num a) => a Source #
pattern GL_SAMPLE_COVERAGE :: (Eq a, Num a) => a Source #
pattern GL_SAMPLE_COVERAGE_INVERT :: (Eq a, Num a) => a Source #
pattern GL_SAMPLE_COVERAGE_VALUE :: (Eq a, Num a) => a Source #
pattern GL_SCISSOR_BOX :: (Eq a, Num a) => a Source #
pattern GL_SCISSOR_TEST :: (Eq a, Num a) => a Source #
pattern GL_SHADE_MODEL :: (Eq a, Num a) => a Source #
pattern GL_SHININESS :: (Eq a, Num a) => a Source #
pattern GL_SMOOTH_LINE_WIDTH_RANGE :: (Eq a, Num a) => a Source #
pattern GL_SMOOTH_POINT_SIZE_RANGE :: (Eq a, Num a) => a Source #
pattern GL_SPECULAR :: (Eq a, Num a) => a Source #
pattern GL_SPOT_CUTOFF :: (Eq a, Num a) => a Source #
pattern GL_SPOT_DIRECTION :: (Eq a, Num a) => a Source #
pattern GL_SPOT_EXPONENT :: (Eq a, Num a) => a Source #
pattern GL_SRC0_ALPHA :: (Eq a, Num a) => a Source #
pattern GL_SRC0_RGB :: (Eq a, Num a) => a Source #
pattern GL_SRC1_ALPHA :: (Eq a, Num a) => a Source #
pattern GL_SRC1_RGB :: (Eq a, Num a) => a Source #
pattern GL_SRC2_ALPHA :: (Eq a, Num a) => a Source #
pattern GL_SRC2_RGB :: (Eq a, Num a) => a Source #
pattern GL_SRC_ALPHA :: (Eq a, Num a) => a Source #
pattern GL_SRC_ALPHA_SATURATE :: (Eq a, Num a) => a Source #
pattern GL_SRC_COLOR :: (Eq a, Num a) => a Source #
pattern GL_STACK_OVERFLOW :: (Eq a, Num a) => a Source #
pattern GL_STACK_UNDERFLOW :: (Eq a, Num a) => a Source #
pattern GL_STATIC_DRAW :: (Eq a, Num a) => a Source #
pattern GL_STENCIL_BITS :: (Eq a, Num a) => a Source #
pattern GL_STENCIL_BUFFER_BIT :: (Eq a, Num a) => a Source #
pattern GL_STENCIL_CLEAR_VALUE :: (Eq a, Num a) => a Source #
pattern GL_STENCIL_FAIL :: (Eq a, Num a) => a Source #
pattern GL_STENCIL_FUNC :: (Eq a, Num a) => a Source #
pattern GL_STENCIL_PASS_DEPTH_FAIL :: (Eq a, Num a) => a Source #
pattern GL_STENCIL_PASS_DEPTH_PASS :: (Eq a, Num a) => a Source #
pattern GL_STENCIL_REF :: (Eq a, Num a) => a Source #
pattern GL_STENCIL_TEST :: (Eq a, Num a) => a Source #
pattern GL_STENCIL_VALUE_MASK :: (Eq a, Num a) => a Source #
pattern GL_STENCIL_WRITEMASK :: (Eq a, Num a) => a Source #
pattern GL_SUBPIXEL_BITS :: (Eq a, Num a) => a Source #
pattern GL_SUBTRACT :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE0 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE1 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE10 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE11 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE12 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE13 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE14 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE15 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE16 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE17 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE18 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE19 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE2 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE20 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE21 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE22 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE23 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE24 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE25 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE26 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE27 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE28 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE29 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE3 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE30 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE31 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE4 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE5 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE6 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE7 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE8 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE9 :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_2D :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_BINDING_2D :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_COORD_ARRAY :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_COORD_ARRAY_POINTER :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_COORD_ARRAY_SIZE :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_COORD_ARRAY_STRIDE :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_COORD_ARRAY_TYPE :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_ENV :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_ENV_COLOR :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_ENV_MODE :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_MAG_FILTER :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_MATRIX :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_MIN_FILTER :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_STACK_DEPTH :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_WRAP_S :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_WRAP_T :: (Eq a, Num a) => a Source #
pattern GL_TRIANGLES :: (Eq a, Num a) => a Source #
pattern GL_TRIANGLE_FAN :: (Eq a, Num a) => a Source #
pattern GL_TRIANGLE_STRIP :: (Eq a, Num a) => a Source #
pattern GL_UNPACK_ALIGNMENT :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_BYTE :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_SHORT :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_SHORT_4_4_4_4 :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_SHORT_5_5_5_1 :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_SHORT_5_6_5 :: (Eq a, Num a) => a Source #
pattern GL_VERSION :: (Eq a, Num a) => a Source #
pattern GL_VERSION_ES_CL_1_0 :: (Eq a, Num a) => a Source #
pattern GL_VERSION_ES_CL_1_1 :: (Eq a, Num a) => a Source #
pattern GL_VERSION_ES_CM_1_1 :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ARRAY :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ARRAY_BUFFER_BINDING :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ARRAY_POINTER :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ARRAY_SIZE :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ARRAY_STRIDE :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ARRAY_TYPE :: (Eq a, Num a) => a Source #
pattern GL_VIEWPORT :: (Eq a, Num a) => a Source #