Copyright | (c) Roman Leshchinskiy 2009-2010 |
---|---|
License | BSD-style |
Maintainer | Roman Leshchinskiy <rl@cse.unsw.edu.au> |
Stability | experimental |
Portability | non-portable |
Safe Haskell | None |
Language | Haskell2010 |
Mutable adaptive unboxed vectors
Synopsis
- data family MVector s a
- type IOVector = MVector RealWorld
- type STVector s = MVector s
- class (Vector Vector a, MVector MVector a) => Unbox a
- length :: Unbox a => MVector s a -> Int
- null :: Unbox a => MVector s a -> Bool
- slice :: Unbox a => Int -> Int -> MVector s a -> MVector s a
- init :: Unbox a => MVector s a -> MVector s a
- tail :: Unbox a => MVector s a -> MVector s a
- take :: Unbox a => Int -> MVector s a -> MVector s a
- drop :: Unbox a => Int -> MVector s a -> MVector s a
- splitAt :: Unbox a => Int -> MVector s a -> (MVector s a, MVector s a)
- unsafeSlice :: Unbox a => Int -> Int -> MVector s a -> MVector s a
- unsafeInit :: Unbox a => MVector s a -> MVector s a
- unsafeTail :: Unbox a => MVector s a -> MVector s a
- unsafeTake :: Unbox a => Int -> MVector s a -> MVector s a
- unsafeDrop :: Unbox a => Int -> MVector s a -> MVector s a
- overlaps :: Unbox a => MVector s a -> MVector s a -> Bool
- new :: (PrimMonad m, Unbox a) => Int -> m (MVector (PrimState m) a)
- unsafeNew :: (PrimMonad m, Unbox a) => Int -> m (MVector (PrimState m) a)
- replicate :: (PrimMonad m, Unbox a) => Int -> a -> m (MVector (PrimState m) a)
- replicateM :: (PrimMonad m, Unbox a) => Int -> m a -> m (MVector (PrimState m) a)
- clone :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> m (MVector (PrimState m) a)
- grow :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a)
- unsafeGrow :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a)
- clear :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> m ()
- zip :: (Unbox a, Unbox b) => MVector s a -> MVector s b -> MVector s (a, b)
- zip3 :: (Unbox a, Unbox b, Unbox c) => MVector s a -> MVector s b -> MVector s c -> MVector s (a, b, c)
- zip4 :: (Unbox a, Unbox b, Unbox c, Unbox d) => MVector s a -> MVector s b -> MVector s c -> MVector s d -> MVector s (a, b, c, d)
- zip5 :: (Unbox a, Unbox b, Unbox c, Unbox d, Unbox e) => MVector s a -> MVector s b -> MVector s c -> MVector s d -> MVector s e -> MVector s (a, b, c, d, e)
- zip6 :: (Unbox a, Unbox b, Unbox c, Unbox d, Unbox e, Unbox f) => MVector s a -> MVector s b -> MVector s c -> MVector s d -> MVector s e -> MVector s f -> MVector s (a, b, c, d, e, f)
- unzip :: (Unbox a, Unbox b) => MVector s (a, b) -> (MVector s a, MVector s b)
- unzip3 :: (Unbox a, Unbox b, Unbox c) => MVector s (a, b, c) -> (MVector s a, MVector s b, MVector s c)
- unzip4 :: (Unbox a, Unbox b, Unbox c, Unbox d) => MVector s (a, b, c, d) -> (MVector s a, MVector s b, MVector s c, MVector s d)
- unzip5 :: (Unbox a, Unbox b, Unbox c, Unbox d, Unbox e) => MVector s (a, b, c, d, e) -> (MVector s a, MVector s b, MVector s c, MVector s d, MVector s e)
- unzip6 :: (Unbox a, Unbox b, Unbox c, Unbox d, Unbox e, Unbox f) => MVector s (a, b, c, d, e, f) -> (MVector s a, MVector s b, MVector s c, MVector s d, MVector s e, MVector s f)
- read :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> m a
- write :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> a -> m ()
- modify :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> (a -> a) -> Int -> m ()
- swap :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> Int -> m ()
- unsafeRead :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> m a
- unsafeWrite :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> a -> m ()
- unsafeModify :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> (a -> a) -> Int -> m ()
- unsafeSwap :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> Int -> m ()
- nextPermutation :: (PrimMonad m, Ord e, Unbox e) => MVector (PrimState m) e -> m Bool
- set :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> a -> m ()
- copy :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> MVector (PrimState m) a -> m ()
- move :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> MVector (PrimState m) a -> m ()
- unsafeCopy :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> MVector (PrimState m) a -> m ()
- unsafeMove :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> MVector (PrimState m) a -> m ()
Mutable vectors of primitive types
data family MVector s a Source #
Instances
MVector MVector Bool Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s Bool -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s Bool -> MVector s Bool Source # basicOverlaps :: MVector s Bool -> MVector s Bool -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Bool) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) Bool -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> Bool -> m (MVector (PrimState m) Bool) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Bool -> Int -> m Bool Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Bool -> Int -> Bool -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) Bool -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) Bool -> Bool -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Bool -> MVector (PrimState m) Bool -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Bool -> MVector (PrimState m) Bool -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Bool -> Int -> m (MVector (PrimState m) Bool) Source # | |
MVector MVector Char Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s Char -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s Char -> MVector s Char Source # basicOverlaps :: MVector s Char -> MVector s Char -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Char) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) Char -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> Char -> m (MVector (PrimState m) Char) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Char -> Int -> m Char Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Char -> Int -> Char -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) Char -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) Char -> Char -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Char -> MVector (PrimState m) Char -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Char -> MVector (PrimState m) Char -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Char -> Int -> m (MVector (PrimState m) Char) Source # | |
MVector MVector Double Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s Double -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s Double -> MVector s Double Source # basicOverlaps :: MVector s Double -> MVector s Double -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Double) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) Double -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> Double -> m (MVector (PrimState m) Double) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Double -> Int -> m Double Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Double -> Int -> Double -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) Double -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) Double -> Double -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Double -> MVector (PrimState m) Double -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Double -> MVector (PrimState m) Double -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Double -> Int -> m (MVector (PrimState m) Double) Source # | |
MVector MVector Float Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s Float -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s Float -> MVector s Float Source # basicOverlaps :: MVector s Float -> MVector s Float -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Float) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) Float -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> Float -> m (MVector (PrimState m) Float) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Float -> Int -> m Float Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Float -> Int -> Float -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) Float -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) Float -> Float -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Float -> MVector (PrimState m) Float -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Float -> MVector (PrimState m) Float -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Float -> Int -> m (MVector (PrimState m) Float) Source # | |
MVector MVector Int Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s Int -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s Int -> MVector s Int Source # basicOverlaps :: MVector s Int -> MVector s Int -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Int) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) Int -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> Int -> m (MVector (PrimState m) Int) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Int -> Int -> m Int Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Int -> Int -> Int -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) Int -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) Int -> Int -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Int -> MVector (PrimState m) Int -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Int -> MVector (PrimState m) Int -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Int -> Int -> m (MVector (PrimState m) Int) Source # | |
MVector MVector Int8 Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s Int8 -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s Int8 -> MVector s Int8 Source # basicOverlaps :: MVector s Int8 -> MVector s Int8 -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Int8) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) Int8 -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> Int8 -> m (MVector (PrimState m) Int8) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Int8 -> Int -> m Int8 Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Int8 -> Int -> Int8 -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) Int8 -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) Int8 -> Int8 -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Int8 -> MVector (PrimState m) Int8 -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Int8 -> MVector (PrimState m) Int8 -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Int8 -> Int -> m (MVector (PrimState m) Int8) Source # | |
MVector MVector Int16 Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s Int16 -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s Int16 -> MVector s Int16 Source # basicOverlaps :: MVector s Int16 -> MVector s Int16 -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Int16) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) Int16 -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> Int16 -> m (MVector (PrimState m) Int16) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Int16 -> Int -> m Int16 Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Int16 -> Int -> Int16 -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) Int16 -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) Int16 -> Int16 -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Int16 -> MVector (PrimState m) Int16 -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Int16 -> MVector (PrimState m) Int16 -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Int16 -> Int -> m (MVector (PrimState m) Int16) Source # | |
MVector MVector Int32 Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s Int32 -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s Int32 -> MVector s Int32 Source # basicOverlaps :: MVector s Int32 -> MVector s Int32 -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Int32) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) Int32 -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> Int32 -> m (MVector (PrimState m) Int32) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Int32 -> Int -> m Int32 Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Int32 -> Int -> Int32 -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) Int32 -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) Int32 -> Int32 -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Int32 -> MVector (PrimState m) Int32 -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Int32 -> MVector (PrimState m) Int32 -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Int32 -> Int -> m (MVector (PrimState m) Int32) Source # | |
MVector MVector Int64 Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s Int64 -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s Int64 -> MVector s Int64 Source # basicOverlaps :: MVector s Int64 -> MVector s Int64 -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Int64) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) Int64 -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> Int64 -> m (MVector (PrimState m) Int64) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Int64 -> Int -> m Int64 Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Int64 -> Int -> Int64 -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) Int64 -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) Int64 -> Int64 -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Int64 -> MVector (PrimState m) Int64 -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Int64 -> MVector (PrimState m) Int64 -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Int64 -> Int -> m (MVector (PrimState m) Int64) Source # | |
MVector MVector Word Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s Word -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s Word -> MVector s Word Source # basicOverlaps :: MVector s Word -> MVector s Word -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Word) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) Word -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> Word -> m (MVector (PrimState m) Word) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Word -> Int -> m Word Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Word -> Int -> Word -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) Word -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) Word -> Word -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Word -> MVector (PrimState m) Word -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Word -> MVector (PrimState m) Word -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Word -> Int -> m (MVector (PrimState m) Word) Source # | |
MVector MVector Word8 Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s Word8 -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s Word8 -> MVector s Word8 Source # basicOverlaps :: MVector s Word8 -> MVector s Word8 -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Word8) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) Word8 -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> Word8 -> m (MVector (PrimState m) Word8) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Word8 -> Int -> m Word8 Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Word8 -> Int -> Word8 -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) Word8 -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) Word8 -> Word8 -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Word8 -> MVector (PrimState m) Word8 -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Word8 -> MVector (PrimState m) Word8 -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Word8 -> Int -> m (MVector (PrimState m) Word8) Source # | |
MVector MVector Word16 Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s Word16 -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s Word16 -> MVector s Word16 Source # basicOverlaps :: MVector s Word16 -> MVector s Word16 -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Word16) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) Word16 -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> Word16 -> m (MVector (PrimState m) Word16) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Word16 -> Int -> m Word16 Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Word16 -> Int -> Word16 -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) Word16 -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) Word16 -> Word16 -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Word16 -> MVector (PrimState m) Word16 -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Word16 -> MVector (PrimState m) Word16 -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Word16 -> Int -> m (MVector (PrimState m) Word16) Source # | |
MVector MVector Word32 Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s Word32 -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s Word32 -> MVector s Word32 Source # basicOverlaps :: MVector s Word32 -> MVector s Word32 -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Word32) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) Word32 -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> Word32 -> m (MVector (PrimState m) Word32) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Word32 -> Int -> m Word32 Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Word32 -> Int -> Word32 -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) Word32 -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) Word32 -> Word32 -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Word32 -> MVector (PrimState m) Word32 -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Word32 -> MVector (PrimState m) Word32 -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Word32 -> Int -> m (MVector (PrimState m) Word32) Source # | |
MVector MVector Word64 Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s Word64 -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s Word64 -> MVector s Word64 Source # basicOverlaps :: MVector s Word64 -> MVector s Word64 -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Word64) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) Word64 -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> Word64 -> m (MVector (PrimState m) Word64) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Word64 -> Int -> m Word64 Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Word64 -> Int -> Word64 -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) Word64 -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) Word64 -> Word64 -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Word64 -> MVector (PrimState m) Word64 -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Word64 -> MVector (PrimState m) Word64 -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Word64 -> Int -> m (MVector (PrimState m) Word64) Source # | |
MVector MVector () Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s () -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s () -> MVector s () Source # basicOverlaps :: MVector s () -> MVector s () -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) ()) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) () -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> () -> m (MVector (PrimState m) ()) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) () -> Int -> m () Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) () -> Int -> () -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) () -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) () -> () -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) () -> MVector (PrimState m) () -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) () -> MVector (PrimState m) () -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) () -> Int -> m (MVector (PrimState m) ()) Source # | |
Unbox a => MVector MVector (Complex a) Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s (Complex a) -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s (Complex a) -> MVector s (Complex a) Source # basicOverlaps :: MVector s (Complex a) -> MVector s (Complex a) -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (Complex a)) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) (Complex a) -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> Complex a -> m (MVector (PrimState m) (Complex a)) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (Complex a) -> Int -> m (Complex a) Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (Complex a) -> Int -> Complex a -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) (Complex a) -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) (Complex a) -> Complex a -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (Complex a) -> MVector (PrimState m) (Complex a) -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (Complex a) -> MVector (PrimState m) (Complex a) -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (Complex a) -> Int -> m (MVector (PrimState m) (Complex a)) Source # | |
(Unbox a, Unbox b) => MVector MVector (a, b) Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s (a, b) -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s (a, b) -> MVector s (a, b) Source # basicOverlaps :: MVector s (a, b) -> MVector s (a, b) -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b)) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b) -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> (a, b) -> m (MVector (PrimState m) (a, b)) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b) -> Int -> m (a, b) Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b) -> Int -> (a, b) -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) (a, b) -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) (a, b) -> (a, b) -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b) -> MVector (PrimState m) (a, b) -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b) -> MVector (PrimState m) (a, b) -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b) -> Int -> m (MVector (PrimState m) (a, b)) Source # | |
(Unbox a, Unbox b, Unbox c) => MVector MVector (a, b, c) Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s (a, b, c) -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c) -> MVector s (a, b, c) Source # basicOverlaps :: MVector s (a, b, c) -> MVector s (a, b, c) -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c)) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c) -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c) -> m (MVector (PrimState m) (a, b, c)) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c) -> Int -> m (a, b, c) Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c) -> Int -> (a, b, c) -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c) -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c) -> (a, b, c) -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c) -> MVector (PrimState m) (a, b, c) -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c) -> MVector (PrimState m) (a, b, c) -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c) -> Int -> m (MVector (PrimState m) (a, b, c)) Source # | |
(Unbox a, Unbox b, Unbox c, Unbox d) => MVector MVector (a, b, c, d) Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s (a, b, c, d) -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c, d) -> MVector s (a, b, c, d) Source # basicOverlaps :: MVector s (a, b, c, d) -> MVector s (a, b, c, d) -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c, d)) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c, d) -> m (MVector (PrimState m) (a, b, c, d)) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> Int -> m (a, b, c, d) Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> Int -> (a, b, c, d) -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> (a, b, c, d) -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> MVector (PrimState m) (a, b, c, d) -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> MVector (PrimState m) (a, b, c, d) -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> Int -> m (MVector (PrimState m) (a, b, c, d)) Source # | |
(Unbox a, Unbox b, Unbox c, Unbox d, Unbox e) => MVector MVector (a, b, c, d, e) Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s (a, b, c, d, e) -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c, d, e) -> MVector s (a, b, c, d, e) Source # basicOverlaps :: MVector s (a, b, c, d, e) -> MVector s (a, b, c, d, e) -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c, d, e)) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c, d, e) -> m (MVector (PrimState m) (a, b, c, d, e)) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> Int -> m (a, b, c, d, e) Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> Int -> (a, b, c, d, e) -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> (a, b, c, d, e) -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> MVector (PrimState m) (a, b, c, d, e) -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> MVector (PrimState m) (a, b, c, d, e) -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> Int -> m (MVector (PrimState m) (a, b, c, d, e)) Source # | |
(Unbox a, Unbox b, Unbox c, Unbox d, Unbox e, Unbox f) => MVector MVector (a, b, c, d, e, f) Source # | |
Defined in Data.Vector.Unboxed.Base basicLength :: MVector s (a, b, c, d, e, f) -> Int Source # basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c, d, e, f) -> MVector s (a, b, c, d, e, f) Source # basicOverlaps :: MVector s (a, b, c, d, e, f) -> MVector s (a, b, c, d, e, f) -> Bool Source # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c, d, e, f)) Source # basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> m () Source # basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c, d, e, f) -> m (MVector (PrimState m) (a, b, c, d, e, f)) Source # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> Int -> m (a, b, c, d, e, f) Source # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> Int -> (a, b, c, d, e, f) -> m () Source # basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> m () Source # basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> (a, b, c, d, e, f) -> m () Source # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> MVector (PrimState m) (a, b, c, d, e, f) -> m () Source # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> MVector (PrimState m) (a, b, c, d, e, f) -> m () Source # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> Int -> m (MVector (PrimState m) (a, b, c, d, e, f)) Source # | |
NFData (MVector s a) Source # | |
Defined in Data.Vector.Unboxed.Base | |
data MVector s Bool Source # | |
data MVector s Char Source # | |
data MVector s Double Source # | |
data MVector s Float Source # | |
data MVector s Word64 Source # | |
data MVector s Word32 Source # | |
data MVector s Word16 Source # | |
data MVector s Word8 Source # | |
data MVector s Word Source # | |
data MVector s Int64 Source # | |
data MVector s Int32 Source # | |
data MVector s Int16 Source # | |
data MVector s Int8 Source # | |
data MVector s Int Source # | |
data MVector s () Source # | |
Defined in Data.Vector.Unboxed.Base | |
data MVector s (Complex a) Source # | |
Defined in Data.Vector.Unboxed.Base | |
data MVector s (a, b) Source # | |
data MVector s (a, b, c) Source # | |
data MVector s (a, b, c, d) Source # | |
data MVector s (a, b, c, d, e) Source # | |
data MVector s (a, b, c, d, e, f) Source # | |
class (Vector Vector a, MVector MVector a) => Unbox a Source #
Instances
Accessors
Length information
Extracting subvectors
slice :: Unbox a => Int -> Int -> MVector s a -> MVector s a Source #
Yield a part of the mutable vector without copying it.
Yield a part of the mutable vector without copying it. No bounds checks are performed.
Overlapping
overlaps :: Unbox a => MVector s a -> MVector s a -> Bool Source #
Check whether two vectors overlap.
Construction
Initialisation
new :: (PrimMonad m, Unbox a) => Int -> m (MVector (PrimState m) a) Source #
Create a mutable vector of the given length.
unsafeNew :: (PrimMonad m, Unbox a) => Int -> m (MVector (PrimState m) a) Source #
Create a mutable vector of the given length. The memory is not initialized.
replicate :: (PrimMonad m, Unbox a) => Int -> a -> m (MVector (PrimState m) a) Source #
Create a mutable vector of the given length (0 if the length is negative) and fill it with an initial value.
replicateM :: (PrimMonad m, Unbox a) => Int -> m a -> m (MVector (PrimState m) a) Source #
Create a mutable vector of the given length (0 if the length is negative) and fill it with values produced by repeatedly executing the monadic action.
clone :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> m (MVector (PrimState m) a) Source #
Create a copy of a mutable vector.
Growing
grow :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) Source #
Grow a vector by the given number of elements. The number must be positive.
unsafeGrow :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) Source #
Grow a vector by the given number of elements. The number must be positive but this is not checked.
Restricting memory usage
clear :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> m () Source #
Reset all elements of the vector to some undefined value, clearing all references to external objects. This is usually a noop for unboxed vectors.
Zipping and unzipping
zip :: (Unbox a, Unbox b) => MVector s a -> MVector s b -> MVector s (a, b) Source #
O(1) Zip 2 vectors
zip3 :: (Unbox a, Unbox b, Unbox c) => MVector s a -> MVector s b -> MVector s c -> MVector s (a, b, c) Source #
O(1) Zip 3 vectors
zip4 :: (Unbox a, Unbox b, Unbox c, Unbox d) => MVector s a -> MVector s b -> MVector s c -> MVector s d -> MVector s (a, b, c, d) Source #
O(1) Zip 4 vectors
zip5 :: (Unbox a, Unbox b, Unbox c, Unbox d, Unbox e) => MVector s a -> MVector s b -> MVector s c -> MVector s d -> MVector s e -> MVector s (a, b, c, d, e) Source #
O(1) Zip 5 vectors
zip6 :: (Unbox a, Unbox b, Unbox c, Unbox d, Unbox e, Unbox f) => MVector s a -> MVector s b -> MVector s c -> MVector s d -> MVector s e -> MVector s f -> MVector s (a, b, c, d, e, f) Source #
O(1) Zip 6 vectors
unzip :: (Unbox a, Unbox b) => MVector s (a, b) -> (MVector s a, MVector s b) Source #
O(1) Unzip 2 vectors
unzip3 :: (Unbox a, Unbox b, Unbox c) => MVector s (a, b, c) -> (MVector s a, MVector s b, MVector s c) Source #
O(1) Unzip 3 vectors
unzip4 :: (Unbox a, Unbox b, Unbox c, Unbox d) => MVector s (a, b, c, d) -> (MVector s a, MVector s b, MVector s c, MVector s d) Source #
O(1) Unzip 4 vectors
unzip5 :: (Unbox a, Unbox b, Unbox c, Unbox d, Unbox e) => MVector s (a, b, c, d, e) -> (MVector s a, MVector s b, MVector s c, MVector s d, MVector s e) Source #
O(1) Unzip 5 vectors
unzip6 :: (Unbox a, Unbox b, Unbox c, Unbox d, Unbox e, Unbox f) => MVector s (a, b, c, d, e, f) -> (MVector s a, MVector s b, MVector s c, MVector s d, MVector s e, MVector s f) Source #
O(1) Unzip 6 vectors
Accessing individual elements
read :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> m a Source #
Yield the element at the given position.
write :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> a -> m () Source #
Replace the element at the given position.
modify :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> (a -> a) -> Int -> m () Source #
Modify the element at the given position.
swap :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> Int -> m () Source #
Swap the elements at the given positions.
unsafeRead :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> m a Source #
Yield the element at the given position. No bounds checks are performed.
unsafeWrite :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> a -> m () Source #
Replace the element at the given position. No bounds checks are performed.
unsafeModify :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> (a -> a) -> Int -> m () Source #
Modify the element at the given position. No bounds checks are performed.
unsafeSwap :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> Int -> m () Source #
Swap the elements at the given positions. No bounds checks are performed.
Modifying vectors
nextPermutation :: (PrimMonad m, Ord e, Unbox e) => MVector (PrimState m) e -> m Bool Source #
Compute the next (lexicographically) permutation of given vector in-place. Returns False when input is the last permtuation
Filling and copying
set :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> a -> m () Source #
Set all elements of the vector to the given value.
Copy a vector. The two vectors must have the same length and may not overlap.
move :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> MVector (PrimState m) a -> m () Source #
Move the contents of a vector. The two vectors must have the same length.
If the vectors do not overlap, then this is equivalent to copy
.
Otherwise, the copying is performed as if the source vector were
copied to a temporary vector and then the temporary vector was copied
to the target vector.
Copy a vector. The two vectors must have the same length and may not overlap. This is not checked.
Move the contents of a vector. The two vectors must have the same length, but this is not checked.
If the vectors do not overlap, then this is equivalent to unsafeCopy
.
Otherwise, the copying is performed as if the source vector were
copied to a temporary vector and then the temporary vector was copied
to the target vector.