extensions | Graphics.GL.Internal.Proc |
ffibitfieldIOV | Graphics.GL.Internal.FFI |
ffibitfieldsizeienumPtrVuintsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
ffibitfielduintsizeisizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
ffibooleanbooleanbooleanbooleanIOV | Graphics.GL.Internal.FFI |
ffibooleanIOV | Graphics.GL.Internal.FFI |
ffibytebytebytebyteIOV | Graphics.GL.Internal.FFI |
ffibytebytebyteIOV | Graphics.GL.Internal.FFI |
ffibytebyteIOV | Graphics.GL.Internal.FFI |
ffibyteIOV | Graphics.GL.Internal.FFI |
fficlampdclampdIOV | Graphics.GL.Internal.FFI |
fficlampfbooleanIOV | Graphics.GL.Internal.FFI |
fficlampfclampfIOV | Graphics.GL.Internal.FFI |
fficlampfIOV | Graphics.GL.Internal.FFI |
fficlampxbooleanIOV | Graphics.GL.Internal.FFI |
ffiDEBUGPROCAMDPtrVIOV | Graphics.GL.Internal.FFI |
ffiDEBUGPROCARBPtrVIOV | Graphics.GL.Internal.FFI |
ffiDEBUGPROCKHRPtrVIOV | Graphics.GL.Internal.FFI |
ffiDEBUGPROCPtrVIOV | Graphics.GL.Internal.FFI |
ffidoubledoubledoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
ffidoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
ffidoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
ffidoubledoubleIOV | Graphics.GL.Internal.FFI |
ffidoubleIOV | Graphics.GL.Internal.FFI |
ffienumbitfieldIOsync | Graphics.GL.Internal.FFI |
ffienumbooleanenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumbooleanenumenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumbytebytebytebyteIOV | Graphics.GL.Internal.FFI |
ffienumbytebytebyteIOV | Graphics.GL.Internal.FFI |
ffienumbytebyteIOV | Graphics.GL.Internal.FFI |
ffienumbyteIOV | Graphics.GL.Internal.FFI |
ffienumclampfIOV | Graphics.GL.Internal.FFI |
ffienumdoubledoubledoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
ffienumdoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
ffienumdoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
ffienumdoubledoubleintintdoubledoubleintintdoubledoubleintintPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffienumdoubledoubleintintdoubledoubleintintPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffienumdoubledoubleintintPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffienumdoubledoubleIOV | Graphics.GL.Internal.FFI |
ffienumdoubleIOV | Graphics.GL.Internal.FFI |
ffienumeglImageOESIOV | Graphics.GL.Internal.FFI |
ffienumenumbooleanIOV | Graphics.GL.Internal.FFI |
ffienumenumdoubleIOV | Graphics.GL.Internal.FFI |
ffienumenumenumdoubleIOV | Graphics.GL.Internal.FFI |
ffienumenumenumenumenumenumenumbooleanbooleanbooleanIOV | Graphics.GL.Internal.FFI |
ffienumenumenumenumenumenumIOV | Graphics.GL.Internal.FFI |
ffienumenumenumenumIOV | Graphics.GL.Internal.FFI |
ffienumenumenumenumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumenumenumenumPtrintIOV | Graphics.GL.Internal.FFI |
ffienumenumenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumenumfloatIOV | Graphics.GL.Internal.FFI |
ffienumenumenumintIOV | Graphics.GL.Internal.FFI |
ffienumenumenumIOuint | Graphics.GL.Internal.FFI |
ffienumenumenumIOV | Graphics.GL.Internal.FFI |
ffienumenumenumPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffienumenumenumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumenumenumPtrintIOV | Graphics.GL.Internal.FFI |
ffienumenumenumPtruintIOV | Graphics.GL.Internal.FFI |
ffienumenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumenumPtrVPtrVPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumenumsizeiPtrint64IOV | Graphics.GL.Internal.FFI |
ffienumenumenumsizeiPtrintIOV | Graphics.GL.Internal.FFI |
ffienumenumenumsizeiPtruintbooleanIOV | Graphics.GL.Internal.FFI |
ffienumenumenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumenumsizeiPtrVsizeiPtrVPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumenumuintintintintIOV | Graphics.GL.Internal.FFI |
ffienumenumenumuintintintIOV | Graphics.GL.Internal.FFI |
ffienumenumenumuintintIOV | Graphics.GL.Internal.FFI |
ffienumenumenumuintintsizeiIOV | Graphics.GL.Internal.FFI |
ffienumenumenumuintIOuint | Graphics.GL.Internal.FFI |
ffienumenumenumuintIOV | Graphics.GL.Internal.FFI |
ffienumenumfixedIOV | Graphics.GL.Internal.FFI |
ffienumenumfloatIOV | Graphics.GL.Internal.FFI |
ffienumenumintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumintenumintintsizeiintIOV | Graphics.GL.Internal.FFI |
ffienumenumintenumintintsizeisizeiintIOV | Graphics.GL.Internal.FFI |
ffienumenumintenumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumenumintenumPtrintIOV | Graphics.GL.Internal.FFI |
ffienumenumintenumsizeiintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumintenumsizeisizeiintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumintenumsizeisizeisizeiintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumintintintintintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffienumenumintintintintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffienumenumintintintintsizeiIOV | Graphics.GL.Internal.FFI |
ffienumenumintintintintsizeisizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumintintintintsizeisizeisizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumintintintsizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumintintintsizeisizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumintintsizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumintintsizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumintintsizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumintintsizeiIOV | Graphics.GL.Internal.FFI |
ffienumenumintintsizeisizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffienumenumintintsizeisizeisizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumintIOV | Graphics.GL.Internal.FFI |
ffienumenumintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumenumintptrintptrsizeiptrIOV | Graphics.GL.Internal.FFI |
ffienumenumintptrintptrsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffienumenumintptrsizeiptrenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumintPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumintuintIOV | Graphics.GL.Internal.FFI |
ffienumenumIOPtrV | Graphics.GL.Internal.FFI |
ffienumenumIOuint | Graphics.GL.Internal.FFI |
ffienumenumIOV | Graphics.GL.Internal.FFI |
ffienumenumPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffienumenumPtrfixedIOV | Graphics.GL.Internal.FFI |
ffienumenumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumenumPtrint64IOV | Graphics.GL.Internal.FFI |
ffienumenumPtrintIOV | Graphics.GL.Internal.FFI |
ffienumenumPtrintPtrintIOV | Graphics.GL.Internal.FFI |
ffienumenumPtrPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumPtruint64EXTIOV | Graphics.GL.Internal.FFI |
ffienumenumPtruintIOV | Graphics.GL.Internal.FFI |
ffienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumPtrVsizeisizeiintIOV | Graphics.GL.Internal.FFI |
ffienumenumPtrVsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffienumenumPtrVsizeisizeisizeiintIOV | Graphics.GL.Internal.FFI |
ffienumenumsizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumsizeienumsizeiPtrintIOV | Graphics.GL.Internal.FFI |
ffienumenumsizeiPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffienumenumsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumenumsizeiPtrintIOV | Graphics.GL.Internal.FFI |
ffienumenumsizeiPtruintbooleanIOV | Graphics.GL.Internal.FFI |
ffienumenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumsizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumsizeisizeienumenumPtrVPtrVIOV | Graphics.GL.Internal.FFI |
ffienumenumsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffienumenumsizeisizeisizeisizeibitfieldIOV | Graphics.GL.Internal.FFI |
ffienumenumuintenumsizeiPtrcharIOV | Graphics.GL.Internal.FFI |
ffienumenumuintintenumIOV | Graphics.GL.Internal.FFI |
ffienumenumuintintintintintIOV | Graphics.GL.Internal.FFI |
ffienumenumuintintintIOV | Graphics.GL.Internal.FFI |
ffienumenumuintintintsizeiIOV | Graphics.GL.Internal.FFI |
ffienumenumuintintIOV | Graphics.GL.Internal.FFI |
ffienumenumuintintptrsizeiptrIOV | Graphics.GL.Internal.FFI |
ffienumenumuintintsizeiintsizeiIOV | Graphics.GL.Internal.FFI |
ffienumenumuintIOV | Graphics.GL.Internal.FFI |
ffienumenumuintsizeiPtrcharIOV | Graphics.GL.Internal.FFI |
ffienumenumuintuintsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumfixedfixedfixedfixedIOV | Graphics.GL.Internal.FFI |
ffienumfixedfixedfixedIOV | Graphics.GL.Internal.FFI |
ffienumfixedfixedintintfixedfixedintintfixedIOV | Graphics.GL.Internal.FFI |
ffienumfixedfixedintintfixedIOV | Graphics.GL.Internal.FFI |
ffienumfixedfixedIOV | Graphics.GL.Internal.FFI |
ffienumfixedIOV | Graphics.GL.Internal.FFI |
ffienumfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffienumfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffienumfloatfloatintintfloatfloatintintfloatfloatintintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumfloatfloatintintfloatfloatintintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumfloatfloatintintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumfloatfloatIOV | Graphics.GL.Internal.FFI |
ffienumfloatIOV | Graphics.GL.Internal.FFI |
ffienumhalfNVhalfNVhalfNVhalfNVIOV | Graphics.GL.Internal.FFI |
ffienumhalfNVhalfNVhalfNVIOV | Graphics.GL.Internal.FFI |
ffienumhalfNVhalfNVIOV | Graphics.GL.Internal.FFI |
ffienumhalfNVIOV | Graphics.GL.Internal.FFI |
ffienumintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintenumenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintenumintintsizeiintIOV | Graphics.GL.Internal.FFI |
ffienumintenumintintsizeisizeiintIOV | Graphics.GL.Internal.FFI |
ffienumintenumPtrfixedIOV | Graphics.GL.Internal.FFI |
ffienumintenumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumintenumPtrintIOV | Graphics.GL.Internal.FFI |
ffienumintenumsizeiintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintenumsizeisizeiintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintenumsizeisizeisizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintenumsizeisizeisizeiintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintenumsizeisizeisizeisizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintenumsizeiuintuintIOV | Graphics.GL.Internal.FFI |
ffienumintfloatintIOV | Graphics.GL.Internal.FFI |
ffienumintintintintintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffienumintintintintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffienumintintintintintsizeisizeisizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintintintintIOV | Graphics.GL.Internal.FFI |
ffienumintintintintsizeiIOV | Graphics.GL.Internal.FFI |
ffienumintintintintsizeisizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
ffienumintintintintsizeisizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintintintintsizeisizeisizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintintintIOV | Graphics.GL.Internal.FFI |
ffienumintintintsizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintintintsizeisizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintintIOV | Graphics.GL.Internal.FFI |
ffienumintintsizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintintsizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintintsizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintintsizeisizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintintsizeisizeisizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintIOV | Graphics.GL.Internal.FFI |
ffienumintptrARBsizeiptrARBPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintptrbitfieldIOsync | Graphics.GL.Internal.FFI |
ffienumintPtrcharintPtrcharIOV | Graphics.GL.Internal.FFI |
ffienumintPtrfixedIOV | Graphics.GL.Internal.FFI |
ffienumintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumintPtrintIOV | Graphics.GL.Internal.FFI |
ffienumintptrintptrsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffienumintPtrPtrVintIOV | Graphics.GL.Internal.FFI |
ffienumintptrsizeiptrbitfieldIOPtrV | Graphics.GL.Internal.FFI |
ffienumintptrsizeiptrbooleanIOV | Graphics.GL.Internal.FFI |
ffienumintptrsizeiptrIOV | Graphics.GL.Internal.FFI |
ffienumintptrsizeiptrPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintPtruintIOV | Graphics.GL.Internal.FFI |
ffienumintPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintsizeiIOV | Graphics.GL.Internal.FFI |
ffienumintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumintsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffienumintsizeisizeiuintIOV | Graphics.GL.Internal.FFI |
ffienumintuintIOV | Graphics.GL.Internal.FFI |
ffienumIOboolean | Graphics.GL.Internal.FFI |
ffienumIOenum | Graphics.GL.Internal.FFI |
ffienumIOhandleARB | Graphics.GL.Internal.FFI |
ffienumIOint | Graphics.GL.Internal.FFI |
ffienumIOPtrubyte | Graphics.GL.Internal.FFI |
ffienumIOuint | Graphics.GL.Internal.FFI |
ffienumIOushort | Graphics.GL.Internal.FFI |
ffienumIOV | Graphics.GL.Internal.FFI |
ffienumPtrbooleanIOV | Graphics.GL.Internal.FFI |
ffienumPtrbyteIOV | Graphics.GL.Internal.FFI |
ffienumPtrcharIOuint | Graphics.GL.Internal.FFI |
ffienumPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffienumPtrfixedIOV | Graphics.GL.Internal.FFI |
ffienumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumPtrhalfNVIOV | Graphics.GL.Internal.FFI |
ffienumPtrint64IOV | Graphics.GL.Internal.FFI |
ffienumPtrintIOV | Graphics.GL.Internal.FFI |
ffienumPtrintPtrsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffienumPtrPtrVIOV | Graphics.GL.Internal.FFI |
ffienumPtrshortIOV | Graphics.GL.Internal.FFI |
ffienumPtrsizeienumPtrPtrVsizeiIOV | Graphics.GL.Internal.FFI |
ffienumPtrsizeienumPtrPtrVsizeiPtrintIOV | Graphics.GL.Internal.FFI |
ffienumPtruint64EXTIOV | Graphics.GL.Internal.FFI |
ffienumPtruint64PtrsizeiuintIOV | Graphics.GL.Internal.FFI |
ffienumPtruintIOV | Graphics.GL.Internal.FFI |
ffienumPtrushortIOV | Graphics.GL.Internal.FFI |
ffienumPtrVbitfielduintfloatPtruintIOenum | Graphics.GL.Internal.FFI |
ffienumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumPtrVsizeisizeiintIOV | Graphics.GL.Internal.FFI |
ffienumPtrVsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffienumPtrVsizeisizeisizeiintIOV | Graphics.GL.Internal.FFI |
ffienumshortIOV | Graphics.GL.Internal.FFI |
ffienumshortshortIOV | Graphics.GL.Internal.FFI |
ffienumshortshortshortIOV | Graphics.GL.Internal.FFI |
ffienumshortshortshortshortIOV | Graphics.GL.Internal.FFI |
ffienumsizeienumbooleanIOV | Graphics.GL.Internal.FFI |
ffienumsizeienumPtrVintIOV | Graphics.GL.Internal.FFI |
ffienumsizeienumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumsizeienumPtrVsizeiintIOV | Graphics.GL.Internal.FFI |
ffienumsizeienumPtrVsizeiintuintIOV | Graphics.GL.Internal.FFI |
ffienumsizeienumPtrVsizeiIOV | Graphics.GL.Internal.FFI |
ffienumsizeienumPtrVsizeiuintIOV | Graphics.GL.Internal.FFI |
ffienumsizeienumPtrVuintfloatfloatenumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumsizeienumsizeiIOV | Graphics.GL.Internal.FFI |
ffienumsizeienumsizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
ffienumsizeienumsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffienumsizeienumsizeisizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
ffienumsizeienumsizeisizeisizeiIOV | Graphics.GL.Internal.FFI |
ffienumsizeiintintsizeiIOV | Graphics.GL.Internal.FFI |
ffienumsizeiIOV | Graphics.GL.Internal.FFI |
ffienumsizeiptrARBPtrVenumIOV | Graphics.GL.Internal.FFI |
ffienumsizeiPtrenumintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffienumsizeiPtrenumIOV | Graphics.GL.Internal.FFI |
ffienumsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumsizeiPtrintIOV | Graphics.GL.Internal.FFI |
ffienumsizeiPtrPtrcharIOuint | Graphics.GL.Internal.FFI |
ffienumsizeiptrPtrVbitfieldIOV | Graphics.GL.Internal.FFI |
ffienumsizeiptrPtrVenumIOV | Graphics.GL.Internal.FFI |
ffienumsizeiPtrPtrVIOV | Graphics.GL.Internal.FFI |
ffienumsizeiPtruintIOV | Graphics.GL.Internal.FFI |
ffienumsizeiPtrushortIOV | Graphics.GL.Internal.FFI |
ffienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumsizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumsizeisizeienumsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffienumsizeisizeiintsizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
ffienumsizeisizeiintsizeisizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
ffienumsizeisizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffienumuintdoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
ffienumuintenumenumIOV | Graphics.GL.Internal.FFI |
ffienumuintenumIOenum | Graphics.GL.Internal.FFI |
ffienumuintenumPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffienumuintenumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumuintenumPtrintIOV | Graphics.GL.Internal.FFI |
ffienumuintenumsizeisizeibooleanPtrVIOV | Graphics.GL.Internal.FFI |
ffienumuintenumsizeisizeiintintbooleanPtrVIOV | Graphics.GL.Internal.FFI |
ffienumuintenumuintIOV | Graphics.GL.Internal.FFI |
ffienumuintfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffienumuintintintintintIOV | Graphics.GL.Internal.FFI |
ffienumuintIOboolean | Graphics.GL.Internal.FFI |
ffienumuintIOPtrubyte | Graphics.GL.Internal.FFI |
ffienumuintIOuint | Graphics.GL.Internal.FFI |
ffienumuintIOV | Graphics.GL.Internal.FFI |
ffienumuintPtrbooleanIOV | Graphics.GL.Internal.FFI |
ffienumuintPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffienumuintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumuintPtrint64IOV | Graphics.GL.Internal.FFI |
ffienumuintPtrintIOV | Graphics.GL.Internal.FFI |
ffienumuintPtrintptrPtrsizeiuintIOV | Graphics.GL.Internal.FFI |
ffienumuintPtrPtrVIOV | Graphics.GL.Internal.FFI |
ffienumuintPtruint64EXTIOV | Graphics.GL.Internal.FFI |
ffienumuintPtruintIOV | Graphics.GL.Internal.FFI |
ffienumuintsizeiIOV | Graphics.GL.Internal.FFI |
ffienumuintsizeiPtrcharIOV | Graphics.GL.Internal.FFI |
ffienumuintsizeiPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffienumuintsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumuintsizeiPtrintIOV | Graphics.GL.Internal.FFI |
ffienumuintsizeiPtrsizeiPtrcharIOV | Graphics.GL.Internal.FFI |
ffienumuintsizeiPtrubyteIOV | Graphics.GL.Internal.FFI |
ffienumuintsizeiPtruintIOV | Graphics.GL.Internal.FFI |
ffienumuintsizeiPtruintPtrintptrPtrsizeiptrIOV | Graphics.GL.Internal.FFI |
ffienumuintuint64EXTsizeiptrIOV | Graphics.GL.Internal.FFI |
ffienumuintuintintptrIOV | Graphics.GL.Internal.FFI |
ffienumuintuintintptrsizeiptrIOV | Graphics.GL.Internal.FFI |
ffienumuintuintintsizeiIOV | Graphics.GL.Internal.FFI |
ffienumuintuintIOV | Graphics.GL.Internal.FFI |
ffienumuintuintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumuintuintPtrintPtrsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffienumuintuintsizeienumPtrVintIOV | Graphics.GL.Internal.FFI |
ffienumuintuintsizeienumPtrVIOV | Graphics.GL.Internal.FFI |
ffienumuintuintsizeiIOV | Graphics.GL.Internal.FFI |
ffienumuintuintsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
ffienumuintuintsizeiPtrintIOV | Graphics.GL.Internal.FFI |
ffienumuintuintsizeiPtruintIOV | Graphics.GL.Internal.FFI |
ffienumuintuintuintIOV | Graphics.GL.Internal.FFI |
ffienumuintuintuintuintIOV | Graphics.GL.Internal.FFI |
ffienumuintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
ffienumuintuintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
ffienumuintuintuintuintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
ffienumuintuintuintuintuintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
ffienumuintuintuintuintuintuintuintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
ffienumuintuintuintuintuintuintuintuintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
ffifixedfixedfixedfixedfixedfixedIOV | Graphics.GL.Internal.FFI |
ffifixedfixedfixedfixedfixedIOV | Graphics.GL.Internal.FFI |
ffifixedfixedfixedfixedIOV | Graphics.GL.Internal.FFI |
ffifixedfixedfixedIOV | Graphics.GL.Internal.FFI |
ffifixedfixedIOV | Graphics.GL.Internal.FFI |
ffifixedIOV | Graphics.GL.Internal.FFI |
ffifloatbooleanIOV | Graphics.GL.Internal.FFI |
ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffifloatfloatfloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffifloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffifloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffifloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffifloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffifloatfloatIOV | Graphics.GL.Internal.FFI |
ffifloatfloatubyteubyteubyteubytefloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffifloatIOV | Graphics.GL.Internal.FFI |
ffihalfNVhalfNVhalfNVhalfNVIOV | Graphics.GL.Internal.FFI |
ffihalfNVhalfNVhalfNVIOV | Graphics.GL.Internal.FFI |
ffihalfNVhalfNVIOV | Graphics.GL.Internal.FFI |
ffihalfNVIOV | Graphics.GL.Internal.FFI |
ffihandleARBenumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffihandleARBenumPtrintIOV | Graphics.GL.Internal.FFI |
ffihandleARBhandleARBIOV | Graphics.GL.Internal.FFI |
ffihandleARBintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffihandleARBintPtrintIOV | Graphics.GL.Internal.FFI |
ffihandleARBIOV | Graphics.GL.Internal.FFI |
ffihandleARBPtrcharARBIOint | Graphics.GL.Internal.FFI |
ffihandleARBsizeiPtrPtrcharARBPtrintIOV | Graphics.GL.Internal.FFI |
ffihandleARBsizeiPtrsizeiPtrcharARBIOV | Graphics.GL.Internal.FFI |
ffihandleARBsizeiPtrsizeiPtrhandleARBIOV | Graphics.GL.Internal.FFI |
ffihandleARBuintPtrcharARBIOV | Graphics.GL.Internal.FFI |
ffihandleARBuintsizeiPtrsizeiPtrintPtrenumPtrcharARBIOV | Graphics.GL.Internal.FFI |
ffiintdoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
ffiintdoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
ffiintdoubledoubleintdoubledoubleIOV | Graphics.GL.Internal.FFI |
ffiintdoubledoubleIOV | Graphics.GL.Internal.FFI |
ffiintdoubleIOV | Graphics.GL.Internal.FFI |
ffiintenumintPtrPtrVintIOV | Graphics.GL.Internal.FFI |
ffiintenumPtrPtrVIOV | Graphics.GL.Internal.FFI |
ffiintenumsizeiIOV | Graphics.GL.Internal.FFI |
ffiintenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiintenumsizeisizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiintfixedfixedfixedfixedIOV | Graphics.GL.Internal.FFI |
ffiintfixedfixedIOV | Graphics.GL.Internal.FFI |
ffiintfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiintfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiintfloatfloatintfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiintfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiintfloatIOV | Graphics.GL.Internal.FFI |
ffiintint64EXTint64EXTint64EXTint64EXTIOV | Graphics.GL.Internal.FFI |
ffiintint64EXTint64EXTint64EXTIOV | Graphics.GL.Internal.FFI |
ffiintint64EXTint64EXTIOV | Graphics.GL.Internal.FFI |
ffiintint64EXTIOV | Graphics.GL.Internal.FFI |
ffiintint64int64int64int64IOV | Graphics.GL.Internal.FFI |
ffiintint64int64int64IOV | Graphics.GL.Internal.FFI |
ffiintint64int64IOV | Graphics.GL.Internal.FFI |
ffiintint64IOV | Graphics.GL.Internal.FFI |
ffiintintintintintintintintbitfieldenumIOV | Graphics.GL.Internal.FFI |
ffiintintintintintIOV | Graphics.GL.Internal.FFI |
ffiintintintintIOV | Graphics.GL.Internal.FFI |
ffiintintintIOV | Graphics.GL.Internal.FFI |
ffiintintIOV | Graphics.GL.Internal.FFI |
ffiintintsizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiintintsizeisizeienumenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiintintsizeisizeienumIOV | Graphics.GL.Internal.FFI |
ffiintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffiintIOV | Graphics.GL.Internal.FFI |
ffiintPtrbyteIOV | Graphics.GL.Internal.FFI |
ffiintPtrcharenumPtrintIOV | Graphics.GL.Internal.FFI |
ffiintPtrcharIOboolean | Graphics.GL.Internal.FFI |
ffiintPtrcharIOV | Graphics.GL.Internal.FFI |
ffiintPtrcharsizeiPtrintPtrcharIOV | Graphics.GL.Internal.FFI |
ffiintPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffiintPtrenumPtrintIOV | Graphics.GL.Internal.FFI |
ffiintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiintPtrintIOV | Graphics.GL.Internal.FFI |
ffiintptrIOV | Graphics.GL.Internal.FFI |
ffiintPtrPtrbooleanintIOV | Graphics.GL.Internal.FFI |
ffiintPtrshortIOV | Graphics.GL.Internal.FFI |
ffiintPtrubyteIOV | Graphics.GL.Internal.FFI |
ffiintPtruintIOV | Graphics.GL.Internal.FFI |
ffiintPtrushortIOV | Graphics.GL.Internal.FFI |
ffiintsizeibooleanPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffiintsizeibooleanPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiintsizeiIOV | Graphics.GL.Internal.FFI |
ffiintsizeiPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffiintsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiintsizeiPtrint64EXTIOV | Graphics.GL.Internal.FFI |
ffiintsizeiPtrint64IOV | Graphics.GL.Internal.FFI |
ffiintsizeiPtrintIOV | Graphics.GL.Internal.FFI |
ffiintsizeiPtruint64EXTIOV | Graphics.GL.Internal.FFI |
ffiintsizeiPtruint64IOV | Graphics.GL.Internal.FFI |
ffiintsizeiPtruintIOV | Graphics.GL.Internal.FFI |
ffiintuint64EXTIOV | Graphics.GL.Internal.FFI |
ffiintuint64EXTuint64EXTIOV | Graphics.GL.Internal.FFI |
ffiintuint64EXTuint64EXTuint64EXTIOV | Graphics.GL.Internal.FFI |
ffiintuint64EXTuint64EXTuint64EXTuint64EXTIOV | Graphics.GL.Internal.FFI |
ffiintuint64IOV | Graphics.GL.Internal.FFI |
ffiintuint64uint64IOV | Graphics.GL.Internal.FFI |
ffiintuint64uint64uint64IOV | Graphics.GL.Internal.FFI |
ffiintuint64uint64uint64uint64IOV | Graphics.GL.Internal.FFI |
ffiintuintIOV | Graphics.GL.Internal.FFI |
ffiintuintuintIOV | Graphics.GL.Internal.FFI |
ffiintuintuintuintIOV | Graphics.GL.Internal.FFI |
ffiintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
ffiintushortIOV | Graphics.GL.Internal.FFI |
ffiIOenum | Graphics.GL.Internal.FFI |
ffiIOhandleARB | Graphics.GL.Internal.FFI |
ffiIOint | Graphics.GL.Internal.FFI |
ffiIOuint | Graphics.GL.Internal.FFI |
ffiIOV | Graphics.GL.Internal.FFI |
ffiPtrbooleanIOV | Graphics.GL.Internal.FFI |
ffiPtrbyteIOV | Graphics.GL.Internal.FFI |
ffiPtrcharPtruintIOV | Graphics.GL.Internal.FFI |
ffiPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffiPtrdoublePtrdoubleIOV | Graphics.GL.Internal.FFI |
ffiPtrenumPtrintPtrsizeisizeiintIOV | Graphics.GL.Internal.FFI |
ffiPtrenumPtrsizeienumPtrPtrVsizeiintIOV | Graphics.GL.Internal.FFI |
ffiPtrfixedIOV | Graphics.GL.Internal.FFI |
ffiPtrfixedPtrfixedIOV | Graphics.GL.Internal.FFI |
ffiPtrfixedPtrintIObitfield | Graphics.GL.Internal.FFI |
ffiPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiPtrfloatPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiPtrfloatPtrfloatPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiPtrfloatPtrfloatPtrfloatPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiPtrfloatPtrubytePtrfloatIOV | Graphics.GL.Internal.FFI |
ffiPtrhalfNVIOV | Graphics.GL.Internal.FFI |
ffiPtrintIOint | Graphics.GL.Internal.FFI |
ffiPtrintIOV | Graphics.GL.Internal.FFI |
ffiPtrintPtrintIOV | Graphics.GL.Internal.FFI |
ffiPtrintsizeiPtruintIOV | Graphics.GL.Internal.FFI |
ffiPtrshortIOV | Graphics.GL.Internal.FFI |
ffiPtrshortPtrshortIOV | Graphics.GL.Internal.FFI |
ffiPtrubyteIOV | Graphics.GL.Internal.FFI |
ffiPtrubytePtrfloatIOV | Graphics.GL.Internal.FFI |
ffiPtruint64PtrsizeiPtruintPtruintuintIOV | Graphics.GL.Internal.FFI |
ffiPtruintintPtrintIOV | Graphics.GL.Internal.FFI |
ffiPtruintIOint | Graphics.GL.Internal.FFI |
ffiPtruintIOV | Graphics.GL.Internal.FFI |
ffiPtruintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiPtruintPtrfloatPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiPtruintPtrfloatPtrfloatPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiPtruintPtrfloatPtrfloatPtrfloatPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiPtruintPtrubytePtrfloatIOV | Graphics.GL.Internal.FFI |
ffiPtrushortIOV | Graphics.GL.Internal.FFI |
ffiPtrVenumsizeiPtruintIOvdpauSurfaceNV | Graphics.GL.Internal.FFI |
ffiPtrVPtrVbitfieldIOsync | Graphics.GL.Internal.FFI |
ffiPtrVPtrVIOV | Graphics.GL.Internal.FFI |
ffiPtrVsizeiPtrcharIOV | Graphics.GL.Internal.FFI |
ffiPtrVsizeiPtrsizeiPtrcharIOV | Graphics.GL.Internal.FFI |
ffishortIOV | Graphics.GL.Internal.FFI |
ffishortshortIOV | Graphics.GL.Internal.FFI |
ffishortshortshortIOV | Graphics.GL.Internal.FFI |
ffishortshortshortshortIOV | Graphics.GL.Internal.FFI |
ffishortshortshortshortshortIOV | Graphics.GL.Internal.FFI |
ffisizeienumPtrfixedIOV | Graphics.GL.Internal.FFI |
ffisizeienumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffisizeienumPtrVIOV | Graphics.GL.Internal.FFI |
ffisizeienumPtrVuintenumenumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffisizeienumPtrVuintenumuintenumenumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffisizeienumPtrVuintenumuintenumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffisizeienumPtrVuintintuintenumenumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffisizeienumPtrVuintintuintenumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffisizeiIOuint | Graphics.GL.Internal.FFI |
ffisizeiIOV | Graphics.GL.Internal.FFI |
ffisizeiPtrcharIOV | Graphics.GL.Internal.FFI |
ffisizeiPtrenumIOV | Graphics.GL.Internal.FFI |
ffisizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
ffisizeiPtrintenumIOV | Graphics.GL.Internal.FFI |
ffisizeiPtrintIOV | Graphics.GL.Internal.FFI |
ffisizeiPtrintsizeiPtrintenumIOV | Graphics.GL.Internal.FFI |
ffisizeiPtrubyteIOV | Graphics.GL.Internal.FFI |
ffisizeiPtruintenumPtrVsizeiIOV | Graphics.GL.Internal.FFI |
ffisizeiPtruintIOV | Graphics.GL.Internal.FFI |
ffisizeiPtruintPtrbooleanIOboolean | Graphics.GL.Internal.FFI |
ffisizeiPtruintPtrclampfIOV | Graphics.GL.Internal.FFI |
ffisizeiPtruintPtrfixedIOV | Graphics.GL.Internal.FFI |
ffisizeiPtruintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffisizeiPtrvdpauSurfaceNVIOV | Graphics.GL.Internal.FFI |
ffisizeiPtrVenumIOuint | Graphics.GL.Internal.FFI |
ffisizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffisizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffisizeisizeifixedfixedfixedfixedPtrubyteIOV | Graphics.GL.Internal.FFI |
ffisizeisizeifloatfloatfloatfloatPtrubyteIOV | Graphics.GL.Internal.FFI |
ffisizeisizeiPtrbooleanIOV | Graphics.GL.Internal.FFI |
ffisizeisizeiPtruintIOV | Graphics.GL.Internal.FFI |
ffisizeiuintIOV | Graphics.GL.Internal.FFI |
ffisyncbitfielduint64IOenum | Graphics.GL.Internal.FFI |
ffisyncbitfielduint64IOV | Graphics.GL.Internal.FFI |
ffisyncenumsizeiPtrsizeiPtrintIOV | Graphics.GL.Internal.FFI |
ffisyncIOboolean | Graphics.GL.Internal.FFI |
ffisyncIOV | Graphics.GL.Internal.FFI |
ffiubyteIOV | Graphics.GL.Internal.FFI |
ffiubyteubyteubyteIOV | Graphics.GL.Internal.FFI |
ffiubyteubyteubyteubytefloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiubyteubyteubyteubytefloatfloatIOV | Graphics.GL.Internal.FFI |
ffiubyteubyteubyteubyteIOV | Graphics.GL.Internal.FFI |
ffiuint64enumIOV | Graphics.GL.Internal.FFI |
ffiuint64IOboolean | Graphics.GL.Internal.FFI |
ffiuint64IOV | Graphics.GL.Internal.FFI |
ffiuintbitfieldIOV | Graphics.GL.Internal.FFI |
ffiuintbitfielduintIOV | Graphics.GL.Internal.FFI |
ffiuintbooleanbooleanbooleanbooleanIOV | Graphics.GL.Internal.FFI |
ffiuintbooleanIOV | Graphics.GL.Internal.FFI |
ffiuintbooleanuintintPtruintIOV | Graphics.GL.Internal.FFI |
ffiuintdoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
ffiuintdoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
ffiuintdoubledoubleIOV | Graphics.GL.Internal.FFI |
ffiuintdoubleIOV | Graphics.GL.Internal.FFI |
ffiuintenumbooleanPtruintIOV | Graphics.GL.Internal.FFI |
ffiuintenumbooleanuintIOV | Graphics.GL.Internal.FFI |
ffiuintenumenumenumenumIOV | Graphics.GL.Internal.FFI |
ffiuintenumenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumenumfloatIOV | Graphics.GL.Internal.FFI |
ffiuintenumenumintIOV | Graphics.GL.Internal.FFI |
ffiuintenumenumIOV | Graphics.GL.Internal.FFI |
ffiuintenumenumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintenumenumPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintenumenumPtruintIOV | Graphics.GL.Internal.FFI |
ffiuintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumenumsizeisizeisizeisizeibitfieldIOV | Graphics.GL.Internal.FFI |
ffiuintenumenumuintintintIOV | Graphics.GL.Internal.FFI |
ffiuintenumenumuintintIOV | Graphics.GL.Internal.FFI |
ffiuintenumenumuintintptrsizeiptrIOV | Graphics.GL.Internal.FFI |
ffiuintenumenumuintIOV | Graphics.GL.Internal.FFI |
ffiuintenumfloatIOV | Graphics.GL.Internal.FFI |
ffiuintenumintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumintenumintintsizeiintIOV | Graphics.GL.Internal.FFI |
ffiuintenumintenumintintsizeisizeiintIOV | Graphics.GL.Internal.FFI |
ffiuintenumintenumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintenumintenumPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintenumintenumsizeiintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumintenumsizeisizeiintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumintenumsizeisizeisizeiintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumintfloatintIOV | Graphics.GL.Internal.FFI |
ffiuintenumintintintintintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffiuintenumintintintintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffiuintenumintintintintsizeiIOV | Graphics.GL.Internal.FFI |
ffiuintenumintintintintsizeisizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumintintintintsizeisizeisizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumintintintintuintenumintintintintsizeisizeisizeiIOV | Graphics.GL.Internal.FFI |
ffiuintenumintintintsizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumintintintsizeisizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumintintsizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumintintsizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumintintsizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumintintsizeisizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumintintsizeisizeisizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumintIOV | Graphics.GL.Internal.FFI |
ffiuintenumintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintenumintPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintenumintptrsizeiptrenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumintPtruintIOV | Graphics.GL.Internal.FFI |
ffiuintenumintPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumIOboolean | Graphics.GL.Internal.FFI |
ffiuintenumIOenum | Graphics.GL.Internal.FFI |
ffiuintenumIOPtrV | Graphics.GL.Internal.FFI |
ffiuintenumIOV | Graphics.GL.Internal.FFI |
ffiuintenumPtrbooleanIOV | Graphics.GL.Internal.FFI |
ffiuintenumPtrcharIOint | Graphics.GL.Internal.FFI |
ffiuintenumPtrcharIOuint | Graphics.GL.Internal.FFI |
ffiuintenumPtrcharPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintenumPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffiuintenumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintenumPtrint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintenumPtrint64IOV | Graphics.GL.Internal.FFI |
ffiuintenumPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintenumPtrPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumPtrubyteIOV | Graphics.GL.Internal.FFI |
ffiuintenumPtruint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintenumPtruint64IOV | Graphics.GL.Internal.FFI |
ffiuintenumPtruintIOV | Graphics.GL.Internal.FFI |
ffiuintenumPtrVbitfieldsizeienumPtrVenumuintfloatIOV | Graphics.GL.Internal.FFI |
ffiuintenumPtrVbitfielduintsizeienumuintfloatIOV | Graphics.GL.Internal.FFI |
ffiuintenumPtrVbitfielduintsizeiuintfloatIOenum | Graphics.GL.Internal.FFI |
ffiuintenumPtrVintIOV | Graphics.GL.Internal.FFI |
ffiuintenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumPtrVsizeiIOV | Graphics.GL.Internal.FFI |
ffiuintenumsizeienumsizeiIOV | Graphics.GL.Internal.FFI |
ffiuintenumsizeienumsizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
ffiuintenumsizeienumsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffiuintenumsizeienumsizeisizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
ffiuintenumsizeienumsizeisizeisizeiIOV | Graphics.GL.Internal.FFI |
ffiuintenumsizeiintsizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
ffiuintenumsizeiintsizeisizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
ffiuintenumsizeiptrPtrVsizeiuintsizeiuintfloatIOenum | Graphics.GL.Internal.FFI |
ffiuintenumsizeiptrsizeiptrenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumsizeiPtruintPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumsizeisizeiintsizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
ffiuintenumsizeisizeiintsizeisizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
ffiuintenumsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffiuintenumsizeiuintuintIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintdoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintenumIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintenumPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintenumuintuintuintuintIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintintenumIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintintintintintIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintintintIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintintIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintintptrsizeiptrIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintPtrint64IOV | Graphics.GL.Internal.FFI |
ffiuintenumuintPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintPtruintIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintsizeiPtrenumsizeiPtrsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintsizeiPtrenumsizeiPtrsizeiPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintsizeiPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintsizeiPtrsizeiPtrcharIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintsizeiPtruintIOV | Graphics.GL.Internal.FFI |
ffiuintenumuintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
ffiuintfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiuintfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiuintfloatfloatfloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiuintfloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiuintfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiuintfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiuintfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiuintfloatfloatIOboolean | Graphics.GL.Internal.FFI |
ffiuintfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiuintfloatIOV | Graphics.GL.Internal.FFI |
ffiuinthalfNVhalfNVhalfNVhalfNVIOV | Graphics.GL.Internal.FFI |
ffiuinthalfNVhalfNVhalfNVIOV | Graphics.GL.Internal.FFI |
ffiuinthalfNVhalfNVIOV | Graphics.GL.Internal.FFI |
ffiuinthalfNVIOV | Graphics.GL.Internal.FFI |
ffiuintint64EXTint64EXTint64EXTint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintint64EXTint64EXTint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintint64EXTint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintintbitfieldPtrintPtrenumIOPtrV | Graphics.GL.Internal.FFI |
ffiuintintbooleanintenumIOuint64 | Graphics.GL.Internal.FFI |
ffiuintintdoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
ffiuintintdoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
ffiuintintdoubledoubleIOV | Graphics.GL.Internal.FFI |
ffiuintintdoubleIOV | Graphics.GL.Internal.FFI |
ffiuintintenumbooleansizeiIOV | Graphics.GL.Internal.FFI |
ffiuintintenumbooleansizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintintenumbooleansizeiuintuintIOV | Graphics.GL.Internal.FFI |
ffiuintintenumbooleanuintIOV | Graphics.GL.Internal.FFI |
ffiuintintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintintenumenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintintenumintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintintenumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintintenumPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintintenumsizeiIOV | Graphics.GL.Internal.FFI |
ffiuintintenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintintenumuintIOV | Graphics.GL.Internal.FFI |
ffiuintintfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiuintintfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiuintintfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiuintintfloatIOV | Graphics.GL.Internal.FFI |
ffiuintintint64EXTint64EXTint64EXTint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintintint64EXTint64EXTint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintintint64EXTint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintintint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintintint64int64int64int64IOV | Graphics.GL.Internal.FFI |
ffiuintintint64int64int64IOV | Graphics.GL.Internal.FFI |
ffiuintintint64int64IOV | Graphics.GL.Internal.FFI |
ffiuintintint64IOV | Graphics.GL.Internal.FFI |
ffiuintintintintintintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffiuintintintintintintIOV | Graphics.GL.Internal.FFI |
ffiuintintintintintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffiuintintintintintIOV | Graphics.GL.Internal.FFI |
ffiuintintintintintsizeiIOV | Graphics.GL.Internal.FFI |
ffiuintintintintintsizeisizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
ffiuintintintintintsizeisizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintintintintintsizeisizeisizeienumenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintintintintintsizeisizeisizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintintintintintsizeisizeisizeiIOV | Graphics.GL.Internal.FFI |
ffiuintintintintintsizeisizeisizeisizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintintintintIOV | Graphics.GL.Internal.FFI |
ffiuintintintintsizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintintintintsizeisizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintintintIOV | Graphics.GL.Internal.FFI |
ffiuintintintsizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintintintsizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffiuintintIOint | Graphics.GL.Internal.FFI |
ffiuintintIOintptr | Graphics.GL.Internal.FFI |
ffiuintintIOV | Graphics.GL.Internal.FFI |
ffiuintintPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffiuintintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintintPtrint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintintPtrint64IOV | Graphics.GL.Internal.FFI |
ffiuintintPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintintptrsizeiptrbitfieldIOPtrV | Graphics.GL.Internal.FFI |
ffiuintintptrsizeiptrbooleanIOV | Graphics.GL.Internal.FFI |
ffiuintintptrsizeiptrIOV | Graphics.GL.Internal.FFI |
ffiuintintptrsizeiptrPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintintPtruint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintintPtruint64IOV | Graphics.GL.Internal.FFI |
ffiuintintPtruintIOV | Graphics.GL.Internal.FFI |
ffiuintintsizeibooleanPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffiuintintsizeibooleanPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintintsizeiPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffiuintintsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintintsizeiPtrint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintintsizeiPtrint64IOV | Graphics.GL.Internal.FFI |
ffiuintintsizeiPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintintsizeiPtruint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintintsizeiPtruint64IOV | Graphics.GL.Internal.FFI |
ffiuintintsizeiPtruintIOV | Graphics.GL.Internal.FFI |
ffiuintintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintintuint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintintuint64EXTuint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintintuint64EXTuint64EXTuint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintintuint64EXTuint64EXTuint64EXTuint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintintuint64IOV | Graphics.GL.Internal.FFI |
ffiuintintuint64uint64IOV | Graphics.GL.Internal.FFI |
ffiuintintuint64uint64uint64IOV | Graphics.GL.Internal.FFI |
ffiuintintuint64uint64uint64uint64IOV | Graphics.GL.Internal.FFI |
ffiuintintuintenumIOV | Graphics.GL.Internal.FFI |
ffiuintintuintIOV | Graphics.GL.Internal.FFI |
ffiuintintuintuintIOV | Graphics.GL.Internal.FFI |
ffiuintintuintuintuintIOV | Graphics.GL.Internal.FFI |
ffiuintintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
ffiuintIOboolean | Graphics.GL.Internal.FFI |
ffiuintIOPtrV | Graphics.GL.Internal.FFI |
ffiuintIOsizei | Graphics.GL.Internal.FFI |
ffiuintIOuint | Graphics.GL.Internal.FFI |
ffiuintIOuint64 | Graphics.GL.Internal.FFI |
ffiuintIOV | Graphics.GL.Internal.FFI |
ffiuintPtrbyteIOV | Graphics.GL.Internal.FFI |
ffiuintPtrcharIOint | Graphics.GL.Internal.FFI |
ffiuintPtrcharIOuint | Graphics.GL.Internal.FFI |
ffiuintPtrcharIOV | Graphics.GL.Internal.FFI |
ffiuintPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffiuintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintPtrhalfNVIOV | Graphics.GL.Internal.FFI |
ffiuintPtrint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintPtrintPtrintsizeiPtruintIOV | Graphics.GL.Internal.FFI |
ffiuintPtrintptrPtrsizeiPtruintPtruintuintIOV | Graphics.GL.Internal.FFI |
ffiuintPtrshortIOV | Graphics.GL.Internal.FFI |
ffiuintPtrubyteIOV | Graphics.GL.Internal.FFI |
ffiuintPtruint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintPtruintIOV | Graphics.GL.Internal.FFI |
ffiuintPtruintPtruint64EXTIOenum | Graphics.GL.Internal.FFI |
ffiuintPtrushortIOV | Graphics.GL.Internal.FFI |
ffiuintshortIOV | Graphics.GL.Internal.FFI |
ffiuintshortshortIOV | Graphics.GL.Internal.FFI |
ffiuintshortshortshortIOV | Graphics.GL.Internal.FFI |
ffiuintshortshortshortshortIOV | Graphics.GL.Internal.FFI |
ffiuintsizeienumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintsizeienumsizeiIOV | Graphics.GL.Internal.FFI |
ffiuintsizeienumsizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
ffiuintsizeienumsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffiuintsizeienumsizeisizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
ffiuintsizeienumsizeisizeisizeiIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrenumintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrenumIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrenumPtrenumPtruintPtrenumPtrsizeiPtrcharIOuint | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrenumPtruintPtruintPtrsizeiPtrcharIOuint | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrhalfNVIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrintenumIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrPtrcharenumIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrPtrcharPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrPtrcharPtruintIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiptrPtrVbitfieldIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiptrPtrVenumIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrshortIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrsizeiPtrcharIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrsizeiPtrenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrsizeiPtruintIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrubytedoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrubytefloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrubyteIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrubytePtrdoubleIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrubytePtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtrubytesizeienumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtruintenumPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtruintIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtruintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintsizeiPtruintPtrintptrPtrsizeiIOV | Graphics.GL.Internal.FFI |
ffiuintsizeisizeienumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintsizeisizeienumsizeisizeiIOV | Graphics.GL.Internal.FFI |
ffiuintsizeisizeifloatPtrfloatPtrfloatPtrfloatPtrfloatIOboolean | Graphics.GL.Internal.FFI |
ffiuintsizeisizeiIOfloat | Graphics.GL.Internal.FFI |
ffiuintsizeisizeisizeiPtrubytesizeienumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintubyteubyteubyteubytefloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiuintubyteubyteubyteubyteIOV | Graphics.GL.Internal.FFI |
ffiuintuint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintuint64EXTuint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintuint64EXTuint64EXTuint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintuint64EXTuint64EXTuint64EXTuint64EXTIOV | Graphics.GL.Internal.FFI |
ffiuintuint64EXTuintuintenumenumuintenumuintenumuintenumuintIOV | Graphics.GL.Internal.FFI |
ffiuintuint64EXTuintuintenumenumuintuintenumuintuintIOV | Graphics.GL.Internal.FFI |
ffiuintuintdoubledoubleintintdoubledoubleintintPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffiuintuintdoubledoubleintintPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffiuintuintenumenumenumenumIOV | Graphics.GL.Internal.FFI |
ffiuintuintenumenumuintIOV | Graphics.GL.Internal.FFI |
ffiuintuintenumintenumsizeiintptrIOV | Graphics.GL.Internal.FFI |
ffiuintuintenumintptrARBIOV | Graphics.GL.Internal.FFI |
ffiuintuintenumintptrIOV | Graphics.GL.Internal.FFI |
ffiuintuintenumIOV | Graphics.GL.Internal.FFI |
ffiuintuintenumPtrdoubleIOV | Graphics.GL.Internal.FFI |
ffiuintuintenumPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintuintenumPtrint64IOV | Graphics.GL.Internal.FFI |
ffiuintuintenumPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintuintenumPtrPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintuintenumPtrVIOV | Graphics.GL.Internal.FFI |
ffiuintuintenumsizeiintptrIOV | Graphics.GL.Internal.FFI |
ffiuintuintfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
ffiuintuintfloatfloatintintfloatfloatintintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintuintfloatfloatintintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintuintfloatfloatIOboolean | Graphics.GL.Internal.FFI |
ffiuintuintintbooleanintenumenumIOV | Graphics.GL.Internal.FFI |
ffiuintuintintbooleanintenumintIOV | Graphics.GL.Internal.FFI |
ffiuintuintintenumbooleanuintIOV | Graphics.GL.Internal.FFI |
ffiuintuintintenumsizeiintptrIOV | Graphics.GL.Internal.FFI |
ffiuintuintintenumuintIOV | Graphics.GL.Internal.FFI |
ffiuintuintintintintintintintintintbitfieldenumIOV | Graphics.GL.Internal.FFI |
ffiuintuintintptrintptrsizeiptrIOV | Graphics.GL.Internal.FFI |
ffiuintuintintptrsizeiIOV | Graphics.GL.Internal.FFI |
ffiuintuintintsizeiIOV | Graphics.GL.Internal.FFI |
ffiuintuintIOuint64 | Graphics.GL.Internal.FFI |
ffiuintuintIOV | Graphics.GL.Internal.FFI |
ffiuintuintPtrcharIOV | Graphics.GL.Internal.FFI |
ffiuintuintPtrcharPtruintPtruintPtruintPtruintIOV | Graphics.GL.Internal.FFI |
ffiuintuintPtrintIOV | Graphics.GL.Internal.FFI |
ffiuintuintPtrPtrVPtrsizeiPtruintPtruintuintIOV | Graphics.GL.Internal.FFI |
ffiuintuintsizeiintptrIOV | Graphics.GL.Internal.FFI |
ffiuintuintsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintuintsizeiPtrsizeiPtrcharIOV | Graphics.GL.Internal.FFI |
ffiuintuintsizeiPtrsizeiPtrintPtrenumPtrcharIOV | Graphics.GL.Internal.FFI |
ffiuintuintsizeiPtrsizeiPtrsizeiPtrenumPtrcharIOV | Graphics.GL.Internal.FFI |
ffiuintuintsizeiPtruintPtrintptrPtrsizeiIOV | Graphics.GL.Internal.FFI |
ffiuintuintsizeiPtrVenumIOV | Graphics.GL.Internal.FFI |
ffiuintuintsizeiPtrVPtruintIOV | Graphics.GL.Internal.FFI |
ffiuintuintuintfloatIOV | Graphics.GL.Internal.FFI |
ffiuintuintuintintenumbooleansizeiintptrIOV | Graphics.GL.Internal.FFI |
ffiuintuintuintintenumsizeiintptrIOV | Graphics.GL.Internal.FFI |
ffiuintuintuintintptrsizeiIOV | Graphics.GL.Internal.FFI |
ffiuintuintuintintptrsizeiptrIOV | Graphics.GL.Internal.FFI |
ffiuintuintuintIOV | Graphics.GL.Internal.FFI |
ffiuintuintuintPtrcharIOV | Graphics.GL.Internal.FFI |
ffiuintuintuintPtrcharuintPtrcharPtruintPtruintPtruintPtruintPtruint64IOV | Graphics.GL.Internal.FFI |
ffiuintuintuintPtrfloatIOV | Graphics.GL.Internal.FFI |
ffiuintuintuintuintbitfieldIOV | Graphics.GL.Internal.FFI |
ffiuintuintuintuintIOV | Graphics.GL.Internal.FFI |
ffiuintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
ffiuintuintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
ffiushortIOV | Graphics.GL.Internal.FFI |
ffiushortushortushortIOV | Graphics.GL.Internal.FFI |
ffiushortushortushortushortIOV | Graphics.GL.Internal.FFI |
ffivdpauSurfaceNVenumIOV | Graphics.GL.Internal.FFI |
ffivdpauSurfaceNVenumsizeiPtrsizeiPtrintIOV | Graphics.GL.Internal.FFI |
ffivdpauSurfaceNVIOboolean | Graphics.GL.Internal.FFI |
ffivdpauSurfaceNVIOV | Graphics.GL.Internal.FFI |
getProcAddress | Graphics.GL.Internal.Proc |
glAccum | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glAccumFunPtr | Graphics.GL.Internal.Shared |
glAccumxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glActiveProgramEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glActiveShaderProgram | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glActiveShaderProgramEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glActiveShaderProgramFunPtr | Graphics.GL.Internal.Shared |
glActiveStencilFaceEXT | Graphics.GL.Ext.EXT.StencilTwoSide, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glActiveTexture | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glActiveTextureARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glActiveTextureFunPtr | Graphics.GL.Internal.Shared |
glActiveVaryingNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glAlphaFragmentOp1ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glAlphaFragmentOp2ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glAlphaFragmentOp3ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glAlphaFunc | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glAlphaFuncFunPtr | Graphics.GL.Internal.Shared |
glAlphaFuncQCOM | Graphics.GL.Ext.QCOM.AlphaTest, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glAlphaFuncx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glAlphaFuncxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glApplyFramebufferAttachmentCMAAINTEL | Graphics.GL.Ext.INTEL.FramebufferCMAA, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
glApplyTextureEXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glAreProgramsResidentNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glAreTexturesResident | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glAreTexturesResidentEXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glAreTexturesResidentFunPtr | Graphics.GL.Internal.Shared |
glArrayElement | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glArrayElementEXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glArrayElementFunPtr | Graphics.GL.Internal.Shared |
glArrayObjectATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glAsyncMarkerSGIX | Graphics.GL.Ext.SGIX.Async, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glAttachObjectARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glAttachShader | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glAttachShaderFunPtr | Graphics.GL.Internal.Shared |
glBegin | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glBeginConditionalRender | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBeginConditionalRenderFunPtr | Graphics.GL.Internal.Shared |
glBeginConditionalRenderNV | Graphics.GL.Ext.NV.ConditionalRender, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glBeginConditionalRenderNVX | Graphics.GL.Ext.NVX.ConditionalRender, Graphics.GL.Ext.NVX, Graphics.GL.Ext |
glBeginFragmentShaderATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glBeginFunPtr | Graphics.GL.Internal.Shared |
glBeginOcclusionQueryNV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glBeginPerfMonitorAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glBeginPerfQueryINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
glBeginQuery | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBeginQueryARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glBeginQueryEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBeginQueryEXTFunPtr | Graphics.GL.Internal.Shared |
glBeginQueryFunPtr | Graphics.GL.Internal.Shared |
glBeginQueryIndexed | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback3, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBeginQueryIndexedFunPtr | Graphics.GL.Internal.Shared |
glBeginTransformFeedback | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBeginTransformFeedbackEXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBeginTransformFeedbackFunPtr | Graphics.GL.Internal.Shared |
glBeginTransformFeedbackNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glBeginVertexShaderEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBeginVideoCaptureNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glBindAttribLocation | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindAttribLocationARB | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glBindAttribLocationFunPtr | Graphics.GL.Internal.Shared |
glBindBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindBufferARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glBindBufferBase | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindBufferBaseEXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBindBufferBaseFunPtr | Graphics.GL.Internal.Shared |
glBindBufferBaseNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glBindBufferFunPtr | Graphics.GL.Internal.Shared |
glBindBufferOffsetEXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBindBufferOffsetNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glBindBufferRange | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindBufferRangeEXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBindBufferRangeFunPtr | Graphics.GL.Internal.Shared |
glBindBufferRangeNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glBindBuffersBase | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MultiBind, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindBuffersBaseFunPtr | Graphics.GL.Internal.Shared |
glBindBuffersRange | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MultiBind, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindBuffersRangeFunPtr | Graphics.GL.Internal.Shared |
glBindFragDataLocation | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindFragDataLocationEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBindFragDataLocationEXTFunPtr | Graphics.GL.Internal.Shared |
glBindFragDataLocationFunPtr | Graphics.GL.Internal.Shared |
glBindFragDataLocationIndexed | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BlendFuncExtended, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindFragDataLocationIndexedEXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBindFragDataLocationIndexedFunPtr | Graphics.GL.Internal.Shared |
glBindFragmentShaderATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glBindFramebuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindFramebufferEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBindFramebufferFunPtr | Graphics.GL.Internal.Shared |
glBindFramebufferOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glBindImageTexture | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindImageTextureEXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBindImageTextureFunPtr | Graphics.GL.Internal.Shared |
glBindImageTextures | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MultiBind, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindImageTexturesFunPtr | Graphics.GL.Internal.Shared |
glBindLightParameterEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBindMaterialParameterEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBindMultiTextureEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBindParameterEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBindProgramARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glBindProgramARBFunPtr | Graphics.GL.Internal.Shared |
glBindProgramNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glBindProgramPipeline | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindProgramPipelineEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBindProgramPipelineFunPtr | Graphics.GL.Internal.Shared |
glBindRenderbuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindRenderbufferEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBindRenderbufferFunPtr | Graphics.GL.Internal.Shared |
glBindRenderbufferOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glBindSampler | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindSamplerFunPtr | Graphics.GL.Internal.Shared |
glBindSamplers | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MultiBind, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindSamplersFunPtr | Graphics.GL.Internal.Shared |
glBindTexGenParameterEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBindTexture | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindTextureEXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBindTextureFunPtr | Graphics.GL.Internal.Shared |
glBindTextures | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MultiBind, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindTexturesFunPtr | Graphics.GL.Internal.Shared |
glBindTextureUnit | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindTextureUnitFunPtr | Graphics.GL.Internal.Shared |
glBindTextureUnitParameterEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBindTransformFeedback | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindTransformFeedbackFunPtr | Graphics.GL.Internal.Shared |
glBindTransformFeedbackNV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glBindVertexArray | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexArrayObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindVertexArrayAPPLE | Graphics.GL.Ext.APPLE.VertexArrayObject, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glBindVertexArrayFunPtr | Graphics.GL.Internal.Shared |
glBindVertexArrayOES | Graphics.GL.Ext.OES.VertexArrayObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glBindVertexBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindVertexBufferFunPtr | Graphics.GL.Internal.Shared |
glBindVertexBuffers | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MultiBind, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBindVertexBuffersFunPtr | Graphics.GL.Internal.Shared |
glBindVertexShaderEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBindVideoCaptureStreamBufferNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glBindVideoCaptureStreamTextureNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glBinormal3bEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBinormal3bvEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBinormal3dEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBinormal3dvEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBinormal3fEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBinormal3fvEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBinormal3iEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBinormal3ivEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBinormal3sEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBinormal3svEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBinormalPointerEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GLbitfield | Graphics.GL.Types, Graphics.GL |
glBitmap | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glBitmapFunPtr | Graphics.GL.Internal.Shared |
glBitmapxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glBlendBarrier | Graphics.GL.Embedded32, Graphics.GL |
glBlendBarrierKHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
glBlendBarrierNV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glBlendColor | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBlendColorEXT | Graphics.GL.Ext.EXT.BlendColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBlendColorFunPtr | Graphics.GL.Internal.Shared |
glBlendColorxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glBlendEquation | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBlendEquationEXT | Graphics.GL.Ext.EXT.BlendMinmax, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBlendEquationFunPtr | Graphics.GL.Internal.Shared |
glBlendEquationi | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBlendEquationiARB | Graphics.GL.Ext.ARB.DrawBuffersBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glBlendEquationiEXT | Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBlendEquationiFunPtr | Graphics.GL.Internal.Shared |
glBlendEquationIndexedAMD | Graphics.GL.Ext.AMD.DrawBuffersBlend, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glBlendEquationiOES | Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glBlendEquationOES | Graphics.GL.Ext.OES.BlendSubtract, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glBlendEquationSeparate | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBlendEquationSeparateEXT | Graphics.GL.Ext.EXT.BlendEquationSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBlendEquationSeparateFunPtr | Graphics.GL.Internal.Shared |
glBlendEquationSeparatei | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBlendEquationSeparateiARB | Graphics.GL.Ext.ARB.DrawBuffersBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glBlendEquationSeparateiEXT | Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBlendEquationSeparateiFunPtr | Graphics.GL.Internal.Shared |
glBlendEquationSeparateIndexedAMD | Graphics.GL.Ext.AMD.DrawBuffersBlend, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glBlendEquationSeparateiOES | Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glBlendEquationSeparateOES | Graphics.GL.Ext.OES.BlendEquationSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glBlendFunc | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBlendFuncFunPtr | Graphics.GL.Internal.Shared |
glBlendFunci | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBlendFunciARB | Graphics.GL.Ext.ARB.DrawBuffersBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glBlendFunciEXT | Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBlendFunciFunPtr | Graphics.GL.Internal.Shared |
glBlendFuncIndexedAMD | Graphics.GL.Ext.AMD.DrawBuffersBlend, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glBlendFunciOES | Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glBlendFuncSeparate | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBlendFuncSeparateEXT | Graphics.GL.Ext.EXT.BlendFuncSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBlendFuncSeparateFunPtr | Graphics.GL.Internal.Shared |
glBlendFuncSeparatei | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBlendFuncSeparateiARB | Graphics.GL.Ext.ARB.DrawBuffersBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glBlendFuncSeparateiEXT | Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBlendFuncSeparateiFunPtr | Graphics.GL.Internal.Shared |
glBlendFuncSeparateIndexedAMD | Graphics.GL.Ext.AMD.DrawBuffersBlend, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glBlendFuncSeparateINGR | Graphics.GL.Ext.INGR.BlendFuncSeparate, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
glBlendFuncSeparateiOES | Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glBlendFuncSeparateOES | Graphics.GL.Ext.OES.BlendFuncSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glBlendParameteriNV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glBlitFramebuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBlitFramebufferANGLE | Graphics.GL.Ext.ANGLE.FramebufferBlit, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
glBlitFramebufferEXT | Graphics.GL.Ext.EXT.FramebufferBlit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBlitFramebufferFunPtr | Graphics.GL.Internal.Shared |
glBlitFramebufferNV | Graphics.GL.Ext.NV.FramebufferBlit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glBlitNamedFramebuffer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBlitNamedFramebufferFunPtr | Graphics.GL.Internal.Shared |
GLboolean | Graphics.GL.Types, Graphics.GL |
glBufferAddressRangeNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glBufferData | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBufferDataARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glBufferDataFunPtr | Graphics.GL.Internal.Shared |
glBufferPageCommitmentARB | Graphics.GL.Ext.ARB.SparseBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glBufferParameteriAPPLE | Graphics.GL.Ext.APPLE.FlushBufferRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glBufferStorage | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBufferStorageEXT | Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glBufferStorageFunPtr | Graphics.GL.Internal.Shared |
glBufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glBufferSubDataARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glBufferSubDataFunPtr | Graphics.GL.Internal.Shared |
GLbyte | Graphics.GL.Types, Graphics.GL |
glCallCommandListNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCallList | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glCallListFunPtr | Graphics.GL.Internal.Shared |
glCallLists | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glCallListsFunPtr | Graphics.GL.Internal.Shared |
GLchar | Graphics.GL.Types, Graphics.GL |
GLcharARB | Graphics.GL.Types, Graphics.GL |
glCheckFramebufferStatus | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCheckFramebufferStatusEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCheckFramebufferStatusFunPtr | Graphics.GL.Internal.Shared |
glCheckFramebufferStatusOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glCheckNamedFramebufferStatus | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCheckNamedFramebufferStatusEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCheckNamedFramebufferStatusFunPtr | Graphics.GL.Internal.Shared |
glClampColor | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClampColorARB | Graphics.GL.Ext.ARB.ColorBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glClampColorFunPtr | Graphics.GL.Internal.Shared |
GLclampd | Graphics.GL.Types, Graphics.GL |
GLclampf | Graphics.GL.Types, Graphics.GL |
GLclampx | Graphics.GL.Types, Graphics.GL |
glClear | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearAccum | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glClearAccumFunPtr | Graphics.GL.Internal.Shared |
glClearAccumxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glClearBufferData | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ClearBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearBufferDataFunPtr | Graphics.GL.Internal.Shared |
glClearBufferfi | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearBufferfiFunPtr | Graphics.GL.Internal.Shared |
glClearBufferfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearBufferfvFunPtr | Graphics.GL.Internal.Shared |
glClearBufferiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearBufferivFunPtr | Graphics.GL.Internal.Shared |
glClearBufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ClearBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearBufferSubDataFunPtr | Graphics.GL.Internal.Shared |
glClearBufferuiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearBufferuivFunPtr | Graphics.GL.Internal.Shared |
glClearColor | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearColorFunPtr | Graphics.GL.Internal.Shared |
glClearColorIiEXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glClearColorIuiEXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glClearColorx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glClearColorxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glClearDepth | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearDepthdNV | Graphics.GL.Ext.NV.DepthBufferFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glClearDepthf | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearDepthfFunPtr | Graphics.GL.Internal.Shared |
glClearDepthfOES | Graphics.GL.Ext.OES.SinglePrecision, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glClearDepthFunPtr | Graphics.GL.Internal.Shared |
glClearDepthx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glClearDepthxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glClearFunPtr | Graphics.GL.Internal.Shared |
glClearIndex | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glClearIndexFunPtr | Graphics.GL.Internal.Shared |
glClearNamedBufferData | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearNamedBufferDataEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glClearNamedBufferDataFunPtr | Graphics.GL.Internal.Shared |
glClearNamedBufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearNamedBufferSubDataEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glClearNamedBufferSubDataFunPtr | Graphics.GL.Internal.Shared |
glClearNamedFramebufferfi | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearNamedFramebufferfiFunPtr | Graphics.GL.Internal.Shared |
glClearNamedFramebufferfv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearNamedFramebufferfvFunPtr | Graphics.GL.Internal.Shared |
glClearNamedFramebufferiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearNamedFramebufferivFunPtr | Graphics.GL.Internal.Shared |
glClearNamedFramebufferuiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearNamedFramebufferuivFunPtr | Graphics.GL.Internal.Shared |
glClearPixelLocalStorageuiEXT | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glClearStencil | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearStencilFunPtr | Graphics.GL.Internal.Shared |
glClearTexImage | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ClearTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearTexImageEXT | Graphics.GL.Ext.EXT.ClearTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glClearTexImageFunPtr | Graphics.GL.Internal.Shared |
glClearTexSubImage | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ClearTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClearTexSubImageEXT | Graphics.GL.Ext.EXT.ClearTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glClearTexSubImageFunPtr | Graphics.GL.Internal.Shared |
glClientActiveTexture | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glClientActiveTextureARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glClientActiveTextureFunPtr | Graphics.GL.Internal.Shared |
glClientActiveVertexStreamATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glClientAttribDefaultEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glClientWaitSync | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClientWaitSyncAPPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glClientWaitSyncFunPtr | Graphics.GL.Internal.Shared |
glClipControl | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.ClipControl, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glClipControlFunPtr | Graphics.GL.Internal.Shared |
glClipPlane | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glClipPlanef | Graphics.GL.EmbeddedCommon11 |
glClipPlanefIMG | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
glClipPlanefOES | Graphics.GL.Ext.OES.SinglePrecision, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glClipPlaneFunPtr | Graphics.GL.Internal.Shared |
glClipPlanex | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glClipPlanexIMG | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
glClipPlanexOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glColor3b | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor3bFunPtr | Graphics.GL.Internal.Shared |
glColor3bv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor3bvFunPtr | Graphics.GL.Internal.Shared |
glColor3d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor3dFunPtr | Graphics.GL.Internal.Shared |
glColor3dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor3dvFunPtr | Graphics.GL.Internal.Shared |
glColor3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor3fFunPtr | Graphics.GL.Internal.Shared |
glColor3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glColor3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glColor3fvFunPtr | Graphics.GL.Internal.Shared |
glColor3hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glColor3hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glColor3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor3iFunPtr | Graphics.GL.Internal.Shared |
glColor3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor3ivFunPtr | Graphics.GL.Internal.Shared |
glColor3s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor3sFunPtr | Graphics.GL.Internal.Shared |
glColor3sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor3svFunPtr | Graphics.GL.Internal.Shared |
glColor3ub | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor3ubFunPtr | Graphics.GL.Internal.Shared |
glColor3ubv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor3ubvFunPtr | Graphics.GL.Internal.Shared |
glColor3ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor3uiFunPtr | Graphics.GL.Internal.Shared |
glColor3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor3uivFunPtr | Graphics.GL.Internal.Shared |
glColor3us | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor3usFunPtr | Graphics.GL.Internal.Shared |
glColor3usv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor3usvFunPtr | Graphics.GL.Internal.Shared |
glColor3xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glColor3xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glColor4b | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor4bFunPtr | Graphics.GL.Internal.Shared |
glColor4bv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor4bvFunPtr | Graphics.GL.Internal.Shared |
glColor4d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor4dFunPtr | Graphics.GL.Internal.Shared |
glColor4dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor4dvFunPtr | Graphics.GL.Internal.Shared |
glColor4f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glColor4fFunPtr | Graphics.GL.Internal.Shared |
glColor4fNormal3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glColor4fNormal3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glColor4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor4fvFunPtr | Graphics.GL.Internal.Shared |
glColor4hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glColor4hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glColor4i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor4iFunPtr | Graphics.GL.Internal.Shared |
glColor4iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor4ivFunPtr | Graphics.GL.Internal.Shared |
glColor4s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor4sFunPtr | Graphics.GL.Internal.Shared |
glColor4sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor4svFunPtr | Graphics.GL.Internal.Shared |
glColor4ub | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glColor4ubFunPtr | Graphics.GL.Internal.Shared |
glColor4ubv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor4ubVertex2fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glColor4ubVertex2fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glColor4ubVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glColor4ubVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glColor4ubvFunPtr | Graphics.GL.Internal.Shared |
glColor4ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor4uiFunPtr | Graphics.GL.Internal.Shared |
glColor4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor4uivFunPtr | Graphics.GL.Internal.Shared |
glColor4us | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor4usFunPtr | Graphics.GL.Internal.Shared |
glColor4usv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColor4usvFunPtr | Graphics.GL.Internal.Shared |
glColor4x | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glColor4xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glColor4xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glColorFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glColorFragmentOp1ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glColorFragmentOp2ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glColorFragmentOp3ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glColorMask | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glColorMaskFunPtr | Graphics.GL.Internal.Shared |
glColorMaski | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glColorMaskiEXT | Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glColorMaskiFunPtr | Graphics.GL.Internal.Shared |
glColorMaskIndexedEXT | Graphics.GL.Ext.EXT.DrawBuffers2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glColorMaskiOES | Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glColorMaterial | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glColorMaterialFunPtr | Graphics.GL.Internal.Shared |
glColorP3ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glColorP3uiFunPtr | Graphics.GL.Internal.Shared |
glColorP3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glColorP3uivFunPtr | Graphics.GL.Internal.Shared |
glColorP4ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glColorP4uiFunPtr | Graphics.GL.Internal.Shared |
glColorP4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glColorP4uivFunPtr | Graphics.GL.Internal.Shared |
glColorPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glColorPointerEXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glColorPointerFunPtr | Graphics.GL.Internal.Shared |
glColorPointerListIBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
glColorPointervINTEL | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
glColorSubTable | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glColorSubTableEXT | Graphics.GL.Ext.EXT.ColorSubtable, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glColorTable | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glColorTableEXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glColorTableParameterfv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glColorTableParameterfvSGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
glColorTableParameteriv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glColorTableParameterivSGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
glColorTableSGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
glCombinerInputNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCombinerOutputNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCombinerParameterfNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCombinerParameterfvNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCombinerParameteriNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCombinerParameterivNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCombinerStageParameterfvNV | Graphics.GL.Ext.NV.RegisterCombiners2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCommandListSegmentsNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCompileCommandListNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCompileShader | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCompileShaderARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glCompileShaderFunPtr | Graphics.GL.Internal.Shared |
glCompileShaderIncludeARB | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glCompressedMultiTexImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCompressedMultiTexImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCompressedMultiTexImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCompressedMultiTexSubImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCompressedMultiTexSubImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCompressedMultiTexSubImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCompressedTexImage1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCompressedTexImage1DARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glCompressedTexImage1DFunPtr | Graphics.GL.Internal.Shared |
glCompressedTexImage2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCompressedTexImage2DARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glCompressedTexImage2DFunPtr | Graphics.GL.Internal.Shared |
glCompressedTexImage3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCompressedTexImage3DARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glCompressedTexImage3DFunPtr | Graphics.GL.Internal.Shared |
glCompressedTexImage3DOES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glCompressedTexSubImage1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCompressedTexSubImage1DARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glCompressedTexSubImage1DFunPtr | Graphics.GL.Internal.Shared |
glCompressedTexSubImage2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCompressedTexSubImage2DARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glCompressedTexSubImage2DFunPtr | Graphics.GL.Internal.Shared |
glCompressedTexSubImage3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCompressedTexSubImage3DARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glCompressedTexSubImage3DFunPtr | Graphics.GL.Internal.Shared |
glCompressedTexSubImage3DOES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glCompressedTextureImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCompressedTextureImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCompressedTextureImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCompressedTextureSubImage1D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCompressedTextureSubImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCompressedTextureSubImage1DFunPtr | Graphics.GL.Internal.Shared |
glCompressedTextureSubImage2D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCompressedTextureSubImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCompressedTextureSubImage2DFunPtr | Graphics.GL.Internal.Shared |
glCompressedTextureSubImage3D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCompressedTextureSubImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCompressedTextureSubImage3DFunPtr | Graphics.GL.Internal.Shared |
glConservativeRasterParameterfNV | Graphics.GL.Ext.NV.ConservativeRasterDilate, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glConservativeRasterParameteriNV | Graphics.GL.Ext.NV.ConservativeRasterPreSnapTriangles, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glConvolutionFilter1D | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glConvolutionFilter1DEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glConvolutionFilter2D | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glConvolutionFilter2DEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glConvolutionParameterf | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glConvolutionParameterfEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glConvolutionParameterfv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glConvolutionParameterfvEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glConvolutionParameteri | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glConvolutionParameteriEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glConvolutionParameteriv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glConvolutionParameterivEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glConvolutionParameterxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glConvolutionParameterxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glCopyBufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CopyBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCopyBufferSubDataFunPtr | Graphics.GL.Internal.Shared |
glCopyBufferSubDataNV | Graphics.GL.Ext.NV.CopyBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCopyColorSubTable | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glCopyColorSubTableEXT | Graphics.GL.Ext.EXT.ColorSubtable, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyColorTable | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glCopyColorTableSGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
glCopyConvolutionFilter1D | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glCopyConvolutionFilter1DEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyConvolutionFilter2D | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glCopyConvolutionFilter2DEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyImageSubData | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CopyImage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCopyImageSubDataEXT | Graphics.GL.Ext.EXT.CopyImage, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyImageSubDataFunPtr | Graphics.GL.Internal.Shared |
glCopyImageSubDataNV | Graphics.GL.Ext.NV.CopyImage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCopyImageSubDataOES | Graphics.GL.Ext.OES.CopyImage, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glCopyMultiTexImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyMultiTexImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyMultiTexSubImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyMultiTexSubImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyMultiTexSubImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyNamedBufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCopyNamedBufferSubDataFunPtr | Graphics.GL.Internal.Shared |
glCopyPathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCopyPixels | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glCopyPixelsFunPtr | Graphics.GL.Internal.Shared |
glCopyTexImage1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCopyTexImage1DEXT | Graphics.GL.Ext.EXT.CopyTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyTexImage1DFunPtr | Graphics.GL.Internal.Shared |
glCopyTexImage2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCopyTexImage2DEXT | Graphics.GL.Ext.EXT.CopyTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyTexImage2DFunPtr | Graphics.GL.Internal.Shared |
glCopyTexSubImage1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCopyTexSubImage1DEXT | Graphics.GL.Ext.EXT.CopyTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyTexSubImage1DFunPtr | Graphics.GL.Internal.Shared |
glCopyTexSubImage2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCopyTexSubImage2DEXT | Graphics.GL.Ext.EXT.CopyTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyTexSubImage2DFunPtr | Graphics.GL.Internal.Shared |
glCopyTexSubImage3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCopyTexSubImage3DEXT | Graphics.GL.Ext.EXT.CopyTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyTexSubImage3DFunPtr | Graphics.GL.Internal.Shared |
glCopyTexSubImage3DOES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glCopyTextureImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyTextureImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyTextureLevelsAPPLE | Graphics.GL.Ext.APPLE.CopyTextureLevels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glCopyTextureSubImage1D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCopyTextureSubImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyTextureSubImage1DFunPtr | Graphics.GL.Internal.Shared |
glCopyTextureSubImage2D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCopyTextureSubImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyTextureSubImage2DFunPtr | Graphics.GL.Internal.Shared |
glCopyTextureSubImage3D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCopyTextureSubImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCopyTextureSubImage3DFunPtr | Graphics.GL.Internal.Shared |
glCoverageMaskNV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCoverageModulationNV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCoverageModulationTableNV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCoverageOperationNV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCoverFillPathInstancedNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCoverFillPathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCoverStrokePathInstancedNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCoverStrokePathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCreateBuffers | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCreateBuffersFunPtr | Graphics.GL.Internal.Shared |
glCreateCommandListsNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCreateFramebuffers | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCreateFramebuffersFunPtr | Graphics.GL.Internal.Shared |
glCreatePerfQueryINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
glCreateProgram | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCreateProgramFunPtr | Graphics.GL.Internal.Shared |
glCreateProgramObjectARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glCreateProgramPipelines | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCreateProgramPipelinesFunPtr | Graphics.GL.Internal.Shared |
glCreateQueries | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCreateQueriesFunPtr | Graphics.GL.Internal.Shared |
glCreateRenderbuffers | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCreateRenderbuffersFunPtr | Graphics.GL.Internal.Shared |
glCreateSamplers | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCreateSamplersFunPtr | Graphics.GL.Internal.Shared |
glCreateShader | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCreateShaderFunPtr | Graphics.GL.Internal.Shared |
glCreateShaderObjectARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glCreateShaderProgramEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCreateShaderProgramv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCreateShaderProgramvEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCreateShaderProgramvFunPtr | Graphics.GL.Internal.Shared |
glCreateStatesNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glCreateSyncFromCLeventARB | Graphics.GL.Ext.ARB.ClEvent, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glCreateTextures | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCreateTexturesFunPtr | Graphics.GL.Internal.Shared |
glCreateTransformFeedbacks | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCreateTransformFeedbacksFunPtr | Graphics.GL.Internal.Shared |
glCreateVertexArrays | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCreateVertexArraysFunPtr | Graphics.GL.Internal.Shared |
glCullFace | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glCullFaceFunPtr | Graphics.GL.Internal.Shared |
glCullParameterdvEXT | Graphics.GL.Ext.EXT.CullVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCullParameterfvEXT | Graphics.GL.Ext.EXT.CullVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glCurrentPaletteMatrixARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glCurrentPaletteMatrixOES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDebugMessageCallback | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDebugMessageCallbackAMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glDebugMessageCallbackARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glDebugMessageCallbackFunPtr | Graphics.GL.Internal.Shared |
glDebugMessageCallbackKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
glDebugMessageControl | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDebugMessageControlARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glDebugMessageControlFunPtr | Graphics.GL.Internal.Shared |
glDebugMessageControlKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
glDebugMessageEnableAMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glDebugMessageInsert | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDebugMessageInsertAMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glDebugMessageInsertARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glDebugMessageInsertFunPtr | Graphics.GL.Internal.Shared |
glDebugMessageInsertKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GLDEBUGPROC | Graphics.GL.Types, Graphics.GL |
GLDEBUGPROCAMD | Graphics.GL.Types, Graphics.GL |
GLDEBUGPROCARB | Graphics.GL.Types, Graphics.GL |
GLDEBUGPROCKHR | Graphics.GL.Types, Graphics.GL |
glDeformationMap3dSGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glDeformationMap3fSGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glDeformSGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glDeleteAsyncMarkersSGIX | Graphics.GL.Ext.SGIX.Async, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glDeleteBuffers | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDeleteBuffersARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glDeleteBuffersFunPtr | Graphics.GL.Internal.Shared |
glDeleteCommandListsNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDeleteFencesAPPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glDeleteFencesNV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDeleteFragmentShaderATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glDeleteFramebuffers | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDeleteFramebuffersEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDeleteFramebuffersFunPtr | Graphics.GL.Internal.Shared |
glDeleteFramebuffersOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDeleteLists | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glDeleteListsFunPtr | Graphics.GL.Internal.Shared |
glDeleteNamedStringARB | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glDeleteNamesAMD | Graphics.GL.Ext.AMD.NameGenDelete, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glDeleteObjectARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glDeleteOcclusionQueriesNV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDeletePathsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDeletePerfMonitorsAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glDeletePerfQueryINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
glDeleteProgram | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDeleteProgramFunPtr | Graphics.GL.Internal.Shared |
glDeleteProgramPipelines | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDeleteProgramPipelinesEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDeleteProgramPipelinesFunPtr | Graphics.GL.Internal.Shared |
glDeleteProgramsARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glDeleteProgramsARBFunPtr | Graphics.GL.Internal.Shared |
glDeleteProgramsNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDeleteQueries | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDeleteQueriesARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glDeleteQueriesEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDeleteQueriesEXTFunPtr | Graphics.GL.Internal.Shared |
glDeleteQueriesFunPtr | Graphics.GL.Internal.Shared |
glDeleteRenderbuffers | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDeleteRenderbuffersEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDeleteRenderbuffersFunPtr | Graphics.GL.Internal.Shared |
glDeleteRenderbuffersOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDeleteSamplers | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDeleteSamplersFunPtr | Graphics.GL.Internal.Shared |
glDeleteShader | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDeleteShaderFunPtr | Graphics.GL.Internal.Shared |
glDeleteStatesNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDeleteSync | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDeleteSyncAPPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glDeleteSyncFunPtr | Graphics.GL.Internal.Shared |
glDeleteTextures | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDeleteTexturesEXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDeleteTexturesFunPtr | Graphics.GL.Internal.Shared |
glDeleteTransformFeedbacks | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDeleteTransformFeedbacksFunPtr | Graphics.GL.Internal.Shared |
glDeleteTransformFeedbacksNV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDeleteVertexArrays | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexArrayObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDeleteVertexArraysAPPLE | Graphics.GL.Ext.APPLE.VertexArrayObject, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glDeleteVertexArraysFunPtr | Graphics.GL.Internal.Shared |
glDeleteVertexArraysOES | Graphics.GL.Ext.OES.VertexArrayObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDeleteVertexShaderEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDepthBoundsdNV | Graphics.GL.Ext.NV.DepthBufferFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDepthBoundsEXT | Graphics.GL.Ext.EXT.DepthBoundsTest, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDepthFunc | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDepthFuncFunPtr | Graphics.GL.Internal.Shared |
glDepthMask | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDepthMaskFunPtr | Graphics.GL.Internal.Shared |
glDepthRange | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDepthRangeArrayfvNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDepthRangeArrayfvOES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDepthRangeArrayv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDepthRangeArrayvFunPtr | Graphics.GL.Internal.Shared |
glDepthRangedNV | Graphics.GL.Ext.NV.DepthBufferFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDepthRangef | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDepthRangefFunPtr | Graphics.GL.Internal.Shared |
glDepthRangefOES | Graphics.GL.Ext.OES.SinglePrecision, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDepthRangeFunPtr | Graphics.GL.Internal.Shared |
glDepthRangeIndexed | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDepthRangeIndexedfNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDepthRangeIndexedfOES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDepthRangeIndexedFunPtr | Graphics.GL.Internal.Shared |
glDepthRangex | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glDepthRangexOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDetachObjectARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glDetachShader | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDetachShaderFunPtr | Graphics.GL.Internal.Shared |
glDetailTexFuncSGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glDisable | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDisableClientState | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glDisableClientStateFunPtr | Graphics.GL.Internal.Shared |
glDisableClientStateiEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDisableClientStateIndexedEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDisableDriverControlQCOM | Graphics.GL.Ext.QCOM.DriverControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glDisableFunPtr | Graphics.GL.Internal.Shared |
glDisablei | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDisableiEXT | Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDisableiFunPtr | Graphics.GL.Internal.Shared |
glDisableIndexedEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.DrawBuffers2, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDisableIndexedEXTFunPtr | Graphics.GL.Internal.Shared |
glDisableiNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDisableiOES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDisableiOESFunPtr | Graphics.GL.Internal.Shared |
glDisableVariantClientStateEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDisableVertexArrayAttrib | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDisableVertexArrayAttribEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDisableVertexArrayAttribFunPtr | Graphics.GL.Internal.Shared |
glDisableVertexArrayEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDisableVertexAttribAPPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glDisableVertexAttribArray | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDisableVertexAttribArrayARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glDisableVertexAttribArrayARBFunPtr | Graphics.GL.Internal.Shared |
glDisableVertexAttribArrayFunPtr | Graphics.GL.Internal.Shared |
glDiscardFramebufferEXT | Graphics.GL.Ext.EXT.DiscardFramebuffer, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDispatchCompute | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDispatchComputeFunPtr | Graphics.GL.Internal.Shared |
glDispatchComputeGroupSizeARB | Graphics.GL.Ext.ARB.ComputeVariableGroupSize, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glDispatchComputeIndirect | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDispatchComputeIndirectFunPtr | Graphics.GL.Internal.Shared |
GLdouble | Graphics.GL.Types, Graphics.GL |
glDrawArrays | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawArraysEXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDrawArraysFunPtr | Graphics.GL.Internal.Shared |
glDrawArraysIndirect | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DrawIndirect, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawArraysIndirectFunPtr | Graphics.GL.Internal.Shared |
glDrawArraysInstanced | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawArraysInstancedANGLE | Graphics.GL.Ext.ANGLE.InstancedArrays, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
glDrawArraysInstancedARB | Graphics.GL.Ext.ARB.DrawInstanced, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glDrawArraysInstancedBaseInstance | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BaseInstance, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawArraysInstancedBaseInstanceEXT | Graphics.GL.Ext.EXT.BaseInstance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDrawArraysInstancedBaseInstanceFunPtr | Graphics.GL.Internal.Shared |
glDrawArraysInstancedEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.DrawInstanced, Graphics.GL.Ext.EXT.InstancedArrays, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDrawArraysInstancedEXTFunPtr | Graphics.GL.Internal.Shared |
glDrawArraysInstancedFunPtr | Graphics.GL.Internal.Shared |
glDrawArraysInstancedNV | Graphics.GL.Ext.NV.DrawInstanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDrawBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawBufferFunPtr | Graphics.GL.Internal.Shared |
glDrawBuffers | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawBuffersARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glDrawBuffersATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glDrawBuffersEXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDrawBuffersFunPtr | Graphics.GL.Internal.Shared |
glDrawBuffersIndexedEXT | Graphics.GL.Ext.EXT.MultiviewDrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDrawBuffersNV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDrawCommandsAddressNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDrawCommandsNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDrawCommandsStatesAddressNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDrawCommandsStatesNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDrawElementArrayAPPLE | Graphics.GL.Ext.APPLE.ElementArray, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glDrawElementArrayATI | Graphics.GL.Ext.ATI.ElementArray, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glDrawElements | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawElementsBaseVertex | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DrawElementsBaseVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawElementsBaseVertexEXT | Graphics.GL.Ext.EXT.DrawElementsBaseVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDrawElementsBaseVertexFunPtr | Graphics.GL.Internal.Shared |
glDrawElementsBaseVertexOES | Graphics.GL.Ext.OES.DrawElementsBaseVertex, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDrawElementsFunPtr | Graphics.GL.Internal.Shared |
glDrawElementsIndirect | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DrawIndirect, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawElementsIndirectFunPtr | Graphics.GL.Internal.Shared |
glDrawElementsInstanced | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawElementsInstancedANGLE | Graphics.GL.Ext.ANGLE.InstancedArrays, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
glDrawElementsInstancedARB | Graphics.GL.Ext.ARB.DrawInstanced, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glDrawElementsInstancedBaseInstance | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BaseInstance, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawElementsInstancedBaseInstanceEXT | Graphics.GL.Ext.EXT.BaseInstance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDrawElementsInstancedBaseInstanceFunPtr | Graphics.GL.Internal.Shared |
glDrawElementsInstancedBaseVertex | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DrawElementsBaseVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawElementsInstancedBaseVertexBaseInstance | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BaseInstance, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawElementsInstancedBaseVertexBaseInstanceEXT | Graphics.GL.Ext.EXT.BaseInstance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDrawElementsInstancedBaseVertexBaseInstanceFunPtr | Graphics.GL.Internal.Shared |
glDrawElementsInstancedBaseVertexEXT | Graphics.GL.Ext.EXT.DrawElementsBaseVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDrawElementsInstancedBaseVertexFunPtr | Graphics.GL.Internal.Shared |
glDrawElementsInstancedBaseVertexOES | Graphics.GL.Ext.OES.DrawElementsBaseVertex, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDrawElementsInstancedEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.DrawInstanced, Graphics.GL.Ext.EXT.InstancedArrays, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDrawElementsInstancedEXTFunPtr | Graphics.GL.Internal.Shared |
glDrawElementsInstancedFunPtr | Graphics.GL.Internal.Shared |
glDrawElementsInstancedNV | Graphics.GL.Ext.NV.DrawInstanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDrawMeshArraysSUN | Graphics.GL.Ext.SUN.MeshArray, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glDrawPixels | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glDrawPixelsFunPtr | Graphics.GL.Internal.Shared |
glDrawRangeElementArrayAPPLE | Graphics.GL.Ext.APPLE.ElementArray, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glDrawRangeElementArrayATI | Graphics.GL.Ext.ATI.ElementArray, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glDrawRangeElements | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawRangeElementsBaseVertex | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DrawElementsBaseVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawRangeElementsBaseVertexEXT | Graphics.GL.Ext.EXT.DrawElementsBaseVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDrawRangeElementsBaseVertexFunPtr | Graphics.GL.Internal.Shared |
glDrawRangeElementsBaseVertexOES | Graphics.GL.Ext.OES.DrawElementsBaseVertex, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDrawRangeElementsEXT | Graphics.GL.Ext.EXT.DrawRangeElements, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDrawRangeElementsFunPtr | Graphics.GL.Internal.Shared |
glDrawTexfOES | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDrawTexfvOES | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDrawTexiOES | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDrawTexivOES | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDrawTexsOES | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDrawTexsvOES | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDrawTextureNV | Graphics.GL.Ext.NV.DrawTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDrawTexxOES | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDrawTexxvOES | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glDrawTransformFeedback | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawTransformFeedbackEXT | Graphics.GL.Ext.EXT.DrawTransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDrawTransformFeedbackFunPtr | Graphics.GL.Internal.Shared |
glDrawTransformFeedbackInstanced | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedbackInstanced, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawTransformFeedbackInstancedEXT | Graphics.GL.Ext.EXT.DrawTransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glDrawTransformFeedbackInstancedFunPtr | Graphics.GL.Internal.Shared |
glDrawTransformFeedbackNV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glDrawTransformFeedbackStream | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback3, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawTransformFeedbackStreamFunPtr | Graphics.GL.Internal.Shared |
glDrawTransformFeedbackStreamInstanced | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedbackInstanced, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glDrawTransformFeedbackStreamInstancedFunPtr | Graphics.GL.Internal.Shared |
glEdgeFlag | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glEdgeFlagFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glEdgeFlagFunPtr | Graphics.GL.Internal.Shared |
glEdgeFlagPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glEdgeFlagPointerEXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glEdgeFlagPointerFunPtr | Graphics.GL.Internal.Shared |
glEdgeFlagPointerListIBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
glEdgeFlagv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glEdgeFlagvFunPtr | Graphics.GL.Internal.Shared |
GLeglImageOES | Graphics.GL.Types, Graphics.GL |
glEGLImageTargetRenderbufferStorageOES | Graphics.GL.Ext.OES.EGLImage, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glEGLImageTargetTexture2DOES | Graphics.GL.Ext.OES.EGLImage, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glElementPointerAPPLE | Graphics.GL.Ext.APPLE.ElementArray, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glElementPointerATI | Graphics.GL.Ext.ATI.ElementArray, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glEnable | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glEnableClientState | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glEnableClientStateFunPtr | Graphics.GL.Internal.Shared |
glEnableClientStateiEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glEnableClientStateIndexedEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glEnableDriverControlQCOM | Graphics.GL.Ext.QCOM.DriverControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glEnableFunPtr | Graphics.GL.Internal.Shared |
glEnablei | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glEnableiEXT | Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glEnableiFunPtr | Graphics.GL.Internal.Shared |
glEnableIndexedEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.DrawBuffers2, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glEnableIndexedEXTFunPtr | Graphics.GL.Internal.Shared |
glEnableiNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glEnableiOES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glEnableiOESFunPtr | Graphics.GL.Internal.Shared |
glEnableVariantClientStateEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glEnableVertexArrayAttrib | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glEnableVertexArrayAttribEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glEnableVertexArrayAttribFunPtr | Graphics.GL.Internal.Shared |
glEnableVertexArrayEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glEnableVertexAttribAPPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glEnableVertexAttribArray | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glEnableVertexAttribArrayARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glEnableVertexAttribArrayARBFunPtr | Graphics.GL.Internal.Shared |
glEnableVertexAttribArrayFunPtr | Graphics.GL.Internal.Shared |
glEnd | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glEndConditionalRender | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glEndConditionalRenderFunPtr | Graphics.GL.Internal.Shared |
glEndConditionalRenderNV | Graphics.GL.Ext.NV.ConditionalRender, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glEndConditionalRenderNVX | Graphics.GL.Ext.NVX.ConditionalRender, Graphics.GL.Ext.NVX, Graphics.GL.Ext |
glEndFragmentShaderATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glEndFunPtr | Graphics.GL.Internal.Shared |
glEndList | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glEndListFunPtr | Graphics.GL.Internal.Shared |
glEndOcclusionQueryNV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glEndPerfMonitorAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glEndPerfQueryINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
glEndQuery | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glEndQueryARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glEndQueryEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glEndQueryEXTFunPtr | Graphics.GL.Internal.Shared |
glEndQueryFunPtr | Graphics.GL.Internal.Shared |
glEndQueryIndexed | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback3, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glEndQueryIndexedFunPtr | Graphics.GL.Internal.Shared |
glEndTilingQCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glEndTransformFeedback | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glEndTransformFeedbackEXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glEndTransformFeedbackFunPtr | Graphics.GL.Internal.Shared |
glEndTransformFeedbackNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glEndVertexShaderEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glEndVideoCaptureNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GLenum | Graphics.GL.Types, Graphics.GL |
glEvalCoord1d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glEvalCoord1dFunPtr | Graphics.GL.Internal.Shared |
glEvalCoord1dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glEvalCoord1dvFunPtr | Graphics.GL.Internal.Shared |
glEvalCoord1f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glEvalCoord1fFunPtr | Graphics.GL.Internal.Shared |
glEvalCoord1fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glEvalCoord1fvFunPtr | Graphics.GL.Internal.Shared |
glEvalCoord1xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glEvalCoord1xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glEvalCoord2d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glEvalCoord2dFunPtr | Graphics.GL.Internal.Shared |
glEvalCoord2dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glEvalCoord2dvFunPtr | Graphics.GL.Internal.Shared |
glEvalCoord2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glEvalCoord2fFunPtr | Graphics.GL.Internal.Shared |
glEvalCoord2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glEvalCoord2fvFunPtr | Graphics.GL.Internal.Shared |
glEvalCoord2xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glEvalCoord2xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glEvalMapsNV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glEvalMesh1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glEvalMesh1FunPtr | Graphics.GL.Internal.Shared |
glEvalMesh2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glEvalMesh2FunPtr | Graphics.GL.Internal.Shared |
glEvalPoint1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glEvalPoint1FunPtr | Graphics.GL.Internal.Shared |
glEvalPoint2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glEvalPoint2FunPtr | Graphics.GL.Internal.Shared |
glEvaluateDepthValuesARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glExecuteProgramNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glExtGetBufferPointervQCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glExtGetBuffersQCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glExtGetFramebuffersQCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glExtGetProgramBinarySourceQCOM | Graphics.GL.Ext.QCOM.ExtendedGet2, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glExtGetProgramsQCOM | Graphics.GL.Ext.QCOM.ExtendedGet2, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glExtGetRenderbuffersQCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glExtGetShadersQCOM | Graphics.GL.Ext.QCOM.ExtendedGet2, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glExtGetTexLevelParameterivQCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glExtGetTexSubImageQCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glExtGetTexturesQCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glExtIsProgramBinaryQCOM | Graphics.GL.Ext.QCOM.ExtendedGet2, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glExtractComponentEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glExtTexObjectStateOverrideiQCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glFeedbackBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glFeedbackBufferFunPtr | Graphics.GL.Internal.Shared |
glFeedbackBufferxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glFenceSync | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glFenceSyncAPPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glFenceSyncFunPtr | Graphics.GL.Internal.Shared |
glFinalCombinerInputNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glFinish | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glFinishAsyncSGIX | Graphics.GL.Ext.SGIX.Async, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glFinishFenceAPPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glFinishFenceNV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glFinishFunPtr | Graphics.GL.Internal.Shared |
glFinishObjectAPPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glFinishTextureSUNX | Graphics.GL.Ext.SUNX.ConstantData, Graphics.GL.Ext.SUNX, Graphics.GL.Ext |
GLfixed | Graphics.GL.Types, Graphics.GL |
GLfloat | Graphics.GL.Types, Graphics.GL |
glFlush | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glFlushFunPtr | Graphics.GL.Internal.Shared |
glFlushMappedBufferRange | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MapBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glFlushMappedBufferRangeAPPLE | Graphics.GL.Ext.APPLE.FlushBufferRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glFlushMappedBufferRangeEXT | Graphics.GL.Ext.EXT.MapBufferRange, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glFlushMappedBufferRangeFunPtr | Graphics.GL.Internal.Shared |
glFlushMappedNamedBufferRange | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glFlushMappedNamedBufferRangeEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glFlushMappedNamedBufferRangeFunPtr | Graphics.GL.Internal.Shared |
glFlushPixelDataRangeNV | Graphics.GL.Ext.NV.PixelDataRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glFlushRasterSGIX | Graphics.GL.Ext.SGIX.FlushRaster, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glFlushStaticDataIBM | Graphics.GL.Ext.IBM.StaticData, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
glFlushVertexArrayRangeAPPLE | Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glFlushVertexArrayRangeNV | Graphics.GL.Ext.NV.VertexArrayRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glFogCoordd | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glFogCoorddEXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glFogCoorddFunPtr | Graphics.GL.Internal.Shared |
glFogCoorddv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glFogCoorddvEXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glFogCoorddvFunPtr | Graphics.GL.Internal.Shared |
glFogCoordf | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glFogCoordfEXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glFogCoordfFunPtr | Graphics.GL.Internal.Shared |
glFogCoordFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glFogCoordfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glFogCoordfvEXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glFogCoordfvFunPtr | Graphics.GL.Internal.Shared |
glFogCoordhNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glFogCoordhvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glFogCoordPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glFogCoordPointerEXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glFogCoordPointerFunPtr | Graphics.GL.Internal.Shared |
glFogCoordPointerListIBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
glFogf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glFogfFunPtr | Graphics.GL.Internal.Shared |
glFogFuncSGIS | Graphics.GL.Ext.SGIS.FogFunction, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glFogfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glFogfvFunPtr | Graphics.GL.Internal.Shared |
glFogi | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glFogiFunPtr | Graphics.GL.Internal.Shared |
glFogiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glFogivFunPtr | Graphics.GL.Internal.Shared |
glFogx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glFogxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glFogxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glFogxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glFragmentColorMaterialSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glFragmentCoverageColorNV | Graphics.GL.Ext.NV.FragmentCoverageToColor, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glFragmentLightfSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glFragmentLightfvSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glFragmentLightiSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glFragmentLightivSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glFragmentLightModelfSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glFragmentLightModelfvSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glFragmentLightModeliSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glFragmentLightModelivSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glFragmentMaterialfSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glFragmentMaterialfvSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glFragmentMaterialiSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glFragmentMaterialivSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glFramebufferDrawBufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glFramebufferDrawBuffersEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glFramebufferParameteri | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glFramebufferParameteriFunPtr | Graphics.GL.Internal.Shared |
glFramebufferPixelLocalStorageSizeEXT | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glFramebufferReadBufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glFramebufferRenderbuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glFramebufferRenderbufferEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glFramebufferRenderbufferFunPtr | Graphics.GL.Internal.Shared |
glFramebufferRenderbufferOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glFramebufferSampleLocationsfvARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glFramebufferSampleLocationsfvNV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glFramebufferSamplePositionsfvAMD | Graphics.GL.Ext.AMD.FramebufferSamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glFramebufferTexture | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glFramebufferTexture1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glFramebufferTexture1DEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glFramebufferTexture1DFunPtr | Graphics.GL.Internal.Shared |
glFramebufferTexture2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glFramebufferTexture2DDownsampleIMG | Graphics.GL.Ext.IMG.FramebufferDownsample, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
glFramebufferTexture2DEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glFramebufferTexture2DFunPtr | Graphics.GL.Internal.Shared |
glFramebufferTexture2DMultisampleEXT | Graphics.GL.Ext.EXT.MultisampledRenderToTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glFramebufferTexture2DMultisampleIMG | Graphics.GL.Ext.IMG.MultisampledRenderToTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
glFramebufferTexture2DOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glFramebufferTexture3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glFramebufferTexture3DEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glFramebufferTexture3DFunPtr | Graphics.GL.Internal.Shared |
glFramebufferTexture3DOES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glFramebufferTextureARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glFramebufferTextureEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glFramebufferTextureEXTFunPtr | Graphics.GL.Internal.Shared |
glFramebufferTextureFaceARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glFramebufferTextureFaceEXT | Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glFramebufferTextureFunPtr | Graphics.GL.Internal.Shared |
glFramebufferTextureLayer | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glFramebufferTextureLayerARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glFramebufferTextureLayerDownsampleIMG | Graphics.GL.Ext.IMG.FramebufferDownsample, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
glFramebufferTextureLayerEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glFramebufferTextureLayerEXTFunPtr | Graphics.GL.Internal.Shared |
glFramebufferTextureLayerFunPtr | Graphics.GL.Internal.Shared |
glFramebufferTextureMultisampleMultiviewOVR | Graphics.GL.Ext.OVR.MultiviewMultisampledRenderToTexture, Graphics.GL.Ext.OVR, Graphics.GL.Ext |
glFramebufferTextureMultiviewOVR | Graphics.GL.Ext.OVR.Multiview, Graphics.GL.Ext.OVR, Graphics.GL.Ext |
glFramebufferTextureOES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glFrameTerminatorGREMEDY | Graphics.GL.Ext.GREMEDY.FrameTerminator, Graphics.GL.Ext.GREMEDY, Graphics.GL.Ext |
glFrameZoomSGIX | Graphics.GL.Ext.SGIX.Framezoom, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glFreeObjectBufferATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glFrontFace | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glFrontFaceFunPtr | Graphics.GL.Internal.Shared |
glFrustum | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glFrustumf | Graphics.GL.EmbeddedCommon11 |
glFrustumfOES | Graphics.GL.Ext.OES.SinglePrecision, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glFrustumFunPtr | Graphics.GL.Internal.Shared |
glFrustumx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glFrustumxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGenAsyncMarkersSGIX | Graphics.GL.Ext.SGIX.Async, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glGenBuffers | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGenBuffersARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGenBuffersFunPtr | Graphics.GL.Internal.Shared |
glGenerateMipmap | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGenerateMipmapEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGenerateMipmapFunPtr | Graphics.GL.Internal.Shared |
glGenerateMipmapOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGenerateMultiTexMipmapEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGenerateTextureMipmap | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGenerateTextureMipmapEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGenerateTextureMipmapFunPtr | Graphics.GL.Internal.Shared |
glGenFencesAPPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glGenFencesNV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGenFragmentShadersATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glGenFramebuffers | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGenFramebuffersEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGenFramebuffersFunPtr | Graphics.GL.Internal.Shared |
glGenFramebuffersOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGenLists | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glGenListsFunPtr | Graphics.GL.Internal.Shared |
glGenNamesAMD | Graphics.GL.Ext.AMD.NameGenDelete, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glGenOcclusionQueriesNV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGenPathsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGenPerfMonitorsAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glGenProgramPipelines | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGenProgramPipelinesEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGenProgramPipelinesFunPtr | Graphics.GL.Internal.Shared |
glGenProgramsARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGenProgramsARBFunPtr | Graphics.GL.Internal.Shared |
glGenProgramsNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGenQueries | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGenQueriesARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGenQueriesEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGenQueriesEXTFunPtr | Graphics.GL.Internal.Shared |
glGenQueriesFunPtr | Graphics.GL.Internal.Shared |
glGenRenderbuffers | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGenRenderbuffersEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGenRenderbuffersFunPtr | Graphics.GL.Internal.Shared |
glGenRenderbuffersOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGenSamplers | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGenSamplersFunPtr | Graphics.GL.Internal.Shared |
glGenSymbolsEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGenTextures | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGenTexturesEXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGenTexturesFunPtr | Graphics.GL.Internal.Shared |
glGenTransformFeedbacks | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGenTransformFeedbacksFunPtr | Graphics.GL.Internal.Shared |
glGenTransformFeedbacksNV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGenVertexArrays | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexArrayObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGenVertexArraysAPPLE | Graphics.GL.Ext.APPLE.VertexArrayObject, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glGenVertexArraysFunPtr | Graphics.GL.Internal.Shared |
glGenVertexArraysOES | Graphics.GL.Ext.OES.VertexArrayObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGenVertexShadersEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetActiveAtomicCounterBufferiv | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetActiveAtomicCounterBufferivFunPtr | Graphics.GL.Internal.Shared |
glGetActiveAttrib | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetActiveAttribARB | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetActiveAttribFunPtr | Graphics.GL.Internal.Shared |
glGetActiveSubroutineName | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetActiveSubroutineNameFunPtr | Graphics.GL.Internal.Shared |
glGetActiveSubroutineUniformiv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetActiveSubroutineUniformivFunPtr | Graphics.GL.Internal.Shared |
glGetActiveSubroutineUniformName | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetActiveSubroutineUniformNameFunPtr | Graphics.GL.Internal.Shared |
glGetActiveUniform | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetActiveUniformARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetActiveUniformBlockiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetActiveUniformBlockivFunPtr | Graphics.GL.Internal.Shared |
glGetActiveUniformBlockName | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetActiveUniformBlockNameFunPtr | Graphics.GL.Internal.Shared |
glGetActiveUniformFunPtr | Graphics.GL.Internal.Shared |
glGetActiveUniformName | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetActiveUniformNameFunPtr | Graphics.GL.Internal.Shared |
glGetActiveUniformsiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetActiveUniformsivFunPtr | Graphics.GL.Internal.Shared |
glGetActiveVaryingNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetArrayObjectfvATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glGetArrayObjectivATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glGetAttachedObjectsARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetAttachedShaders | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetAttachedShadersFunPtr | Graphics.GL.Internal.Shared |
glGetAttribLocation | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetAttribLocationARB | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetAttribLocationFunPtr | Graphics.GL.Internal.Shared |
glGetBooleanIndexedvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.DrawBuffers2, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetBooleanIndexedvEXTFunPtr | Graphics.GL.Internal.Shared |
glGetBooleani_v | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetBooleani_vFunPtr | Graphics.GL.Internal.Shared |
glGetBooleanv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetBooleanvFunPtr | Graphics.GL.Internal.Shared |
glGetBufferParameteri64v | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetBufferParameteri64vFunPtr | Graphics.GL.Internal.Shared |
glGetBufferParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetBufferParameterivARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetBufferParameterivFunPtr | Graphics.GL.Internal.Shared |
glGetBufferParameterui64vNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetBufferPointerv | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetBufferPointervARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetBufferPointervFunPtr | Graphics.GL.Internal.Shared |
glGetBufferPointervOES | Graphics.GL.Ext.OES.Mapbuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetBufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetBufferSubDataARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetBufferSubDataFunPtr | Graphics.GL.Internal.Shared |
glGetClipPlane | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glGetClipPlanef | Graphics.GL.EmbeddedCommon11 |
glGetClipPlanefOES | Graphics.GL.Ext.OES.SinglePrecision, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetClipPlaneFunPtr | Graphics.GL.Internal.Shared |
glGetClipPlanex | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glGetClipPlanexOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetColorTable | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetColorTableEXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetColorTableParameterfv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetColorTableParameterfvEXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetColorTableParameterfvSGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
glGetColorTableParameteriv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetColorTableParameterivEXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetColorTableParameterivSGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
glGetColorTableSGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
glGetCombinerInputParameterfvNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetCombinerInputParameterivNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetCombinerOutputParameterfvNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetCombinerOutputParameterivNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetCombinerStageParameterfvNV | Graphics.GL.Ext.NV.RegisterCombiners2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetCommandHeaderNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetCompressedMultiTexImageEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetCompressedTexImage | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetCompressedTexImageARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetCompressedTexImageFunPtr | Graphics.GL.Internal.Shared |
glGetCompressedTextureImage | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetCompressedTextureImageEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetCompressedTextureImageFunPtr | Graphics.GL.Internal.Shared |
glGetCompressedTextureSubImage | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.GetTextureSubImage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetCompressedTextureSubImageFunPtr | Graphics.GL.Internal.Shared |
glGetConvolutionFilter | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetConvolutionFilterEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetConvolutionParameterfv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetConvolutionParameterfvEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetConvolutionParameteriv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetConvolutionParameterivEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetConvolutionParameterxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetCoverageModulationTableNV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetDebugMessageLog | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetDebugMessageLogAMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glGetDebugMessageLogARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetDebugMessageLogFunPtr | Graphics.GL.Internal.Shared |
glGetDebugMessageLogKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
glGetDetailTexFuncSGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glGetDoubleIndexedvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetDoublei_v | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetDoublei_vEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetDoublei_vFunPtr | Graphics.GL.Internal.Shared |
glGetDoublev | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetDoublevFunPtr | Graphics.GL.Internal.Shared |
glGetDriverControlsQCOM | Graphics.GL.Ext.QCOM.DriverControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glGetDriverControlStringQCOM | Graphics.GL.Ext.QCOM.DriverControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glGetError | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetErrorFunPtr | Graphics.GL.Internal.Shared |
glGetFenceivNV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetFinalCombinerInputParameterfvNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetFinalCombinerInputParameterivNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetFirstPerfQueryIdINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
glGetFixedv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glGetFixedvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetFloatIndexedvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetFloati_v | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetFloati_vEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetFloati_vFunPtr | Graphics.GL.Internal.Shared |
glGetFloati_vNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetFloati_vOES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetFloatv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetFloatvFunPtr | Graphics.GL.Internal.Shared |
glGetFogFuncSGIS | Graphics.GL.Ext.SGIS.FogFunction, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glGetFragDataIndex | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BlendFuncExtended, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetFragDataIndexEXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetFragDataIndexFunPtr | Graphics.GL.Internal.Shared |
glGetFragDataLocation | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetFragDataLocationEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetFragDataLocationFunPtr | Graphics.GL.Internal.Shared |
glGetFragmentLightfvSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glGetFragmentLightivSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glGetFragmentMaterialfvSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glGetFragmentMaterialivSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glGetFramebufferAttachmentParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetFramebufferAttachmentParameterivEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetFramebufferAttachmentParameterivFunPtr | Graphics.GL.Internal.Shared |
glGetFramebufferAttachmentParameterivOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetFramebufferParameterfvAMD | Graphics.GL.Ext.AMD.FramebufferSamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glGetFramebufferParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetFramebufferParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetFramebufferParameterivFunPtr | Graphics.GL.Internal.Shared |
glGetFramebufferPixelLocalStorageSizeEXT | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetGraphicsResetStatus | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetGraphicsResetStatusARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetGraphicsResetStatusEXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetGraphicsResetStatusFunPtr | Graphics.GL.Internal.Shared |
glGetGraphicsResetStatusKHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
glGetHandleARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetHistogram | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetHistogramEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetHistogramParameterfv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetHistogramParameterfvEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetHistogramParameteriv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetHistogramParameterivEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetHistogramParameterxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetImageHandleARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetImageHandleNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetImageTransformParameterfvHP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
glGetImageTransformParameterivHP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
glGetInfoLogARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetInstrumentsSGIX | Graphics.GL.Ext.SGIX.Instruments, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glGetInteger64i_v | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetInteger64i_vFunPtr | Graphics.GL.Internal.Shared |
glGetInteger64v | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetInteger64vAPPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glGetInteger64vFunPtr | Graphics.GL.Internal.Shared |
glGetIntegerIndexedvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.DrawBuffers2, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetIntegerIndexedvEXTFunPtr | Graphics.GL.Internal.Shared |
glGetIntegeri_v | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetIntegeri_vEXT | Graphics.GL.Ext.EXT.MultiviewDrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetIntegeri_vFunPtr | Graphics.GL.Internal.Shared |
glGetIntegerui64i_vNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetIntegerui64vNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetIntegerv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetIntegervFunPtr | Graphics.GL.Internal.Shared |
glGetInternalformati64v | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetInternalformati64vFunPtr | Graphics.GL.Internal.Shared |
glGetInternalformativ | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetInternalformativFunPtr | Graphics.GL.Internal.Shared |
glGetInternalformatSampleivNV | Graphics.GL.Ext.NV.InternalformatSampleQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetInvariantBooleanvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetInvariantFloatvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetInvariantIntegervEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetLightfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glGetLightfvFunPtr | Graphics.GL.Internal.Shared |
glGetLightiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glGetLightivFunPtr | Graphics.GL.Internal.Shared |
glGetLightxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetLightxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glGetLightxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetListParameterfvSGIX | Graphics.GL.Ext.SGIX.ListPriority, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glGetListParameterivSGIX | Graphics.GL.Ext.SGIX.ListPriority, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glGetLocalConstantBooleanvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetLocalConstantFloatvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetLocalConstantIntegervEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetMapAttribParameterfvNV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetMapAttribParameterivNV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetMapControlPointsNV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetMapdv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glGetMapdvFunPtr | Graphics.GL.Internal.Shared |
glGetMapfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glGetMapfvFunPtr | Graphics.GL.Internal.Shared |
glGetMapiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glGetMapivFunPtr | Graphics.GL.Internal.Shared |
glGetMapParameterfvNV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetMapParameterivNV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetMapxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetMaterialfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glGetMaterialfvFunPtr | Graphics.GL.Internal.Shared |
glGetMaterialiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glGetMaterialivFunPtr | Graphics.GL.Internal.Shared |
glGetMaterialxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetMaterialxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glGetMaterialxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetMinmax | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetMinmaxEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetMinmaxParameterfv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetMinmaxParameterfvEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetMinmaxParameteriv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetMinmaxParameterivEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetMultisamplefv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetMultisamplefvFunPtr | Graphics.GL.Internal.Shared |
glGetMultisamplefvNV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetMultiTexEnvfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetMultiTexEnvivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetMultiTexGendvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetMultiTexGenfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetMultiTexGenivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetMultiTexImageEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetMultiTexLevelParameterfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetMultiTexLevelParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetMultiTexParameterfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetMultiTexParameterIivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetMultiTexParameterIuivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetMultiTexParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetNamedBufferParameteri64v | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetNamedBufferParameteri64vFunPtr | Graphics.GL.Internal.Shared |
glGetNamedBufferParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetNamedBufferParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetNamedBufferParameterivFunPtr | Graphics.GL.Internal.Shared |
glGetNamedBufferParameterui64vNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetNamedBufferPointerv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetNamedBufferPointervEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetNamedBufferPointervFunPtr | Graphics.GL.Internal.Shared |
glGetNamedBufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetNamedBufferSubDataEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetNamedBufferSubDataFunPtr | Graphics.GL.Internal.Shared |
glGetNamedFramebufferAttachmentParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetNamedFramebufferAttachmentParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetNamedFramebufferAttachmentParameterivFunPtr | Graphics.GL.Internal.Shared |
glGetNamedFramebufferParameterfvAMD | Graphics.GL.Ext.AMD.FramebufferSamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glGetNamedFramebufferParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetNamedFramebufferParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetNamedFramebufferParameterivFunPtr | Graphics.GL.Internal.Shared |
glGetNamedProgramivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetNamedProgramLocalParameterdvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetNamedProgramLocalParameterfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetNamedProgramLocalParameterIivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetNamedProgramLocalParameterIuivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetNamedProgramStringEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetNamedRenderbufferParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetNamedRenderbufferParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetNamedRenderbufferParameterivFunPtr | Graphics.GL.Internal.Shared |
glGetNamedStringARB | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetNamedStringivARB | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnColorTable | Graphics.GL.Compatibility45 |
glGetnColorTableARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnCompressedTexImage | Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetnCompressedTexImageARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnConvolutionFilter | Graphics.GL.Compatibility45 |
glGetnConvolutionFilterARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetNextPerfQueryIdINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
glGetnHistogram | Graphics.GL.Compatibility45 |
glGetnHistogramARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnMapdv | Graphics.GL.Compatibility45 |
glGetnMapdvARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnMapfv | Graphics.GL.Compatibility45 |
glGetnMapfvARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnMapiv | Graphics.GL.Compatibility45 |
glGetnMapivARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnMinmax | Graphics.GL.Compatibility45 |
glGetnMinmaxARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnPixelMapfv | Graphics.GL.Compatibility45 |
glGetnPixelMapfvARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnPixelMapuiv | Graphics.GL.Compatibility45 |
glGetnPixelMapuivARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnPixelMapusv | Graphics.GL.Compatibility45 |
glGetnPixelMapusvARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnPolygonStipple | Graphics.GL.Compatibility45 |
glGetnPolygonStippleARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnSeparableFilter | Graphics.GL.Compatibility45 |
glGetnSeparableFilterARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnTexImage | Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetnTexImageARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnUniformdv | Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetnUniformdvARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnUniformfv | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetnUniformfvARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnUniformfvEXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetnUniformfvFunPtr | Graphics.GL.Internal.Shared |
glGetnUniformfvKHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
glGetnUniformi64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnUniformiv | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetnUniformivARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnUniformivEXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetnUniformivFunPtr | Graphics.GL.Internal.Shared |
glGetnUniformivKHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
glGetnUniformui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnUniformuiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetnUniformuivARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetnUniformuivFunPtr | Graphics.GL.Internal.Shared |
glGetnUniformuivKHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
glGetObjectBufferfvATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glGetObjectBufferivATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glGetObjectLabel | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetObjectLabelEXT | Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetObjectLabelFunPtr | Graphics.GL.Internal.Shared |
glGetObjectLabelKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
glGetObjectParameterfvARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetObjectParameterivAPPLE | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glGetObjectParameterivARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetObjectPtrLabel | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetObjectPtrLabelFunPtr | Graphics.GL.Internal.Shared |
glGetObjectPtrLabelKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
glGetOcclusionQueryivNV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetOcclusionQueryuivNV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetPathColorGenfvNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetPathColorGenivNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetPathCommandsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetPathCoordsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetPathDashArrayNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetPathLengthNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetPathMetricRangeNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetPathMetricsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetPathParameterfvNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetPathParameterivNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetPathSpacingNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetPathTexGenfvNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetPathTexGenivNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetPerfCounterInfoINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
glGetPerfMonitorCounterDataAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glGetPerfMonitorCounterInfoAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glGetPerfMonitorCountersAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glGetPerfMonitorCounterStringAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glGetPerfMonitorGroupsAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glGetPerfMonitorGroupStringAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glGetPerfQueryDataINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
glGetPerfQueryIdByNameINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
glGetPerfQueryInfoINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
glGetPixelMapfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glGetPixelMapfvFunPtr | Graphics.GL.Internal.Shared |
glGetPixelMapuiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glGetPixelMapuivFunPtr | Graphics.GL.Internal.Shared |
glGetPixelMapusv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glGetPixelMapusvFunPtr | Graphics.GL.Internal.Shared |
glGetPixelMapxv | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetPixelTexGenParameterfvSGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glGetPixelTexGenParameterivSGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glGetPixelTransformParameterfvEXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetPixelTransformParameterivEXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetPointerIndexedvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetPointeri_vEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetPointerv | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetPointervEXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetPointervFunPtr | Graphics.GL.Internal.Shared |
glGetPointervKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
glGetPolygonStipple | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glGetPolygonStippleFunPtr | Graphics.GL.Internal.Shared |
glGetProgramBinary | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GetProgramBinary, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetProgramBinaryFunPtr | Graphics.GL.Internal.Shared |
glGetProgramBinaryOES | Graphics.GL.Ext.OES.GetProgramBinary, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetProgramEnvParameterdvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetProgramEnvParameterdvARBFunPtr | Graphics.GL.Internal.Shared |
glGetProgramEnvParameterfvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetProgramEnvParameterfvARBFunPtr | Graphics.GL.Internal.Shared |
glGetProgramEnvParameterIivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetProgramEnvParameterIuivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetProgramInfoLog | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetProgramInfoLogFunPtr | Graphics.GL.Internal.Shared |
glGetProgramInterfaceiv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetProgramInterfaceivFunPtr | Graphics.GL.Internal.Shared |
glGetProgramiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetProgramivARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetProgramivARBFunPtr | Graphics.GL.Internal.Shared |
glGetProgramivFunPtr | Graphics.GL.Internal.Shared |
glGetProgramivNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetProgramLocalParameterdvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetProgramLocalParameterdvARBFunPtr | Graphics.GL.Internal.Shared |
glGetProgramLocalParameterfvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetProgramLocalParameterfvARBFunPtr | Graphics.GL.Internal.Shared |
glGetProgramLocalParameterIivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetProgramLocalParameterIuivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetProgramNamedParameterdvNV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetProgramNamedParameterfvNV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetProgramParameterdvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetProgramParameterfvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetProgramPipelineInfoLog | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetProgramPipelineInfoLogEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetProgramPipelineInfoLogFunPtr | Graphics.GL.Internal.Shared |
glGetProgramPipelineiv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetProgramPipelineivEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetProgramPipelineivFunPtr | Graphics.GL.Internal.Shared |
glGetProgramResourcefvNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetProgramResourceIndex | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetProgramResourceIndexFunPtr | Graphics.GL.Internal.Shared |
glGetProgramResourceiv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetProgramResourceivFunPtr | Graphics.GL.Internal.Shared |
glGetProgramResourceLocation | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetProgramResourceLocationFunPtr | Graphics.GL.Internal.Shared |
glGetProgramResourceLocationIndex | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetProgramResourceLocationIndexEXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetProgramResourceLocationIndexFunPtr | Graphics.GL.Internal.Shared |
glGetProgramResourceName | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetProgramResourceNameFunPtr | Graphics.GL.Internal.Shared |
glGetProgramStageiv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetProgramStageivFunPtr | Graphics.GL.Internal.Shared |
glGetProgramStringARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetProgramStringARBFunPtr | Graphics.GL.Internal.Shared |
glGetProgramStringNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetProgramSubroutineParameteruivNV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetQueryBufferObjecti64v | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetQueryBufferObjecti64vFunPtr | Graphics.GL.Internal.Shared |
glGetQueryBufferObjectiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetQueryBufferObjectivFunPtr | Graphics.GL.Internal.Shared |
glGetQueryBufferObjectui64v | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetQueryBufferObjectui64vFunPtr | Graphics.GL.Internal.Shared |
glGetQueryBufferObjectuiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetQueryBufferObjectuivFunPtr | Graphics.GL.Internal.Shared |
glGetQueryIndexediv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback3, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetQueryIndexedivFunPtr | Graphics.GL.Internal.Shared |
glGetQueryiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetQueryivARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetQueryivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetQueryivEXTFunPtr | Graphics.GL.Internal.Shared |
glGetQueryivFunPtr | Graphics.GL.Internal.Shared |
glGetQueryObjecti64v | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TimerQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetQueryObjecti64vEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TimerQuery, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetQueryObjecti64vEXTFunPtr | Graphics.GL.Internal.Shared |
glGetQueryObjecti64vFunPtr | Graphics.GL.Internal.Shared |
glGetQueryObjectiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetQueryObjectivARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetQueryObjectivEXT | Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetQueryObjectivFunPtr | Graphics.GL.Internal.Shared |
glGetQueryObjectui64v | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TimerQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetQueryObjectui64vEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TimerQuery, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetQueryObjectui64vEXTFunPtr | Graphics.GL.Internal.Shared |
glGetQueryObjectui64vFunPtr | Graphics.GL.Internal.Shared |
glGetQueryObjectuiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetQueryObjectuivARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetQueryObjectuivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetQueryObjectuivEXTFunPtr | Graphics.GL.Internal.Shared |
glGetQueryObjectuivFunPtr | Graphics.GL.Internal.Shared |
glGetRenderbufferParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetRenderbufferParameterivEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetRenderbufferParameterivFunPtr | Graphics.GL.Internal.Shared |
glGetRenderbufferParameterivOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetSamplerParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetSamplerParameterfvFunPtr | Graphics.GL.Internal.Shared |
glGetSamplerParameterIiv | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetSamplerParameterIivEXT | Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetSamplerParameterIivFunPtr | Graphics.GL.Internal.Shared |
glGetSamplerParameterIivOES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetSamplerParameterIuiv | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetSamplerParameterIuivEXT | Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetSamplerParameterIuivFunPtr | Graphics.GL.Internal.Shared |
glGetSamplerParameterIuivOES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetSamplerParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetSamplerParameterivFunPtr | Graphics.GL.Internal.Shared |
glGetSeparableFilter | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetSeparableFilterEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetShaderInfoLog | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetShaderInfoLogFunPtr | Graphics.GL.Internal.Shared |
glGetShaderiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetShaderivFunPtr | Graphics.GL.Internal.Shared |
glGetShaderPrecisionFormat | Graphics.GL.Internal.Shared, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetShaderPrecisionFormatFunPtr | Graphics.GL.Internal.Shared |
glGetShaderSource | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetShaderSourceARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetShaderSourceFunPtr | Graphics.GL.Internal.Shared |
glGetSharpenTexFuncSGIS | Graphics.GL.Ext.SGIS.SharpenTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glGetStageIndexNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetString | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetStringFunPtr | Graphics.GL.Internal.Shared |
glGetStringi | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetStringiFunPtr | Graphics.GL.Internal.Shared |
glGetSubroutineIndex | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetSubroutineIndexFunPtr | Graphics.GL.Internal.Shared |
glGetSubroutineUniformLocation | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetSubroutineUniformLocationFunPtr | Graphics.GL.Internal.Shared |
glGetSynciv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetSyncivAPPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glGetSyncivFunPtr | Graphics.GL.Internal.Shared |
glGetTexBumpParameterfvATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glGetTexBumpParameterivATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glGetTexEnvfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glGetTexEnvfvFunPtr | Graphics.GL.Internal.Shared |
glGetTexEnviv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glGetTexEnvivFunPtr | Graphics.GL.Internal.Shared |
glGetTexEnvxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glGetTexEnvxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetTexFilterFuncSGIS | Graphics.GL.Ext.SGIS.TextureFilter4, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glGetTexGendv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glGetTexGendvFunPtr | Graphics.GL.Internal.Shared |
glGetTexGenfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glGetTexGenfvFunPtr | Graphics.GL.Internal.Shared |
glGetTexGenfvOES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetTexGeniv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glGetTexGenivFunPtr | Graphics.GL.Internal.Shared |
glGetTexGenivOES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetTexGenxvOES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetTexGenxvOESFunPtr | Graphics.GL.Internal.Shared |
glGetTexImage | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTexImageFunPtr | Graphics.GL.Internal.Shared |
glGetTexLevelParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTexLevelParameterfvFunPtr | Graphics.GL.Internal.Shared |
glGetTexLevelParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTexLevelParameterivFunPtr | Graphics.GL.Internal.Shared |
glGetTexLevelParameterxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetTexParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTexParameterfvFunPtr | Graphics.GL.Internal.Shared |
glGetTexParameterIiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTexParameterIivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetTexParameterIivEXTFunPtr | Graphics.GL.Internal.Shared |
glGetTexParameterIivFunPtr | Graphics.GL.Internal.Shared |
glGetTexParameterIivOES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetTexParameterIuiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTexParameterIuivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetTexParameterIuivEXTFunPtr | Graphics.GL.Internal.Shared |
glGetTexParameterIuivFunPtr | Graphics.GL.Internal.Shared |
glGetTexParameterIuivOES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetTexParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTexParameterivFunPtr | Graphics.GL.Internal.Shared |
glGetTexParameterPointervAPPLE | Graphics.GL.Ext.APPLE.TextureRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glGetTexParameterxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glGetTexParameterxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glGetTextureHandleARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetTextureHandleIMG | Graphics.GL.Ext.IMG.BindlessTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
glGetTextureHandleNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetTextureImage | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTextureImageEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetTextureImageFunPtr | Graphics.GL.Internal.Shared |
glGetTextureLevelParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTextureLevelParameterfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetTextureLevelParameterfvFunPtr | Graphics.GL.Internal.Shared |
glGetTextureLevelParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTextureLevelParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetTextureLevelParameterivFunPtr | Graphics.GL.Internal.Shared |
glGetTextureParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTextureParameterfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetTextureParameterfvFunPtr | Graphics.GL.Internal.Shared |
glGetTextureParameterIiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTextureParameterIivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetTextureParameterIivFunPtr | Graphics.GL.Internal.Shared |
glGetTextureParameterIuiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTextureParameterIuivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetTextureParameterIuivFunPtr | Graphics.GL.Internal.Shared |
glGetTextureParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTextureParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetTextureParameterivFunPtr | Graphics.GL.Internal.Shared |
glGetTextureSamplerHandleARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetTextureSamplerHandleIMG | Graphics.GL.Ext.IMG.BindlessTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
glGetTextureSamplerHandleNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetTextureSubImage | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.GetTextureSubImage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTextureSubImageFunPtr | Graphics.GL.Internal.Shared |
glGetTrackMatrixivNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetTransformFeedbacki64_v | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTransformFeedbacki64_vFunPtr | Graphics.GL.Internal.Shared |
glGetTransformFeedbackiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTransformFeedbackivFunPtr | Graphics.GL.Internal.Shared |
glGetTransformFeedbacki_v | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTransformFeedbacki_vFunPtr | Graphics.GL.Internal.Shared |
glGetTransformFeedbackVarying | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetTransformFeedbackVaryingEXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetTransformFeedbackVaryingFunPtr | Graphics.GL.Internal.Shared |
glGetTransformFeedbackVaryingNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetTranslatedShaderSourceANGLE | Graphics.GL.Ext.ANGLE.TranslatedShaderSource, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
glGetUniformBlockIndex | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetUniformBlockIndexFunPtr | Graphics.GL.Internal.Shared |
glGetUniformBufferSizeEXT | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetUniformdv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetUniformdvFunPtr | Graphics.GL.Internal.Shared |
glGetUniformfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetUniformfvARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetUniformfvFunPtr | Graphics.GL.Internal.Shared |
glGetUniformi64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetUniformi64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glGetUniformi64vNVFunPtr | Graphics.GL.Internal.Shared |
glGetUniformIndices | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetUniformIndicesFunPtr | Graphics.GL.Internal.Shared |
glGetUniformiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetUniformivARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetUniformivFunPtr | Graphics.GL.Internal.Shared |
glGetUniformLocation | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetUniformLocationARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetUniformLocationFunPtr | Graphics.GL.Internal.Shared |
glGetUniformOffsetEXT | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetUniformSubroutineuiv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetUniformSubroutineuivFunPtr | Graphics.GL.Internal.Shared |
glGetUniformui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetUniformui64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glGetUniformui64vNVFunPtr | Graphics.GL.Internal.Shared |
glGetUniformuiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetUniformuivEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetUniformuivFunPtr | Graphics.GL.Internal.Shared |
glGetVariantArrayObjectfvATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glGetVariantArrayObjectivATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glGetVariantBooleanvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetVariantFloatvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetVariantIntegervEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetVariantPointervEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetVaryingLocationNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetVertexArrayIndexed64iv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetVertexArrayIndexed64ivFunPtr | Graphics.GL.Internal.Shared |
glGetVertexArrayIndexediv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetVertexArrayIndexedivFunPtr | Graphics.GL.Internal.Shared |
glGetVertexArrayIntegeri_vEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetVertexArrayIntegervEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetVertexArrayiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetVertexArrayivFunPtr | Graphics.GL.Internal.Shared |
glGetVertexArrayPointeri_vEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetVertexArrayPointervEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetVertexAttribArrayObjectfvATI | Graphics.GL.Ext.ATI.VertexAttribArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glGetVertexAttribArrayObjectivATI | Graphics.GL.Ext.ATI.VertexAttribArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glGetVertexAttribdv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetVertexAttribdvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetVertexAttribdvARBFunPtr | Graphics.GL.Internal.Shared |
glGetVertexAttribdvFunPtr | Graphics.GL.Internal.Shared |
glGetVertexAttribdvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetVertexAttribfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetVertexAttribfvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetVertexAttribfvARBFunPtr | Graphics.GL.Internal.Shared |
glGetVertexAttribfvFunPtr | Graphics.GL.Internal.Shared |
glGetVertexAttribfvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetVertexAttribIiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetVertexAttribIivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetVertexAttribIivFunPtr | Graphics.GL.Internal.Shared |
glGetVertexAttribIuiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetVertexAttribIuivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetVertexAttribIuivFunPtr | Graphics.GL.Internal.Shared |
glGetVertexAttribiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetVertexAttribivARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetVertexAttribivARBFunPtr | Graphics.GL.Internal.Shared |
glGetVertexAttribivFunPtr | Graphics.GL.Internal.Shared |
glGetVertexAttribivNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetVertexAttribLdv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetVertexAttribLdvEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glGetVertexAttribLdvFunPtr | Graphics.GL.Internal.Shared |
glGetVertexAttribLi64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetVertexAttribLui64vARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetVertexAttribLui64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetVertexAttribPointerv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glGetVertexAttribPointervARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glGetVertexAttribPointervARBFunPtr | Graphics.GL.Internal.Shared |
glGetVertexAttribPointervFunPtr | Graphics.GL.Internal.Shared |
glGetVertexAttribPointervNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetVideoCaptureivNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetVideoCaptureStreamdvNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetVideoCaptureStreamfvNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetVideoCaptureStreamivNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetVideoi64vNV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetVideoivNV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetVideoui64vNV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGetVideouivNV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glGlobalAlphaFactorbSUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glGlobalAlphaFactordSUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glGlobalAlphaFactorfSUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glGlobalAlphaFactoriSUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glGlobalAlphaFactorsSUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glGlobalAlphaFactorubSUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glGlobalAlphaFactoruiSUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glGlobalAlphaFactorusSUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GLhalf | Graphics.GL.Types, Graphics.GL |
GLhalfARB | Graphics.GL.Types, Graphics.GL |
GLhalfNV | Graphics.GL.Types, Graphics.GL |
GLhandleARB | Graphics.GL.Types, Graphics.GL |
glHint | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glHintFunPtr | Graphics.GL.Internal.Shared |
glHintPGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
glHistogram | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glHistogramEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glIglooInterfaceSGIX | Graphics.GL.Ext.SGIX.IglooInterface, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glImageTransformParameterfHP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
glImageTransformParameterfvHP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
glImageTransformParameteriHP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
glImageTransformParameterivHP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
glImportSyncEXT | Graphics.GL.Ext.EXT.X11SyncObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glIndexd | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glIndexdFunPtr | Graphics.GL.Internal.Shared |
glIndexdv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glIndexdvFunPtr | Graphics.GL.Internal.Shared |
glIndexf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glIndexfFunPtr | Graphics.GL.Internal.Shared |
glIndexFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glIndexFuncEXT | Graphics.GL.Ext.EXT.IndexFunc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glIndexfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glIndexfvFunPtr | Graphics.GL.Internal.Shared |
glIndexi | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glIndexiFunPtr | Graphics.GL.Internal.Shared |
glIndexiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glIndexivFunPtr | Graphics.GL.Internal.Shared |
glIndexMask | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glIndexMaskFunPtr | Graphics.GL.Internal.Shared |
glIndexMaterialEXT | Graphics.GL.Ext.EXT.IndexMaterial, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glIndexPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glIndexPointerEXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glIndexPointerFunPtr | Graphics.GL.Internal.Shared |
glIndexPointerListIBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
glIndexs | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glIndexsFunPtr | Graphics.GL.Internal.Shared |
glIndexsv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glIndexsvFunPtr | Graphics.GL.Internal.Shared |
glIndexub | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glIndexubFunPtr | Graphics.GL.Internal.Shared |
glIndexubv | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glIndexubvFunPtr | Graphics.GL.Internal.Shared |
glIndexxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glIndexxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glInitNames | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glInitNamesFunPtr | Graphics.GL.Internal.Shared |
glInsertComponentEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glInsertEventMarkerEXT | Graphics.GL.Ext.EXT.DebugMarker, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glInstrumentsBufferSGIX | Graphics.GL.Ext.SGIX.Instruments, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GLint | Graphics.GL.Types, Graphics.GL |
GLint64 | Graphics.GL.Types, Graphics.GL |
GLint64EXT | Graphics.GL.Types, Graphics.GL |
glInterleavedArrays | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glInterleavedArraysFunPtr | Graphics.GL.Internal.Shared |
glInterpolatePathsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GLintptr | Graphics.GL.Types, Graphics.GL |
GLintptrARB | Graphics.GL.Types, Graphics.GL |
glInvalidateBufferData | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InvalidateSubdata, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glInvalidateBufferDataFunPtr | Graphics.GL.Internal.Shared |
glInvalidateBufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InvalidateSubdata, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glInvalidateBufferSubDataFunPtr | Graphics.GL.Internal.Shared |
glInvalidateFramebuffer | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InvalidateSubdata, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glInvalidateFramebufferFunPtr | Graphics.GL.Internal.Shared |
glInvalidateNamedFramebufferData | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glInvalidateNamedFramebufferDataFunPtr | Graphics.GL.Internal.Shared |
glInvalidateNamedFramebufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glInvalidateNamedFramebufferSubDataFunPtr | Graphics.GL.Internal.Shared |
glInvalidateSubFramebuffer | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InvalidateSubdata, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glInvalidateSubFramebufferFunPtr | Graphics.GL.Internal.Shared |
glInvalidateTexImage | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InvalidateSubdata, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glInvalidateTexImageFunPtr | Graphics.GL.Internal.Shared |
glInvalidateTexSubImage | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InvalidateSubdata, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glInvalidateTexSubImageFunPtr | Graphics.GL.Internal.Shared |
glIsAsyncMarkerSGIX | Graphics.GL.Ext.SGIX.Async, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glIsBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glIsBufferARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glIsBufferFunPtr | Graphics.GL.Internal.Shared |
glIsBufferResidentNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glIsCommandListNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glIsEnabled | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glIsEnabledFunPtr | Graphics.GL.Internal.Shared |
glIsEnabledi | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glIsEnablediEXT | Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glIsEnablediFunPtr | Graphics.GL.Internal.Shared |
glIsEnabledIndexedEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.DrawBuffers2, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glIsEnabledIndexedEXTFunPtr | Graphics.GL.Internal.Shared |
glIsEnablediNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glIsEnablediOES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glIsEnablediOESFunPtr | Graphics.GL.Internal.Shared |
glIsFenceAPPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glIsFenceNV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glIsFramebuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glIsFramebufferEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glIsFramebufferFunPtr | Graphics.GL.Internal.Shared |
glIsFramebufferOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glIsImageHandleResidentARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glIsImageHandleResidentNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glIsList | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glIsListFunPtr | Graphics.GL.Internal.Shared |
glIsNameAMD | Graphics.GL.Ext.AMD.NameGenDelete, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glIsNamedBufferResidentNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glIsNamedStringARB | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glIsObjectBufferATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glIsOcclusionQueryNV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glIsPathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glIsPointInFillPathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glIsPointInStrokePathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glIsProgram | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glIsProgramARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glIsProgramARBFunPtr | Graphics.GL.Internal.Shared |
glIsProgramFunPtr | Graphics.GL.Internal.Shared |
glIsProgramNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glIsProgramPipeline | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glIsProgramPipelineEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glIsProgramPipelineFunPtr | Graphics.GL.Internal.Shared |
glIsQuery | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glIsQueryARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glIsQueryEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glIsQueryEXTFunPtr | Graphics.GL.Internal.Shared |
glIsQueryFunPtr | Graphics.GL.Internal.Shared |
glIsRenderbuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glIsRenderbufferEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glIsRenderbufferFunPtr | Graphics.GL.Internal.Shared |
glIsRenderbufferOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glIsSampler | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glIsSamplerFunPtr | Graphics.GL.Internal.Shared |
glIsShader | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glIsShaderFunPtr | Graphics.GL.Internal.Shared |
glIsStateNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glIsSync | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glIsSyncAPPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glIsSyncFunPtr | Graphics.GL.Internal.Shared |
glIsTexture | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glIsTextureEXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glIsTextureFunPtr | Graphics.GL.Internal.Shared |
glIsTextureHandleResidentARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glIsTextureHandleResidentNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glIsTransformFeedback | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glIsTransformFeedbackFunPtr | Graphics.GL.Internal.Shared |
glIsTransformFeedbackNV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glIsVariantEnabledEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glIsVertexArray | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexArrayObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glIsVertexArrayAPPLE | Graphics.GL.Ext.APPLE.VertexArrayObject, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glIsVertexArrayFunPtr | Graphics.GL.Internal.Shared |
glIsVertexArrayOES | Graphics.GL.Ext.OES.VertexArrayObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glIsVertexAttribEnabledAPPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glLabelObjectEXT | Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glLightEnviSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glLightf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glLightfFunPtr | Graphics.GL.Internal.Shared |
glLightfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glLightfvFunPtr | Graphics.GL.Internal.Shared |
glLighti | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glLightiFunPtr | Graphics.GL.Internal.Shared |
glLightiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glLightivFunPtr | Graphics.GL.Internal.Shared |
glLightModelf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glLightModelfFunPtr | Graphics.GL.Internal.Shared |
glLightModelfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glLightModelfvFunPtr | Graphics.GL.Internal.Shared |
glLightModeli | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glLightModeliFunPtr | Graphics.GL.Internal.Shared |
glLightModeliv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glLightModelivFunPtr | Graphics.GL.Internal.Shared |
glLightModelx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glLightModelxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glLightModelxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glLightModelxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glLightx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glLightxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glLightxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glLightxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glLineStipple | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glLineStippleFunPtr | Graphics.GL.Internal.Shared |
glLineWidth | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glLineWidthFunPtr | Graphics.GL.Internal.Shared |
glLineWidthx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glLineWidthxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glLinkProgram | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glLinkProgramARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glLinkProgramFunPtr | Graphics.GL.Internal.Shared |
glListBase | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glListBaseFunPtr | Graphics.GL.Internal.Shared |
glListDrawCommandsStatesClientNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glListParameterfSGIX | Graphics.GL.Ext.SGIX.ListPriority, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glListParameterfvSGIX | Graphics.GL.Ext.SGIX.ListPriority, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glListParameteriSGIX | Graphics.GL.Ext.SGIX.ListPriority, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glListParameterivSGIX | Graphics.GL.Ext.SGIX.ListPriority, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glLoadIdentity | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glLoadIdentityDeformationMapSGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glLoadIdentityFunPtr | Graphics.GL.Internal.Shared |
glLoadMatrixd | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glLoadMatrixdFunPtr | Graphics.GL.Internal.Shared |
glLoadMatrixf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glLoadMatrixfFunPtr | Graphics.GL.Internal.Shared |
glLoadMatrixx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glLoadMatrixxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glLoadName | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glLoadNameFunPtr | Graphics.GL.Internal.Shared |
glLoadPaletteFromModelViewMatrixOES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glLoadProgramNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glLoadTransposeMatrixd | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glLoadTransposeMatrixdARB | Graphics.GL.Ext.ARB.TransposeMatrix, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glLoadTransposeMatrixdFunPtr | Graphics.GL.Internal.Shared |
glLoadTransposeMatrixf | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glLoadTransposeMatrixfARB | Graphics.GL.Ext.ARB.TransposeMatrix, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glLoadTransposeMatrixfFunPtr | Graphics.GL.Internal.Shared |
glLoadTransposeMatrixxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glLockArraysEXT | Graphics.GL.Ext.EXT.CompiledVertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glLogicOp | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glLogicOpFunPtr | Graphics.GL.Internal.Shared |
glMakeBufferNonResidentNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMakeBufferResidentNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMakeImageHandleNonResidentARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMakeImageHandleNonResidentNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMakeImageHandleResidentARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMakeImageHandleResidentNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMakeNamedBufferNonResidentNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMakeNamedBufferResidentNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMakeTextureHandleNonResidentARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMakeTextureHandleNonResidentNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMakeTextureHandleResidentARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMakeTextureHandleResidentNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMap1d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMap1dFunPtr | Graphics.GL.Internal.Shared |
glMap1f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMap1fFunPtr | Graphics.GL.Internal.Shared |
glMap1xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMap2d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMap2dFunPtr | Graphics.GL.Internal.Shared |
glMap2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMap2fFunPtr | Graphics.GL.Internal.Shared |
glMap2xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMapBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glMapBufferARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMapBufferFunPtr | Graphics.GL.Internal.Shared |
glMapBufferOES | Graphics.GL.Ext.OES.Mapbuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMapBufferRange | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MapBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glMapBufferRangeEXT | Graphics.GL.Ext.EXT.MapBufferRange, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMapBufferRangeFunPtr | Graphics.GL.Internal.Shared |
glMapControlPointsNV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMapGrid1d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMapGrid1dFunPtr | Graphics.GL.Internal.Shared |
glMapGrid1f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMapGrid1fFunPtr | Graphics.GL.Internal.Shared |
glMapGrid1xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMapGrid2d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMapGrid2dFunPtr | Graphics.GL.Internal.Shared |
glMapGrid2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMapGrid2fFunPtr | Graphics.GL.Internal.Shared |
glMapGrid2xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMapNamedBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glMapNamedBufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMapNamedBufferFunPtr | Graphics.GL.Internal.Shared |
glMapNamedBufferRange | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glMapNamedBufferRangeEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMapNamedBufferRangeFunPtr | Graphics.GL.Internal.Shared |
glMapObjectBufferATI | Graphics.GL.Ext.ATI.MapObjectBuffer, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glMapParameterfvNV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMapParameterivNV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMapTexture2DINTEL | Graphics.GL.Ext.INTEL.MapTexture, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
glMapVertexAttrib1dAPPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glMapVertexAttrib1fAPPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glMapVertexAttrib2dAPPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glMapVertexAttrib2fAPPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glMaterialf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glMaterialfFunPtr | Graphics.GL.Internal.Shared |
glMaterialfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glMaterialfvFunPtr | Graphics.GL.Internal.Shared |
glMateriali | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMaterialiFunPtr | Graphics.GL.Internal.Shared |
glMaterialiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMaterialivFunPtr | Graphics.GL.Internal.Shared |
glMaterialx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glMaterialxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMaterialxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glMaterialxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMatrixFrustumEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMatrixIndexPointerARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMatrixIndexPointerOES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMatrixIndexubvARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMatrixIndexuivARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMatrixIndexusvARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMatrixLoad3x2fNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMatrixLoad3x3fNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMatrixLoaddEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMatrixLoadfEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMatrixLoadIdentityEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMatrixLoadTranspose3x3fNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMatrixLoadTransposedEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMatrixLoadTransposefEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMatrixMode | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glMatrixModeFunPtr | Graphics.GL.Internal.Shared |
glMatrixMult3x2fNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMatrixMult3x3fNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMatrixMultdEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMatrixMultfEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMatrixMultTranspose3x3fNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMatrixMultTransposedEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMatrixMultTransposefEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMatrixOrthoEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMatrixPopEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMatrixPushEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMatrixRotatedEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMatrixRotatefEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMatrixScaledEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMatrixScalefEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMatrixTranslatedEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMatrixTranslatefEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMaxShaderCompilerThreadsARB | Graphics.GL.Ext.ARB.ParallelShaderCompile, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMemoryBarrier | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glMemoryBarrierByRegion | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Ext.ARB.ES31Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glMemoryBarrierByRegionFunPtr | Graphics.GL.Internal.Shared |
glMemoryBarrierEXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMemoryBarrierFunPtr | Graphics.GL.Internal.Shared |
glMinmax | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMinmaxEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMinSampleShading | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glMinSampleShadingARB | Graphics.GL.Ext.ARB.SampleShading, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMinSampleShadingFunPtr | Graphics.GL.Internal.Shared |
glMinSampleShadingOES | Graphics.GL.Ext.OES.SampleShading, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
glMultiDrawArrays | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glMultiDrawArraysEXT | Graphics.GL.Ext.EXT.MultiDrawArrays, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiDrawArraysFunPtr | Graphics.GL.Internal.Shared |
glMultiDrawArraysIndirect | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MultiDrawIndirect, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glMultiDrawArraysIndirectAMD | Graphics.GL.Ext.AMD.MultiDrawIndirect, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glMultiDrawArraysIndirectBindlessCountNV | Graphics.GL.Ext.NV.BindlessMultiDrawIndirectCount, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMultiDrawArraysIndirectBindlessNV | Graphics.GL.Ext.NV.BindlessMultiDrawIndirect, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMultiDrawArraysIndirectCountARB | Graphics.GL.Ext.ARB.IndirectParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiDrawArraysIndirectEXT | Graphics.GL.Ext.EXT.MultiDrawIndirect, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiDrawArraysIndirectFunPtr | Graphics.GL.Internal.Shared |
glMultiDrawElementArrayAPPLE | Graphics.GL.Ext.APPLE.ElementArray, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glMultiDrawElements | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glMultiDrawElementsBaseVertex | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DrawElementsBaseVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glMultiDrawElementsBaseVertexEXT | Graphics.GL.Ext.EXT.DrawElementsBaseVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiDrawElementsBaseVertexFunPtr | Graphics.GL.Internal.Shared |
glMultiDrawElementsBaseVertexOES | Graphics.GL.Ext.OES.DrawElementsBaseVertex, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMultiDrawElementsEXT | Graphics.GL.Ext.EXT.MultiDrawArrays, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiDrawElementsFunPtr | Graphics.GL.Internal.Shared |
glMultiDrawElementsIndirect | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MultiDrawIndirect, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glMultiDrawElementsIndirectAMD | Graphics.GL.Ext.AMD.MultiDrawIndirect, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glMultiDrawElementsIndirectBindlessCountNV | Graphics.GL.Ext.NV.BindlessMultiDrawIndirectCount, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMultiDrawElementsIndirectBindlessNV | Graphics.GL.Ext.NV.BindlessMultiDrawIndirect, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMultiDrawElementsIndirectCountARB | Graphics.GL.Ext.ARB.IndirectParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiDrawElementsIndirectEXT | Graphics.GL.Ext.EXT.MultiDrawIndirect, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiDrawElementsIndirectFunPtr | Graphics.GL.Internal.Shared |
glMultiDrawRangeElementArrayAPPLE | Graphics.GL.Ext.APPLE.ElementArray, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glMultiModeDrawArraysIBM | Graphics.GL.Ext.IBM.MultimodeDrawArrays, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
glMultiModeDrawElementsIBM | Graphics.GL.Ext.IBM.MultimodeDrawArrays, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
glMultiTexBufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexCoord1bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMultiTexCoord1bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMultiTexCoord1d | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord1dARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord1dFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord1dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord1dvARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord1dvFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord1f | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord1fARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord1fFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord1fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord1fvARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord1fvFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord1hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMultiTexCoord1hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMultiTexCoord1i | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord1iARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord1iFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord1iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord1ivARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord1ivFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord1s | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord1sARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord1sFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord1sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord1svARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord1svFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord1xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMultiTexCoord1xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMultiTexCoord2bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMultiTexCoord2bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMultiTexCoord2d | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord2dARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord2dFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord2dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord2dvARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord2dvFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord2fARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord2fFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord2fvARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord2fvFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord2hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMultiTexCoord2hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMultiTexCoord2i | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord2iARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord2iFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord2iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord2ivARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord2ivFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord2s | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord2sARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord2sFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord2sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord2svARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord2svFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord2xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMultiTexCoord2xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMultiTexCoord3bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMultiTexCoord3bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMultiTexCoord3d | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord3dARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord3dFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord3dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord3dvARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord3dvFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord3fARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord3fFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord3fvARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord3fvFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord3hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMultiTexCoord3hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMultiTexCoord3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord3iARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord3iFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord3ivARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord3ivFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord3s | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord3sARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord3sFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord3sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord3svARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord3svFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord3xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMultiTexCoord3xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMultiTexCoord4bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMultiTexCoord4bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMultiTexCoord4d | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord4dARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord4dFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord4dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord4dvARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord4dvFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord4f | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glMultiTexCoord4fARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord4fFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord4fvARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord4fvFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord4hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMultiTexCoord4hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glMultiTexCoord4i | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord4iARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord4iFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord4iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord4ivARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord4ivFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord4s | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord4sARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord4sFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord4sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultiTexCoord4svARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultiTexCoord4svFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoord4x | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glMultiTexCoord4xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMultiTexCoord4xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMultiTexCoordP1ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glMultiTexCoordP1uiFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoordP1uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glMultiTexCoordP1uivFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoordP2ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glMultiTexCoordP2uiFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoordP2uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glMultiTexCoordP2uivFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoordP3ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glMultiTexCoordP3uiFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoordP3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glMultiTexCoordP3uivFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoordP4ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glMultiTexCoordP4uiFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoordP4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glMultiTexCoordP4uivFunPtr | Graphics.GL.Internal.Shared |
glMultiTexCoordPointerEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexEnvfEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexEnvfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexEnviEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexEnvivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexGendEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexGendvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexGenfEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexGenfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexGeniEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexGenivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexParameterfEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexParameterfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexParameteriEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexParameterIivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexParameterIuivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexRenderbufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexSubImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexSubImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultiTexSubImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glMultMatrixd | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultMatrixdFunPtr | Graphics.GL.Internal.Shared |
glMultMatrixf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glMultMatrixfFunPtr | Graphics.GL.Internal.Shared |
glMultMatrixx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glMultMatrixxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glMultTransposeMatrixd | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultTransposeMatrixdARB | Graphics.GL.Ext.ARB.TransposeMatrix, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultTransposeMatrixdFunPtr | Graphics.GL.Internal.Shared |
glMultTransposeMatrixf | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glMultTransposeMatrixfARB | Graphics.GL.Ext.ARB.TransposeMatrix, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glMultTransposeMatrixfFunPtr | Graphics.GL.Internal.Shared |
glMultTransposeMatrixxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glNamedBufferData | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glNamedBufferDataEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedBufferDataFunPtr | Graphics.GL.Internal.Shared |
glNamedBufferPageCommitmentARB | Graphics.GL.Ext.ARB.SparseBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glNamedBufferPageCommitmentEXT | Graphics.GL.Ext.ARB.SparseBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glNamedBufferStorage | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glNamedBufferStorageEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedBufferStorageFunPtr | Graphics.GL.Internal.Shared |
glNamedBufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glNamedBufferSubDataEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedBufferSubDataFunPtr | Graphics.GL.Internal.Shared |
glNamedCopyBufferSubDataEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedFramebufferDrawBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glNamedFramebufferDrawBufferFunPtr | Graphics.GL.Internal.Shared |
glNamedFramebufferDrawBuffers | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glNamedFramebufferDrawBuffersFunPtr | Graphics.GL.Internal.Shared |
glNamedFramebufferParameteri | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glNamedFramebufferParameteriEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedFramebufferParameteriFunPtr | Graphics.GL.Internal.Shared |
glNamedFramebufferReadBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glNamedFramebufferReadBufferFunPtr | Graphics.GL.Internal.Shared |
glNamedFramebufferRenderbuffer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glNamedFramebufferRenderbufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedFramebufferRenderbufferFunPtr | Graphics.GL.Internal.Shared |
glNamedFramebufferSampleLocationsfvARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glNamedFramebufferSampleLocationsfvNV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glNamedFramebufferSamplePositionsfvAMD | Graphics.GL.Ext.AMD.FramebufferSamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glNamedFramebufferTexture | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glNamedFramebufferTexture1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedFramebufferTexture2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedFramebufferTexture3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedFramebufferTextureEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedFramebufferTextureFaceEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedFramebufferTextureFunPtr | Graphics.GL.Internal.Shared |
glNamedFramebufferTextureLayer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glNamedFramebufferTextureLayerEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedFramebufferTextureLayerFunPtr | Graphics.GL.Internal.Shared |
glNamedProgramLocalParameter4dEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedProgramLocalParameter4dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedProgramLocalParameter4fEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedProgramLocalParameter4fvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedProgramLocalParameterI4iEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedProgramLocalParameterI4ivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedProgramLocalParameterI4uiEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedProgramLocalParameterI4uivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedProgramLocalParameters4fvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedProgramLocalParametersI4ivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedProgramLocalParametersI4uivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedProgramStringEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedRenderbufferStorage | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glNamedRenderbufferStorageEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedRenderbufferStorageFunPtr | Graphics.GL.Internal.Shared |
glNamedRenderbufferStorageMultisample | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glNamedRenderbufferStorageMultisampleCoverageEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedRenderbufferStorageMultisampleEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNamedRenderbufferStorageMultisampleFunPtr | Graphics.GL.Internal.Shared |
glNamedStringARB | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glNewList | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glNewListFunPtr | Graphics.GL.Internal.Shared |
glNewObjectBufferATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glNormal3b | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glNormal3bFunPtr | Graphics.GL.Internal.Shared |
glNormal3bv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glNormal3bvFunPtr | Graphics.GL.Internal.Shared |
glNormal3d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glNormal3dFunPtr | Graphics.GL.Internal.Shared |
glNormal3dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glNormal3dvFunPtr | Graphics.GL.Internal.Shared |
glNormal3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glNormal3fFunPtr | Graphics.GL.Internal.Shared |
glNormal3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glNormal3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glNormal3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glNormal3fvFunPtr | Graphics.GL.Internal.Shared |
glNormal3hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glNormal3hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glNormal3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glNormal3iFunPtr | Graphics.GL.Internal.Shared |
glNormal3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glNormal3ivFunPtr | Graphics.GL.Internal.Shared |
glNormal3s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glNormal3sFunPtr | Graphics.GL.Internal.Shared |
glNormal3sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glNormal3svFunPtr | Graphics.GL.Internal.Shared |
glNormal3x | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glNormal3xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glNormal3xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glNormalFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glNormalP3ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glNormalP3uiFunPtr | Graphics.GL.Internal.Shared |
glNormalP3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glNormalP3uivFunPtr | Graphics.GL.Internal.Shared |
glNormalPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glNormalPointerEXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glNormalPointerFunPtr | Graphics.GL.Internal.Shared |
glNormalPointerListIBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
glNormalPointervINTEL | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
glNormalStream3bATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glNormalStream3bvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glNormalStream3dATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glNormalStream3dvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glNormalStream3fATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glNormalStream3fvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glNormalStream3iATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glNormalStream3ivATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glNormalStream3sATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glNormalStream3svATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glObjectLabel | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glObjectLabelFunPtr | Graphics.GL.Internal.Shared |
glObjectLabelKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
glObjectPtrLabel | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glObjectPtrLabelFunPtr | Graphics.GL.Internal.Shared |
glObjectPtrLabelKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
glObjectPurgeableAPPLE | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glObjectUnpurgeableAPPLE | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glOrtho | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glOrthof | Graphics.GL.EmbeddedCommon11 |
glOrthofOES | Graphics.GL.Ext.OES.SinglePrecision, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glOrthoFunPtr | Graphics.GL.Internal.Shared |
glOrthox | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glOrthoxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glPassTexCoordATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glPassThrough | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glPassThroughFunPtr | Graphics.GL.Internal.Shared |
glPassThroughxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glPatchParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glPatchParameterfvFunPtr | Graphics.GL.Internal.Shared |
glPatchParameteri | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glPatchParameteriEXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glPatchParameteriFunPtr | Graphics.GL.Internal.Shared |
glPatchParameteriOES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glPathColorGenNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathCommandsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathCoordsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathCoverDepthFuncNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathDashArrayNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathFogGenNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathGlyphIndexArrayNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathGlyphIndexRangeNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathGlyphRangeNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathGlyphsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathMemoryGlyphIndexArrayNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathParameterfNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathParameterfvNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathParameteriNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathParameterivNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathStencilDepthOffsetNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathStencilFuncNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathStringNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathSubCommandsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathSubCoordsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPathTexGenNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPauseTransformFeedback | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glPauseTransformFeedbackFunPtr | Graphics.GL.Internal.Shared |
glPauseTransformFeedbackNV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPixelDataRangeNV | Graphics.GL.Ext.NV.PixelDataRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPixelMapfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glPixelMapfvFunPtr | Graphics.GL.Internal.Shared |
glPixelMapuiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glPixelMapuivFunPtr | Graphics.GL.Internal.Shared |
glPixelMapusv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glPixelMapusvFunPtr | Graphics.GL.Internal.Shared |
glPixelMapx | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glPixelStoref | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glPixelStorefFunPtr | Graphics.GL.Internal.Shared |
glPixelStorei | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glPixelStoreiFunPtr | Graphics.GL.Internal.Shared |
glPixelStorex | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glPixelTexGenParameterfSGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glPixelTexGenParameterfvSGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glPixelTexGenParameteriSGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glPixelTexGenParameterivSGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glPixelTexGenSGIX | Graphics.GL.Ext.SGIX.PixelTexture, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glPixelTransferf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glPixelTransferfFunPtr | Graphics.GL.Internal.Shared |
glPixelTransferi | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glPixelTransferiFunPtr | Graphics.GL.Internal.Shared |
glPixelTransferxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glPixelTransformParameterfEXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glPixelTransformParameterfvEXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glPixelTransformParameteriEXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glPixelTransformParameterivEXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glPixelZoom | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glPixelZoomFunPtr | Graphics.GL.Internal.Shared |
glPixelZoomxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glPNTrianglesfATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glPNTrianglesiATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glPointAlongPathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPointParameterf | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glPointParameterfARB | Graphics.GL.Ext.ARB.PointParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glPointParameterfEXT | Graphics.GL.Ext.EXT.PointParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glPointParameterfFunPtr | Graphics.GL.Internal.Shared |
glPointParameterfSGIS | Graphics.GL.Ext.SGIS.PointParameters, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glPointParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glPointParameterfvARB | Graphics.GL.Ext.ARB.PointParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glPointParameterfvEXT | Graphics.GL.Ext.EXT.PointParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glPointParameterfvFunPtr | Graphics.GL.Internal.Shared |
glPointParameterfvSGIS | Graphics.GL.Ext.SGIS.PointParameters, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glPointParameteri | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glPointParameteriFunPtr | Graphics.GL.Internal.Shared |
glPointParameteriNV | Graphics.GL.Ext.NV.PointSprite, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPointParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glPointParameterivFunPtr | Graphics.GL.Internal.Shared |
glPointParameterivNV | Graphics.GL.Ext.NV.PointSprite, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPointParameterx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glPointParameterxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glPointParameterxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glPointParameterxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glPointSize | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glPointSizeFunPtr | Graphics.GL.Internal.Shared |
glPointSizePointerOES | Graphics.GL.Ext.OES.PointSizeArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glPointSizex | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glPointSizexOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glPollAsyncSGIX | Graphics.GL.Ext.SGIX.Async, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glPollInstrumentsSGIX | Graphics.GL.Ext.SGIX.Instruments, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glPolygonMode | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glPolygonModeFunPtr | Graphics.GL.Internal.Shared |
glPolygonModeNV | Graphics.GL.Ext.NV.PolygonMode, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPolygonOffset | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glPolygonOffsetClampEXT | Graphics.GL.Ext.EXT.PolygonOffsetClamp, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glPolygonOffsetEXT | Graphics.GL.Ext.EXT.PolygonOffset, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glPolygonOffsetFunPtr | Graphics.GL.Internal.Shared |
glPolygonOffsetx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glPolygonOffsetxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glPolygonStipple | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glPolygonStippleFunPtr | Graphics.GL.Internal.Shared |
glPopAttrib | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glPopAttribFunPtr | Graphics.GL.Internal.Shared |
glPopClientAttrib | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glPopClientAttribFunPtr | Graphics.GL.Internal.Shared |
glPopDebugGroup | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glPopDebugGroupFunPtr | Graphics.GL.Internal.Shared |
glPopDebugGroupKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
glPopGroupMarkerEXT | Graphics.GL.Ext.EXT.DebugMarker, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glPopMatrix | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glPopMatrixFunPtr | Graphics.GL.Internal.Shared |
glPopName | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glPopNameFunPtr | Graphics.GL.Internal.Shared |
glPresentFrameDualFillNV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPresentFrameKeyedNV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPrimitiveBoundingBox | Graphics.GL.Embedded32, Graphics.GL |
glPrimitiveBoundingBoxARB | Graphics.GL.Ext.ARB.ES32Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glPrimitiveBoundingBoxEXT | Graphics.GL.Ext.EXT.PrimitiveBoundingBox, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glPrimitiveBoundingBoxOES | Graphics.GL.Ext.OES.PrimitiveBoundingBox, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glPrimitiveRestartIndex | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glPrimitiveRestartIndexFunPtr | Graphics.GL.Internal.Shared |
glPrimitiveRestartIndexNV | Graphics.GL.Ext.NV.PrimitiveRestart, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPrimitiveRestartNV | Graphics.GL.Ext.NV.PrimitiveRestart, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glPrioritizeTextures | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glPrioritizeTexturesEXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glPrioritizeTexturesFunPtr | Graphics.GL.Internal.Shared |
glPrioritizeTexturesxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glProgramBinary | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GetProgramBinary, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramBinaryFunPtr | Graphics.GL.Internal.Shared |
glProgramBinaryOES | Graphics.GL.Ext.OES.GetProgramBinary, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glProgramBufferParametersfvNV | Graphics.GL.Ext.NV.ParameterBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramBufferParametersIivNV | Graphics.GL.Ext.NV.ParameterBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramBufferParametersIuivNV | Graphics.GL.Ext.NV.ParameterBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramEnvParameter4dARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramEnvParameter4dARBFunPtr | Graphics.GL.Internal.Shared |
glProgramEnvParameter4dvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramEnvParameter4dvARBFunPtr | Graphics.GL.Internal.Shared |
glProgramEnvParameter4fARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramEnvParameter4fARBFunPtr | Graphics.GL.Internal.Shared |
glProgramEnvParameter4fvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramEnvParameter4fvARBFunPtr | Graphics.GL.Internal.Shared |
glProgramEnvParameterI4iNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramEnvParameterI4ivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramEnvParameterI4uiNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramEnvParameterI4uivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramEnvParameters4fvEXT | Graphics.GL.Ext.EXT.GpuProgramParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramEnvParametersI4ivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramEnvParametersI4uivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramLocalParameter4dARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramLocalParameter4dARBFunPtr | Graphics.GL.Internal.Shared |
glProgramLocalParameter4dvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramLocalParameter4dvARBFunPtr | Graphics.GL.Internal.Shared |
glProgramLocalParameter4fARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramLocalParameter4fARBFunPtr | Graphics.GL.Internal.Shared |
glProgramLocalParameter4fvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramLocalParameter4fvARBFunPtr | Graphics.GL.Internal.Shared |
glProgramLocalParameterI4iNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramLocalParameterI4ivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramLocalParameterI4uiNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramLocalParameterI4uivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramLocalParameters4fvEXT | Graphics.GL.Ext.EXT.GpuProgramParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramLocalParametersI4ivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramLocalParametersI4uivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramNamedParameter4dNV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramNamedParameter4dvNV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramNamedParameter4fNV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramNamedParameter4fvNV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramParameter4dNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramParameter4dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramParameter4fNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramParameter4fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramParameteri | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GetProgramBinary, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramParameteriARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramParameteriEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramParameteriEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramParameteriFunPtr | Graphics.GL.Internal.Shared |
glProgramParameters4dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramParameters4fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramPathFragmentInputGenNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramStringARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramStringARBFunPtr | Graphics.GL.Internal.Shared |
glProgramSubroutineParametersuivNV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramUniform1d | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform1dEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform1dFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform1dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform1dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform1dvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform1f | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform1fEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform1fEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform1fFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform1fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform1fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform1fvEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform1fvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform1i | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform1i64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramUniform1i64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glProgramUniform1i64NVFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform1i64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramUniform1i64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glProgramUniform1i64vNVFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform1iEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform1iEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform1iFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform1iv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform1ivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform1ivEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform1ivFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform1ui | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform1ui64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramUniform1ui64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glProgramUniform1ui64NVFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform1ui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramUniform1ui64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glProgramUniform1ui64vNVFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform1uiEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform1uiEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform1uiFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform1uiv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform1uivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform1uivEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform1uivFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform2d | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform2dEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform2dFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform2dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform2dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform2dvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform2f | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform2fEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform2fEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform2fFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform2fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform2fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform2fvEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform2fvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform2i | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform2i64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramUniform2i64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glProgramUniform2i64NVFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform2i64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramUniform2i64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glProgramUniform2i64vNVFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform2iEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform2iEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform2iFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform2iv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform2ivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform2ivEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform2ivFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform2ui | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform2ui64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramUniform2ui64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glProgramUniform2ui64NVFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform2ui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramUniform2ui64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glProgramUniform2ui64vNVFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform2uiEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform2uiEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform2uiFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform2uiv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform2uivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform2uivEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform2uivFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform3d | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform3dEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform3dFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform3dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform3dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform3dvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform3f | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform3fEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform3fEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform3fFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform3fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform3fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform3fvEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform3fvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform3i | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform3i64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramUniform3i64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glProgramUniform3i64NVFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform3i64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramUniform3i64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glProgramUniform3i64vNVFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform3iEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform3iEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform3iFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform3iv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform3ivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform3ivEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform3ivFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform3ui | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform3ui64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramUniform3ui64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glProgramUniform3ui64NVFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform3ui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramUniform3ui64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glProgramUniform3ui64vNVFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform3uiEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform3uiEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform3uiFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform3uivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform3uivEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform3uivFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform4d | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform4dEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform4dFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform4dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform4dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform4dvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform4f | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform4fEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform4fEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform4fFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform4fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform4fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform4fvEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform4fvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform4i | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform4i64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramUniform4i64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glProgramUniform4i64NVFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform4i64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramUniform4i64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glProgramUniform4i64vNVFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform4iEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform4iEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform4iFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform4iv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform4ivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform4ivEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform4ivFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform4ui | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform4ui64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramUniform4ui64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glProgramUniform4ui64NVFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform4ui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramUniform4ui64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glProgramUniform4ui64vNVFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform4uiEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform4uiEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform4uiFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniform4uivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniform4uivEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniform4uivFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformHandleui64ARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramUniformHandleui64IMG | Graphics.GL.Ext.IMG.BindlessTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
glProgramUniformHandleui64NV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramUniformHandleui64vARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glProgramUniformHandleui64vIMG | Graphics.GL.Ext.IMG.BindlessTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
glProgramUniformHandleui64vNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramUniformMatrix2dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniformMatrix2dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniformMatrix2dvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix2fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniformMatrix2fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniformMatrix2fvEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix2fvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix2x3dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniformMatrix2x3dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniformMatrix2x3dvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix2x3fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniformMatrix2x3fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniformMatrix2x3fvEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix2x3fvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix2x4dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniformMatrix2x4dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniformMatrix2x4dvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix2x4fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniformMatrix2x4fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniformMatrix2x4fvEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix2x4fvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix3dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniformMatrix3dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniformMatrix3dvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix3fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniformMatrix3fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniformMatrix3fvEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix3fvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix3x2dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniformMatrix3x2dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniformMatrix3x2dvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix3x2fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniformMatrix3x2fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniformMatrix3x2fvEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix3x2fvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix3x4dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniformMatrix3x4dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniformMatrix3x4dvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix3x4fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniformMatrix3x4fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniformMatrix3x4fvEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix3x4fvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix4dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniformMatrix4dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniformMatrix4dvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix4fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniformMatrix4fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniformMatrix4fvEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix4fvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix4x2dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniformMatrix4x2dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniformMatrix4x2dvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix4x2fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniformMatrix4x2fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniformMatrix4x2fvEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix4x2fvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix4x3dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniformMatrix4x3dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniformMatrix4x3dvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix4x3fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProgramUniformMatrix4x3fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProgramUniformMatrix4x3fvEXTFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformMatrix4x3fvFunPtr | Graphics.GL.Internal.Shared |
glProgramUniformui64NV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramUniformui64vNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProgramVertexLimitNV | Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glProvokingVertex | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProvokingVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glProvokingVertexEXT | Graphics.GL.Ext.EXT.ProvokingVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glProvokingVertexFunPtr | Graphics.GL.Internal.Shared |
glPushAttrib | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glPushAttribFunPtr | Graphics.GL.Internal.Shared |
glPushClientAttrib | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glPushClientAttribDefaultEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glPushClientAttribFunPtr | Graphics.GL.Internal.Shared |
glPushDebugGroup | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glPushDebugGroupFunPtr | Graphics.GL.Internal.Shared |
glPushDebugGroupKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
glPushGroupMarkerEXT | Graphics.GL.Ext.EXT.DebugMarker, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glPushMatrix | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glPushMatrixFunPtr | Graphics.GL.Internal.Shared |
glPushName | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glPushNameFunPtr | Graphics.GL.Internal.Shared |
glQueryCounter | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TimerQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glQueryCounterEXT | Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glQueryCounterFunPtr | Graphics.GL.Internal.Shared |
glQueryMatrixxOES | Graphics.GL.Ext.OES.QueryMatrix, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glQueryObjectParameteruiAMD | Graphics.GL.Ext.AMD.OcclusionQueryEvent, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glRasterPos2d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos2dFunPtr | Graphics.GL.Internal.Shared |
glRasterPos2dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos2dvFunPtr | Graphics.GL.Internal.Shared |
glRasterPos2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos2fFunPtr | Graphics.GL.Internal.Shared |
glRasterPos2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos2fvFunPtr | Graphics.GL.Internal.Shared |
glRasterPos2i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos2iFunPtr | Graphics.GL.Internal.Shared |
glRasterPos2iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos2ivFunPtr | Graphics.GL.Internal.Shared |
glRasterPos2s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos2sFunPtr | Graphics.GL.Internal.Shared |
glRasterPos2sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos2svFunPtr | Graphics.GL.Internal.Shared |
glRasterPos2xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glRasterPos2xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glRasterPos3d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos3dFunPtr | Graphics.GL.Internal.Shared |
glRasterPos3dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos3dvFunPtr | Graphics.GL.Internal.Shared |
glRasterPos3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos3fFunPtr | Graphics.GL.Internal.Shared |
glRasterPos3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos3fvFunPtr | Graphics.GL.Internal.Shared |
glRasterPos3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos3iFunPtr | Graphics.GL.Internal.Shared |
glRasterPos3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos3ivFunPtr | Graphics.GL.Internal.Shared |
glRasterPos3s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos3sFunPtr | Graphics.GL.Internal.Shared |
glRasterPos3sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos3svFunPtr | Graphics.GL.Internal.Shared |
glRasterPos3xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glRasterPos3xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glRasterPos4d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos4dFunPtr | Graphics.GL.Internal.Shared |
glRasterPos4dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos4dvFunPtr | Graphics.GL.Internal.Shared |
glRasterPos4f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos4fFunPtr | Graphics.GL.Internal.Shared |
glRasterPos4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos4fvFunPtr | Graphics.GL.Internal.Shared |
glRasterPos4i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos4iFunPtr | Graphics.GL.Internal.Shared |
glRasterPos4iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos4ivFunPtr | Graphics.GL.Internal.Shared |
glRasterPos4s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos4sFunPtr | Graphics.GL.Internal.Shared |
glRasterPos4sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRasterPos4svFunPtr | Graphics.GL.Internal.Shared |
glRasterPos4xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glRasterPos4xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glRasterSamplesEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureFilterMinmax, Graphics.GL.Ext.EXT.RasterMultisample, Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glRasterSamplesEXTFunPtr | Graphics.GL.Internal.Shared |
glReadBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glReadBufferFunPtr | Graphics.GL.Internal.Shared |
glReadBufferIndexedEXT | Graphics.GL.Ext.EXT.MultiviewDrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glReadBufferNV | Graphics.GL.Ext.NV.ReadBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glReadInstrumentsSGIX | Graphics.GL.Ext.SGIX.Instruments, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glReadnPixels | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glReadnPixelsARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glReadnPixelsEXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glReadnPixelsFunPtr | Graphics.GL.Internal.Shared |
glReadnPixelsKHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
glReadPixels | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glReadPixelsFunPtr | Graphics.GL.Internal.Shared |
glRectd | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRectdFunPtr | Graphics.GL.Internal.Shared |
glRectdv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRectdvFunPtr | Graphics.GL.Internal.Shared |
glRectf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRectfFunPtr | Graphics.GL.Internal.Shared |
glRectfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRectfvFunPtr | Graphics.GL.Internal.Shared |
glRecti | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRectiFunPtr | Graphics.GL.Internal.Shared |
glRectiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRectivFunPtr | Graphics.GL.Internal.Shared |
glRects | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRectsFunPtr | Graphics.GL.Internal.Shared |
glRectsv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRectsvFunPtr | Graphics.GL.Internal.Shared |
glRectxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glRectxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glReferencePlaneSGIX | Graphics.GL.Ext.SGIX.ReferencePlane, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glReleaseShaderCompiler | Graphics.GL.Internal.Shared, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glReleaseShaderCompilerFunPtr | Graphics.GL.Internal.Shared |
glRenderbufferStorage | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glRenderbufferStorageEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glRenderbufferStorageFunPtr | Graphics.GL.Internal.Shared |
glRenderbufferStorageMultisample | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glRenderbufferStorageMultisampleANGLE | Graphics.GL.Ext.ANGLE.FramebufferMultisample, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
glRenderbufferStorageMultisampleAPPLE | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glRenderbufferStorageMultisampleCoverageNV | Graphics.GL.Ext.NV.FramebufferMultisampleCoverage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glRenderbufferStorageMultisampleEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferMultisample, Graphics.GL.Ext.EXT.MultisampledRenderToTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glRenderbufferStorageMultisampleEXTFunPtr | Graphics.GL.Internal.Shared |
glRenderbufferStorageMultisampleFunPtr | Graphics.GL.Internal.Shared |
glRenderbufferStorageMultisampleIMG | Graphics.GL.Ext.IMG.MultisampledRenderToTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
glRenderbufferStorageMultisampleNV | Graphics.GL.Ext.NV.FramebufferMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glRenderbufferStorageOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glRenderMode | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRenderModeFunPtr | Graphics.GL.Internal.Shared |
glReplacementCodePointerSUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeubSUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeubvSUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeuiColor3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeuiColor3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeuiColor4fNormal3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeuiColor4fNormal3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeuiColor4ubVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeuiColor4ubVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeuiNormal3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeuiNormal3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeuiSUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeuiTexCoord2fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeuiTexCoord2fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeuiVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeuiVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeuivSUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeusSUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glReplacementCodeusvSUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glRequestResidentProgramsNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glResetHistogram | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glResetHistogramEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glResetMinmax | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glResetMinmaxEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glResizeBuffersMESA | Graphics.GL.Ext.MESA.ResizeBuffers, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glResolveDepthValuesNV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glResolveMultisampleFramebufferAPPLE | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glResumeTransformFeedback | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glResumeTransformFeedbackFunPtr | Graphics.GL.Internal.Shared |
glResumeTransformFeedbackNV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glRotated | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glRotatedFunPtr | Graphics.GL.Internal.Shared |
glRotatef | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glRotatefFunPtr | Graphics.GL.Internal.Shared |
glRotatex | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glRotatexOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glSampleCoverage | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glSampleCoverageARB | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glSampleCoverageFunPtr | Graphics.GL.Internal.Shared |
glSampleCoveragex | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glSampleCoveragexOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glSampleMapATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glSampleMaskEXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSampleMaski | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glSampleMaskiFunPtr | Graphics.GL.Internal.Shared |
glSampleMaskIndexedNV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glSampleMaskSGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glSamplePatternEXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSamplePatternSGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glSamplerParameterf | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glSamplerParameterfFunPtr | Graphics.GL.Internal.Shared |
glSamplerParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glSamplerParameterfvFunPtr | Graphics.GL.Internal.Shared |
glSamplerParameteri | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glSamplerParameteriFunPtr | Graphics.GL.Internal.Shared |
glSamplerParameterIiv | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glSamplerParameterIivEXT | Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSamplerParameterIivFunPtr | Graphics.GL.Internal.Shared |
glSamplerParameterIivOES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glSamplerParameterIuiv | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glSamplerParameterIuivEXT | Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSamplerParameterIuivFunPtr | Graphics.GL.Internal.Shared |
glSamplerParameterIuivOES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glSamplerParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glSamplerParameterivFunPtr | Graphics.GL.Internal.Shared |
glScaled | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glScaledFunPtr | Graphics.GL.Internal.Shared |
glScalef | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glScalefFunPtr | Graphics.GL.Internal.Shared |
glScalex | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glScalexOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glScissor | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glScissorArrayv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glScissorArrayvFunPtr | Graphics.GL.Internal.Shared |
glScissorArrayvNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glScissorArrayvOES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glScissorFunPtr | Graphics.GL.Internal.Shared |
glScissorIndexed | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glScissorIndexedFunPtr | Graphics.GL.Internal.Shared |
glScissorIndexedNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glScissorIndexedOES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glScissorIndexedv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glScissorIndexedvFunPtr | Graphics.GL.Internal.Shared |
glScissorIndexedvNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glScissorIndexedvOES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glSecondaryColor3b | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glSecondaryColor3bEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSecondaryColor3bFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColor3bv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glSecondaryColor3bvEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSecondaryColor3bvFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColor3d | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glSecondaryColor3dEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSecondaryColor3dFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColor3dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glSecondaryColor3dvEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSecondaryColor3dvFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColor3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glSecondaryColor3fEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSecondaryColor3fFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColor3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glSecondaryColor3fvEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSecondaryColor3fvFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColor3hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glSecondaryColor3hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glSecondaryColor3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glSecondaryColor3iEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSecondaryColor3iFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColor3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glSecondaryColor3ivEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSecondaryColor3ivFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColor3s | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glSecondaryColor3sEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSecondaryColor3sFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColor3sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glSecondaryColor3svEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSecondaryColor3svFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColor3ub | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glSecondaryColor3ubEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSecondaryColor3ubFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColor3ubv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glSecondaryColor3ubvEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSecondaryColor3ubvFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColor3ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glSecondaryColor3uiEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSecondaryColor3uiFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColor3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glSecondaryColor3uivEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSecondaryColor3uivFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColor3us | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glSecondaryColor3usEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSecondaryColor3usFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColor3usv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glSecondaryColor3usvEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSecondaryColor3usvFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColorFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glSecondaryColorP3ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glSecondaryColorP3uiFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColorP3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glSecondaryColorP3uivFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColorPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glSecondaryColorPointerEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSecondaryColorPointerFunPtr | Graphics.GL.Internal.Shared |
glSecondaryColorPointerListIBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
glSelectBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glSelectBufferFunPtr | Graphics.GL.Internal.Shared |
glSelectPerfMonitorCountersAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glSeparableFilter2D | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glSeparableFilter2DEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSetFenceAPPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glSetFenceNV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glSetFragmentShaderConstantATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glSetInvariantEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSetLocalConstantEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glSetMultisamplefvAMD | Graphics.GL.Ext.AMD.SamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glShadeModel | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glShadeModelFunPtr | Graphics.GL.Internal.Shared |
glShaderBinary | Graphics.GL.Internal.Shared, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glShaderBinaryFunPtr | Graphics.GL.Internal.Shared |
glShaderOp1EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glShaderOp2EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glShaderOp3EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glShaderSource | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glShaderSourceARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glShaderSourceFunPtr | Graphics.GL.Internal.Shared |
glShaderStorageBlockBinding | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glShaderStorageBlockBindingFunPtr | Graphics.GL.Internal.Shared |
glSharpenTexFuncSGIS | Graphics.GL.Ext.SGIS.SharpenTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GLshort | Graphics.GL.Types, Graphics.GL |
GLsizei | Graphics.GL.Types, Graphics.GL |
GLsizeiptr | Graphics.GL.Types, Graphics.GL |
GLsizeiptrARB | Graphics.GL.Types, Graphics.GL |
glSpriteParameterfSGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glSpriteParameterfvSGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glSpriteParameteriSGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glSpriteParameterivSGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glStartInstrumentsSGIX | Graphics.GL.Ext.SGIX.Instruments, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glStartTilingQCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
glStateCaptureNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glStencilClearTagEXT | Graphics.GL.Ext.EXT.StencilClearTag, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glStencilFillPathInstancedNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glStencilFillPathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glStencilFunc | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glStencilFuncFunPtr | Graphics.GL.Internal.Shared |
glStencilFuncSeparate | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glStencilFuncSeparateATI | Graphics.GL.Ext.ATI.SeparateStencil, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glStencilFuncSeparateFunPtr | Graphics.GL.Internal.Shared |
glStencilMask | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glStencilMaskFunPtr | Graphics.GL.Internal.Shared |
glStencilMaskSeparate | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glStencilMaskSeparateFunPtr | Graphics.GL.Internal.Shared |
glStencilOp | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glStencilOpFunPtr | Graphics.GL.Internal.Shared |
glStencilOpSeparate | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glStencilOpSeparateATI | Graphics.GL.Ext.ATI.SeparateStencil, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glStencilOpSeparateFunPtr | Graphics.GL.Internal.Shared |
glStencilOpValueAMD | Graphics.GL.Ext.AMD.StencilOperationExtended, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glStencilStrokePathInstancedNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glStencilStrokePathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glStencilThenCoverFillPathInstancedNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glStencilThenCoverFillPathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glStencilThenCoverStrokePathInstancedNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glStencilThenCoverStrokePathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glStopInstrumentsSGIX | Graphics.GL.Ext.SGIX.Instruments, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glStringMarkerGREMEDY | Graphics.GL.Ext.GREMEDY.StringMarker, Graphics.GL.Ext.GREMEDY, Graphics.GL.Ext |
glSubpixelPrecisionBiasNV | Graphics.GL.Ext.NV.ConservativeRaster, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glSwizzleEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GLsync | Graphics.GL.Types, Graphics.GL |
glSyncTextureINTEL | Graphics.GL.Ext.INTEL.MapTexture, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
glTagSampleBufferSGIX | Graphics.GL.Ext.SGIX.TagSampleBuffer, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
glTangent3bEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTangent3bvEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTangent3dEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTangent3dvEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTangent3fEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTangent3fvEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTangent3iEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTangent3ivEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTangent3sEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTangent3svEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTangentPointerEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTbufferMask3DFX | Graphics.GL.Ext.ThreeDFX.Tbuffer, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
glTessellationFactorAMD | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glTessellationModeAMD | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glTestFenceAPPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glTestFenceNV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTestObjectAPPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glTexBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexBufferARB | Graphics.GL.Ext.ARB.TextureBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glTexBufferEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBufferObject, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTexBufferEXTFunPtr | Graphics.GL.Internal.Shared |
glTexBufferFunPtr | Graphics.GL.Internal.Shared |
glTexBufferOES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexBufferRange | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexBufferRangeEXT | Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTexBufferRangeFunPtr | Graphics.GL.Internal.Shared |
glTexBufferRangeOES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexBumpParameterfvATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glTexBumpParameterivATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glTexCoord1bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexCoord1bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexCoord1d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord1dFunPtr | Graphics.GL.Internal.Shared |
glTexCoord1dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord1dvFunPtr | Graphics.GL.Internal.Shared |
glTexCoord1f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord1fFunPtr | Graphics.GL.Internal.Shared |
glTexCoord1fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord1fvFunPtr | Graphics.GL.Internal.Shared |
glTexCoord1hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTexCoord1hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTexCoord1i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord1iFunPtr | Graphics.GL.Internal.Shared |
glTexCoord1iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord1ivFunPtr | Graphics.GL.Internal.Shared |
glTexCoord1s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord1sFunPtr | Graphics.GL.Internal.Shared |
glTexCoord1sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord1svFunPtr | Graphics.GL.Internal.Shared |
glTexCoord1xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexCoord1xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexCoord2bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexCoord2bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexCoord2d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord2dFunPtr | Graphics.GL.Internal.Shared |
glTexCoord2dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord2dvFunPtr | Graphics.GL.Internal.Shared |
glTexCoord2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord2fColor3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glTexCoord2fColor3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glTexCoord2fColor4fNormal3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glTexCoord2fColor4fNormal3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glTexCoord2fColor4ubVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glTexCoord2fColor4ubVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glTexCoord2fFunPtr | Graphics.GL.Internal.Shared |
glTexCoord2fNormal3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glTexCoord2fNormal3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glTexCoord2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord2fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glTexCoord2fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glTexCoord2fvFunPtr | Graphics.GL.Internal.Shared |
glTexCoord2hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTexCoord2hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTexCoord2i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord2iFunPtr | Graphics.GL.Internal.Shared |
glTexCoord2iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord2ivFunPtr | Graphics.GL.Internal.Shared |
glTexCoord2s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord2sFunPtr | Graphics.GL.Internal.Shared |
glTexCoord2sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord2svFunPtr | Graphics.GL.Internal.Shared |
glTexCoord2xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexCoord2xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexCoord3bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexCoord3bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexCoord3d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord3dFunPtr | Graphics.GL.Internal.Shared |
glTexCoord3dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord3dvFunPtr | Graphics.GL.Internal.Shared |
glTexCoord3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord3fFunPtr | Graphics.GL.Internal.Shared |
glTexCoord3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord3fvFunPtr | Graphics.GL.Internal.Shared |
glTexCoord3hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTexCoord3hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTexCoord3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord3iFunPtr | Graphics.GL.Internal.Shared |
glTexCoord3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord3ivFunPtr | Graphics.GL.Internal.Shared |
glTexCoord3s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord3sFunPtr | Graphics.GL.Internal.Shared |
glTexCoord3sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord3svFunPtr | Graphics.GL.Internal.Shared |
glTexCoord3xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexCoord3xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexCoord4bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexCoord4bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexCoord4d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord4dFunPtr | Graphics.GL.Internal.Shared |
glTexCoord4dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord4dvFunPtr | Graphics.GL.Internal.Shared |
glTexCoord4f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord4fColor4fNormal3fVertex4fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glTexCoord4fColor4fNormal3fVertex4fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glTexCoord4fFunPtr | Graphics.GL.Internal.Shared |
glTexCoord4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord4fVertex4fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glTexCoord4fVertex4fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
glTexCoord4fvFunPtr | Graphics.GL.Internal.Shared |
glTexCoord4hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTexCoord4hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTexCoord4i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord4iFunPtr | Graphics.GL.Internal.Shared |
glTexCoord4iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord4ivFunPtr | Graphics.GL.Internal.Shared |
glTexCoord4s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord4sFunPtr | Graphics.GL.Internal.Shared |
glTexCoord4sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexCoord4svFunPtr | Graphics.GL.Internal.Shared |
glTexCoord4xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexCoord4xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexCoordFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTexCoordP1ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glTexCoordP1uiFunPtr | Graphics.GL.Internal.Shared |
glTexCoordP1uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glTexCoordP1uivFunPtr | Graphics.GL.Internal.Shared |
glTexCoordP2ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glTexCoordP2uiFunPtr | Graphics.GL.Internal.Shared |
glTexCoordP2uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glTexCoordP2uivFunPtr | Graphics.GL.Internal.Shared |
glTexCoordP3ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glTexCoordP3uiFunPtr | Graphics.GL.Internal.Shared |
glTexCoordP3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glTexCoordP3uivFunPtr | Graphics.GL.Internal.Shared |
glTexCoordP4ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glTexCoordP4uiFunPtr | Graphics.GL.Internal.Shared |
glTexCoordP4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glTexCoordP4uivFunPtr | Graphics.GL.Internal.Shared |
glTexCoordPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glTexCoordPointerEXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTexCoordPointerFunPtr | Graphics.GL.Internal.Shared |
glTexCoordPointerListIBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
glTexCoordPointervINTEL | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
glTexEnvf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glTexEnvfFunPtr | Graphics.GL.Internal.Shared |
glTexEnvfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glTexEnvfvFunPtr | Graphics.GL.Internal.Shared |
glTexEnvi | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glTexEnviFunPtr | Graphics.GL.Internal.Shared |
glTexEnviv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glTexEnvivFunPtr | Graphics.GL.Internal.Shared |
glTexEnvx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glTexEnvxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexEnvxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glTexEnvxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexFilterFuncSGIS | Graphics.GL.Ext.SGIS.TextureFilter4, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glTexGend | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexGendFunPtr | Graphics.GL.Internal.Shared |
glTexGendv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexGendvFunPtr | Graphics.GL.Internal.Shared |
glTexGenf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexGenfFunPtr | Graphics.GL.Internal.Shared |
glTexGenfOES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexGenfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexGenfvFunPtr | Graphics.GL.Internal.Shared |
glTexGenfvOES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexGeni | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexGeniFunPtr | Graphics.GL.Internal.Shared |
glTexGeniOES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexGeniv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTexGenivFunPtr | Graphics.GL.Internal.Shared |
glTexGenivOES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexGenxOES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexGenxOESFunPtr | Graphics.GL.Internal.Shared |
glTexGenxvOES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexGenxvOESFunPtr | Graphics.GL.Internal.Shared |
glTexImage1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexImage1DFunPtr | Graphics.GL.Internal.Shared |
glTexImage2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexImage2DFunPtr | Graphics.GL.Internal.Shared |
glTexImage2DMultisample | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexImage2DMultisampleCoverageNV | Graphics.GL.Ext.NV.TextureMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTexImage2DMultisampleFunPtr | Graphics.GL.Internal.Shared |
glTexImage3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexImage3DEXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTexImage3DFunPtr | Graphics.GL.Internal.Shared |
glTexImage3DMultisample | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexImage3DMultisampleCoverageNV | Graphics.GL.Ext.NV.TextureMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTexImage3DMultisampleFunPtr | Graphics.GL.Internal.Shared |
glTexImage3DOES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexImage4DSGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glTexPageCommitmentARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glTexPageCommitmentEXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTexParameterf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexParameterfFunPtr | Graphics.GL.Internal.Shared |
glTexParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexParameterfvFunPtr | Graphics.GL.Internal.Shared |
glTexParameteri | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexParameteriFunPtr | Graphics.GL.Internal.Shared |
glTexParameterIiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexParameterIivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTexParameterIivEXTFunPtr | Graphics.GL.Internal.Shared |
glTexParameterIivFunPtr | Graphics.GL.Internal.Shared |
glTexParameterIivOES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexParameterIuiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexParameterIuivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTexParameterIuivEXTFunPtr | Graphics.GL.Internal.Shared |
glTexParameterIuivFunPtr | Graphics.GL.Internal.Shared |
glTexParameterIuivOES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexParameterivFunPtr | Graphics.GL.Internal.Shared |
glTexParameterx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glTexParameterxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexParameterxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glTexParameterxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexRenderbufferNV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTexStorage1D | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexStorage1DEXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTexStorage1DFunPtr | Graphics.GL.Internal.Shared |
glTexStorage2D | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexStorage2DEXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTexStorage2DFunPtr | Graphics.GL.Internal.Shared |
glTexStorage2DMultisample | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureStorageMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexStorage2DMultisampleFunPtr | Graphics.GL.Internal.Shared |
glTexStorage3D | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexStorage3DEXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTexStorage3DFunPtr | Graphics.GL.Internal.Shared |
glTexStorage3DMultisample | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureStorageMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexStorage3DMultisampleFunPtr | Graphics.GL.Internal.Shared |
glTexStorage3DMultisampleOES | Graphics.GL.Ext.OES.TextureStorageMultisample2dArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
glTexStorageSparseAMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glTexSubImage1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexSubImage1DEXT | Graphics.GL.Ext.EXT.Subtexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTexSubImage1DFunPtr | Graphics.GL.Internal.Shared |
glTexSubImage2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexSubImage2DEXT | Graphics.GL.Ext.EXT.Subtexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTexSubImage2DFunPtr | Graphics.GL.Internal.Shared |
glTexSubImage3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTexSubImage3DEXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTexSubImage3DFunPtr | Graphics.GL.Internal.Shared |
glTexSubImage3DOES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTexSubImage4DSGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glTextureBarrier | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.TextureBarrier, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTextureBarrierFunPtr | Graphics.GL.Internal.Shared |
glTextureBarrierNV | Graphics.GL.Ext.NV.TextureBarrier, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTextureBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTextureBufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureBufferFunPtr | Graphics.GL.Internal.Shared |
glTextureBufferRange | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTextureBufferRangeEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureBufferRangeFunPtr | Graphics.GL.Internal.Shared |
glTextureColorMaskSGIS | Graphics.GL.Ext.SGIS.TextureColorMask, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
glTextureImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureImage2DMultisampleCoverageNV | Graphics.GL.Ext.NV.TextureMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTextureImage2DMultisampleNV | Graphics.GL.Ext.NV.TextureMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTextureImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureImage3DMultisampleCoverageNV | Graphics.GL.Ext.NV.TextureMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTextureImage3DMultisampleNV | Graphics.GL.Ext.NV.TextureMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTextureLightEXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureMaterialEXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureNormalEXT | Graphics.GL.Ext.EXT.TexturePerturbNormal, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTexturePageCommitmentEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureParameterf | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTextureParameterfEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureParameterfFunPtr | Graphics.GL.Internal.Shared |
glTextureParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTextureParameterfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureParameterfvFunPtr | Graphics.GL.Internal.Shared |
glTextureParameteri | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTextureParameteriEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureParameteriFunPtr | Graphics.GL.Internal.Shared |
glTextureParameterIiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTextureParameterIivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureParameterIivFunPtr | Graphics.GL.Internal.Shared |
glTextureParameterIuiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTextureParameterIuivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureParameterIuivFunPtr | Graphics.GL.Internal.Shared |
glTextureParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTextureParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureParameterivFunPtr | Graphics.GL.Internal.Shared |
glTextureRangeAPPLE | Graphics.GL.Ext.APPLE.TextureRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glTextureRenderbufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureStorage1D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTextureStorage1DEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureStorage1DEXTFunPtr | Graphics.GL.Internal.Shared |
glTextureStorage1DFunPtr | Graphics.GL.Internal.Shared |
glTextureStorage2D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTextureStorage2DEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureStorage2DEXTFunPtr | Graphics.GL.Internal.Shared |
glTextureStorage2DFunPtr | Graphics.GL.Internal.Shared |
glTextureStorage2DMultisample | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTextureStorage2DMultisampleEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureStorage2DMultisampleFunPtr | Graphics.GL.Internal.Shared |
glTextureStorage3D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTextureStorage3DEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureStorage3DEXTFunPtr | Graphics.GL.Internal.Shared |
glTextureStorage3DFunPtr | Graphics.GL.Internal.Shared |
glTextureStorage3DMultisample | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTextureStorage3DMultisampleEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureStorage3DMultisampleFunPtr | Graphics.GL.Internal.Shared |
glTextureStorageSparseAMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glTextureSubImage1D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTextureSubImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureSubImage1DFunPtr | Graphics.GL.Internal.Shared |
glTextureSubImage2D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTextureSubImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureSubImage2DFunPtr | Graphics.GL.Internal.Shared |
glTextureSubImage3D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTextureSubImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureSubImage3DFunPtr | Graphics.GL.Internal.Shared |
glTextureView | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureView, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTextureViewEXT | Graphics.GL.Ext.EXT.TextureView, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTextureViewFunPtr | Graphics.GL.Internal.Shared |
glTextureViewOES | Graphics.GL.Ext.OES.TextureView, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glTrackMatrixNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTransformFeedbackAttribsNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTransformFeedbackBufferBase | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTransformFeedbackBufferBaseFunPtr | Graphics.GL.Internal.Shared |
glTransformFeedbackBufferRange | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTransformFeedbackBufferRangeFunPtr | Graphics.GL.Internal.Shared |
glTransformFeedbackStreamAttribsNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTransformFeedbackVaryings | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glTransformFeedbackVaryingsEXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glTransformFeedbackVaryingsFunPtr | Graphics.GL.Internal.Shared |
glTransformFeedbackVaryingsNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTransformPathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glTranslated | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glTranslatedFunPtr | Graphics.GL.Internal.Shared |
glTranslatef | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glTranslatefFunPtr | Graphics.GL.Internal.Shared |
glTranslatex | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
glTranslatexOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GLubyte | Graphics.GL.Types, Graphics.GL |
GLuint | Graphics.GL.Types, Graphics.GL |
GLuint64 | Graphics.GL.Types, Graphics.GL |
GLuint64EXT | Graphics.GL.Types, Graphics.GL |
glUniform1d | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform1dFunPtr | Graphics.GL.Internal.Shared |
glUniform1dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform1dvFunPtr | Graphics.GL.Internal.Shared |
glUniform1f | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform1fARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform1fFunPtr | Graphics.GL.Internal.Shared |
glUniform1fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform1fvARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform1fvFunPtr | Graphics.GL.Internal.Shared |
glUniform1i | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform1i64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform1i64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glUniform1i64NVFunPtr | Graphics.GL.Internal.Shared |
glUniform1i64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform1i64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glUniform1i64vNVFunPtr | Graphics.GL.Internal.Shared |
glUniform1iARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform1iFunPtr | Graphics.GL.Internal.Shared |
glUniform1iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform1ivARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform1ivFunPtr | Graphics.GL.Internal.Shared |
glUniform1ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform1ui64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform1ui64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glUniform1ui64NVFunPtr | Graphics.GL.Internal.Shared |
glUniform1ui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform1ui64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glUniform1ui64vNVFunPtr | Graphics.GL.Internal.Shared |
glUniform1uiEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glUniform1uiFunPtr | Graphics.GL.Internal.Shared |
glUniform1uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform1uivEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glUniform1uivFunPtr | Graphics.GL.Internal.Shared |
glUniform2d | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform2dFunPtr | Graphics.GL.Internal.Shared |
glUniform2dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform2dvFunPtr | Graphics.GL.Internal.Shared |
glUniform2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform2fARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform2fFunPtr | Graphics.GL.Internal.Shared |
glUniform2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform2fvARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform2fvFunPtr | Graphics.GL.Internal.Shared |
glUniform2i | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform2i64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform2i64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glUniform2i64NVFunPtr | Graphics.GL.Internal.Shared |
glUniform2i64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform2i64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glUniform2i64vNVFunPtr | Graphics.GL.Internal.Shared |
glUniform2iARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform2iFunPtr | Graphics.GL.Internal.Shared |
glUniform2iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform2ivARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform2ivFunPtr | Graphics.GL.Internal.Shared |
glUniform2ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform2ui64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform2ui64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glUniform2ui64NVFunPtr | Graphics.GL.Internal.Shared |
glUniform2ui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform2ui64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glUniform2ui64vNVFunPtr | Graphics.GL.Internal.Shared |
glUniform2uiEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glUniform2uiFunPtr | Graphics.GL.Internal.Shared |
glUniform2uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform2uivEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glUniform2uivFunPtr | Graphics.GL.Internal.Shared |
glUniform3d | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform3dFunPtr | Graphics.GL.Internal.Shared |
glUniform3dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform3dvFunPtr | Graphics.GL.Internal.Shared |
glUniform3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform3fARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform3fFunPtr | Graphics.GL.Internal.Shared |
glUniform3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform3fvARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform3fvFunPtr | Graphics.GL.Internal.Shared |
glUniform3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform3i64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform3i64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glUniform3i64NVFunPtr | Graphics.GL.Internal.Shared |
glUniform3i64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform3i64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glUniform3i64vNVFunPtr | Graphics.GL.Internal.Shared |
glUniform3iARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform3iFunPtr | Graphics.GL.Internal.Shared |
glUniform3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform3ivARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform3ivFunPtr | Graphics.GL.Internal.Shared |
glUniform3ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform3ui64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform3ui64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glUniform3ui64NVFunPtr | Graphics.GL.Internal.Shared |
glUniform3ui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform3ui64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glUniform3ui64vNVFunPtr | Graphics.GL.Internal.Shared |
glUniform3uiEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glUniform3uiFunPtr | Graphics.GL.Internal.Shared |
glUniform3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform3uivEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glUniform3uivFunPtr | Graphics.GL.Internal.Shared |
glUniform4d | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform4dFunPtr | Graphics.GL.Internal.Shared |
glUniform4dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform4dvFunPtr | Graphics.GL.Internal.Shared |
glUniform4f | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform4fARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform4fFunPtr | Graphics.GL.Internal.Shared |
glUniform4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform4fvARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform4fvFunPtr | Graphics.GL.Internal.Shared |
glUniform4i | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform4i64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform4i64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glUniform4i64NVFunPtr | Graphics.GL.Internal.Shared |
glUniform4i64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform4i64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glUniform4i64vNVFunPtr | Graphics.GL.Internal.Shared |
glUniform4iARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform4iFunPtr | Graphics.GL.Internal.Shared |
glUniform4iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform4ivARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform4ivFunPtr | Graphics.GL.Internal.Shared |
glUniform4ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform4ui64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform4ui64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glUniform4ui64NVFunPtr | Graphics.GL.Internal.Shared |
glUniform4ui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniform4ui64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glUniform4ui64vNVFunPtr | Graphics.GL.Internal.Shared |
glUniform4uiEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glUniform4uiFunPtr | Graphics.GL.Internal.Shared |
glUniform4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniform4uivEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glUniform4uivFunPtr | Graphics.GL.Internal.Shared |
glUniformBlockBinding | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformBlockBindingFunPtr | Graphics.GL.Internal.Shared |
glUniformBufferEXT | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glUniformHandleui64ARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniformHandleui64IMG | Graphics.GL.Ext.IMG.BindlessTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
glUniformHandleui64NV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glUniformHandleui64vARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniformHandleui64vIMG | Graphics.GL.Ext.IMG.BindlessTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
glUniformHandleui64vNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glUniformMatrix2dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformMatrix2dvFunPtr | Graphics.GL.Internal.Shared |
glUniformMatrix2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformMatrix2fvARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniformMatrix2fvFunPtr | Graphics.GL.Internal.Shared |
glUniformMatrix2x3dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformMatrix2x3dvFunPtr | Graphics.GL.Internal.Shared |
glUniformMatrix2x3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformMatrix2x3fvFunPtr | Graphics.GL.Internal.Shared |
glUniformMatrix2x3fvNV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glUniformMatrix2x4dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformMatrix2x4dvFunPtr | Graphics.GL.Internal.Shared |
glUniformMatrix2x4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformMatrix2x4fvFunPtr | Graphics.GL.Internal.Shared |
glUniformMatrix2x4fvNV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glUniformMatrix3dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformMatrix3dvFunPtr | Graphics.GL.Internal.Shared |
glUniformMatrix3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformMatrix3fvARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniformMatrix3fvFunPtr | Graphics.GL.Internal.Shared |
glUniformMatrix3x2dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformMatrix3x2dvFunPtr | Graphics.GL.Internal.Shared |
glUniformMatrix3x2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformMatrix3x2fvFunPtr | Graphics.GL.Internal.Shared |
glUniformMatrix3x2fvNV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glUniformMatrix3x4dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformMatrix3x4dvFunPtr | Graphics.GL.Internal.Shared |
glUniformMatrix3x4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformMatrix3x4fvFunPtr | Graphics.GL.Internal.Shared |
glUniformMatrix3x4fvNV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glUniformMatrix4dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformMatrix4dvFunPtr | Graphics.GL.Internal.Shared |
glUniformMatrix4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformMatrix4fvARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUniformMatrix4fvFunPtr | Graphics.GL.Internal.Shared |
glUniformMatrix4x2dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformMatrix4x2dvFunPtr | Graphics.GL.Internal.Shared |
glUniformMatrix4x2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformMatrix4x2fvFunPtr | Graphics.GL.Internal.Shared |
glUniformMatrix4x2fvNV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glUniformMatrix4x3dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformMatrix4x3dvFunPtr | Graphics.GL.Internal.Shared |
glUniformMatrix4x3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformMatrix4x3fvFunPtr | Graphics.GL.Internal.Shared |
glUniformMatrix4x3fvNV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glUniformSubroutinesuiv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUniformSubroutinesuivFunPtr | Graphics.GL.Internal.Shared |
glUniformui64NV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glUniformui64vNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glUnlockArraysEXT | Graphics.GL.Ext.EXT.CompiledVertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glUnmapBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUnmapBufferARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUnmapBufferFunPtr | Graphics.GL.Internal.Shared |
glUnmapBufferOES | Graphics.GL.Ext.OES.Mapbuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glUnmapNamedBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUnmapNamedBufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glUnmapNamedBufferFunPtr | Graphics.GL.Internal.Shared |
glUnmapObjectBufferATI | Graphics.GL.Ext.ATI.MapObjectBuffer, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glUnmapTexture2DINTEL | Graphics.GL.Ext.INTEL.MapTexture, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
glUpdateObjectBufferATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glUseProgram | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUseProgramFunPtr | Graphics.GL.Internal.Shared |
glUseProgramObjectARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glUseProgramStages | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glUseProgramStagesEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glUseProgramStagesFunPtr | Graphics.GL.Internal.Shared |
glUseShaderProgramEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GLushort | Graphics.GL.Types, Graphics.GL |
glValidateProgram | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glValidateProgramARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glValidateProgramFunPtr | Graphics.GL.Internal.Shared |
glValidateProgramPipeline | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glValidateProgramPipelineEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glValidateProgramPipelineFunPtr | Graphics.GL.Internal.Shared |
glVariantArrayObjectATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVariantbvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVariantdvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVariantfvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVariantivEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVariantPointerEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVariantsvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVariantubvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVariantuivEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVariantusvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVDPAUFiniNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVDPAUGetSurfaceivNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVDPAUInitNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVDPAUIsSurfaceNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVDPAUMapSurfacesNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVDPAURegisterOutputSurfaceNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVDPAURegisterVideoSurfaceNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVDPAUSurfaceAccessNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GLvdpauSurfaceNV | Graphics.GL.Types, Graphics.GL |
glVDPAUUnmapSurfacesNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVDPAUUnregisterSurfaceNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertex2bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glVertex2bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glVertex2d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex2dFunPtr | Graphics.GL.Internal.Shared |
glVertex2dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex2dvFunPtr | Graphics.GL.Internal.Shared |
glVertex2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex2fFunPtr | Graphics.GL.Internal.Shared |
glVertex2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex2fvFunPtr | Graphics.GL.Internal.Shared |
glVertex2hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertex2hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertex2i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex2iFunPtr | Graphics.GL.Internal.Shared |
glVertex2iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex2ivFunPtr | Graphics.GL.Internal.Shared |
glVertex2s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex2sFunPtr | Graphics.GL.Internal.Shared |
glVertex2sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex2svFunPtr | Graphics.GL.Internal.Shared |
glVertex2xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glVertex2xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glVertex3bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glVertex3bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glVertex3d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex3dFunPtr | Graphics.GL.Internal.Shared |
glVertex3dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex3dvFunPtr | Graphics.GL.Internal.Shared |
glVertex3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex3fFunPtr | Graphics.GL.Internal.Shared |
glVertex3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex3fvFunPtr | Graphics.GL.Internal.Shared |
glVertex3hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertex3hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertex3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex3iFunPtr | Graphics.GL.Internal.Shared |
glVertex3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex3ivFunPtr | Graphics.GL.Internal.Shared |
glVertex3s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex3sFunPtr | Graphics.GL.Internal.Shared |
glVertex3sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex3svFunPtr | Graphics.GL.Internal.Shared |
glVertex3xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glVertex3xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glVertex4bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glVertex4bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glVertex4d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex4dFunPtr | Graphics.GL.Internal.Shared |
glVertex4dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex4dvFunPtr | Graphics.GL.Internal.Shared |
glVertex4f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex4fFunPtr | Graphics.GL.Internal.Shared |
glVertex4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex4fvFunPtr | Graphics.GL.Internal.Shared |
glVertex4hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertex4hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertex4i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex4iFunPtr | Graphics.GL.Internal.Shared |
glVertex4iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex4ivFunPtr | Graphics.GL.Internal.Shared |
glVertex4s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex4sFunPtr | Graphics.GL.Internal.Shared |
glVertex4sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glVertex4svFunPtr | Graphics.GL.Internal.Shared |
glVertex4xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glVertex4xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glVertexArrayAttribBinding | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexArrayAttribBindingFunPtr | Graphics.GL.Internal.Shared |
glVertexArrayAttribFormat | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexArrayAttribFormatFunPtr | Graphics.GL.Internal.Shared |
glVertexArrayAttribIFormat | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexArrayAttribIFormatFunPtr | Graphics.GL.Internal.Shared |
glVertexArrayAttribLFormat | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexArrayAttribLFormatFunPtr | Graphics.GL.Internal.Shared |
glVertexArrayBindingDivisor | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexArrayBindingDivisorFunPtr | Graphics.GL.Internal.Shared |
glVertexArrayBindVertexBufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexArrayColorOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexArrayEdgeFlagOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexArrayElementBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexArrayElementBufferFunPtr | Graphics.GL.Internal.Shared |
glVertexArrayFogCoordOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexArrayIndexOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexArrayMultiTexCoordOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexArrayNormalOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexArrayParameteriAPPLE | Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glVertexArrayRangeAPPLE | Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glVertexArrayRangeNV | Graphics.GL.Ext.NV.VertexArrayRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexArraySecondaryColorOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexArrayTexCoordOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexArrayVertexAttribBindingEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexArrayVertexAttribDivisorEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexArrayVertexAttribFormatEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexArrayVertexAttribIFormatEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexArrayVertexAttribIOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexArrayVertexAttribLFormatEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexArrayVertexAttribLOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexArrayVertexAttribOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexArrayVertexBindingDivisorEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexArrayVertexBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexArrayVertexBufferFunPtr | Graphics.GL.Internal.Shared |
glVertexArrayVertexBuffers | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexArrayVertexBuffersFunPtr | Graphics.GL.Internal.Shared |
glVertexArrayVertexOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexAttrib1d | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib1dARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib1dARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib1dFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib1dNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib1dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib1dvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib1dvARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib1dvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib1dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib1f | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib1fARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib1fARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib1fFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib1fNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib1fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib1fvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib1fvARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib1fvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib1fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib1hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib1hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib1s | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib1sARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib1sARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib1sFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib1sNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib1sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib1svARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib1svARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib1svFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib1svNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib2d | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib2dARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib2dARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib2dFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib2dNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib2dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib2dvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib2dvARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib2dvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib2dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib2fARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib2fARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib2fFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib2fNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib2fvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib2fvARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib2fvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib2fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib2hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib2hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib2s | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib2sARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib2sARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib2sFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib2sNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib2sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib2svARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib2svARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib2svFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib2svNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib3d | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib3dARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib3dARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib3dFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib3dNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib3dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib3dvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib3dvARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib3dvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib3dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib3fARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib3fARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib3fFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib3fNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib3fvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib3fvARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib3fvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib3fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib3hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib3hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib3s | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib3sARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib3sARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib3sFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib3sNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib3sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib3svARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib3svARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib3svFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib3svNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib4bv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib4bvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib4bvARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4bvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4d | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib4dARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib4dARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4dFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4dNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib4dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib4dvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib4dvARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4dvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib4f | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib4fARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib4fARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4fFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4fNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib4fvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib4fvARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4fvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib4hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib4hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib4iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib4ivARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib4ivARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4ivFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4Nbv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib4NbvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib4NbvARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4NbvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4Niv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib4NivARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib4NivARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4NivFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4Nsv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib4NsvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib4NsvARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4NsvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4Nub | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib4NubARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib4NubARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4NubFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4Nubv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib4NubvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib4NubvARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4NubvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4Nuiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib4NuivARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib4NuivARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4NuivFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4Nusv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib4NusvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib4NusvARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4NusvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4s | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib4sARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib4sARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4sFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4sNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib4sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib4svARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib4svARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4svFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4svNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib4ubNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib4ubv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib4ubvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib4ubvARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4ubvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4ubvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttrib4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib4uivARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib4uivARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4uivFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4usv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttrib4usvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttrib4usvARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttrib4usvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribArrayObjectATI | Graphics.GL.Ext.ATI.VertexAttribArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexAttribBinding | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribBindingFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribDivisor | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribDivisorANGLE | Graphics.GL.Ext.ANGLE.InstancedArrays, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
glVertexAttribDivisorARB | Graphics.GL.Ext.ARB.InstancedArrays, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttribDivisorEXT | Graphics.GL.Ext.EXT.InstancedArrays, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexAttribDivisorFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribDivisorNV | Graphics.GL.Ext.NV.InstancedArrays, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribFormat | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribFormatFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI1i | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI1iEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI1iFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI1iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI1ivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI1ivFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI1ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI1uiEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI1uiFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI1uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI1uivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI1uivFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI2i | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI2iEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI2iFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI2iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI2ivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI2ivFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI2ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI2uiEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI2uiFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI2uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI2uivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI2uivFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI3iEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI3iFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI3ivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI3ivFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI3ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI3uiEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI3uiFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI3uivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI3uivFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI4bv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI4bvEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI4bvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI4i | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI4iEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI4iFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI4iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI4ivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI4ivFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI4sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI4svEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI4svFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI4ubv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI4ubvEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI4ubvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI4ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI4uiEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI4uiFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI4uivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI4uivFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribI4usv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribI4usvEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribI4usvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribIFormat | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribIFormatFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribIFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribIPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribIPointerEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribIPointerFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribL1d | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribL1dEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexAttribL1dFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribL1dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribL1dvEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexAttribL1dvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribL1i64NV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribL1i64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribL1ui64ARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttribL1ui64NV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribL1ui64vARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttribL1ui64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribL2d | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribL2dEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexAttribL2dFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribL2dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribL2dvEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexAttribL2dvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribL2i64NV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribL2i64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribL2ui64NV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribL2ui64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribL3d | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribL3dEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexAttribL3dFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribL3dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribL3dvEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexAttribL3dvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribL3i64NV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribL3i64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribL3ui64NV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribL3ui64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribL4d | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribL4dEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexAttribL4dFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribL4dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribL4dvEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexAttribL4dvFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribL4i64NV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribL4i64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribL4ui64NV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribL4ui64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribLFormat | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribLFormatFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribLFormatNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribLPointer | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribLPointerEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexAttribLPointerFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribP1ui | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribP1uiFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribP1uiv | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribP1uivFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribP2ui | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribP2uiFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribP2uiv | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribP2uivFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribP3ui | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribP3uiFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribP3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribP3uivFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribP4ui | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribP4uiFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribP4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribP4uivFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribParameteriAMD | Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
glVertexAttribPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexAttribPointerARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexAttribPointerARBFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribPointerFunPtr | Graphics.GL.Internal.Shared |
glVertexAttribPointerNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribs1dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribs1fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribs1hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribs1svNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribs2dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribs2fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribs2hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribs2svNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribs3dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribs3fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribs3hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribs3svNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribs4dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribs4fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribs4hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribs4svNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexAttribs4ubvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexBindingDivisor | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glVertexBindingDivisorFunPtr | Graphics.GL.Internal.Shared |
glVertexBlendARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glVertexBlendEnvfATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexBlendEnviATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexP2ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glVertexP2uiFunPtr | Graphics.GL.Internal.Shared |
glVertexP2uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glVertexP2uivFunPtr | Graphics.GL.Internal.Shared |
glVertexP3ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glVertexP3uiFunPtr | Graphics.GL.Internal.Shared |
glVertexP3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glVertexP3uivFunPtr | Graphics.GL.Internal.Shared |
glVertexP4ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glVertexP4uiFunPtr | Graphics.GL.Internal.Shared |
glVertexP4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
glVertexP4uivFunPtr | Graphics.GL.Internal.Shared |
glVertexPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
glVertexPointerEXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexPointerFunPtr | Graphics.GL.Internal.Shared |
glVertexPointerListIBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
glVertexPointervINTEL | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
glVertexStream1dATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream1dvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream1fATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream1fvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream1iATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream1ivATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream1sATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream1svATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream2dATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream2dvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream2fATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream2fvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream2iATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream2ivATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream2sATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream2svATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream3dATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream3dvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream3fATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream3fvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream3iATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream3ivATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream3sATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream3svATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream4dATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream4dvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream4fATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream4fvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream4iATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream4ivATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream4sATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexStream4svATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
glVertexWeightfEXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexWeightfvEXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVertexWeighthNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexWeighthvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVertexWeightPointerEXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glVideoCaptureNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVideoCaptureStreamParameterdvNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVideoCaptureStreamParameterfvNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glVideoCaptureStreamParameterivNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glViewport | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glViewportArrayv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glViewportArrayvFunPtr | Graphics.GL.Internal.Shared |
glViewportArrayvNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glViewportArrayvOES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glViewportFunPtr | Graphics.GL.Internal.Shared |
glViewportIndexedf | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glViewportIndexedfFunPtr | Graphics.GL.Internal.Shared |
glViewportIndexedfNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glViewportIndexedfOES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glViewportIndexedfv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glViewportIndexedfvFunPtr | Graphics.GL.Internal.Shared |
glViewportIndexedfvNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glViewportIndexedfvOES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glViewportPositionWScaleNV | Graphics.GL.Ext.NV.ClipSpaceWScaling, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glViewportSwizzleNV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glWaitSync | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
glWaitSyncAPPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
glWaitSyncFunPtr | Graphics.GL.Internal.Shared |
glWeightbvARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWeightdvARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWeightfvARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWeightivARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWeightPathsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
glWeightPointerARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWeightPointerOES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
glWeightsvARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWeightubvARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWeightuivARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWeightusvARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWindowPos2d | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glWindowPos2dARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWindowPos2dFunPtr | Graphics.GL.Internal.Shared |
glWindowPos2dMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos2dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glWindowPos2dvARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWindowPos2dvFunPtr | Graphics.GL.Internal.Shared |
glWindowPos2dvMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glWindowPos2fARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWindowPos2fFunPtr | Graphics.GL.Internal.Shared |
glWindowPos2fMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glWindowPos2fvARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWindowPos2fvFunPtr | Graphics.GL.Internal.Shared |
glWindowPos2fvMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos2i | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glWindowPos2iARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWindowPos2iFunPtr | Graphics.GL.Internal.Shared |
glWindowPos2iMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos2iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glWindowPos2ivARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWindowPos2ivFunPtr | Graphics.GL.Internal.Shared |
glWindowPos2ivMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos2s | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glWindowPos2sARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWindowPos2sFunPtr | Graphics.GL.Internal.Shared |
glWindowPos2sMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos2sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glWindowPos2svARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWindowPos2svFunPtr | Graphics.GL.Internal.Shared |
glWindowPos2svMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos3d | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glWindowPos3dARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWindowPos3dFunPtr | Graphics.GL.Internal.Shared |
glWindowPos3dMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos3dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glWindowPos3dvARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWindowPos3dvFunPtr | Graphics.GL.Internal.Shared |
glWindowPos3dvMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glWindowPos3fARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWindowPos3fFunPtr | Graphics.GL.Internal.Shared |
glWindowPos3fMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glWindowPos3fvARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWindowPos3fvFunPtr | Graphics.GL.Internal.Shared |
glWindowPos3fvMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glWindowPos3iARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWindowPos3iFunPtr | Graphics.GL.Internal.Shared |
glWindowPos3iMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glWindowPos3ivARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWindowPos3ivFunPtr | Graphics.GL.Internal.Shared |
glWindowPos3ivMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos3s | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glWindowPos3sARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWindowPos3sFunPtr | Graphics.GL.Internal.Shared |
glWindowPos3sMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos3sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
glWindowPos3svARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
glWindowPos3svFunPtr | Graphics.GL.Internal.Shared |
glWindowPos3svMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos4dMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos4dvMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos4fMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos4fvMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos4iMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos4ivMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos4sMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowPos4svMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
glWindowRectanglesEXT | Graphics.GL.Ext.EXT.WindowRectangles, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
glWriteMaskEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_1PASS_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_1PASS_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_2PASS_0_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_2PASS_0_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_2PASS_1_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_2PASS_1_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_2X_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_2_BYTES | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_2_BYTES_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_3DC_XY_AMD | Graphics.GL.Ext.AMD.Compressed3DCTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_3DC_X_AMD | Graphics.GL.Ext.AMD.Compressed3DCTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_3DFX_multisample | Graphics.GL.Ext.ThreeDFX.Multisample, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
gl_3DFX_tbuffer | Graphics.GL.Ext.ThreeDFX.Tbuffer, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
gl_3DFX_texture_compression_FXT1 | Graphics.GL.Ext.ThreeDFX.TextureCompressionFXT1, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
GL_3D_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_3D_COLOR_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_3_BYTES | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_3_BYTES_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_422_AVERAGE_EXT | Graphics.GL.Ext.EXT.FourTwoTwoPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_422_EXT | Graphics.GL.Ext.EXT.FourTwoTwoPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_422_REV_AVERAGE_EXT | Graphics.GL.Ext.EXT.FourTwoTwoPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_422_REV_EXT | Graphics.GL.Ext.EXT.FourTwoTwoPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_4D_COLOR_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_4PASS_0_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_4PASS_0_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_4PASS_1_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_4PASS_1_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_4PASS_2_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_4PASS_2_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_4PASS_3_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_4PASS_3_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_4X_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_4_BYTES | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_4_BYTES_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_8X_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_ABGR_EXT | Graphics.GL.Ext.EXT.Abgr, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ACCUM | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_ACCUM_ADJACENT_PAIRS_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ACCUM_ALPHA_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_ACCUM_BLUE_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_ACCUM_BUFFER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_ACCUM_CLEAR_VALUE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_ACCUM_GREEN_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_ACCUM_RED_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ACTIVE_ATTRIBUTES | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ACTIVE_PROGRAM | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ACTIVE_PROGRAM_EXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ACTIVE_RESOURCES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ACTIVE_STENCIL_FACE_EXT | Graphics.GL.Ext.EXT.StencilTwoSide, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ACTIVE_SUBROUTINES | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ACTIVE_SUBROUTINE_MAX_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ACTIVE_SUBROUTINE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ACTIVE_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ACTIVE_TEXTURE_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_ACTIVE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ACTIVE_UNIFORM_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ACTIVE_UNIFORM_MAX_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ACTIVE_VARIABLES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ACTIVE_VARYINGS_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ACTIVE_VARYING_MAX_LENGTH_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ACTIVE_VERTEX_UNITS_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_ADD | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_ADD_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_ADD_BLEND_IMG | Graphics.GL.Ext.IMG.TextureEnvEnhancedFixedFunction, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_ADD_SIGNED | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_ADD_SIGNED_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_ADD_SIGNED_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ADJACENT_PAIRS_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_AFFINE_2D_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_AFFINE_3D_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ALIASED_LINE_WIDTH_RANGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ALIASED_POINT_SIZE_RANGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
GL_ALLOW_DRAW_FRG_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_ALLOW_DRAW_MEM_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_ALLOW_DRAW_OBJ_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_ALLOW_DRAW_WIN_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_ALL_ATTRIB_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_ALL_BARRIER_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ALL_BARRIER_BITS_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ALL_COMPLETED_NV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ALL_PIXELS_AMD | Graphics.GL.Ext.AMD.FramebufferSamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_ALL_SHADER_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ALL_SHADER_BITS_EXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ALL_STATIC_DATA_IBM | Graphics.GL.Ext.IBM.StaticData, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ALPHA12 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_ALPHA12_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ALPHA16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_ALPHA16F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_ALPHA16F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ALPHA16I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ALPHA16UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ALPHA16_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ALPHA16_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ALPHA32F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_ALPHA32F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ALPHA32I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ALPHA32UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ALPHA4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_ALPHA4_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ALPHA8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_ALPHA8I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ALPHA8UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ALPHA8_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ALPHA8_OES | Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_ALPHA8_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ALPHA_BIAS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_ALPHA_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
GL_ALPHA_FLOAT16_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_ALPHA_FLOAT16_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_ALPHA_FLOAT32_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_ALPHA_FLOAT32_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_ALPHA_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_ALPHA_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ALPHA_MAX_CLAMP_INGR | Graphics.GL.Ext.INGR.ColorClamp, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
GL_ALPHA_MAX_SGIX | Graphics.GL.Ext.SGIX.BlendAlphaMinmax, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_ALPHA_MIN_CLAMP_INGR | Graphics.GL.Ext.INGR.ColorClamp, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
GL_ALPHA_MIN_SGIX | Graphics.GL.Ext.SGIX.BlendAlphaMinmax, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_ALPHA_REF_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ALPHA_SCALE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_ALPHA_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ALPHA_TEST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_ALPHA_TEST_FUNC | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_ALPHA_TEST_FUNC_QCOM | Graphics.GL.Ext.QCOM.AlphaTest, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_ALPHA_TEST_QCOM | Graphics.GL.Ext.QCOM.AlphaTest, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_ALPHA_TEST_REF | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_ALPHA_TEST_REF_QCOM | Graphics.GL.Ext.QCOM.AlphaTest, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_ALREADY_SIGNALED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ALREADY_SIGNALED_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_ALWAYS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ALWAYS_FAST_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_ALWAYS_SOFT_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_AMBIENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_AMBIENT_AND_DIFFUSE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
gl_AMD_blend_minmax_factor | Graphics.GL.Ext.AMD.BlendMinmaxFactor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_compressed_3DC_texture | Graphics.GL.Ext.AMD.Compressed3DCTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_compressed_ATC_texture | Graphics.GL.Ext.AMD.CompressedATCTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_conservative_depth | Graphics.GL.Ext.AMD.ConservativeDepth, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_debug_output | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_depth_clamp_separate | Graphics.GL.Ext.AMD.DepthClampSeparate, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_draw_buffers_blend | Graphics.GL.Ext.AMD.DrawBuffersBlend, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_framebuffer_sample_positions | Graphics.GL.Ext.AMD.FramebufferSamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_gcn_shader | Graphics.GL.Ext.AMD.GcnShader, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_gpu_shader_half_float | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_gpu_shader_int64 | Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_interleaved_elements | Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_multi_draw_indirect | Graphics.GL.Ext.AMD.MultiDrawIndirect, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_name_gen_delete | Graphics.GL.Ext.AMD.NameGenDelete, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_occlusion_query_event | Graphics.GL.Ext.AMD.OcclusionQueryEvent, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_performance_monitor | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_pinned_memory | Graphics.GL.Ext.AMD.PinnedMemory, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_program_binary_Z400 | Graphics.GL.Ext.AMD.ProgramBinaryZ400, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_query_buffer_object | Graphics.GL.Ext.AMD.QueryBufferObject, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_sample_positions | Graphics.GL.Ext.AMD.SamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_seamless_cubemap_per_texture | Graphics.GL.Ext.AMD.SeamlessCubemapPerTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_shader_atomic_counter_ops | Graphics.GL.Ext.AMD.ShaderAtomicCounterOps, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_shader_ballot | Graphics.GL.Ext.AMD.ShaderBallot, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_shader_explicit_vertex_parameter | Graphics.GL.Ext.AMD.ShaderExplicitVertexParameter, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_shader_stencil_export | Graphics.GL.Ext.AMD.ShaderStencilExport, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_shader_trinary_minmax | Graphics.GL.Ext.AMD.ShaderTrinaryMinmax, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_sparse_texture | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_stencil_operation_extended | Graphics.GL.Ext.AMD.StencilOperationExtended, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_texture_texture4 | Graphics.GL.Ext.AMD.TextureTexture4, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_transform_feedback3_lines_triangles | Graphics.GL.Ext.AMD.TransformFeedback3LinesTriangles, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_transform_feedback4 | Graphics.GL.Ext.AMD.TransformFeedback4, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_vertex_shader_layer | Graphics.GL.Ext.AMD.VertexShaderLayer, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_vertex_shader_tessellator | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_AMD_vertex_shader_viewport_index | Graphics.GL.Ext.AMD.VertexShaderViewportIndex, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_AND | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
gl_ANDROID_extension_pack_es31a | Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_AND_INVERTED | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_AND_REVERSE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
gl_ANGLE_depth_texture | Graphics.GL.Ext.ANGLE.DepthTexture, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
gl_ANGLE_framebuffer_blit | Graphics.GL.Ext.ANGLE.FramebufferBlit, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
gl_ANGLE_framebuffer_multisample | Graphics.GL.Ext.ANGLE.FramebufferMultisample, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
gl_ANGLE_instanced_arrays | Graphics.GL.Ext.ANGLE.InstancedArrays, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
gl_ANGLE_pack_reverse_row_order | Graphics.GL.Ext.ANGLE.PackReverseRowOrder, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
gl_ANGLE_program_binary | Graphics.GL.Ext.ANGLE.ProgramBinary, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
gl_ANGLE_texture_compression_dxt3 | Graphics.GL.Ext.ANGLE.TextureCompressionDxt3, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
gl_ANGLE_texture_compression_dxt5 | Graphics.GL.Ext.ANGLE.TextureCompressionDxt5, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
gl_ANGLE_texture_usage | Graphics.GL.Ext.ANGLE.TextureUsage, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
gl_ANGLE_translated_shader_source | Graphics.GL.Ext.ANGLE.TranslatedShaderSource, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_ANY_SAMPLES_PASSED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.OcclusionQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ANY_SAMPLES_PASSED_CONSERVATIVE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT | Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ANY_SAMPLES_PASSED_EXT | Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_APPLE_aux_depth_stencil | Graphics.GL.Ext.APPLE.AuxDepthStencil, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_client_storage | Graphics.GL.Ext.APPLE.ClientStorage, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_clip_distance | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_color_buffer_packed_float | Graphics.GL.Ext.APPLE.ColorBufferPackedFloat, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_copy_texture_levels | Graphics.GL.Ext.APPLE.CopyTextureLevels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_element_array | Graphics.GL.Ext.APPLE.ElementArray, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_fence | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_float_pixels | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_flush_buffer_range | Graphics.GL.Ext.APPLE.FlushBufferRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_framebuffer_multisample | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_object_purgeable | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_rgb_422 | Graphics.GL.Ext.APPLE.Rgb422, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_row_bytes | Graphics.GL.Ext.APPLE.RowBytes, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_specular_vector | Graphics.GL.Ext.APPLE.SpecularVector, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_sync | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_texture_2D_limited_npot | Graphics.GL.Ext.APPLE.Texture2DLimitedNpot, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_texture_format_BGRA8888 | Graphics.GL.Ext.APPLE.TextureFormatBGRA8888, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_texture_max_level | Graphics.GL.Ext.APPLE.TextureMaxLevel, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_texture_packed_float | Graphics.GL.Ext.APPLE.TexturePackedFloat, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_texture_range | Graphics.GL.Ext.APPLE.TextureRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_transform_hint | Graphics.GL.Ext.APPLE.TransformHint, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_vertex_array_object | Graphics.GL.Ext.APPLE.VertexArrayObject, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_vertex_array_range | Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_vertex_program_evaluators | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_APPLE_ycbcr_422 | Graphics.GL.Ext.APPLE.Ycbcr422, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
gl_ARB_arrays_of_arrays | Graphics.GL.Ext.ARB.ArraysOfArrays, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_base_instance | Graphics.GL.Ext.ARB.BaseInstance, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_bindless_texture | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_blend_func_extended | Graphics.GL.Ext.ARB.BlendFuncExtended, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_buffer_storage | Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_clear_buffer_object | Graphics.GL.Ext.ARB.ClearBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_clear_texture | Graphics.GL.Ext.ARB.ClearTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_clip_control | Graphics.GL.Ext.ARB.ClipControl, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_cl_event | Graphics.GL.Ext.ARB.ClEvent, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_color_buffer_float | Graphics.GL.Ext.ARB.ColorBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_compatibility | Graphics.GL.Ext.ARB.Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_compressed_texture_pixel_storage | Graphics.GL.Ext.ARB.CompressedTexturePixelStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_compute_shader | Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_compute_variable_group_size | Graphics.GL.Ext.ARB.ComputeVariableGroupSize, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_conditional_render_inverted | Graphics.GL.Ext.ARB.ConditionalRenderInverted, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_conservative_depth | Graphics.GL.Ext.ARB.ConservativeDepth, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_copy_buffer | Graphics.GL.Ext.ARB.CopyBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_copy_image | Graphics.GL.Ext.ARB.CopyImage, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_cull_distance | Graphics.GL.Ext.ARB.CullDistance, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_debug_output | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_depth_buffer_float | Graphics.GL.Ext.ARB.DepthBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_depth_clamp | Graphics.GL.Ext.ARB.DepthClamp, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_depth_texture | Graphics.GL.Ext.ARB.DepthTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_derivative_control | Graphics.GL.Ext.ARB.DerivativeControl, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_direct_state_access | Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_draw_buffers | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_draw_buffers_blend | Graphics.GL.Ext.ARB.DrawBuffersBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_draw_elements_base_vertex | Graphics.GL.Ext.ARB.DrawElementsBaseVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_draw_indirect | Graphics.GL.Ext.ARB.DrawIndirect, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_draw_instanced | Graphics.GL.Ext.ARB.DrawInstanced, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_enhanced_layouts | Graphics.GL.Ext.ARB.EnhancedLayouts, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_ES2_compatibility | Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_ES3_1_compatibility | Graphics.GL.Ext.ARB.ES31Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_ES3_2_compatibility | Graphics.GL.Ext.ARB.ES32Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_ES3_compatibility | Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_explicit_attrib_location | Graphics.GL.Ext.ARB.ExplicitAttribLocation, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_explicit_uniform_location | Graphics.GL.Ext.ARB.ExplicitUniformLocation, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_fragment_coord_conventions | Graphics.GL.Ext.ARB.FragmentCoordConventions, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_fragment_layer_viewport | Graphics.GL.Ext.ARB.FragmentLayerViewport, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_fragment_program | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_fragment_program_shadow | Graphics.GL.Ext.ARB.FragmentProgramShadow, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_fragment_shader | Graphics.GL.Ext.ARB.FragmentShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_fragment_shader_interlock | Graphics.GL.Ext.ARB.FragmentShaderInterlock, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_framebuffer_no_attachments | Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_framebuffer_object | Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_framebuffer_sRGB | Graphics.GL.Ext.ARB.FramebufferSRGB, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_geometry_shader4 | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_get_program_binary | Graphics.GL.Ext.ARB.GetProgramBinary, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_get_texture_sub_image | Graphics.GL.Ext.ARB.GetTextureSubImage, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_gpu_shader5 | Graphics.GL.Ext.ARB.GpuShader5, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_gpu_shader_fp64 | Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_gpu_shader_int64 | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_half_float_pixel | Graphics.GL.Ext.ARB.HalfFloatPixel, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_half_float_vertex | Graphics.GL.Ext.ARB.HalfFloatVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_imaging | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_indirect_parameters | Graphics.GL.Ext.ARB.IndirectParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_instanced_arrays | Graphics.GL.Ext.ARB.InstancedArrays, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_internalformat_query | Graphics.GL.Ext.ARB.InternalformatQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_internalformat_query2 | Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_invalidate_subdata | Graphics.GL.Ext.ARB.InvalidateSubdata, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_map_buffer_alignment | Graphics.GL.Ext.ARB.MapBufferAlignment, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_map_buffer_range | Graphics.GL.Ext.ARB.MapBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_matrix_palette | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_multisample | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_multitexture | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_multi_bind | Graphics.GL.Ext.ARB.MultiBind, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_multi_draw_indirect | Graphics.GL.Ext.ARB.MultiDrawIndirect, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_occlusion_query | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_occlusion_query2 | Graphics.GL.Ext.ARB.OcclusionQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_parallel_shader_compile | Graphics.GL.Ext.ARB.ParallelShaderCompile, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_pipeline_statistics_query | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_pixel_buffer_object | Graphics.GL.Ext.ARB.PixelBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_point_parameters | Graphics.GL.Ext.ARB.PointParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_point_sprite | Graphics.GL.Ext.ARB.PointSprite, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_post_depth_coverage | Graphics.GL.Ext.ARB.PostDepthCoverage, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_program_interface_query | Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_provoking_vertex | Graphics.GL.Ext.ARB.ProvokingVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_query_buffer_object | Graphics.GL.Ext.ARB.QueryBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_robustness | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_robustness_isolation | Graphics.GL.Ext.ARB.RobustnessIsolation, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_robust_buffer_access_behavior | Graphics.GL.Ext.ARB.RobustBufferAccessBehavior, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_sampler_objects | Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_sample_locations | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_sample_shading | Graphics.GL.Ext.ARB.SampleShading, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_seamless_cubemap_per_texture | Graphics.GL.Ext.ARB.SeamlessCubemapPerTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_seamless_cube_map | Graphics.GL.Ext.ARB.SeamlessCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_separate_shader_objects | Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shader_atomic_counters | Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shader_atomic_counter_ops | Graphics.GL.Ext.ARB.ShaderAtomicCounterOps, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shader_ballot | Graphics.GL.Ext.ARB.ShaderBallot, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shader_bit_encoding | Graphics.GL.Ext.ARB.ShaderBitEncoding, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shader_clock | Graphics.GL.Ext.ARB.ShaderClock, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shader_draw_parameters | Graphics.GL.Ext.ARB.ShaderDrawParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shader_group_vote | Graphics.GL.Ext.ARB.ShaderGroupVote, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shader_image_load_store | Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shader_image_size | Graphics.GL.Ext.ARB.ShaderImageSize, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shader_objects | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shader_precision | Graphics.GL.Ext.ARB.ShaderPrecision, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shader_stencil_export | Graphics.GL.Ext.ARB.ShaderStencilExport, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shader_storage_buffer_object | Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shader_subroutine | Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shader_texture_image_samples | Graphics.GL.Ext.ARB.ShaderTextureImageSamples, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shader_texture_lod | Graphics.GL.Ext.ARB.ShaderTextureLod, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shader_viewport_layer_array | Graphics.GL.Ext.ARB.ShaderViewportLayerArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shading_language_100 | Graphics.GL.Ext.ARB.ShadingLanguage100, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shading_language_420pack | Graphics.GL.Ext.ARB.ShadingLanguage420pack, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shading_language_include | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shading_language_packing | Graphics.GL.Ext.ARB.ShadingLanguagePacking, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shadow | Graphics.GL.Ext.ARB.Shadow, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_shadow_ambient | Graphics.GL.Ext.ARB.ShadowAmbient, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_sparse_buffer | Graphics.GL.Ext.ARB.SparseBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_sparse_texture | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_sparse_texture2 | Graphics.GL.Ext.ARB.SparseTexture2, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_sparse_texture_clamp | Graphics.GL.Ext.ARB.SparseTextureClamp, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_stencil_texturing | Graphics.GL.Ext.ARB.StencilTexturing, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_sync | Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_tessellation_shader | Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_barrier | Graphics.GL.Ext.ARB.TextureBarrier, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_border_clamp | Graphics.GL.Ext.ARB.TextureBorderClamp, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_buffer_object | Graphics.GL.Ext.ARB.TextureBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_buffer_object_rgb32 | Graphics.GL.Ext.ARB.TextureBufferObjectRgb32, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_buffer_range | Graphics.GL.Ext.ARB.TextureBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_compression | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_compression_bptc | Graphics.GL.Ext.ARB.TextureCompressionBptc, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_compression_rgtc | Graphics.GL.Ext.ARB.TextureCompressionRgtc, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_cube_map | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_cube_map_array | Graphics.GL.Ext.ARB.TextureCubeMapArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_env_add | Graphics.GL.Ext.ARB.TextureEnvAdd, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_env_combine | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_env_crossbar | Graphics.GL.Ext.ARB.TextureEnvCrossbar, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_env_dot3 | Graphics.GL.Ext.ARB.TextureEnvDot3, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_filter_minmax | Graphics.GL.Ext.ARB.TextureFilterMinmax, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_float | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_gather | Graphics.GL.Ext.ARB.TextureGather, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_mirrored_repeat | Graphics.GL.Ext.ARB.TextureMirroredRepeat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_mirror_clamp_to_edge | Graphics.GL.Ext.ARB.TextureMirrorClampToEdge, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_multisample | Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_non_power_of_two | Graphics.GL.Ext.ARB.TextureNonPowerOfTwo, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_query_levels | Graphics.GL.Ext.ARB.TextureQueryLevels, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_query_lod | Graphics.GL.Ext.ARB.TextureQueryLod, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_rectangle | Graphics.GL.Ext.ARB.TextureRectangle, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_rg | Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_rgb10_a2ui | Graphics.GL.Ext.ARB.TextureRgb10A2ui, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_stencil8 | Graphics.GL.Ext.ARB.TextureStencil8, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_storage | Graphics.GL.Ext.ARB.TextureStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_storage_multisample | Graphics.GL.Ext.ARB.TextureStorageMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_swizzle | Graphics.GL.Ext.ARB.TextureSwizzle, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_texture_view | Graphics.GL.Ext.ARB.TextureView, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_timer_query | Graphics.GL.Ext.ARB.TimerQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_transform_feedback2 | Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_transform_feedback3 | Graphics.GL.Ext.ARB.TransformFeedback3, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_transform_feedback_instanced | Graphics.GL.Ext.ARB.TransformFeedbackInstanced, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_transform_feedback_overflow_query | Graphics.GL.Ext.ARB.TransformFeedbackOverflowQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_transpose_matrix | Graphics.GL.Ext.ARB.TransposeMatrix, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_uniform_buffer_object | Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_vertex_array_bgra | Graphics.GL.Ext.ARB.VertexArrayBgra, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_vertex_array_object | Graphics.GL.Ext.ARB.VertexArrayObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_vertex_attrib_64bit | Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_vertex_attrib_binding | Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_vertex_blend | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_vertex_buffer_object | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_vertex_program | Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_vertex_shader | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_vertex_type_10f_11f_11f_rev | Graphics.GL.Ext.ARB.VertexType10f11f11fRev, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_vertex_type_2_10_10_10_rev | Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_viewport_array | Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_ARB_window_pos | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_ARM_mali_program_binary | Graphics.GL.Ext.ARM.MaliProgramBinary, Graphics.GL.Ext.ARM, Graphics.GL.Ext |
gl_ARM_mali_shader_binary | Graphics.GL.Ext.ARM.MaliShaderBinary, Graphics.GL.Ext.ARM, Graphics.GL.Ext |
gl_ARM_rgba8 | Graphics.GL.Ext.ARM.Rgba8, Graphics.GL.Ext.ARM, Graphics.GL.Ext |
gl_ARM_shader_framebuffer_fetch | Graphics.GL.Ext.ARM.ShaderFramebufferFetch, Graphics.GL.Ext.ARM, Graphics.GL.Ext |
gl_ARM_shader_framebuffer_fetch_depth_stencil | Graphics.GL.Ext.ARM.ShaderFramebufferFetchDepthStencil, Graphics.GL.Ext.ARM, Graphics.GL.Ext |
GL_ARRAY_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ARRAY_BUFFER_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_ARRAY_ELEMENT_LOCK_COUNT_EXT | Graphics.GL.Ext.EXT.CompiledVertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ARRAY_ELEMENT_LOCK_FIRST_EXT | Graphics.GL.Ext.EXT.CompiledVertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ARRAY_OBJECT_BUFFER_ATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_ARRAY_OBJECT_OFFSET_ATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_ARRAY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ASYNC_DRAW_PIXELS_SGIX | Graphics.GL.Ext.SGIX.AsyncPixel, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_ASYNC_HISTOGRAM_SGIX | Graphics.GL.Ext.SGIX.AsyncHistogram, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_ASYNC_MARKER_SGIX | Graphics.GL.Ext.SGIX.Async, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_ASYNC_READ_PIXELS_SGIX | Graphics.GL.Ext.SGIX.AsyncPixel, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_ASYNC_TEX_IMAGE_SGIX | Graphics.GL.Ext.SGIX.AsyncPixel, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_ATC_RGBA_EXPLICIT_ALPHA_AMD | Graphics.GL.Ext.AMD.CompressedATCTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD | Graphics.GL.Ext.AMD.CompressedATCTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_ATC_RGB_AMD | Graphics.GL.Ext.AMD.CompressedATCTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_ATI_draw_buffers | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
gl_ATI_element_array | Graphics.GL.Ext.ATI.ElementArray, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
gl_ATI_envmap_bumpmap | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
gl_ATI_fragment_shader | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
gl_ATI_map_object_buffer | Graphics.GL.Ext.ATI.MapObjectBuffer, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
gl_ATI_meminfo | Graphics.GL.Ext.ATI.Meminfo, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
gl_ATI_pixel_format_float | Graphics.GL.Ext.ATI.PixelFormatFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
gl_ATI_pn_triangles | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
gl_ATI_separate_stencil | Graphics.GL.Ext.ATI.SeparateStencil, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
gl_ATI_texture_env_combine3 | Graphics.GL.Ext.ATI.TextureEnvCombine3, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
gl_ATI_texture_float | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
gl_ATI_texture_mirror_once | Graphics.GL.Ext.ATI.TextureMirrorOnce, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
gl_ATI_text_fragment_shader | Graphics.GL.Ext.ATI.TextFragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
gl_ATI_vertex_array_object | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
gl_ATI_vertex_attrib_array_object | Graphics.GL.Ext.ATI.VertexAttribArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
gl_ATI_vertex_streams | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_ATOMIC_COUNTER_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ATOMIC_COUNTER_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ATOMIC_COUNTER_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ATOMIC_COUNTER_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ATOMIC_COUNTER_BUFFER_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ATOMIC_COUNTER_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ATOMIC_COUNTER_BUFFER_START | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ATTACHED_SHADERS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ATTENUATION_EXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ATTRIBUTE_ADDRESS_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ATTRIB_ARRAY_POINTER_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ATTRIB_ARRAY_SIZE_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ATTRIB_ARRAY_STRIDE_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ATTRIB_ARRAY_TYPE_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ATTRIB_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_AUTO_GENERATE_MIPMAP | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_AUTO_NORMAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_AUX0 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_AUX1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_AUX2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_AUX3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_AUX_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_AUX_DEPTH_STENCIL_APPLE | Graphics.GL.Ext.APPLE.AuxDepthStencil, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_AVERAGE_EXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_AVERAGE_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_BACK | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES31Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BACK_LEFT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BACK_NORMALS_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_BACK_PRIMARY_COLOR_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_BACK_RIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BACK_SECONDARY_COLOR_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_BEVEL_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_BGR | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BGRA | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.VertexArrayBgra, Graphics.GL.Ext.ARB.VertexArrayBgra, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BGRA8_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.APPLE.TextureFormatBGRA8888, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_BGRA_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureFormatBGRA8888, Graphics.GL.Ext.EXT.ReadFormatBgra, Graphics.GL.Ext.EXT.Bgra, Graphics.GL.Ext.APPLE.TextureFormatBGRA8888, Graphics.GL.Ext.EXT, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_BGRA_IMG | Graphics.GL.Ext.IMG.ReadFormat, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_BGRA_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BGRA_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BGR_EXT | Graphics.GL.Ext.EXT.Bgra, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BGR_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BGR_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BIAS_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_BIAS_BY_NEGATIVE_ONE_HALF_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_BINNING_CONTROL_HINT_QCOM | Graphics.GL.Ext.QCOM.BinningControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_BINORMAL_ARRAY_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BINORMAL_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BINORMAL_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BINORMAL_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BITMAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_BITMAP_TOKEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_BLEND | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BLEND_ADVANCED_COHERENT_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvancedCoherent, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
GL_BLEND_ADVANCED_COHERENT_NV | Graphics.GL.Ext.NV.BlendEquationAdvancedCoherent, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_BLEND_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BLEND_COLOR_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_BLEND_COLOR_EXT | Graphics.GL.Ext.EXT.BlendColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BLEND_DST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BLEND_DST_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BLEND_DST_ALPHA_EXT | Graphics.GL.Ext.EXT.BlendFuncSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BLEND_DST_ALPHA_OES | Graphics.GL.Ext.OES.BlendFuncSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_BLEND_DST_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BLEND_DST_RGB_EXT | Graphics.GL.Ext.EXT.BlendFuncSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BLEND_DST_RGB_OES | Graphics.GL.Ext.OES.BlendFuncSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_BLEND_EQUATION | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL |
GL_BLEND_EQUATION_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BLEND_EQUATION_ALPHA_EXT | Graphics.GL.Ext.EXT.BlendEquationSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BLEND_EQUATION_ALPHA_OES | Graphics.GL.Ext.OES.BlendEquationSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_BLEND_EQUATION_EXT | Graphics.GL.Ext.EXT.BlendMinmax, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BLEND_EQUATION_OES | Graphics.GL.Ext.OES.BlendSubtract, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_BLEND_EQUATION_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BLEND_EQUATION_RGB_EXT | Graphics.GL.Ext.EXT.BlendEquationSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BLEND_EQUATION_RGB_OES | Graphics.GL.Ext.OES.BlendEquationSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_BLEND_OVERLAP_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_BLEND_PREMULTIPLIED_SRC_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_BLEND_SRC | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BLEND_SRC_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BLEND_SRC_ALPHA_EXT | Graphics.GL.Ext.EXT.BlendFuncSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BLEND_SRC_ALPHA_OES | Graphics.GL.Ext.OES.BlendFuncSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_BLEND_SRC_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BLEND_SRC_RGB_EXT | Graphics.GL.Ext.EXT.BlendFuncSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BLEND_SRC_RGB_OES | Graphics.GL.Ext.OES.BlendFuncSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_BLOCK_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BLUE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BLUE_BIAS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_BLUE_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
GL_BLUE_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_BLUE_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BLUE_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BLUE_MAX_CLAMP_INGR | Graphics.GL.Ext.INGR.ColorClamp, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
GL_BLUE_MIN_CLAMP_INGR | Graphics.GL.Ext.INGR.ColorClamp, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
GL_BLUE_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_BLUE_SCALE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_BOLD_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_BOOL | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BOOL_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_BOOL_VEC2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BOOL_VEC2_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_BOOL_VEC3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BOOL_VEC3_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_BOOL_VEC4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BOOL_VEC4_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_BOUNDING_BOX_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BUFFER_ACCESS | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BUFFER_ACCESS_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_BUFFER_ACCESS_FLAGS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BUFFER_ACCESS_OES | Graphics.GL.Ext.OES.Mapbuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BUFFER_DATA_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BUFFER_FLUSHING_UNMAP_APPLE | Graphics.GL.Ext.APPLE.FlushBufferRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_BUFFER_GPU_ADDRESS_NV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_BUFFER_IMMUTABLE_STORAGE | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BUFFER_IMMUTABLE_STORAGE_EXT | Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BUFFER_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_BUFFER_MAPPED | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BUFFER_MAPPED_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_BUFFER_MAPPED_OES | Graphics.GL.Ext.OES.Mapbuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_BUFFER_MAP_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BUFFER_MAP_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BUFFER_MAP_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BUFFER_MAP_POINTER_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_BUFFER_MAP_POINTER_OES | Graphics.GL.Ext.OES.Mapbuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_BUFFER_OBJECT_APPLE | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_BUFFER_OBJECT_EXT | Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BUFFER_SERIALIZED_MODIFY_APPLE | Graphics.GL.Ext.APPLE.FlushBufferRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BUFFER_SIZE_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_BUFFER_STORAGE_FLAGS | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BUFFER_STORAGE_FLAGS_EXT | Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BUFFER_UPDATE_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BUFFER_UPDATE_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_BUFFER_USAGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BUFFER_USAGE_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_BUFFER_VARIABLE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_BUMP_ENVMAP_ATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_BUMP_NUM_TEX_UNITS_ATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_BUMP_ROT_MATRIX_ATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_BUMP_ROT_MATRIX_SIZE_ATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_BUMP_TARGET_ATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_BUMP_TEX_UNITS_ATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_BYTE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.RenderSnorm, Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_C3F_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_C4F_N3F_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_C4UB_V2F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_C4UB_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CALLIGRAPHIC_FRAGMENT_SGIX | Graphics.GL.Ext.SGIX.CalligraphicFragment, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_CAVEAT_SUPPORT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CCW | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CIRCULAR_CCW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CIRCULAR_CW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CIRCULAR_TANGENT_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CLAMP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CLAMP_FRAGMENT_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CLAMP_FRAGMENT_COLOR_ARB | Graphics.GL.Ext.ARB.ColorBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CLAMP_READ_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CLAMP_READ_COLOR_ARB | Graphics.GL.Ext.ARB.ColorBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CLAMP_TO_BORDER | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CLAMP_TO_BORDER_ARB | Graphics.GL.Ext.ARB.TextureBorderClamp, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CLAMP_TO_BORDER_EXT | Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CLAMP_TO_BORDER_NV | Graphics.GL.Ext.NV.TextureBorderClamp, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CLAMP_TO_BORDER_OES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_CLAMP_TO_BORDER_SGIS | Graphics.GL.Ext.SGIS.TextureBorderClamp, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_CLAMP_TO_EDGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CLAMP_TO_EDGE_SGIS | Graphics.GL.Ext.SGIS.TextureEdgeClamp, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_CLAMP_VERTEX_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CLAMP_VERTEX_COLOR_ARB | Graphics.GL.Ext.ARB.ColorBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CLEAR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CLEAR_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CLEAR_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ClearTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CLIENT_ACTIVE_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_CLIENT_ACTIVE_TEXTURE_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CLIENT_ALL_ATTRIB_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CLIENT_ATTRIB_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CLIENT_PIXEL_STORE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CLIENT_STORAGE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CLIENT_STORAGE_BIT_EXT | Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CLIENT_VERTEX_ARRAY_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CLIPPING_INPUT_PRIMITIVES_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CLIPPING_OUTPUT_PRIMITIVES_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CLIP_DEPTH_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.ClipControl, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CLIP_DISTANCE0 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CLIP_DISTANCE0_APPLE | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_CLIP_DISTANCE0_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CLIP_DISTANCE1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CLIP_DISTANCE1_APPLE | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_CLIP_DISTANCE1_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CLIP_DISTANCE2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CLIP_DISTANCE2_APPLE | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_CLIP_DISTANCE2_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CLIP_DISTANCE3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CLIP_DISTANCE3_APPLE | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_CLIP_DISTANCE3_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CLIP_DISTANCE4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CLIP_DISTANCE4_APPLE | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_CLIP_DISTANCE4_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CLIP_DISTANCE5 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CLIP_DISTANCE5_APPLE | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_CLIP_DISTANCE5_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CLIP_DISTANCE6 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CLIP_DISTANCE6_APPLE | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_CLIP_DISTANCE6_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CLIP_DISTANCE7 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CLIP_DISTANCE7_APPLE | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_CLIP_DISTANCE7_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CLIP_DISTANCE_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CLIP_FAR_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_CLIP_NEAR_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_CLIP_ORIGIN | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.ClipControl, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CLIP_PLANE0 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_CLIP_PLANE0_IMG | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_CLIP_PLANE1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_CLIP_PLANE1_IMG | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_CLIP_PLANE2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_CLIP_PLANE2_IMG | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_CLIP_PLANE3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_CLIP_PLANE3_IMG | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_CLIP_PLANE4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_CLIP_PLANE4_IMG | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_CLIP_PLANE5 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_CLIP_PLANE5_IMG | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_CLIP_VOLUME_CLIPPING_HINT_EXT | Graphics.GL.Ext.EXT.ClipVolumeHint, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CLOSE_PATH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CMYKA_EXT | Graphics.GL.Ext.EXT.Cmyka, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CMYK_EXT | Graphics.GL.Ext.EXT.Cmyka, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CND0_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CND_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_COEFF | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR3_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_COLOR4_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_COLORBURN | Graphics.GL.Embedded32, Graphics.GL |
GL_COLORBURN_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COLORBURN_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLORDODGE | Graphics.GL.Embedded32, Graphics.GL |
GL_COLORDODGE_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COLORDODGE_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ALPHA_PAIRING_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_COLOR_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_COLOR_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_COLOR_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COLOR_ARRAY_COUNT_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ARRAY_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ARRAY_LIST_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_COLOR_ARRAY_LIST_STRIDE_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_COLOR_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_COLOR_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ARRAY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_COLOR_ARRAY_SIZE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_COLOR_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ARRAY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_COLOR_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT0 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT0_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT0_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT0_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT10 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT10_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT10_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT11 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT11_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT11_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT12 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT12_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT12_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT13 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT13_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT13_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT14 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT14_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT14_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT15 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT15_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT15_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT17 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT18 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT19 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT1_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT1_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT20 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT21 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT22 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT23 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT24 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT25 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT26 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT27 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT28 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT29 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT2_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT2_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT30 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT31 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT3_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT3_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT4_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT4_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT5 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT5_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT5_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT6 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT6_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT6_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT7 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT7_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT7_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT8_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT8_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT9 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ATTACHMENT9_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT9_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_ATTACHMENT_EXT | Graphics.GL.Ext.EXT.MultiviewDrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_BUFFER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_BUFFER_BIT0_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_COLOR_BUFFER_BIT1_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_COLOR_BUFFER_BIT2_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_COLOR_BUFFER_BIT3_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_COLOR_BUFFER_BIT4_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_COLOR_BUFFER_BIT5_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_COLOR_BUFFER_BIT6_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_COLOR_BUFFER_BIT7_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI | Graphics.GL.Ext.ATI.PixelFormatFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_COLOR_CLEAR_VALUE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_ENCODING | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_EXT | Graphics.GL.Ext.EXT.DiscardFramebuffer, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_FLOAT_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_COLOR_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_COLOR_INDEX12_EXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_INDEX16_EXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_INDEX1_EXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_INDEX2_EXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_INDEX4_EXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_INDEX8_EXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_INDEXES | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_COLOR_LOGIC_OP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_MATERIAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_COLOR_MATERIAL_FACE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_COLOR_MATERIAL_PARAMETER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_COLOR_MATRIX | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COLOR_MATRIX_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_COLOR_MATRIX_STACK_DEPTH | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COLOR_MATRIX_STACK_DEPTH_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_COLOR_RENDERABLE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COLOR_SAMPLES_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.MultisampleCoverage, Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_SUM | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_COLOR_SUM_ARB | Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COLOR_SUM_CLAMP_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COLOR_SUM_EXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COLOR_TABLE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COLOR_TABLE_ALPHA_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COLOR_TABLE_ALPHA_SIZE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_COLOR_TABLE_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COLOR_TABLE_BIAS_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_COLOR_TABLE_BLUE_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COLOR_TABLE_BLUE_SIZE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_COLOR_TABLE_FORMAT | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COLOR_TABLE_FORMAT_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_COLOR_TABLE_GREEN_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COLOR_TABLE_GREEN_SIZE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_COLOR_TABLE_INTENSITY_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COLOR_TABLE_INTENSITY_SIZE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_COLOR_TABLE_LUMINANCE_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COLOR_TABLE_LUMINANCE_SIZE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_COLOR_TABLE_RED_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COLOR_TABLE_RED_SIZE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_COLOR_TABLE_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COLOR_TABLE_SCALE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_COLOR_TABLE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_COLOR_TABLE_WIDTH | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COLOR_TABLE_WIDTH_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_COLOR_WRITEMASK | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMBINE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_COMBINE4_NV | Graphics.GL.Ext.NV.TextureEnvCombine4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER0_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER1_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER2_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER3_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER4_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER5_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER6_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER7_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER_AB_DOT_PRODUCT_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER_AB_OUTPUT_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER_BIAS_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER_CD_DOT_PRODUCT_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER_CD_OUTPUT_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER_COMPONENT_USAGE_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER_INPUT_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER_MAPPING_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER_MUX_SUM_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER_SCALE_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINER_SUM_OUTPUT_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMBINE_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_COMBINE_ALPHA_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COMBINE_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMBINE_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COMBINE_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMBINE_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_COMBINE_RGB_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COMBINE_RGB_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMMAND_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMMAND_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT | Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPARE_REF_TO_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPARE_REF_TO_TEXTURE_EXT | Graphics.GL.Ext.EXT.ShadowSamplers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPARE_R_TO_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_COMPARE_R_TO_TEXTURE_ARB | Graphics.GL.Ext.ARB.Shadow, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COMPATIBLE_SUBROUTINES | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPILE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_COMPILE_AND_EXECUTE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_COMPILE_STATUS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPLETION_STATUS_ARB | Graphics.GL.Ext.ARB.ParallelShaderCompile, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COMPRESSED_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_COMPRESSED_ALPHA_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COMPRESSED_INTENSITY | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_COMPRESSED_INTENSITY_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COMPRESSED_LUMINANCE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_COMPRESSED_LUMINANCE_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_COMPRESSED_LUMINANCE_ALPHA_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT | Graphics.GL.Ext.EXT.TextureCompressionLatc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_LUMINANCE_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COMPRESSED_LUMINANCE_LATC1_EXT | Graphics.GL.Ext.EXT.TextureCompressionLatc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_R11_EAC | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_RED | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_RED_GREEN_RGTC2_EXT | Graphics.GL.Ext.EXT.TextureCompressionRgtc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_RED_RGTC1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureCompressionRgtc, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_RED_RGTC1_EXT | Graphics.GL.Ext.EXT.TextureCompressionRgtc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_RG | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_RG11_EAC | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_RGB8_ETC2 | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_RGBA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_RGBA8_ETC2_EAC | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_RGBA_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_10x10 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_RGBA_ASTC_10x10_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_10x5 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_RGBA_ASTC_10x5_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_10x6 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_RGBA_ASTC_10x6_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_10x8 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_RGBA_ASTC_10x8_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_12x10 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_RGBA_ASTC_12x10_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_12x12 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_RGBA_ASTC_12x12_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_3x3x3_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_4x3x3_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_4x4 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_RGBA_ASTC_4x4x3_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_4x4x4_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_4x4_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_5x4 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_RGBA_ASTC_5x4x4_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_5x4_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_5x5 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_RGBA_ASTC_5x5x4_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_5x5x5_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_5x5_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_6x5 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_RGBA_ASTC_6x5x5_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_6x5_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_6x6 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_RGBA_ASTC_6x6x5_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_6x6x6_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_6x6_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_8x5 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_RGBA_ASTC_8x5_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_8x6 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_RGBA_ASTC_8x6_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_ASTC_8x8 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_RGBA_ASTC_8x8_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_BPTC_UNORM | Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_RGBA_BPTC_UNORM_ARB | Graphics.GL.Ext.ARB.TextureCompressionBptc, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_FXT1_3DFX | Graphics.GL.Ext.ThreeDFX.TextureCompressionFXT1, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG | Graphics.GL.Ext.IMG.TextureCompressionPvrtc, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG | Graphics.GL.Ext.IMG.TextureCompressionPvrtc2, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG | Graphics.GL.Ext.IMG.TextureCompressionPvrtc, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG | Graphics.GL.Ext.IMG.TextureCompressionPvrtc2, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureCompressionS3tc, Graphics.GL.Ext.EXT.TextureCompressionDxt1, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE | Graphics.GL.Ext.ANGLE.TextureCompressionDxt3, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT | Graphics.GL.Ext.EXT.TextureCompressionS3tc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE | Graphics.GL.Ext.ANGLE.TextureCompressionDxt5, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT | Graphics.GL.Ext.EXT.TextureCompressionS3tc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_RGB_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT | Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB | Graphics.GL.Ext.ARB.TextureCompressionBptc, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT | Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB | Graphics.GL.Ext.ARB.TextureCompressionBptc, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COMPRESSED_RGB_FXT1_3DFX | Graphics.GL.Ext.ThreeDFX.TextureCompressionFXT1, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG | Graphics.GL.Ext.IMG.TextureCompressionPvrtc, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG | Graphics.GL.Ext.IMG.TextureCompressionPvrtc, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_COMPRESSED_RGB_S3TC_DXT1_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureCompressionS3tc, Graphics.GL.Ext.EXT.TextureCompressionDxt1, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_RG_RGTC2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureCompressionRgtc, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT | Graphics.GL.Ext.EXT.TextureCompressionLatc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT | Graphics.GL.Ext.EXT.TextureCompressionLatc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_SIGNED_R11_EAC | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT | Graphics.GL.Ext.EXT.TextureCompressionRgtc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_SIGNED_RED_RGTC1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureCompressionRgtc, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_SIGNED_RED_RGTC1_EXT | Graphics.GL.Ext.EXT.TextureCompressionRgtc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_SIGNED_RG11_EAC | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_SIGNED_RG_RGTC2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureCompressionRgtc, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_SLUMINANCE | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_COMPRESSED_SLUMINANCE_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_COMPRESSED_SLUMINANCE_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_SLUMINANCE_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_SRGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 | Graphics.GL.Embedded32, Graphics.GL |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_SRGB8_ETC2 | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_SRGB_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM | Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB | Graphics.GL.Ext.ARB.TextureCompressionBptc, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COMPRESSED_SRGB_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT | Graphics.GL.Ext.EXT.PvrtcSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG | Graphics.GL.Ext.EXT.PvrtcSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT | Graphics.GL.Ext.EXT.PvrtcSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG | Graphics.GL.Ext.EXT.PvrtcSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMPRESSED_SRGB_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT | Graphics.GL.Ext.EXT.PvrtcSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT | Graphics.GL.Ext.EXT.PvrtcSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_SRGB_S3TC_DXT1_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_COMPRESSED_SRGB_S3TC_DXT1_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMPRESSED_TEXTURE_FORMATS | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPRESSED_TEXTURE_FORMATS_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COMPUTE_PROGRAM_NV | Graphics.GL.Ext.NV.ComputeProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV | Graphics.GL.Ext.NV.ComputeProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COMPUTE_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPUTE_SHADER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPUTE_SHADER_INVOCATIONS_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COMPUTE_SUBROUTINE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPUTE_SUBROUTINE_UNIFORM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPUTE_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMPUTE_WORK_GROUP_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COMP_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CONDITION_SATISFIED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CONDITION_SATISFIED_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_CONFORMANT_NV | Graphics.GL.Ext.NV.InternalformatSampleQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CONIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CONJOINT_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CONSERVATIVE_RASTERIZATION_INTEL | Graphics.GL.Ext.INTEL.ConservativeRasterization, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_CONSERVATIVE_RASTERIZATION_NV | Graphics.GL.Ext.NV.ConservativeRaster, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV | Graphics.GL.Ext.NV.ConservativeRasterDilate, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CONSERVATIVE_RASTER_DILATE_NV | Graphics.GL.Ext.NV.ConservativeRasterDilate, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV | Graphics.GL.Ext.NV.ConservativeRasterDilate, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CONSERVATIVE_RASTER_MODE_NV | Graphics.GL.Ext.NV.ConservativeRasterPreSnapTriangles, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV | Graphics.GL.Ext.NV.ConservativeRasterPreSnapTriangles, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV | Graphics.GL.Ext.NV.ConservativeRasterPreSnapTriangles, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CONSERVE_MEMORY_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_CONSTANT | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_CONSTANT_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CONSTANT_ALPHA_EXT | Graphics.GL.Ext.EXT.BlendColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CONSTANT_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CONSTANT_ATTENUATION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_CONSTANT_BORDER | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CONSTANT_BORDER_HP | Graphics.GL.Ext.HP.ConvolutionBorderModes, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_CONSTANT_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CONSTANT_COLOR0_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CONSTANT_COLOR1_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CONSTANT_COLOR_EXT | Graphics.GL.Ext.EXT.BlendColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CONSTANT_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CONSTANT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CONST_EYE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT | Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CONTEXT_CORE_PROFILE_BIT | Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CONTEXT_FLAGS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CONTEXT_FLAG_DEBUG_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CONTEXT_FLAG_DEBUG_BIT_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR | Graphics.GL.Ext.KHR.NoError, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT | Graphics.GL.Ext.EXT.ProtectedTextures, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CONTEXT_LOST | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CONTEXT_LOST_KHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
GL_CONTEXT_PROFILE_MASK | Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CONTEXT_RELEASE_BEHAVIOR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.KHR.ContextFlushControl, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH | Graphics.GL.Internal.Shared, Graphics.GL.Ext.KHR.ContextFlushControl, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR | Graphics.GL.Ext.KHR.ContextFlushControl, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
GL_CONTEXT_RELEASE_BEHAVIOR_KHR | Graphics.GL.Ext.KHR.ContextFlushControl, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
GL_CONTEXT_ROBUST_ACCESS | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
GL_CONTEXT_ROBUST_ACCESS_EXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CONTEXT_ROBUST_ACCESS_KHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
GL_CONTINUOUS_AMD | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_CONTRAST_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CONVEX_HULL_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CONVOLUTION_1D | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CONVOLUTION_1D_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CONVOLUTION_2D | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CONVOLUTION_2D_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CONVOLUTION_BORDER_COLOR | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CONVOLUTION_BORDER_COLOR_HP | Graphics.GL.Ext.HP.ConvolutionBorderModes, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_CONVOLUTION_BORDER_MODE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CONVOLUTION_BORDER_MODE_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CONVOLUTION_FILTER_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CONVOLUTION_FILTER_BIAS_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CONVOLUTION_FILTER_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CONVOLUTION_FILTER_SCALE_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CONVOLUTION_FORMAT | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CONVOLUTION_FORMAT_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CONVOLUTION_HEIGHT | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CONVOLUTION_HEIGHT_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CONVOLUTION_HINT_SGIX | Graphics.GL.Ext.SGIX.ConvolutionAccuracy, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_CONVOLUTION_WIDTH | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CONVOLUTION_WIDTH_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CON_0_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_10_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_11_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_12_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_13_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_14_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_15_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_16_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_17_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_18_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_19_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_1_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_20_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_21_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_22_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_23_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_24_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_25_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_26_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_27_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_28_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_29_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_2_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_30_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_31_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_3_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_4_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_5_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_6_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_7_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_8_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_CON_9_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_COORD_REPLACE | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_COORD_REPLACE_ARB | Graphics.GL.Ext.ARB.PointSprite, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_COORD_REPLACE_NV | Graphics.GL.Ext.NV.PointSprite, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COORD_REPLACE_OES | Graphics.GL.Ext.OES.PointSprite, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_COPY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COPY_INVERTED | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COPY_PIXEL_TOKEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_COPY_READ_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CopyBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COPY_READ_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COPY_READ_BUFFER_NV | Graphics.GL.Ext.NV.CopyBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COPY_WRITE_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CopyBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COPY_WRITE_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_COPY_WRITE_BUFFER_NV | Graphics.GL.Ext.NV.CopyBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COUNTER_RANGE_AMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_COUNTER_TYPE_AMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_COUNT_DOWN_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COUNT_UP_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COVERAGE_ALL_FRAGMENTS_NV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COVERAGE_ATTACHMENT_NV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COVERAGE_AUTOMATIC_NV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COVERAGE_BUFFERS_NV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COVERAGE_BUFFER_BIT_NV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COVERAGE_COMPONENT4_NV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COVERAGE_COMPONENT_NV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COVERAGE_EDGE_FRAGMENTS_NV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COVERAGE_MODULATION_NV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COVERAGE_MODULATION_TABLE_NV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COVERAGE_MODULATION_TABLE_SIZE_NV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_COVERAGE_SAMPLES_NV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CPU_OPTIMIZED_QCOM | Graphics.GL.Ext.QCOM.BinningControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_CUBIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CUBIC_EXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CUBIC_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_CUBIC_IMG | Graphics.GL.Ext.IMG.TextureFilterCubic, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_CUBIC_MIPMAP_LINEAR_IMG | Graphics.GL.Ext.IMG.TextureFilterCubic, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_CUBIC_MIPMAP_NEAREST_IMG | Graphics.GL.Ext.IMG.TextureFilterCubic, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_CULL_FACE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CULL_FACE_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CULL_FRAGMENT_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CULL_MODES_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CULL_VERTEX_EXT | Graphics.GL.Ext.EXT.CullVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CULL_VERTEX_EYE_POSITION_EXT | Graphics.GL.Ext.EXT.CullVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CULL_VERTEX_IBM | Graphics.GL.Ext.IBM.CullVertex, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_CULL_VERTEX_OBJECT_POSITION_EXT | Graphics.GL.Ext.EXT.CullVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CURRENT_ATTRIB_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CURRENT_BINORMAL_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CURRENT_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CURRENT_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_CURRENT_FOG_COORD | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CURRENT_FOG_COORDINATE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CURRENT_FOG_COORDINATE_EXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CURRENT_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CURRENT_MATRIX_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CURRENT_MATRIX_INDEX_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CURRENT_MATRIX_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CURRENT_MATRIX_STACK_DEPTH_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CURRENT_MATRIX_STACK_DEPTH_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CURRENT_NORMAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_CURRENT_OCCLUSION_QUERY_ID_NV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CURRENT_PALETTE_MATRIX_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CURRENT_PALETTE_MATRIX_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_CURRENT_PROGRAM | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CURRENT_QUERY | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CURRENT_QUERY_ARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CURRENT_QUERY_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CURRENT_RASTER_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CURRENT_RASTER_DISTANCE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CURRENT_RASTER_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CURRENT_RASTER_NORMAL_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_CURRENT_RASTER_POSITION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CURRENT_RASTER_POSITION_VALID | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CURRENT_RASTER_SECONDARY_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CURRENT_RASTER_TEXTURE_COORDS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CURRENT_SECONDARY_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_CURRENT_SECONDARY_COLOR_EXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CURRENT_TANGENT_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CURRENT_TEXTURE_COORDS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_CURRENT_TIME_NV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_CURRENT_VERTEX_ATTRIB | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_CURRENT_VERTEX_ATTRIB_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CURRENT_VERTEX_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CURRENT_VERTEX_WEIGHT_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_CURRENT_WEIGHT_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_CW | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DARKEN | Graphics.GL.Embedded32, Graphics.GL |
GL_DARKEN_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DARKEN_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DATA_BUFFER_AMD | Graphics.GL.Ext.AMD.NameGenDelete, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_DEBUG_CALLBACK_FUNCTION | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_CALLBACK_FUNCTION_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_CALLBACK_FUNCTION_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_CALLBACK_USER_PARAM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_CALLBACK_USER_PARAM_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_CALLBACK_USER_PARAM_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_CATEGORY_API_ERROR_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_DEBUG_CATEGORY_APPLICATION_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_DEBUG_CATEGORY_DEPRECATION_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_DEBUG_CATEGORY_OTHER_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_DEBUG_CATEGORY_PERFORMANCE_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_DEBUG_GROUP_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_GROUP_STACK_DEPTH_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_LOGGED_MESSAGES | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_LOGGED_MESSAGES_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_DEBUG_LOGGED_MESSAGES_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_LOGGED_MESSAGES_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_OUTPUT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_OUTPUT_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_OUTPUT_SYNCHRONOUS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_SEVERITY_HIGH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_SEVERITY_HIGH_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_DEBUG_SEVERITY_HIGH_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_SEVERITY_HIGH_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_SEVERITY_LOW | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_SEVERITY_LOW_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_DEBUG_SEVERITY_LOW_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_SEVERITY_LOW_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_SEVERITY_MEDIUM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_SEVERITY_MEDIUM_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_DEBUG_SEVERITY_MEDIUM_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_SEVERITY_MEDIUM_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_SEVERITY_NOTIFICATION | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_SEVERITY_NOTIFICATION_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_SOURCE_API | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_SOURCE_API_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_SOURCE_API_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_SOURCE_APPLICATION | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_SOURCE_APPLICATION_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_SOURCE_APPLICATION_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_SOURCE_OTHER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_SOURCE_OTHER_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_SOURCE_OTHER_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_SOURCE_SHADER_COMPILER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_SOURCE_SHADER_COMPILER_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_SOURCE_SHADER_COMPILER_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_SOURCE_THIRD_PARTY | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_SOURCE_THIRD_PARTY_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_SOURCE_THIRD_PARTY_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_SOURCE_WINDOW_SYSTEM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_TYPE_ERROR | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_TYPE_ERROR_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_TYPE_ERROR_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_TYPE_MARKER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_TYPE_MARKER_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_TYPE_OTHER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_TYPE_OTHER_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_TYPE_OTHER_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_TYPE_PERFORMANCE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_TYPE_PERFORMANCE_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_TYPE_PERFORMANCE_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_TYPE_POP_GROUP | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_TYPE_POP_GROUP_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_TYPE_PORTABILITY | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_TYPE_PORTABILITY_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_TYPE_PORTABILITY_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_TYPE_PUSH_GROUP | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_TYPE_PUSH_GROUP_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DECAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_DECODE_EXT | Graphics.GL.Ext.EXT.TextureSRGBDecode, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DECR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DECR_WRAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DECR_WRAP_EXT | Graphics.GL.Ext.EXT.StencilWrap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DECR_WRAP_OES | Graphics.GL.Ext.OES.StencilWrap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_DEFORMATIONS_MASK_SGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_DELETE_STATUS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPENDENT_AR_TEXTURE_2D_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DEPENDENT_GB_TEXTURE_2D_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DEPENDENT_HILO_TEXTURE_2D_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DEPENDENT_RGB_TEXTURE_3D_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH24_STENCIL8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH24_STENCIL8_EXT | Graphics.GL.Ext.EXT.PackedDepthStencil, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DEPTH24_STENCIL8_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES.PackedDepthStencil, Graphics.GL.Ext.ANGLE.DepthTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_DEPTH32F_STENCIL8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DepthBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH32F_STENCIL8_NV | Graphics.GL.Ext.NV.DepthBufferFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DEPTH_ATTACHMENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH_ATTACHMENT_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DEPTH_ATTACHMENT_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_DEPTH_BIAS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_DEPTH_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH_BOUNDS_EXT | Graphics.GL.Ext.EXT.DepthBoundsTest, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DEPTH_BOUNDS_TEST_EXT | Graphics.GL.Ext.EXT.DepthBoundsTest, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DEPTH_BUFFER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH_BUFFER_BIT0_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_DEPTH_BUFFER_BIT1_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_DEPTH_BUFFER_BIT2_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_DEPTH_BUFFER_BIT3_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_DEPTH_BUFFER_BIT4_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_DEPTH_BUFFER_BIT5_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_DEPTH_BUFFER_BIT6_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_DEPTH_BUFFER_BIT7_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_DEPTH_BUFFER_FLOAT_MODE_NV | Graphics.GL.Ext.NV.DepthBufferFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DEPTH_CLAMP | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DepthClamp, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH_CLAMP_FAR_AMD | Graphics.GL.Ext.AMD.DepthClampSeparate, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_DEPTH_CLAMP_NEAR_AMD | Graphics.GL.Ext.AMD.DepthClampSeparate, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_DEPTH_CLAMP_NV | Graphics.GL.Ext.NV.DepthClamp, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DEPTH_CLEAR_VALUE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH_COMPONENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DepthTexture, Graphics.GL.Ext.ANGLE.DepthTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH_COMPONENT16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ANGLE.DepthTexture, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH_COMPONENT16_ARB | Graphics.GL.Ext.ARB.DepthTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEPTH_COMPONENT16_NONLINEAR_NV | Graphics.GL.Ext.NV.DepthNonlinear, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DEPTH_COMPONENT16_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_DEPTH_COMPONENT16_SGIX | Graphics.GL.Ext.SGIX.DepthTexture, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_DEPTH_COMPONENT24 | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH_COMPONENT24_ARB | Graphics.GL.Ext.ARB.DepthTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEPTH_COMPONENT24_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES.Depth24, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_DEPTH_COMPONENT24_SGIX | Graphics.GL.Ext.SGIX.DepthTexture, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_DEPTH_COMPONENT32 | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH_COMPONENT32F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DepthBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH_COMPONENT32F_NV | Graphics.GL.Ext.NV.DepthBufferFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DEPTH_COMPONENT32_ARB | Graphics.GL.Ext.ARB.DepthTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEPTH_COMPONENT32_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES.Depth32, Graphics.GL.Ext.ANGLE.DepthTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_DEPTH_COMPONENT32_SGIX | Graphics.GL.Ext.SGIX.DepthTexture, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_DEPTH_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH_EXT | Graphics.GL.Ext.EXT.DiscardFramebuffer, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DEPTH_FUNC | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH_RANGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH_RENDERABLE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH_SAMPLES_NV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DEPTH_SCALE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_DEPTH_STENCIL | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH_STENCIL_ATTACHMENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH_STENCIL_EXT | Graphics.GL.Ext.EXT.PackedDepthStencil, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DEPTH_STENCIL_NV | Graphics.GL.Ext.NV.PackedDepthStencil, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DEPTH_STENCIL_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.PackedDepthStencil, Graphics.GL.Ext.ANGLE.DepthTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_DEPTH_STENCIL_TEXTURE_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.StencilTexturing, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH_STENCIL_TO_BGRA_NV | Graphics.GL.Ext.NV.CopyDepthToColor, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DEPTH_STENCIL_TO_RGBA_NV | Graphics.GL.Ext.NV.CopyDepthToColor, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DEPTH_TEST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DEPTH_TEXTURE_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_DEPTH_TEXTURE_MODE_ARB | Graphics.GL.Ext.ARB.DepthTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DEPTH_WRITEMASK | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DETAIL_TEXTURE_2D_BINDING_SGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DETAIL_TEXTURE_2D_SGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DETAIL_TEXTURE_LEVEL_SGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DETAIL_TEXTURE_MODE_SGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DIFFERENCE | Graphics.GL.Embedded32, Graphics.GL |
GL_DIFFERENCE_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_DIFFERENCE_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DIFFUSE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_DISCARD_ATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DISCARD_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DISCRETE_AMD | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_DISJOINT_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DISPATCH_INDIRECT_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DISPATCH_INDIRECT_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DISPLAY_LIST | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
GL_DISTANCE_ATTENUATION_EXT | Graphics.GL.Ext.EXT.PointParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DISTANCE_ATTENUATION_SGIS | Graphics.GL.Ext.SGIS.PointParameters, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DITHER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
gl_DMP_program_binary | Graphics.GL.Ext.DMP.ProgramBinary, Graphics.GL.Ext.DMP, Graphics.GL.Ext |
GL_DMP_PROGRAM_BINARY_DMP | Graphics.GL.Ext.DMP.ProgramBinary, Graphics.GL.Ext.DMP, Graphics.GL.Ext |
gl_DMP_shader_binary | Graphics.GL.Ext.DMP.ShaderBinary, Graphics.GL.Ext.DMP, Graphics.GL.Ext |
GL_DOMAIN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_DONT_CARE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DOT2_ADD_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DOT3_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DOT3_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_DOT3_RGBA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_DOT3_RGBA_ARB | Graphics.GL.Ext.ARB.TextureEnvDot3, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DOT3_RGBA_EXT | Graphics.GL.Ext.EXT.TextureEnvDot3, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DOT3_RGBA_IMG | Graphics.GL.Ext.IMG.TextureEnvEnhancedFixedFunction, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_DOT3_RGB_ARB | Graphics.GL.Ext.ARB.TextureEnvDot3, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DOT3_RGB_EXT | Graphics.GL.Ext.EXT.TextureEnvDot3, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DOT4_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DOT_PRODUCT_DEPTH_REPLACE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DOT_PRODUCT_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DOT_PRODUCT_PASS_THROUGH_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DOT_PRODUCT_TEXTURE_1D_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DOT_PRODUCT_TEXTURE_2D_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DOT_PRODUCT_TEXTURE_3D_NV | Graphics.GL.Ext.NV.TextureShader2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DOUBLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DOUBLEBUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DOUBLE_MAT2 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DOUBLE_MAT2x3 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DOUBLE_MAT2x3_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DOUBLE_MAT2x4 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DOUBLE_MAT2x4_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DOUBLE_MAT2_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DOUBLE_MAT3 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DOUBLE_MAT3x2 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DOUBLE_MAT3x2_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DOUBLE_MAT3x4 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DOUBLE_MAT3x4_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DOUBLE_MAT3_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DOUBLE_MAT4 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DOUBLE_MAT4x2 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DOUBLE_MAT4x2_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DOUBLE_MAT4x3 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DOUBLE_MAT4x3_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DOUBLE_MAT4_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DOUBLE_VEC2 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DOUBLE_VEC2_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DOUBLE_VEC3 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DOUBLE_VEC3_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DOUBLE_VEC4 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DOUBLE_VEC4_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DOWNSAMPLE_SCALES_IMG | Graphics.GL.Ext.IMG.FramebufferDownsample, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_DRAW_ARRAYS_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_ARRAYS_STRIP_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_BUFFER0 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_BUFFER0_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DRAW_BUFFER0_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DRAW_BUFFER0_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_BUFFER0_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_BUFFER1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_BUFFER10 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_BUFFER10_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DRAW_BUFFER10_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DRAW_BUFFER10_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_BUFFER10_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_BUFFER11 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_BUFFER11_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DRAW_BUFFER11_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DRAW_BUFFER11_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_BUFFER11_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_BUFFER12 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_BUFFER12_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DRAW_BUFFER12_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DRAW_BUFFER12_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_BUFFER12_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_BUFFER13 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_BUFFER13_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DRAW_BUFFER13_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DRAW_BUFFER13_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_BUFFER13_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_BUFFER14 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_BUFFER14_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DRAW_BUFFER14_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DRAW_BUFFER14_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_BUFFER14_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_BUFFER15 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_BUFFER15_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DRAW_BUFFER15_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DRAW_BUFFER15_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_BUFFER15_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_BUFFER1_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DRAW_BUFFER1_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DRAW_BUFFER1_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_BUFFER1_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_BUFFER2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_BUFFER2_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DRAW_BUFFER2_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DRAW_BUFFER2_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_BUFFER2_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_BUFFER3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_BUFFER3_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DRAW_BUFFER3_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DRAW_BUFFER3_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_BUFFER3_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_BUFFER4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_BUFFER4_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DRAW_BUFFER4_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DRAW_BUFFER4_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_BUFFER4_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_BUFFER5 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_BUFFER5_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DRAW_BUFFER5_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DRAW_BUFFER5_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_BUFFER5_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_BUFFER6 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_BUFFER6_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DRAW_BUFFER6_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DRAW_BUFFER6_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_BUFFER6_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_BUFFER7 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_BUFFER7_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DRAW_BUFFER7_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DRAW_BUFFER7_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_BUFFER7_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_BUFFER8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_BUFFER8_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DRAW_BUFFER8_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DRAW_BUFFER8_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_BUFFER8_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_BUFFER9 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_BUFFER9_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DRAW_BUFFER9_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DRAW_BUFFER9_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_BUFFER9_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_BUFFER_EXT | Graphics.GL.Ext.EXT.MultiviewDrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_ELEMENTS_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_ELEMENTS_STRIP_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_FRAMEBUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_FRAMEBUFFER_ANGLE | Graphics.GL.Ext.ANGLE.FramebufferBlit, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_DRAW_FRAMEBUFFER_APPLE | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_DRAW_FRAMEBUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_FRAMEBUFFER_BINDING_ANGLE | Graphics.GL.Ext.ANGLE.FramebufferBlit, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_DRAW_FRAMEBUFFER_BINDING_APPLE | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_DRAW_FRAMEBUFFER_BINDING_EXT | Graphics.GL.Ext.EXT.FramebufferBlit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_FRAMEBUFFER_BINDING_NV | Graphics.GL.Ext.NV.FramebufferBlit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_FRAMEBUFFER_EXT | Graphics.GL.Ext.EXT.FramebufferBlit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_DRAW_FRAMEBUFFER_NV | Graphics.GL.Ext.NV.FramebufferBlit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_INDIRECT_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_INDIRECT_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DrawIndirect, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_INDIRECT_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DrawIndirect, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DRAW_INDIRECT_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_INDIRECT_UNIFIED_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DRAW_PIXELS_APPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_DRAW_PIXEL_TOKEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_DSDT8_MAG8_INTENSITY8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DSDT8_MAG8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DSDT8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DSDT_MAG_INTENSITY_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DSDT_MAG_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DSDT_MAG_VIB_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DSDT_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DST_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DST_ATOP_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DST_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DST_IN_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DST_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DST_OUT_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DST_OVER_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DS_BIAS_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DS_SCALE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DT_BIAS_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DT_SCALE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DU8DV8_ATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DUAL_ALPHA12_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DUAL_ALPHA16_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DUAL_ALPHA4_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DUAL_ALPHA8_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DUAL_INTENSITY12_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DUAL_INTENSITY16_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DUAL_INTENSITY4_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DUAL_INTENSITY8_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DUAL_LUMINANCE12_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DUAL_LUMINANCE16_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DUAL_LUMINANCE4_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DUAL_LUMINANCE8_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DUAL_LUMINANCE_ALPHA4_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DUAL_LUMINANCE_ALPHA8_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DUAL_TEXTURE_SELECT_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_DUDV_ATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DUP_FIRST_CUBIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DUP_LAST_CUBIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_DYNAMIC_ATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_DYNAMIC_COPY | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DYNAMIC_COPY_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DYNAMIC_DRAW | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DYNAMIC_DRAW_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DYNAMIC_READ | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DYNAMIC_READ_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_DYNAMIC_STORAGE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_DYNAMIC_STORAGE_BIT_EXT | Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_EDGEFLAG_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_EDGE_FLAG | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_EDGE_FLAG_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_EDGE_FLAG_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_EDGE_FLAG_ARRAY_COUNT_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_EDGE_FLAG_ARRAY_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_EDGE_FLAG_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EDGE_FLAG_ARRAY_LIST_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_EDGE_FLAG_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_EDGE_FLAG_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_EDGE_FLAG_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_EDGE_FLAG_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_EFFECTIVE_RASTER_SAMPLES_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureFilterMinmax, Graphics.GL.Ext.EXT.RasterMultisample, Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_EIGHTH_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_ELEMENT_ADDRESS_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ELEMENT_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ELEMENT_ARRAY_APPLE | Graphics.GL.Ext.APPLE.ElementArray, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_ELEMENT_ARRAY_ATI | Graphics.GL.Ext.ATI.ElementArray, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_ELEMENT_ARRAY_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ELEMENT_ARRAY_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ELEMENT_ARRAY_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ELEMENT_ARRAY_BUFFER_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_ELEMENT_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_ELEMENT_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ELEMENT_ARRAY_POINTER_APPLE | Graphics.GL.Ext.APPLE.ElementArray, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_ELEMENT_ARRAY_POINTER_ATI | Graphics.GL.Ext.ATI.ElementArray, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_ELEMENT_ARRAY_TYPE_APPLE | Graphics.GL.Ext.APPLE.ElementArray, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_ELEMENT_ARRAY_TYPE_ATI | Graphics.GL.Ext.ATI.ElementArray, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_ELEMENT_ARRAY_UNIFIED_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EMBOSS_CONSTANT_NV | Graphics.GL.Ext.NV.TexgenEmboss, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EMBOSS_LIGHT_NV | Graphics.GL.Ext.NV.TexgenEmboss, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EMBOSS_MAP_NV | Graphics.GL.Ext.NV.TexgenEmboss, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EMISSION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_ENABLE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_EQUAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_EQUIV | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ETC1_RGB8_OES | Graphics.GL.Ext.OES.CompressedETC1RGB8Texture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_ETC1_SRGB8_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_2D_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_EVAL_FRACTIONAL_TESSELLATION_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_TRIANGULAR_2D_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_VERTEX_ATTRIB0_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_VERTEX_ATTRIB10_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_VERTEX_ATTRIB11_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_VERTEX_ATTRIB12_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_VERTEX_ATTRIB13_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_VERTEX_ATTRIB14_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_VERTEX_ATTRIB15_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_VERTEX_ATTRIB1_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_VERTEX_ATTRIB2_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_VERTEX_ATTRIB3_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_VERTEX_ATTRIB4_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_VERTEX_ATTRIB5_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_VERTEX_ATTRIB6_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_VERTEX_ATTRIB7_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_VERTEX_ATTRIB8_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EVAL_VERTEX_ATTRIB9_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EXCLUSION | Graphics.GL.Embedded32, Graphics.GL |
GL_EXCLUSION_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_EXCLUSION_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EXCLUSIVE_EXT | Graphics.GL.Ext.EXT.WindowRectangles, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_EXP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_EXP2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_EXPAND_NEGATE_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EXPAND_NORMAL_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EXTENSIONS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD | Graphics.GL.Ext.AMD.PinnedMemory, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_EXT_422_pixels | Graphics.GL.Ext.EXT.FourTwoTwoPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_abgr | Graphics.GL.Ext.EXT.Abgr, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_base_instance | Graphics.GL.Ext.EXT.BaseInstance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_bgra | Graphics.GL.Ext.EXT.Bgra, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_bindable_uniform | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_blend_color | Graphics.GL.Ext.EXT.BlendColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_blend_equation_separate | Graphics.GL.Ext.EXT.BlendEquationSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_blend_func_extended | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_blend_func_separate | Graphics.GL.Ext.EXT.BlendFuncSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_blend_logic_op | Graphics.GL.Ext.EXT.BlendLogicOp, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_blend_minmax | Graphics.GL.Ext.EXT.BlendMinmax, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_blend_subtract | Graphics.GL.Ext.EXT.BlendSubtract, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_buffer_storage | Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_clear_texture | Graphics.GL.Ext.EXT.ClearTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_clip_cull_distance | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_clip_volume_hint | Graphics.GL.Ext.EXT.ClipVolumeHint, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_cmyka | Graphics.GL.Ext.EXT.Cmyka, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_color_buffer_float | Graphics.GL.Ext.EXT.ColorBufferFloat, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_color_buffer_half_float | Graphics.GL.Ext.EXT.ColorBufferHalfFloat, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_color_subtable | Graphics.GL.Ext.EXT.ColorSubtable, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_compiled_vertex_array | Graphics.GL.Ext.EXT.CompiledVertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_conservative_depth | Graphics.GL.Ext.EXT.ConservativeDepth, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_convolution | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_coordinate_frame | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_copy_image | Graphics.GL.Ext.EXT.CopyImage, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_copy_texture | Graphics.GL.Ext.EXT.CopyTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_cull_vertex | Graphics.GL.Ext.EXT.CullVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_debug_label | Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_debug_marker | Graphics.GL.Ext.EXT.DebugMarker, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_depth_bounds_test | Graphics.GL.Ext.EXT.DepthBoundsTest, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_direct_state_access | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_discard_framebuffer | Graphics.GL.Ext.EXT.DiscardFramebuffer, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_disjoint_timer_query | Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_draw_buffers | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_draw_buffers2 | Graphics.GL.Ext.EXT.DrawBuffers2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_draw_buffers_indexed | Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_draw_elements_base_vertex | Graphics.GL.Ext.EXT.DrawElementsBaseVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_draw_instanced | Graphics.GL.Ext.EXT.DrawInstanced, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_draw_range_elements | Graphics.GL.Ext.EXT.DrawRangeElements, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_draw_transform_feedback | Graphics.GL.Ext.EXT.DrawTransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_float_blend | Graphics.GL.Ext.EXT.FloatBlend, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_fog_coord | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_framebuffer_blit | Graphics.GL.Ext.EXT.FramebufferBlit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_framebuffer_multisample | Graphics.GL.Ext.EXT.FramebufferMultisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_framebuffer_multisample_blit_scaled | Graphics.GL.Ext.EXT.FramebufferMultisampleBlitScaled, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_framebuffer_object | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_framebuffer_sRGB | Graphics.GL.Ext.EXT.FramebufferSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_geometry_point_size | Graphics.GL.Ext.EXT.GeometryPointSize, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_geometry_shader | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_geometry_shader4 | Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_gpu_program_parameters | Graphics.GL.Ext.EXT.GpuProgramParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_gpu_shader4 | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_gpu_shader5 | Graphics.GL.Ext.EXT.GpuShader5, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_histogram | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_index_array_formats | Graphics.GL.Ext.EXT.IndexArrayFormats, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_index_func | Graphics.GL.Ext.EXT.IndexFunc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_index_material | Graphics.GL.Ext.EXT.IndexMaterial, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_index_texture | Graphics.GL.Ext.EXT.IndexTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_instanced_arrays | Graphics.GL.Ext.EXT.InstancedArrays, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_light_texture | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_map_buffer_range | Graphics.GL.Ext.EXT.MapBufferRange, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_misc_attribute | Graphics.GL.Ext.EXT.MiscAttribute, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_multisample | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_multisampled_render_to_texture | Graphics.GL.Ext.EXT.MultisampledRenderToTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_multisample_compatibility | Graphics.GL.Ext.EXT.MultisampleCompatibility, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_multiview_draw_buffers | Graphics.GL.Ext.EXT.MultiviewDrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_multi_draw_arrays | Graphics.GL.Ext.EXT.MultiDrawArrays, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_multi_draw_indirect | Graphics.GL.Ext.EXT.MultiDrawIndirect, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_occlusion_query_boolean | Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_packed_depth_stencil | Graphics.GL.Ext.EXT.PackedDepthStencil, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_packed_float | Graphics.GL.Ext.EXT.PackedFloat, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_packed_pixels | Graphics.GL.Ext.EXT.PackedPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_paletted_texture | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_pixel_buffer_object | Graphics.GL.Ext.EXT.PixelBufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_pixel_transform | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_pixel_transform_color_table | Graphics.GL.Ext.EXT.PixelTransformColorTable, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_point_parameters | Graphics.GL.Ext.EXT.PointParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_polygon_offset | Graphics.GL.Ext.EXT.PolygonOffset, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_polygon_offset_clamp | Graphics.GL.Ext.EXT.PolygonOffsetClamp, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_post_depth_coverage | Graphics.GL.Ext.EXT.PostDepthCoverage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_primitive_bounding_box | Graphics.GL.Ext.EXT.PrimitiveBoundingBox, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_protected_textures | Graphics.GL.Ext.EXT.ProtectedTextures, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_provoking_vertex | Graphics.GL.Ext.EXT.ProvokingVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_pvrtc_sRGB | Graphics.GL.Ext.EXT.PvrtcSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_raster_multisample | Graphics.GL.Ext.EXT.RasterMultisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_read_format_bgra | Graphics.GL.Ext.EXT.ReadFormatBgra, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_render_snorm | Graphics.GL.Ext.EXT.RenderSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_rescale_normal | Graphics.GL.Ext.EXT.RescaleNormal, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_robustness | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_secondary_color | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_separate_shader_objects | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_separate_specular_color | Graphics.GL.Ext.EXT.SeparateSpecularColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_shader_framebuffer_fetch | Graphics.GL.Ext.EXT.ShaderFramebufferFetch, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_shader_group_vote | Graphics.GL.Ext.EXT.ShaderGroupVote, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_shader_image_load_formatted | Graphics.GL.Ext.EXT.ShaderImageLoadFormatted, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_shader_image_load_store | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_shader_implicit_conversions | Graphics.GL.Ext.EXT.ShaderImplicitConversions, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_shader_integer_mix | Graphics.GL.Ext.EXT.ShaderIntegerMix, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_shader_io_blocks | Graphics.GL.Ext.EXT.ShaderIoBlocks, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_shader_non_constant_global_initializers | Graphics.GL.Ext.EXT.ShaderNonConstantGlobalInitializers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_shader_pixel_local_storage | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_shader_pixel_local_storage2 | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_shader_texture_lod | Graphics.GL.Ext.EXT.ShaderTextureLod, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_shadow_funcs | Graphics.GL.Ext.EXT.ShadowFuncs, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_shadow_samplers | Graphics.GL.Ext.EXT.ShadowSamplers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_shared_texture_palette | Graphics.GL.Ext.EXT.SharedTexturePalette, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_sparse_texture | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_sparse_texture2 | Graphics.GL.Ext.EXT.SparseTexture2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_sRGB | Graphics.GL.Ext.EXT.SRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_sRGB_write_control | Graphics.GL.Ext.EXT.SRGBWriteControl, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_stencil_clear_tag | Graphics.GL.Ext.EXT.StencilClearTag, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_stencil_two_side | Graphics.GL.Ext.EXT.StencilTwoSide, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_stencil_wrap | Graphics.GL.Ext.EXT.StencilWrap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_subtexture | Graphics.GL.Ext.EXT.Subtexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_tessellation_point_size | Graphics.GL.Ext.EXT.TessellationPointSize, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_tessellation_shader | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture3D | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_array | Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_border_clamp | Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_buffer | Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_buffer_object | Graphics.GL.Ext.EXT.TextureBufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_compression_dxt1 | Graphics.GL.Ext.EXT.TextureCompressionDxt1, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_compression_latc | Graphics.GL.Ext.EXT.TextureCompressionLatc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_compression_rgtc | Graphics.GL.Ext.EXT.TextureCompressionRgtc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_compression_s3tc | Graphics.GL.Ext.EXT.TextureCompressionS3tc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_cube_map | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_cube_map_array | Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_env_add | Graphics.GL.Ext.EXT.TextureEnvAdd, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_env_combine | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_env_dot3 | Graphics.GL.Ext.EXT.TextureEnvDot3, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_filter_anisotropic | Graphics.GL.Ext.EXT.TextureFilterAnisotropic, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_filter_minmax | Graphics.GL.Ext.EXT.TextureFilterMinmax, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_format_BGRA8888 | Graphics.GL.Ext.EXT.TextureFormatBGRA8888, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_integer | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_lod_bias | Graphics.GL.Ext.EXT.TextureLodBias, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_mirror_clamp | Graphics.GL.Ext.EXT.TextureMirrorClamp, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_norm16 | Graphics.GL.Ext.EXT.TextureNorm16, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_object | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_perturb_normal | Graphics.GL.Ext.EXT.TexturePerturbNormal, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_rg | Graphics.GL.Ext.EXT.TextureRg, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_shared_exponent | Graphics.GL.Ext.EXT.TextureSharedExponent, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_snorm | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_sRGB | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_sRGB_decode | Graphics.GL.Ext.EXT.TextureSRGBDecode, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_sRGB_R8 | Graphics.GL.Ext.EXT.TextureSRGBR8, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_sRGB_RG8 | Graphics.GL.Ext.EXT.TextureSRGBRG8, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_storage | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_swizzle | Graphics.GL.Ext.EXT.TextureSwizzle, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_type_2_10_10_10_REV | Graphics.GL.Ext.EXT.TextureType2101010REV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_texture_view | Graphics.GL.Ext.EXT.TextureView, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_timer_query | Graphics.GL.Ext.EXT.TimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_transform_feedback | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_unpack_subimage | Graphics.GL.Ext.EXT.UnpackSubimage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_vertex_array | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_vertex_array_bgra | Graphics.GL.Ext.EXT.VertexArrayBgra, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_vertex_attrib_64bit | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_vertex_shader | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_vertex_weighting | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_window_rectangles | Graphics.GL.Ext.EXT.WindowRectangles, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_x11_sync_object | Graphics.GL.Ext.EXT.X11SyncObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_EXT_YUV_target | Graphics.GL.Ext.EXT.YUVTarget, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_EYE_DISTANCE_TO_LINE_SGIS | Graphics.GL.Ext.SGIS.PointLineTexgen, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_EYE_DISTANCE_TO_POINT_SGIS | Graphics.GL.Ext.SGIS.PointLineTexgen, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_EYE_LINEAR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_EYE_LINEAR_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EYE_LINE_SGIS | Graphics.GL.Ext.SGIS.PointLineTexgen, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_EYE_PLANE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.NV.FogDistance, Graphics.GL.Ext.NV, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
GL_EYE_PLANE_ABSOLUTE_NV | Graphics.GL.Ext.NV.FogDistance, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_EYE_POINT_SGIS | Graphics.GL.Ext.SGIS.PointLineTexgen, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_EYE_RADIAL_NV | Graphics.GL.Ext.NV.FogDistance, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_E_TIMES_F_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FACTOR_ALPHA_MODULATE_IMG | Graphics.GL.Ext.IMG.TextureEnvEnhancedFixedFunction, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_FACTOR_MAX_AMD | Graphics.GL.Ext.AMD.BlendMinmaxFactor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_FACTOR_MIN_AMD | Graphics.GL.Ext.AMD.BlendMinmaxFactor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_FAILURE_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FALSE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FASTEST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FEEDBACK | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FEEDBACK_BUFFER_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FEEDBACK_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FEEDBACK_BUFFER_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FENCE_APPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_FENCE_CONDITION_NV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FENCE_STATUS_NV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FETCH_PER_SAMPLE_ARM | Graphics.GL.Ext.ARM.ShaderFramebufferFetch, Graphics.GL.Ext.ARM, Graphics.GL.Ext |
GL_FIELDS_NV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FIELD_LOWER_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FIELD_UPPER_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FILE_NAME_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FILL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FILL_NV | Graphics.GL.Ext.NV.PolygonMode, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FILL_RECTANGLE_NV | Graphics.GL.Ext.NV.FillRectangle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FILTER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FILTER4_SGIS | Graphics.GL.Ext.SGIS.TextureFilter4, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_FIRST_TO_REST_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FIRST_VERTEX_CONVENTION | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB.ProvokingVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FIRST_VERTEX_CONVENTION_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.EXT.ProvokingVertex, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FIRST_VERTEX_CONVENTION_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FIXED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FIXED_OES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FIXED_ONLY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FIXED_ONLY_ARB | Graphics.GL.Ext.ARB.ColorBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
gl_FJ_shader_binary_GCCSO | Graphics.GL.Ext.FJ.ShaderBinaryGCCSO, Graphics.GL.Ext.FJ, Graphics.GL.Ext |
GL_FLAT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_FLOAT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.TextureFloat, Graphics.GL.Ext.OES, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FLOAT16_MAT2x3_AMD | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_FLOAT16_MAT2x4_AMD | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_FLOAT16_MAT2_AMD | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_FLOAT16_MAT3x2_AMD | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_FLOAT16_MAT3x4_AMD | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_FLOAT16_MAT3_AMD | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_FLOAT16_MAT4x2_AMD | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_FLOAT16_MAT4x3_AMD | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_FLOAT16_MAT4_AMD | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_FLOAT16_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_FLOAT16_VEC2_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_FLOAT16_VEC3_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_FLOAT16_VEC4_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_FLOAT_32_UNSIGNED_INT_24_8_REV | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DepthBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV | Graphics.GL.Ext.NV.DepthBufferFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_CLEAR_COLOR_VALUE_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_MAT2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FLOAT_MAT2x3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FLOAT_MAT2x3_NV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_MAT2x4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FLOAT_MAT2x4_NV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_MAT2_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_FLOAT_MAT3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FLOAT_MAT3x2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FLOAT_MAT3x2_NV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_MAT3x4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FLOAT_MAT3x4_NV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_MAT3_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_FLOAT_MAT4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FLOAT_MAT4x2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FLOAT_MAT4x2_NV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_MAT4x3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FLOAT_MAT4x3_NV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_MAT4_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_FLOAT_R16_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_R32_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_RG16_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_RG32_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_RGB16_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_RGB32_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_RGBA16_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_RGBA32_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_RGBA_MODE_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_RGBA_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_RGB_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_RG_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_R_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FLOAT_VEC2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FLOAT_VEC2_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_FLOAT_VEC3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FLOAT_VEC3_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_FLOAT_VEC4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FLOAT_VEC4_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_FOG | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_FOG_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FOG_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_FOG_COORD | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FOG_COORDINATE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FOG_COORDINATE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_FOG_COORDINATE_ARRAY_EXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FOG_COORDINATE_ARRAY_LIST_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_FOG_COORDINATE_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FOG_COORDINATE_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FOG_COORDINATE_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FOG_COORDINATE_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FOG_COORDINATE_ARRAY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FOG_COORDINATE_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FOG_COORDINATE_EXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FOG_COORDINATE_SOURCE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FOG_COORDINATE_SOURCE_EXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FOG_COORD_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FOG_COORD_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FOG_COORD_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FOG_COORD_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FOG_COORD_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FOG_COORD_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FOG_COORD_ARRAY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FOG_COORD_SRC | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FOG_DENSITY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_FOG_DISTANCE_MODE_NV | Graphics.GL.Ext.NV.FogDistance, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FOG_END | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_FOG_FUNC_POINTS_SGIS | Graphics.GL.Ext.SGIS.FogFunction, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_FOG_FUNC_SGIS | Graphics.GL.Ext.SGIS.FogFunction, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_FOG_HINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_FOG_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FOG_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_FOG_OFFSET_SGIX | Graphics.GL.Ext.SGIX.FogOffset, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FOG_OFFSET_VALUE_SGIX | Graphics.GL.Ext.SGIX.FogOffset, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FOG_SPECULAR_TEXTURE_WIN | Graphics.GL.Ext.WIN.SpecularFog, Graphics.GL.Ext.WIN, Graphics.GL.Ext |
GL_FOG_START | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_FONT_ASCENDER_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FONT_DESCENDER_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FONT_GLYPHS_AVAILABLE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FONT_HAS_KERNING_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FONT_HEIGHT_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FONT_NUM_GLYPH_INDICES_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FONT_TARGET_UNAVAILABLE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FONT_UNAVAILABLE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FONT_UNDERLINE_POSITION_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FONT_UNDERLINE_THICKNESS_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FONT_UNINTELLIGIBLE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FONT_UNITS_PER_EM_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FONT_X_MAX_BOUNDS_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FONT_X_MIN_BOUNDS_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FONT_Y_MAX_BOUNDS_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FONT_Y_MIN_BOUNDS_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FORCE_BLUE_TO_ONE_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FORMAT_SUBSAMPLE_244_244_OML | Graphics.GL.Ext.OML.Subsample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
GL_FORMAT_SUBSAMPLE_24_24_OML | Graphics.GL.Ext.OML.Subsample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
GL_FRACTIONAL_EVEN | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRACTIONAL_EVEN_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRACTIONAL_EVEN_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRACTIONAL_ODD | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRACTIONAL_ODD_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRACTIONAL_ODD_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAGMENT_ALPHA_MODULATE_IMG | Graphics.GL.Ext.IMG.TextureEnvEnhancedFixedFunction, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_FRAGMENT_COLOR_EXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FRAGMENT_COLOR_MATERIAL_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FRAGMENT_COVERAGE_COLOR_NV | Graphics.GL.Ext.NV.FragmentCoverageToColor, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FRAGMENT_COVERAGE_TO_COLOR_NV | Graphics.GL.Ext.NV.FragmentCoverageToColor, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FRAGMENT_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_FRAGMENT_DEPTH_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAGMENT_INPUT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShader5, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES | Graphics.GL.Ext.OES.ShaderMultisampleInterpolation, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_FRAGMENT_LIGHT0_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FRAGMENT_LIGHT1_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FRAGMENT_LIGHT2_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FRAGMENT_LIGHT3_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FRAGMENT_LIGHT4_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FRAGMENT_LIGHT5_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FRAGMENT_LIGHT6_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FRAGMENT_LIGHT7_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FRAGMENT_LIGHTING_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FRAGMENT_MATERIAL_EXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAGMENT_NORMAL_EXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAGMENT_PROGRAM_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_FRAGMENT_PROGRAM_BINDING_NV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FRAGMENT_PROGRAM_NV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV | Graphics.GL.Ext.NV.ParameterBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FRAGMENT_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAGMENT_SHADER_ARB | Graphics.GL.Ext.ARB.FragmentShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_FRAGMENT_SHADER_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_FRAGMENT_SHADER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAGMENT_SHADER_BIT_EXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAGMENT_SHADER_DERIVATIVE_HINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB | Graphics.GL.Ext.ARB.FragmentShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES | Graphics.GL.Ext.OES.StandardDerivatives, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT | Graphics.GL.Ext.EXT.ShaderFramebufferFetch, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM | Graphics.GL.Ext.ARM.ShaderFramebufferFetch, Graphics.GL.Ext.ARM, Graphics.GL.Ext |
GL_FRAGMENT_SHADER_INVOCATIONS_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_FRAGMENT_SUBROUTINE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAGMENT_SUBROUTINE_UNIFORM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAGMENT_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_ATTACHMENT_ANGLE | Graphics.GL.Ext.ANGLE.TextureUsage, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT | Graphics.GL.Ext.EXT.SRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT | Graphics.GL.Ext.EXT.ColorBufferHalfFloat, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_ATTACHMENT_LAYERED | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR | Graphics.GL.Ext.OVR.Multiview, Graphics.GL.Ext.OVR, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR | Graphics.GL.Ext.OVR.Multiview, Graphics.GL.Ext.OVR, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT | Graphics.GL.Ext.EXT.MultisampledRenderToTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG | Graphics.GL.Ext.IMG.FramebufferDownsample, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_FRAMEBUFFER_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_BINDING_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_BINDING_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAMEBUFFER_BLEND | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_COMPLETE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_COMPLETE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_COMPLETE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAMEBUFFER_DEFAULT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_DEFAULT_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_DEFAULT_LAYERS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_DEFAULT_LAYERS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAMEBUFFER_DEFAULT_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_DEFAULT_WIDTH | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Embedded32, Graphics.GL |
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG | Graphics.GL.Ext.IMG.FramebufferDownsample, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE | Graphics.GL.Ext.ANGLE.FramebufferMultisample, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferMultisample, Graphics.GL.Ext.EXT.MultisampledRenderToTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG | Graphics.GL.Ext.IMG.MultisampledRenderToTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV | Graphics.GL.Ext.NV.FramebufferMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR | Graphics.GL.Ext.OVR.Multiview, Graphics.GL.Ext.OVR, Graphics.GL.Ext |
GL_FRAMEBUFFER_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FRAMEBUFFER_RENDERABLE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_RENDERABLE_LAYERED | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FRAMEBUFFER_SRGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferSRGB, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_SRGB_CAPABLE_EXT | Graphics.GL.Ext.EXT.FramebufferSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_SRGB_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SRGBWriteControl, Graphics.GL.Ext.EXT.FramebufferSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_UNDEFINED | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_UNDEFINED_OES | Graphics.GL.Ext.OES.SurfacelessContext, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAMEBUFFER_UNSUPPORTED | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRAMEBUFFER_UNSUPPORTED_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FRAMEBUFFER_UNSUPPORTED_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FRAMEZOOM_FACTOR_SGIX | Graphics.GL.Ext.SGIX.Framezoom, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FRAMEZOOM_SGIX | Graphics.GL.Ext.SGIX.Framezoom, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_FRAME_NV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FRONT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRONT_AND_BACK | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRONT_FACE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRONT_FACE_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_FRONT_LEFT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FRONT_RIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FULL_RANGE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FULL_STIPPLE_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_FULL_SUPPORT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FUNC_ADD | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FUNC_ADD_EXT | Graphics.GL.Ext.EXT.BlendMinmax, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FUNC_ADD_OES | Graphics.GL.Ext.OES.BlendSubtract, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FUNC_REVERSE_SUBTRACT | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FUNC_REVERSE_SUBTRACT_EXT | Graphics.GL.Ext.EXT.BlendSubtract, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FUNC_REVERSE_SUBTRACT_OES | Graphics.GL.Ext.OES.BlendSubtract, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_FUNC_SUBTRACT | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_FUNC_SUBTRACT_EXT | Graphics.GL.Ext.EXT.BlendSubtract, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_FUNC_SUBTRACT_OES | Graphics.GL.Ext.OES.BlendSubtract, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_GCCSO_SHADER_BINARY_FJ | Graphics.GL.Ext.FJ.ShaderBinaryGCCSO, Graphics.GL.Ext.FJ, Graphics.GL.Ext |
GL_GENERATE_MIPMAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_GENERATE_MIPMAP_HINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
GL_GENERATE_MIPMAP_HINT_SGIS | Graphics.GL.Ext.SGIS.GenerateMipmap, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_GENERATE_MIPMAP_SGIS | Graphics.GL.Ext.SGIS.GenerateMipmap, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_GENERIC_ATTRIB_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_GEOMETRY_DEFORMATION_BIT_SGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_GEOMETRY_DEFORMATION_SGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_GEOMETRY_INPUT_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_GEOMETRY_INPUT_TYPE_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_GEOMETRY_INPUT_TYPE_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_GEOMETRY_LINKED_INPUT_TYPE_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_GEOMETRY_LINKED_INPUT_TYPE_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_GEOMETRY_LINKED_VERTICES_OUT_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_GEOMETRY_LINKED_VERTICES_OUT_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_GEOMETRY_OUTPUT_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_GEOMETRY_OUTPUT_TYPE_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_GEOMETRY_OUTPUT_TYPE_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_GEOMETRY_PROGRAM_NV | Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV | Graphics.GL.Ext.NV.ParameterBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_GEOMETRY_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_GEOMETRY_SHADER_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_GEOMETRY_SHADER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_GEOMETRY_SHADER_BIT_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_GEOMETRY_SHADER_BIT_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_GEOMETRY_SHADER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_GEOMETRY_SHADER_INVOCATIONS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB.GpuShader5, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_GEOMETRY_SHADER_INVOCATIONS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_GEOMETRY_SHADER_INVOCATIONS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_GEOMETRY_SHADER_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_GEOMETRY_SUBROUTINE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_GEOMETRY_SUBROUTINE_UNIFORM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_GEOMETRY_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_GEOMETRY_VERTICES_OUT | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_GEOMETRY_VERTICES_OUT_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_GEOMETRY_VERTICES_OUT_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_GEQUAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_GET_TEXTURE_IMAGE_FORMAT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_GET_TEXTURE_IMAGE_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_GLOBAL_ALPHA_FACTOR_SUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_GLOBAL_ALPHA_SUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_GLYPH_HAS_KERNING_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_GLYPH_HEIGHT_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_GLYPH_VERTICAL_BEARING_X_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_GLYPH_WIDTH_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_GPU_ADDRESS_NV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_GPU_DISJOINT_EXT | Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX | Graphics.GL.Ext.NVX.GpuMemoryInfo, Graphics.GL.Ext.NVX, Graphics.GL.Ext |
GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX | Graphics.GL.Ext.NVX.GpuMemoryInfo, Graphics.GL.Ext.NVX, Graphics.GL.Ext |
GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX | Graphics.GL.Ext.NVX.GpuMemoryInfo, Graphics.GL.Ext.NVX, Graphics.GL.Ext |
GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX | Graphics.GL.Ext.NVX.GpuMemoryInfo, Graphics.GL.Ext.NVX, Graphics.GL.Ext |
GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX | Graphics.GL.Ext.NVX.GpuMemoryInfo, Graphics.GL.Ext.NVX, Graphics.GL.Ext |
GL_GPU_OPTIMIZED_QCOM | Graphics.GL.Ext.QCOM.BinningControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_GREATER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_GREEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_GREEN_BIAS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_GREEN_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
GL_GREEN_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_GREEN_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_GREEN_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_GREEN_MAX_CLAMP_INGR | Graphics.GL.Ext.INGR.ColorClamp, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
GL_GREEN_MIN_CLAMP_INGR | Graphics.GL.Ext.INGR.ColorClamp, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
GL_GREEN_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_GREEN_SCALE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
gl_GREMEDY_frame_terminator | Graphics.GL.Ext.GREMEDY.FrameTerminator, Graphics.GL.Ext.GREMEDY, Graphics.GL.Ext |
gl_GREMEDY_string_marker | Graphics.GL.Ext.GREMEDY.StringMarker, Graphics.GL.Ext.GREMEDY, Graphics.GL.Ext |
GL_GUILTY_CONTEXT_RESET | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_GUILTY_CONTEXT_RESET_ARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_GUILTY_CONTEXT_RESET_EXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_GUILTY_CONTEXT_RESET_KHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
GL_HALF_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_HALF_BIAS_NEGATE_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_HALF_BIAS_NORMAL_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_HALF_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_HALF_FLOAT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.HalfFloatVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_HALF_FLOAT_ARB | Graphics.GL.Ext.ARB.HalfFloatPixel, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_HALF_FLOAT_NV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_HALF_FLOAT_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.VertexHalfFloat, Graphics.GL.Ext.OES.TextureHalfFloat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_HARDLIGHT | Graphics.GL.Embedded32, Graphics.GL |
GL_HARDLIGHT_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_HARDLIGHT_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_HARDMIX_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_HIGH_FLOAT | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_HIGH_INT | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_HILO16_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_HILO8_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_HILO_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_HINT_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_HISTOGRAM | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_HISTOGRAM_ALPHA_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_HISTOGRAM_ALPHA_SIZE_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_HISTOGRAM_BLUE_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_HISTOGRAM_BLUE_SIZE_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_HISTOGRAM_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_HISTOGRAM_FORMAT | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_HISTOGRAM_FORMAT_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_HISTOGRAM_GREEN_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_HISTOGRAM_GREEN_SIZE_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_HISTOGRAM_LUMINANCE_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_HISTOGRAM_LUMINANCE_SIZE_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_HISTOGRAM_RED_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_HISTOGRAM_RED_SIZE_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_HISTOGRAM_SINK | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_HISTOGRAM_SINK_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_HISTOGRAM_WIDTH | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_HISTOGRAM_WIDTH_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_HI_BIAS_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_HI_SCALE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_HORIZONTAL_LINE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_HP_convolution_border_modes | Graphics.GL.Ext.HP.ConvolutionBorderModes, Graphics.GL.Ext.HP, Graphics.GL.Ext |
gl_HP_image_transform | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
gl_HP_occlusion_test | Graphics.GL.Ext.HP.OcclusionTest, Graphics.GL.Ext.HP, Graphics.GL.Ext |
gl_HP_texture_lighting | Graphics.GL.Ext.HP.TextureLighting, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_HSL_COLOR | Graphics.GL.Embedded32, Graphics.GL |
GL_HSL_COLOR_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_HSL_COLOR_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_HSL_HUE | Graphics.GL.Embedded32, Graphics.GL |
GL_HSL_HUE_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_HSL_HUE_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_HSL_LUMINOSITY | Graphics.GL.Embedded32, Graphics.GL |
GL_HSL_LUMINOSITY_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_HSL_LUMINOSITY_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_HSL_SATURATION | Graphics.GL.Embedded32, Graphics.GL |
GL_HSL_SATURATION_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_HSL_SATURATION_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_IBM_cull_vertex | Graphics.GL.Ext.IBM.CullVertex, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
gl_IBM_multimode_draw_arrays | Graphics.GL.Ext.IBM.MultimodeDrawArrays, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
gl_IBM_rasterpos_clip | Graphics.GL.Ext.IBM.RasterposClip, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
gl_IBM_static_data | Graphics.GL.Ext.IBM.StaticData, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
gl_IBM_texture_mirrored_repeat | Graphics.GL.Ext.IBM.TextureMirroredRepeat, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
gl_IBM_vertex_array_lists | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_IDENTITY_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_IGNORE_BORDER_HP | Graphics.GL.Ext.HP.ConvolutionBorderModes, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_IMAGE_1D | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_1D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_1D_ARRAY_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IMAGE_1D_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IMAGE_2D | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_2D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_2D_ARRAY_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IMAGE_2D_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IMAGE_2D_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_2D_MULTISAMPLE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IMAGE_2D_MULTISAMPLE_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IMAGE_2D_RECT | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_2D_RECT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IMAGE_3D | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_3D_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IMAGE_BINDING_ACCESS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_BINDING_ACCESS_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IMAGE_BINDING_FORMAT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_BINDING_FORMAT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IMAGE_BINDING_LAYER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_BINDING_LAYERED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_BINDING_LAYERED_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IMAGE_BINDING_LAYER_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IMAGE_BINDING_LEVEL | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_BINDING_LEVEL_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IMAGE_BINDING_NAME | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_BINDING_NAME_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IMAGE_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_BUFFER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IMAGE_BUFFER_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_IMAGE_CLASS_10_10_10_2 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_CLASS_11_11_10 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_CLASS_1_X_16 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_CLASS_1_X_32 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_CLASS_1_X_8 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_CLASS_2_X_16 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_CLASS_2_X_32 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_CLASS_2_X_8 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_CLASS_4_X_16 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_CLASS_4_X_32 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_CLASS_4_X_8 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_COMPATIBILITY_CLASS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_CUBE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_CUBE_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IMAGE_CUBE_MAP_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_CUBE_MAP_ARRAY_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IMAGE_CUBE_MAP_ARRAY_OES | Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_IMAGE_CUBIC_WEIGHT_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_MAG_FILTER_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_IMAGE_MIN_FILTER_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_IMAGE_PIXEL_FORMAT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_PIXEL_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_ROTATE_ANGLE_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_IMAGE_ROTATE_ORIGIN_X_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_IMAGE_ROTATE_ORIGIN_Y_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_IMAGE_SCALE_X_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_IMAGE_SCALE_Y_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_IMAGE_TEXEL_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMAGE_TRANSFORM_2D_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_IMAGE_TRANSLATE_X_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_IMAGE_TRANSLATE_Y_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
gl_IMG_bindless_texture | Graphics.GL.Ext.IMG.BindlessTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
gl_IMG_framebuffer_downsample | Graphics.GL.Ext.IMG.FramebufferDownsample, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
gl_IMG_multisampled_render_to_texture | Graphics.GL.Ext.IMG.MultisampledRenderToTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
gl_IMG_program_binary | Graphics.GL.Ext.IMG.ProgramBinary, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
gl_IMG_read_format | Graphics.GL.Ext.IMG.ReadFormat, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
gl_IMG_shader_binary | Graphics.GL.Ext.IMG.ShaderBinary, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
gl_IMG_texture_compression_pvrtc | Graphics.GL.Ext.IMG.TextureCompressionPvrtc, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
gl_IMG_texture_compression_pvrtc2 | Graphics.GL.Ext.IMG.TextureCompressionPvrtc2, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
gl_IMG_texture_env_enhanced_fixed_function | Graphics.GL.Ext.IMG.TextureEnvEnhancedFixedFunction, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
gl_IMG_texture_filter_cubic | Graphics.GL.Ext.IMG.TextureFilterCubic, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
gl_IMG_user_clip_plane | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_IMPLEMENTATION_COLOR_READ_FORMAT | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES | Graphics.GL.Ext.OES.ReadFormat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_IMPLEMENTATION_COLOR_READ_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES | Graphics.GL.Ext.OES.ReadFormat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_INCLUSIVE_EXT | Graphics.GL.Ext.EXT.WindowRectangles, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INCR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INCR_WRAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INCR_WRAP_EXT | Graphics.GL.Ext.EXT.StencilWrap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INCR_WRAP_OES | Graphics.GL.Ext.OES.StencilWrap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INDEX_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_INDEX_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_INDEX_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_INDEX_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_INDEX_ARRAY_COUNT_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INDEX_ARRAY_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INDEX_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_INDEX_ARRAY_LIST_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_INDEX_ARRAY_LIST_STRIDE_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_INDEX_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_INDEX_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INDEX_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_INDEX_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INDEX_ARRAY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_INDEX_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INDEX_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_INDEX_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_INDEX_CLEAR_VALUE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_INDEX_LOGIC_OP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_INDEX_MATERIAL_EXT | Graphics.GL.Ext.EXT.IndexMaterial, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INDEX_MATERIAL_FACE_EXT | Graphics.GL.Ext.EXT.IndexMaterial, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INDEX_MATERIAL_PARAMETER_EXT | Graphics.GL.Ext.EXT.IndexMaterial, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INDEX_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_INDEX_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_INDEX_SHIFT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_INDEX_TEST_EXT | Graphics.GL.Ext.EXT.IndexFunc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INDEX_TEST_FUNC_EXT | Graphics.GL.Ext.EXT.IndexFunc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INDEX_TEST_REF_EXT | Graphics.GL.Ext.EXT.IndexFunc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INDEX_WRITEMASK | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_INFO_LOG_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
gl_INGR_blend_func_separate | Graphics.GL.Ext.INGR.BlendFuncSeparate, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
gl_INGR_color_clamp | Graphics.GL.Ext.INGR.ColorClamp, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
gl_INGR_interlace_read | Graphics.GL.Ext.INGR.InterlaceRead, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
GL_INNOCENT_CONTEXT_RESET | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INNOCENT_CONTEXT_RESET_ARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_INNOCENT_CONTEXT_RESET_EXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INNOCENT_CONTEXT_RESET_KHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
GL_INSTRUMENT_BUFFER_POINTER_SGIX | Graphics.GL.Ext.SGIX.Instruments, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_INSTRUMENT_MEASUREMENTS_SGIX | Graphics.GL.Ext.SGIX.Instruments, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_INT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT16_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_INT16_VEC2_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_INT16_VEC3_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_INT16_VEC4_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_INT64_ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_INT64_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_INT64_VEC2_ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_INT64_VEC2_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_INT64_VEC3_ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_INT64_VEC3_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_INT64_VEC4_ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_INT64_VEC4_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_INT8_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_INT8_VEC2_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_INT8_VEC3_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_INT8_VEC4_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_INTEL_conservative_rasterization | Graphics.GL.Ext.INTEL.ConservativeRasterization, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
gl_INTEL_fragment_shader_ordering | Graphics.GL.Ext.INTEL.FragmentShaderOrdering, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
gl_INTEL_framebuffer_CMAA | Graphics.GL.Ext.INTEL.FramebufferCMAA, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
gl_INTEL_map_texture | Graphics.GL.Ext.INTEL.MapTexture, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
gl_INTEL_parallel_arrays | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
gl_INTEL_performance_query | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_INTENSITY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_INTENSITY12 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_INTENSITY12_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INTENSITY16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_INTENSITY16F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_INTENSITY16I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INTENSITY16UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INTENSITY16_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INTENSITY16_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INTENSITY32F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_INTENSITY32I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INTENSITY32UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INTENSITY4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_INTENSITY4_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INTENSITY8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_INTENSITY8I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INTENSITY8UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INTENSITY8_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INTENSITY8_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INTENSITY_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INTENSITY_FLOAT16_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_INTENSITY_FLOAT16_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_INTENSITY_FLOAT32_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_INTENSITY_FLOAT32_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_INTENSITY_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INTERLACE_OML | Graphics.GL.Ext.OML.Interlace, Graphics.GL.Ext.OML, Graphics.GL.Ext |
GL_INTERLACE_READ_INGR | Graphics.GL.Ext.INGR.InterlaceRead, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
GL_INTERLACE_READ_OML | Graphics.GL.Ext.OML.Interlace, Graphics.GL.Ext.OML, Graphics.GL.Ext |
GL_INTERLACE_SGIX | Graphics.GL.Ext.SGIX.Interlace, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_INTERLEAVED_ATTRIBS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INTERLEAVED_ATTRIBS_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INTERLEAVED_ATTRIBS_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_INTERNALFORMAT_ALPHA_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INTERNALFORMAT_ALPHA_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INTERNALFORMAT_BLUE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INTERNALFORMAT_BLUE_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INTERNALFORMAT_DEPTH_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INTERNALFORMAT_DEPTH_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INTERNALFORMAT_GREEN_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INTERNALFORMAT_GREEN_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INTERNALFORMAT_PREFERRED | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INTERNALFORMAT_RED_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INTERNALFORMAT_RED_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INTERNALFORMAT_SHARED_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INTERNALFORMAT_STENCIL_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INTERNALFORMAT_STENCIL_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INTERNALFORMAT_SUPPORTED | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INTERPOLATE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_INTERPOLATE_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_INTERPOLATE_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_10_10_10_2_OES | Graphics.GL.Ext.OES.VertexType1010102, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_INT_2_10_10_10_REV | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_IMAGE_1D | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_IMAGE_1D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_IMAGE_1D_ARRAY_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_IMAGE_1D_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_IMAGE_2D | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_IMAGE_2D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_IMAGE_2D_ARRAY_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_IMAGE_2D_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_IMAGE_2D_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_IMAGE_2D_MULTISAMPLE_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_IMAGE_2D_RECT | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_IMAGE_2D_RECT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_IMAGE_3D | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_IMAGE_3D_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_IMAGE_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_IMAGE_BUFFER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_IMAGE_BUFFER_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_INT_IMAGE_CUBE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_IMAGE_CUBE_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_IMAGE_CUBE_MAP_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_IMAGE_CUBE_MAP_ARRAY_OES | Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_INT_SAMPLER_1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_SAMPLER_1D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_SAMPLER_1D_ARRAY_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_SAMPLER_1D_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_SAMPLER_2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_SAMPLER_2D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_SAMPLER_2D_ARRAY_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_SAMPLER_2D_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_SAMPLER_2D_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES | Graphics.GL.Ext.OES.TextureStorageMultisample2dArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_INT_SAMPLER_2D_RECT | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_SAMPLER_2D_RECT_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_SAMPLER_3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_SAMPLER_3D_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_SAMPLER_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_SAMPLER_BUFFER_AMD | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_INT_SAMPLER_BUFFER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_SAMPLER_BUFFER_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_INT_SAMPLER_CUBE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_SAMPLER_CUBE_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_SAMPLER_CUBE_MAP_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB | Graphics.GL.Ext.ARB.TextureCubeMapArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES | Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_INT_SAMPLER_RENDERBUFFER_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_INT_VEC2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_VEC2_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_INT_VEC3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_VEC3_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_INT_VEC4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INT_VEC4_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_INVALID_ENUM | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INVALID_FRAMEBUFFER_OPERATION | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INVALID_FRAMEBUFFER_OPERATION_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INVALID_FRAMEBUFFER_OPERATION_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_INVALID_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INVALID_OPERATION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INVALID_VALUE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INVARIANT_DATATYPE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INVARIANT_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INVARIANT_VALUE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_INVERSE_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_INVERSE_TRANSPOSE_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_INVERT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_INVERTED_SCREEN_W_REND | Graphics.GL.Ext.REND.ScreenCoordinates, Graphics.GL.Ext.REND, Graphics.GL.Ext |
GL_INVERT_OVG_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_INVERT_RGB_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_IR_INSTRUMENT1_SGIX | Graphics.GL.Ext.SGIX.IrInstrument1, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_ISOLINES | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ISOLINES_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ISOLINES_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_IS_PER_PATCH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_IS_PER_PATCH_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IS_PER_PATCH_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_IS_ROW_MAJOR | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ITALIC_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_IUI_N3F_V2F_EXT | Graphics.GL.Ext.EXT.IndexArrayFormats, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IUI_N3F_V3F_EXT | Graphics.GL.Ext.EXT.IndexArrayFormats, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IUI_V2F_EXT | Graphics.GL.Ext.EXT.IndexArrayFormats, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_IUI_V3F_EXT | Graphics.GL.Ext.EXT.IndexArrayFormats, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_KEEP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
gl_KHR_blend_equation_advanced | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
gl_KHR_blend_equation_advanced_coherent | Graphics.GL.Ext.KHR.BlendEquationAdvancedCoherent, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
gl_KHR_context_flush_control | Graphics.GL.Ext.KHR.ContextFlushControl, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
gl_KHR_debug | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
gl_KHR_no_error | Graphics.GL.Ext.KHR.NoError, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
gl_KHR_robustness | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
gl_KHR_robust_buffer_access_behavior | Graphics.GL.Ext.KHR.RobustBufferAccessBehavior, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
gl_KHR_texture_compression_astc_hdr | Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
gl_KHR_texture_compression_astc_ldr | Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
gl_KHR_texture_compression_astc_sliced_3d | Graphics.GL.Ext.KHR.TextureCompressionAstcSliced3d, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
GL_LARGE_CCW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_LARGE_CW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_LAST_VERTEX_CONVENTION | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB.ProvokingVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LAST_VERTEX_CONVENTION_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.EXT.ProvokingVertex, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LAST_VERTEX_CONVENTION_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_LAST_VIDEO_CAPTURE_STATUS_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_LAYER_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_LAYER_PROVOKING_VERTEX | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LAYER_PROVOKING_VERTEX_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LAYER_PROVOKING_VERTEX_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_LAYOUT_DEFAULT_INTEL | Graphics.GL.Ext.INTEL.MapTexture, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_LAYOUT_LINEAR_CPU_CACHED_INTEL | Graphics.GL.Ext.INTEL.MapTexture, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_LAYOUT_LINEAR_INTEL | Graphics.GL.Ext.INTEL.MapTexture, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_LEFT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LEQUAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LERP_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_LESS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LIGHT0 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_LIGHT1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_LIGHT2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_LIGHT3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_LIGHT4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_LIGHT5 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_LIGHT6 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_LIGHT7 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_LIGHTEN | Graphics.GL.Embedded32, Graphics.GL |
GL_LIGHTEN_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_LIGHTEN_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_LIGHTING | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_LIGHTING_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LIGHT_ENV_MODE_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_LIGHT_MODEL_AMBIENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_LIGHT_MODEL_COLOR_CONTROL | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LIGHT_MODEL_COLOR_CONTROL_EXT | Graphics.GL.Ext.EXT.SeparateSpecularColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LIGHT_MODEL_LOCAL_VIEWER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE | Graphics.GL.Ext.APPLE.SpecularVector, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_LIGHT_MODEL_TWO_SIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_LINE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LINEAR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LINEARBURN_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_LINEARDODGE_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_LINEARLIGHT_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_LINEAR_ATTENUATION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_LINEAR_CLIPMAP_LINEAR_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_LINEAR_CLIPMAP_NEAREST_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_LINEAR_DETAIL_ALPHA_SGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_LINEAR_DETAIL_COLOR_SGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_LINEAR_DETAIL_SGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_LINEAR_MIPMAP_LINEAR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LINEAR_MIPMAP_NEAREST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LINEAR_SHARPEN_ALPHA_SGIS | Graphics.GL.Ext.SGIS.SharpenTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_LINEAR_SHARPEN_COLOR_SGIS | Graphics.GL.Ext.SGIS.SharpenTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_LINEAR_SHARPEN_SGIS | Graphics.GL.Ext.SGIS.SharpenTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_LINES | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LINES_ADJACENCY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LINES_ADJACENCY_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_LINES_ADJACENCY_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LINES_ADJACENCY_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_LINE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LINE_LOOP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LINE_NV | Graphics.GL.Ext.NV.PolygonMode, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_LINE_RESET_TOKEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LINE_SMOOTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LINE_SMOOTH_HINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LINE_STIPPLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LINE_STIPPLE_PATTERN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LINE_STIPPLE_REPEAT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LINE_STRIP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LINE_STRIP_ADJACENCY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LINE_STRIP_ADJACENCY_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_LINE_STRIP_ADJACENCY_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LINE_STRIP_ADJACENCY_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_LINE_TOKEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LINE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_LINE_WIDTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LINE_WIDTH_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_LINE_WIDTH_GRANULARITY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LINE_WIDTH_RANGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LINK_STATUS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LIST_BASE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LIST_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LIST_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LIST_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LIST_PRIORITY_SGIX | Graphics.GL.Ext.SGIX.ListPriority, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_LOAD | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LOCAL_CONSTANT_DATATYPE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LOCAL_CONSTANT_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LOCAL_CONSTANT_VALUE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LOCAL_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LOCATION | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LOCATION_COMPONENT | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.EnhancedLayouts, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LOCATION_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LOCATION_INDEX_EXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LOGIC_OP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LOGIC_OP_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LOSE_CONTEXT_ON_RESET | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LOSE_CONTEXT_ON_RESET_ARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_LOSE_CONTEXT_ON_RESET_EXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LOSE_CONTEXT_ON_RESET_KHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
GL_LOWER_LEFT | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ClipControl, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LOW_FLOAT | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LOW_INT | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_LO_BIAS_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_LO_SCALE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_LUMINANCE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
GL_LUMINANCE12 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LUMINANCE12_ALPHA12 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LUMINANCE12_ALPHA12_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE12_ALPHA4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LUMINANCE12_ALPHA4_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE12_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LUMINANCE16F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_LUMINANCE16F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE16I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE16UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE16_ALPHA16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LUMINANCE16_ALPHA16_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE16_ALPHA16_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE16_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE16_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE32F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_LUMINANCE32F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE32I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE32UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LUMINANCE4_ALPHA4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LUMINANCE4_ALPHA4_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE4_ALPHA4_OES | Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_LUMINANCE4_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE6_ALPHA2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LUMINANCE6_ALPHA2_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LUMINANCE8I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE8UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE8_ALPHA8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_LUMINANCE8_ALPHA8_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE8_ALPHA8_OES | Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_LUMINANCE8_ALPHA8_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE8_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE8_OES | Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_LUMINANCE8_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
GL_LUMINANCE_ALPHA16F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_LUMINANCE_ALPHA16F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE_ALPHA16I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE_ALPHA16UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE_ALPHA32F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_LUMINANCE_ALPHA32F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE_ALPHA32I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE_ALPHA32UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE_ALPHA8I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE_ALPHA8UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE_ALPHA_FLOAT16_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_LUMINANCE_ALPHA_FLOAT16_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_LUMINANCE_ALPHA_FLOAT32_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_LUMINANCE_ALPHA_FLOAT32_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_LUMINANCE_ALPHA_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE_ALPHA_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE_FLOAT16_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_LUMINANCE_FLOAT16_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_LUMINANCE_FLOAT32_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_LUMINANCE_FLOAT32_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_LUMINANCE_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_LUMINANCE_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAD_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_MAGNITUDE_BIAS_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAGNITUDE_SCALE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAJOR_VERSION | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MALI_PROGRAM_BINARY_ARM | Graphics.GL.Ext.ARM.MaliProgramBinary, Graphics.GL.Ext.ARM, Graphics.GL.Ext |
GL_MALI_SHADER_BINARY_ARM | Graphics.GL.Ext.ARM.MaliShaderBinary, Graphics.GL.Ext.ARM, Graphics.GL.Ext |
GL_MANUAL_GENERATE_MIPMAP | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAP1_BINORMAL_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAP1_COLOR_4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP1_GRID_DOMAIN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP1_GRID_SEGMENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP1_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP1_NORMAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP1_TANGENT_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAP1_TEXTURE_COORD_1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP1_TEXTURE_COORD_2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP1_TEXTURE_COORD_3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP1_TEXTURE_COORD_4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP1_VERTEX_3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP1_VERTEX_4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP1_VERTEX_ATTRIB0_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP1_VERTEX_ATTRIB10_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP1_VERTEX_ATTRIB11_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP1_VERTEX_ATTRIB12_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP1_VERTEX_ATTRIB13_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP1_VERTEX_ATTRIB14_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP1_VERTEX_ATTRIB15_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP1_VERTEX_ATTRIB1_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP1_VERTEX_ATTRIB2_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP1_VERTEX_ATTRIB3_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP1_VERTEX_ATTRIB4_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP1_VERTEX_ATTRIB5_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP1_VERTEX_ATTRIB6_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP1_VERTEX_ATTRIB7_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP1_VERTEX_ATTRIB8_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP1_VERTEX_ATTRIB9_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP2_BINORMAL_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAP2_COLOR_4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP2_GRID_DOMAIN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP2_GRID_SEGMENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP2_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP2_NORMAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP2_TANGENT_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAP2_TEXTURE_COORD_1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP2_TEXTURE_COORD_2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP2_TEXTURE_COORD_3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP2_TEXTURE_COORD_4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP2_VERTEX_3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP2_VERTEX_4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP2_VERTEX_ATTRIB0_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP2_VERTEX_ATTRIB10_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP2_VERTEX_ATTRIB11_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP2_VERTEX_ATTRIB12_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP2_VERTEX_ATTRIB13_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP2_VERTEX_ATTRIB14_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP2_VERTEX_ATTRIB15_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP2_VERTEX_ATTRIB1_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP2_VERTEX_ATTRIB2_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP2_VERTEX_ATTRIB3_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP2_VERTEX_ATTRIB4_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP2_VERTEX_ATTRIB5_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP2_VERTEX_ATTRIB6_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP2_VERTEX_ATTRIB7_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP2_VERTEX_ATTRIB8_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP2_VERTEX_ATTRIB9_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP_ATTRIB_U_ORDER_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP_ATTRIB_V_ORDER_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP_COHERENT_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAP_COHERENT_BIT_EXT | Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAP_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP_FLUSH_EXPLICIT_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MapBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAP_FLUSH_EXPLICIT_BIT_EXT | Graphics.GL.Ext.EXT.MapBufferRange, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAP_INVALIDATE_BUFFER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MapBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAP_INVALIDATE_BUFFER_BIT_EXT | Graphics.GL.Ext.EXT.MapBufferRange, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAP_INVALIDATE_RANGE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MapBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAP_INVALIDATE_RANGE_BIT_EXT | Graphics.GL.Ext.EXT.MapBufferRange, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAP_PERSISTENT_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAP_PERSISTENT_BIT_EXT | Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAP_READ_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MapBufferRange, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAP_READ_BIT_EXT | Graphics.GL.Ext.EXT.MapBufferRange, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAP_STENCIL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAP_TESSELLATION_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAP_UNSYNCHRONIZED_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MapBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAP_UNSYNCHRONIZED_BIT_EXT | Graphics.GL.Ext.EXT.MapBufferRange, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAP_WRITE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MapBufferRange, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAP_WRITE_BIT_EXT | Graphics.GL.Ext.EXT.MapBufferRange, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MATERIAL_SIDE_HINT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_MATRIX0_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX0_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MATRIX10_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX11_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX12_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX13_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX14_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX15_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX16_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX17_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX18_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX19_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX1_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX1_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MATRIX20_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX21_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX22_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX23_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX24_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX25_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX26_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX27_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX28_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX29_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX2_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX2_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MATRIX30_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX31_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX3_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX3_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MATRIX4_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MATRIX5_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX5_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MATRIX6_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX6_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MATRIX7_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX7_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MATRIX8_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX9_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MATRIX_INDEX_ARRAY_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MATRIX_INDEX_ARRAY_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MATRIX_INDEX_ARRAY_POINTER_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX_INDEX_ARRAY_POINTER_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MATRIX_INDEX_ARRAY_SIZE_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX_INDEX_ARRAY_SIZE_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MATRIX_INDEX_ARRAY_STRIDE_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX_INDEX_ARRAY_STRIDE_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MATRIX_INDEX_ARRAY_TYPE_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX_INDEX_ARRAY_TYPE_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MATRIX_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_MATRIX_PALETTE_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MATRIX_PALETTE_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MATRIX_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_MAT_AMBIENT_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_MAT_COLOR_INDEXES_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_MAT_DIFFUSE_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_MAT_EMISSION_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_MAT_SHININESS_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_MAT_SPECULAR_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_MAX | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_3D_TEXTURE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_3D_TEXTURE_SIZE_EXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_3D_TEXTURE_SIZE_OES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_4D_TEXTURE_SIZE_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_MAX_ACTIVE_LIGHTS_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_MAX_ARRAY_TEXTURE_LAYERS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_ARRAY_TEXTURE_LAYERS_EXT | Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_ASYNC_DRAW_PIXELS_SGIX | Graphics.GL.Ext.SGIX.AsyncPixel, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_MAX_ASYNC_HISTOGRAM_SGIX | Graphics.GL.Ext.SGIX.AsyncHistogram, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_MAX_ASYNC_READ_PIXELS_SGIX | Graphics.GL.Ext.SGIX.AsyncPixel, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_MAX_ASYNC_TEX_IMAGE_SGIX | Graphics.GL.Ext.SGIX.AsyncPixel, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_ATTRIB_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAX_BINDABLE_UNIFORM_SIZE_EXT | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAX_CLIPMAP_DEPTH_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_MAX_CLIP_DISTANCES | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_CLIP_DISTANCES_APPLE | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_MAX_CLIP_DISTANCES_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_CLIP_PLANES | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_MAX_CLIP_PLANES_IMG | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_MAX_COLOR_ATTACHMENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COLOR_ATTACHMENTS_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_COLOR_ATTACHMENTS_NV | Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_COLOR_MATRIX_STACK_DEPTH | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_MAX_COLOR_TEXTURE_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMBINED_ATOMIC_COUNTERS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.CullDistance, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMBINED_DIMENSIONS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_COMBINED_IMAGE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_COMBINED_UNIFORM_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMPUTE_ATOMIC_COUNTERS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB | Graphics.GL.Ext.ARB.ComputeVariableGroupSize, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB | Graphics.GL.Ext.ARB.ComputeVariableGroupSize, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_COMPUTE_IMAGE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMPUTE_UNIFORM_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMPUTE_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB | Graphics.GL.Ext.ARB.ComputeVariableGroupSize, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB | Graphics.GL.Ext.ARB.ComputeVariableGroupSize, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_COMPUTE_WORK_GROUP_COUNT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_COMPUTE_WORK_GROUP_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_CONVOLUTION_HEIGHT | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_CONVOLUTION_HEIGHT_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_CONVOLUTION_WIDTH | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_CONVOLUTION_WIDTH_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_CUBE_MAP_TEXTURE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_CULL_DISTANCES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.CullDistance, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_CULL_DISTANCES_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_DEBUG_GROUP_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_MAX_DEBUG_LOGGED_MESSAGES | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_DEBUG_LOGGED_MESSAGES_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_MAX_DEBUG_LOGGED_MESSAGES_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_DEBUG_LOGGED_MESSAGES_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_MAX_DEBUG_MESSAGE_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_DEBUG_MESSAGE_LENGTH_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_MAX_DEBUG_MESSAGE_LENGTH_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_DEBUG_MESSAGE_LENGTH_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV | Graphics.GL.Ext.NV.DeepTexture3D, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV | Graphics.GL.Ext.NV.DeepTexture3D, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_DEFORMATION_ORDER_SGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_MAX_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_DEPTH_TEXTURE_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_DRAW_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_DRAW_BUFFERS_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_DRAW_BUFFERS_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_MAX_DRAW_BUFFERS_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_DRAW_BUFFERS_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BlendFuncExtended, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_ELEMENTS_INDICES | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_ELEMENTS_INDICES_EXT | Graphics.GL.Ext.EXT.DrawRangeElements, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_ELEMENTS_VERTICES | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_ELEMENTS_VERTICES_EXT | Graphics.GL.Ext.EXT.DrawRangeElements, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_ELEMENT_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_EVAL_ORDER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAX_EXT | Graphics.GL.Ext.EXT.BlendMinmax, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_FOG_FUNC_POINTS_SGIS | Graphics.GL.Ext.SGIS.FogFunction, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_MAX_FRAGMENT_ATOMIC_COUNTERS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_FRAGMENT_IMAGE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_FRAGMENT_INPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShader5, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES | Graphics.GL.Ext.OES.ShaderMultisampleInterpolation, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_MAX_FRAGMENT_LIGHTS_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_FRAGMENT_UNIFORM_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB | Graphics.GL.Ext.ARB.FragmentShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_FRAGMENT_UNIFORM_VECTORS | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_FRAMEBUFFER_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_FRAMEBUFFER_LAYERS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_FRAMEBUFFER_LAYERS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_FRAMEBUFFER_LAYERS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_FRAMEBUFFER_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_FRAMEBUFFER_WIDTH | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_FRAMEZOOM_FACTOR_SGIX | Graphics.GL.Ext.SGIX.Framezoom, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_MAX_GENERAL_COMBINERS_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_GEOMETRY_ATOMIC_COUNTERS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_GEOMETRY_IMAGE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_GEOMETRY_INPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_GEOMETRY_OUTPUT_VERTICES | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_GEOMETRY_SHADER_INVOCATIONS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShader5, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_GEOMETRY_UNIFORM_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT | Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_IMAGE_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_IMAGE_SAMPLES_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_IMAGE_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_IMAGE_UNITS_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_INTEGER_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_LABEL_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_LABEL_LENGTH_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_MAX_LAYERS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_LIGHTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_MAX_LIST_NESTING | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAX_MAP_TESSELLATION_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_MODELVIEW_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV | Graphics.GL.Ext.NV.FramebufferMultisampleCoverage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_MULTIVIEW_BUFFERS_EXT | Graphics.GL.Ext.EXT.MultiviewDrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_NAME_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_NAME_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAX_NUM_ACTIVE_VARIABLES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_NUM_COMPATIBLE_SUBROUTINES | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_PALETTE_MATRICES_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PALETTE_MATRICES_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_PATCH_VERTICES | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_PATCH_VERTICES_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_PATCH_VERTICES_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_PIXEL_MAP_TABLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB | Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_ATTRIBS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_PROGRAM_CALL_DEPTH_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.VertexProgram2Option, Graphics.GL.Ext.NV.FragmentProgram2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.VertexProgram2Option, Graphics.GL.Ext.NV.FragmentProgram2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_PROGRAM_GENERIC_RESULTS_NV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_PROGRAM_IF_DEPTH_NV | Graphics.GL.Ext.NV.FragmentProgram2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_PROGRAM_INSTRUCTIONS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_LOOP_COUNT_NV | Graphics.GL.Ext.NV.FragmentProgram2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_PROGRAM_LOOP_DEPTH_NV | Graphics.GL.Ext.NV.FragmentProgram2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_PROGRAM_MATRICES_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB | Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_OUTPUT_VERTICES_NV | Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_PROGRAM_PARAMETERS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV | Graphics.GL.Ext.NV.ParameterBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV | Graphics.GL.Ext.NV.ParameterBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_PROGRAM_PATCH_ATTRIBS_NV | Graphics.GL.Ext.NV.TessellationProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_PROGRAM_RESULT_COMPONENTS_NV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_PROGRAM_SUBROUTINE_NUM_NV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_PROGRAM_TEMPORARIES_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_TEXEL_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_PROGRAM_TEXEL_OFFSET_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_PROGRAM_TEXEL_OFFSET_NV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB | Graphics.GL.Ext.ARB.TextureGather, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB | Graphics.GL.Ext.ARB.TextureGather, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV | Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_PROJECTION_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_MAX_RASTER_SAMPLES_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureFilterMinmax, Graphics.GL.Ext.EXT.RasterMultisample, Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_RATIONAL_EVAL_ORDER_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_RECTANGLE_TEXTURE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB | Graphics.GL.Ext.ARB.TextureRectangle, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_RECTANGLE_TEXTURE_SIZE_NV | Graphics.GL.Ext.NV.TextureRectangle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_RENDERBUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_RENDERBUFFER_SIZE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_RENDERBUFFER_SIZE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_SAMPLES_ANGLE | Graphics.GL.Ext.ANGLE.FramebufferMultisample, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_MAX_SAMPLES_APPLE | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_MAX_SAMPLES_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferMultisample, Graphics.GL.Ext.EXT.MultisampledRenderToTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_SAMPLES_IMG | Graphics.GL.Ext.IMG.MultisampledRenderToTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_MAX_SAMPLES_NV | Graphics.GL.Ext.NV.FramebufferMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_SAMPLE_MASK_WORDS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_SAMPLE_MASK_WORDS_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_SERVER_WAIT_TIMEOUT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_SERVER_WAIT_TIMEOUT_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_MAX_SHADER_BUFFER_ADDRESS_NV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_SHADER_COMPILER_THREADS_ARB | Graphics.GL.Ext.ARB.ParallelShaderCompile, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_SHADER_STORAGE_BLOCK_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_SHININESS_NV | Graphics.GL.Ext.NV.LightMaxExponent, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_SPARSE_TEXTURE_SIZE_AMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_MAX_SPARSE_TEXTURE_SIZE_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_SPARSE_TEXTURE_SIZE_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_SPOT_EXPONENT_NV | Graphics.GL.Ext.NV.LightMaxExponent, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV | Graphics.GL.Ext.NV.ConservativeRaster, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_SUBROUTINES | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_GEN_LEVEL | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_GEN_LEVEL_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_GEN_LEVEL_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TESS_PATCH_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TESS_PATCH_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TESS_PATCH_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TEXTURE_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TEXTURE_BUFFER_SIZE_ARB | Graphics.GL.Ext.ARB.TextureBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_TEXTURE_BUFFER_SIZE_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBufferObject, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TEXTURE_BUFFER_SIZE_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_TEXTURE_COORDS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MAX_TEXTURE_COORDS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_TEXTURE_COORDS_NV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_TEXTURE_IMAGE_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TEXTURE_IMAGE_UNITS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_TEXTURE_IMAGE_UNITS_NV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_TEXTURE_LOD_BIAS | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TEXTURE_LOD_BIAS_EXT | Graphics.GL.Ext.EXT.TextureLodBias, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT | Graphics.GL.Ext.EXT.TextureFilterAnisotropic, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TEXTURE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TEXTURE_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_MAX_TEXTURE_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_MAX_TEXTURE_UNITS_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_TRACK_MATRICES_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback3, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_UNIFORM_BLOCK_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_UNIFORM_BUFFER_BINDINGS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_UNIFORM_LOCATIONS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ExplicitUniformLocation, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VARYING_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VARYING_COMPONENTS_EXT | Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_VARYING_FLOATS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VARYING_FLOATS_ARB | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_VARYING_VECTORS | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV | Graphics.GL.Ext.NV.VertexArrayRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_VERTEX_ATOMIC_COUNTERS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VERTEX_ATTRIBS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VERTEX_ATTRIBS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_VERTEX_ATTRIB_BINDINGS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VERTEX_ATTRIB_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_VERTEX_HINT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_MAX_VERTEX_IMAGE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VERTEX_OUTPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_VERTEX_SHADER_LOCALS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VERTEX_SHADER_VARIANTS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_VERTEX_STREAMS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback3, Graphics.GL.Ext.ARB.GpuShader5, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VERTEX_STREAMS_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.VertexProgram3, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_VERTEX_UNIFORM_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VERTEX_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_VERTEX_UNIFORM_VECTORS | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VERTEX_UNITS_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_VERTEX_UNITS_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_VERTEX_VARYING_COMPONENTS_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MAX_VERTEX_VARYING_COMPONENTS_EXT | Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MAX_VIEWPORTS | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VIEWPORTS_NV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MAX_VIEWPORTS_OES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MAX_VIEWPORT_DIMS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_VIEWS_OVR | Graphics.GL.Ext.OVR.Multiview, Graphics.GL.Ext.OVR, Graphics.GL.Ext |
GL_MAX_WIDTH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MAX_WINDOW_RECTANGLES_EXT | Graphics.GL.Ext.EXT.WindowRectangles, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MEDIUM_FLOAT | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MEDIUM_INT | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
gl_MESAX_texture_stack | Graphics.GL.Ext.MESAX.TextureStack, Graphics.GL.Ext.MESAX, Graphics.GL.Ext |
gl_MESA_pack_invert | Graphics.GL.Ext.MESA.PackInvert, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
gl_MESA_resize_buffers | Graphics.GL.Ext.MESA.ResizeBuffers, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
gl_MESA_window_pos | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
gl_MESA_ycbcr_texture | Graphics.GL.Ext.MESA.YcbcrTexture, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
GL_MIN | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MINMAX | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MINMAX_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MINMAX_FORMAT | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MINMAX_FORMAT_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MINMAX_SINK | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MINMAX_SINK_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MINOR_VERSION | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MINUS_CLAMPED_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MINUS_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MIN_EXT | Graphics.GL.Ext.EXT.BlendMinmax, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShader5, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES | Graphics.GL.Ext.OES.ShaderMultisampleInterpolation, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_MIN_LOD_WARNING_AMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_MIN_MAP_BUFFER_ALIGNMENT | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MapBufferAlignment, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MIN_PROGRAM_TEXEL_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MIN_PROGRAM_TEXEL_OFFSET_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MIN_PROGRAM_TEXEL_OFFSET_NV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB | Graphics.GL.Ext.ARB.TextureGather, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MIN_SAMPLE_SHADING_VALUE | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MIN_SAMPLE_SHADING_VALUE_ARB | Graphics.GL.Ext.ARB.SampleShading, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MIN_SAMPLE_SHADING_VALUE_OES | Graphics.GL.Ext.OES.SampleShading, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_MIN_SPARSE_LEVEL_AMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_MIPMAP | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MIRRORED_REPEAT | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MIRRORED_REPEAT_ARB | Graphics.GL.Ext.ARB.TextureMirroredRepeat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MIRRORED_REPEAT_IBM | Graphics.GL.Ext.IBM.TextureMirroredRepeat, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_MIRRORED_REPEAT_OES | Graphics.GL.Ext.OES.TextureMirroredRepeat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MIRROR_CLAMP_ATI | Graphics.GL.Ext.ATI.TextureMirrorOnce, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_MIRROR_CLAMP_EXT | Graphics.GL.Ext.EXT.TextureMirrorClamp, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MIRROR_CLAMP_TO_BORDER_EXT | Graphics.GL.Ext.EXT.TextureMirrorClamp, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MIRROR_CLAMP_TO_EDGE | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMirrorClampToEdge, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MIRROR_CLAMP_TO_EDGE_ATI | Graphics.GL.Ext.ATI.TextureMirrorOnce, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_MIRROR_CLAMP_TO_EDGE_EXT | Graphics.GL.Ext.EXT.TextureMirrorClamp, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MITER_REVERT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MITER_TRUNCATE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MODELVIEW | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_MODELVIEW0_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW0_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MODELVIEW0_MATRIX_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MODELVIEW0_STACK_DEPTH_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MODELVIEW10_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW11_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW12_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW13_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW14_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW15_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW16_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW17_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW18_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW19_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW1_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW1_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MODELVIEW1_MATRIX_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MODELVIEW1_STACK_DEPTH_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MODELVIEW20_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW21_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW22_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW23_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW24_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW25_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW26_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW27_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW28_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW29_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW2_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW30_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW31_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW3_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW4_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW5_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW6_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW7_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW8_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW9_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MODELVIEW_MATRIX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES | Graphics.GL.Ext.OES.MatrixGet, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_MODELVIEW_PROJECTION_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MODELVIEW_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_MODULATE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_MODULATE_ADD_ATI | Graphics.GL.Ext.ATI.TextureEnvCombine3, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_MODULATE_COLOR_IMG | Graphics.GL.Ext.IMG.TextureEnvEnhancedFixedFunction, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_MODULATE_SIGNED_ADD_ATI | Graphics.GL.Ext.ATI.TextureEnvCombine3, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_MODULATE_SUBTRACT_ATI | Graphics.GL.Ext.ATI.TextureEnvCombine3, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_MOVE_TO_CONTINUES_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MOVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MOVE_TO_RESETS_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MOV_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_MULT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MULTIPLY | Graphics.GL.Embedded32, Graphics.GL |
GL_MULTIPLY_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_MULTIPLY_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_MULTISAMPLES_NV | Graphics.GL.Ext.NV.InternalformatSampleQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MULTISAMPLE_3DFX | Graphics.GL.Ext.ThreeDFX.Multisample, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
GL_MULTISAMPLE_ARB | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MULTISAMPLE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_MULTISAMPLE_BIT_3DFX | Graphics.GL.Ext.ThreeDFX.Multisample, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
GL_MULTISAMPLE_BIT_ARB | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MULTISAMPLE_BIT_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MULTISAMPLE_BUFFER_BIT0_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_MULTISAMPLE_BUFFER_BIT1_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_MULTISAMPLE_BUFFER_BIT2_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_MULTISAMPLE_BUFFER_BIT3_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_MULTISAMPLE_BUFFER_BIT4_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_MULTISAMPLE_BUFFER_BIT5_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_MULTISAMPLE_BUFFER_BIT6_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_MULTISAMPLE_BUFFER_BIT7_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_MULTISAMPLE_COVERAGE_MODES_NV | Graphics.GL.Ext.NV.FramebufferMultisampleCoverage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MULTISAMPLE_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.MultisampleCompatibility, Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MULTISAMPLE_FILTER_HINT_NV | Graphics.GL.Ext.NV.MultisampleFilterHint, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY | Graphics.GL.Embedded32, Graphics.GL |
GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB | Graphics.GL.Ext.ARB.ES32Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MULTISAMPLE_LINE_WIDTH_RANGE | Graphics.GL.Embedded32, Graphics.GL |
GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB | Graphics.GL.Ext.ARB.ES32Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureFilterMinmax, Graphics.GL.Ext.EXT.RasterMultisample, Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MULTISAMPLE_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_MULTIVIEW_EXT | Graphics.GL.Ext.EXT.MultiviewDrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_MUL_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_MVP_MATRIX_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_N3F_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_NAMED_STRING_LENGTH_ARB | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_NAMED_STRING_TYPE_ARB | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_NAME_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NAME_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_NAND | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_NATIVE_GRAPHICS_END_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_NATIVE_GRAPHICS_HANDLE_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_NEAREST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NEAREST_CLIPMAP_LINEAR_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_NEAREST_CLIPMAP_NEAREST_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_NEAREST_MIPMAP_LINEAR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NEAREST_MIPMAP_NEAREST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NEGATE_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_NEGATIVE_ONE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_NEGATIVE_ONE_TO_ONE | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.ClipControl, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NEGATIVE_W_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_NEGATIVE_X_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_NEGATIVE_Y_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_NEGATIVE_Z_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_NEVER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NEXT_BUFFER_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_NICEST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NONE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.ContextFlushControl, Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NONE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_NOOP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NOP_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_NOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NORMALIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_NORMALIZED_RANGE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_NORMAL_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_NORMAL_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_NORMAL_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_NORMAL_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_NORMAL_ARRAY_COUNT_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_NORMAL_ARRAY_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_NORMAL_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_NORMAL_ARRAY_LIST_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_NORMAL_ARRAY_LIST_STRIDE_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_NORMAL_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_NORMAL_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_NORMAL_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_NORMAL_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_NORMAL_ARRAY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_NORMAL_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_NORMAL_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_NORMAL_MAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_NORMAL_MAP_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_NORMAL_MAP_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_NORMAL_MAP_NV | Graphics.GL.Ext.NV.TexgenReflection, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_NORMAL_MAP_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_NOTEQUAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NO_ERROR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NO_RESET_NOTIFICATION | Graphics.GL.Internal.Shared, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NO_RESET_NOTIFICATION_ARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_NO_RESET_NOTIFICATION_EXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_NO_RESET_NOTIFICATION_KHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
GL_NUM_ACTIVE_VARIABLES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NUM_COMPATIBLE_SUBROUTINES | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NUM_COMPRESSED_TEXTURE_FORMATS | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_NUM_DOWNSAMPLE_SCALES_IMG | Graphics.GL.Ext.IMG.FramebufferDownsample, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_NUM_EXTENSIONS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NUM_FILL_STREAMS_NV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_NUM_FRAGMENT_CONSTANTS_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_NUM_FRAGMENT_REGISTERS_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_NUM_GENERAL_COMBINERS_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_NUM_INSTRUCTIONS_PER_PASS_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_NUM_INSTRUCTIONS_TOTAL_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_NUM_LOOPBACK_COMPONENTS_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_NUM_PASSES_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_NUM_PROGRAM_BINARY_FORMATS | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GetProgramBinary, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NUM_PROGRAM_BINARY_FORMATS_OES | Graphics.GL.Ext.OES.GetProgramBinary, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_NUM_SAMPLE_COUNTS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB.InternalformatQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NUM_SHADER_BINARY_FORMATS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NUM_SHADING_LANGUAGE_VERSIONS | Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_NUM_SPARSE_LEVELS_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_NUM_SPARSE_LEVELS_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_NUM_VIDEO_CAPTURE_STREAMS_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_NUM_VIRTUAL_PAGE_SIZES_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_NUM_VIRTUAL_PAGE_SIZES_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_NUM_WINDOW_RECTANGLES_EXT | Graphics.GL.Ext.EXT.WindowRectangles, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_NVX_conditional_render | Graphics.GL.Ext.NVX.ConditionalRender, Graphics.GL.Ext.NVX, Graphics.GL.Ext |
gl_NVX_gpu_memory_info | Graphics.GL.Ext.NVX.GpuMemoryInfo, Graphics.GL.Ext.NVX, Graphics.GL.Ext |
gl_NV_bindless_multi_draw_indirect | Graphics.GL.Ext.NV.BindlessMultiDrawIndirect, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_bindless_multi_draw_indirect_count | Graphics.GL.Ext.NV.BindlessMultiDrawIndirectCount, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_bindless_texture | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_blend_equation_advanced | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_blend_equation_advanced_coherent | Graphics.GL.Ext.NV.BlendEquationAdvancedCoherent, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_blend_square | Graphics.GL.Ext.NV.BlendSquare, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_clip_space_w_scaling | Graphics.GL.Ext.NV.ClipSpaceWScaling, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_command_list | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_compute_program5 | Graphics.GL.Ext.NV.ComputeProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_conditional_render | Graphics.GL.Ext.NV.ConditionalRender, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_conservative_raster | Graphics.GL.Ext.NV.ConservativeRaster, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_conservative_raster_dilate | Graphics.GL.Ext.NV.ConservativeRasterDilate, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_conservative_raster_pre_snap_triangles | Graphics.GL.Ext.NV.ConservativeRasterPreSnapTriangles, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_copy_buffer | Graphics.GL.Ext.NV.CopyBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_copy_depth_to_color | Graphics.GL.Ext.NV.CopyDepthToColor, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_copy_image | Graphics.GL.Ext.NV.CopyImage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_coverage_sample | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_deep_texture3D | Graphics.GL.Ext.NV.DeepTexture3D, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_depth_buffer_float | Graphics.GL.Ext.NV.DepthBufferFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_depth_clamp | Graphics.GL.Ext.NV.DepthClamp, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_depth_nonlinear | Graphics.GL.Ext.NV.DepthNonlinear, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_draw_buffers | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_draw_instanced | Graphics.GL.Ext.NV.DrawInstanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_draw_texture | Graphics.GL.Ext.NV.DrawTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_evaluators | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_explicit_attrib_location | Graphics.GL.Ext.NV.ExplicitAttribLocation, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_explicit_multisample | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_fbo_color_attachments | Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_fence | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_fill_rectangle | Graphics.GL.Ext.NV.FillRectangle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_float_buffer | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_fog_distance | Graphics.GL.Ext.NV.FogDistance, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_fragment_coverage_to_color | Graphics.GL.Ext.NV.FragmentCoverageToColor, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_fragment_program | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_fragment_program2 | Graphics.GL.Ext.NV.FragmentProgram2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_fragment_program4 | Graphics.GL.Ext.NV.FragmentProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_fragment_program_option | Graphics.GL.Ext.NV.FragmentProgramOption, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_fragment_shader_interlock | Graphics.GL.Ext.NV.FragmentShaderInterlock, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_framebuffer_blit | Graphics.GL.Ext.NV.FramebufferBlit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_framebuffer_mixed_samples | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_framebuffer_multisample | Graphics.GL.Ext.NV.FramebufferMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_framebuffer_multisample_coverage | Graphics.GL.Ext.NV.FramebufferMultisampleCoverage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_generate_mipmap_sRGB | Graphics.GL.Ext.NV.GenerateMipmapSRGB, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_geometry_program4 | Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_geometry_shader4 | Graphics.GL.Ext.NV.GeometryShader4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_geometry_shader_passthrough | Graphics.GL.Ext.NV.GeometryShaderPassthrough, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_gpu_program4 | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_gpu_program5 | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_gpu_program5_mem_extended | Graphics.GL.Ext.NV.GpuProgram5MemExtended, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_gpu_shader5 | Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_half_float | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_image_formats | Graphics.GL.Ext.NV.ImageFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_instanced_arrays | Graphics.GL.Ext.NV.InstancedArrays, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_internalformat_sample_query | Graphics.GL.Ext.NV.InternalformatSampleQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_light_max_exponent | Graphics.GL.Ext.NV.LightMaxExponent, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_multisample_coverage | Graphics.GL.Ext.NV.MultisampleCoverage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_multisample_filter_hint | Graphics.GL.Ext.NV.MultisampleFilterHint, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_non_square_matrices | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_occlusion_query | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_packed_depth_stencil | Graphics.GL.Ext.NV.PackedDepthStencil, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_parameter_buffer_object | Graphics.GL.Ext.NV.ParameterBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_parameter_buffer_object2 | Graphics.GL.Ext.NV.ParameterBufferObject2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_path_rendering | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_path_rendering_shared_edge | Graphics.GL.Ext.NV.PathRenderingSharedEdge, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_pixel_data_range | Graphics.GL.Ext.NV.PixelDataRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_point_sprite | Graphics.GL.Ext.NV.PointSprite, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_polygon_mode | Graphics.GL.Ext.NV.PolygonMode, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_present_video | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_primitive_restart | Graphics.GL.Ext.NV.PrimitiveRestart, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_read_buffer | Graphics.GL.Ext.NV.ReadBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_read_buffer_front | Graphics.GL.Ext.NV.ReadBufferFront, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_read_depth | Graphics.GL.Ext.NV.ReadDepth, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_read_depth_stencil | Graphics.GL.Ext.NV.ReadDepthStencil, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_read_stencil | Graphics.GL.Ext.NV.ReadStencil, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_register_combiners | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_register_combiners2 | Graphics.GL.Ext.NV.RegisterCombiners2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_robustness_video_memory_purge | Graphics.GL.Ext.NV.RobustnessVideoMemoryPurge, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_sample_locations | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_sample_mask_override_coverage | Graphics.GL.Ext.NV.SampleMaskOverrideCoverage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_shader_atomic_counters | Graphics.GL.Ext.NV.ShaderAtomicCounters, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_shader_atomic_float | Graphics.GL.Ext.NV.ShaderAtomicFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_shader_atomic_float64 | Graphics.GL.Ext.NV.ShaderAtomicFloat64, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_shader_atomic_fp16_vector | Graphics.GL.Ext.NV.ShaderAtomicFp16Vector, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_shader_atomic_int64 | Graphics.GL.Ext.NV.ShaderAtomicInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_shader_buffer_load | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_shader_buffer_store | Graphics.GL.Ext.NV.ShaderBufferStore, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_shader_noperspective_interpolation | Graphics.GL.Ext.NV.ShaderNoperspectiveInterpolation, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_shader_storage_buffer_object | Graphics.GL.Ext.NV.ShaderStorageBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_shader_thread_group | Graphics.GL.Ext.NV.ShaderThreadGroup, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_shader_thread_shuffle | Graphics.GL.Ext.NV.ShaderThreadShuffle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_shadow_samplers_array | Graphics.GL.Ext.NV.ShadowSamplersArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_shadow_samplers_cube | Graphics.GL.Ext.NV.ShadowSamplersCube, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_sRGB_formats | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_stereo_view_rendering | Graphics.GL.Ext.NV.StereoViewRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_tessellation_program5 | Graphics.GL.Ext.NV.TessellationProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_texgen_emboss | Graphics.GL.Ext.NV.TexgenEmboss, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_texgen_reflection | Graphics.GL.Ext.NV.TexgenReflection, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_texture_barrier | Graphics.GL.Ext.NV.TextureBarrier, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_texture_border_clamp | Graphics.GL.Ext.NV.TextureBorderClamp, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_texture_compression_s3tc_update | Graphics.GL.Ext.NV.TextureCompressionS3tcUpdate, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_texture_compression_vtc | Graphics.GL.Ext.NV.TextureCompressionVtc, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_texture_env_combine4 | Graphics.GL.Ext.NV.TextureEnvCombine4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_texture_expand_normal | Graphics.GL.Ext.NV.TextureExpandNormal, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_texture_multisample | Graphics.GL.Ext.NV.TextureMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_texture_npot_2D_mipmap | Graphics.GL.Ext.NV.TextureNpot2DMipmap, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_texture_rectangle | Graphics.GL.Ext.NV.TextureRectangle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_texture_shader | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_texture_shader2 | Graphics.GL.Ext.NV.TextureShader2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_texture_shader3 | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_transform_feedback | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_transform_feedback2 | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_uniform_buffer_unified_memory | Graphics.GL.Ext.NV.UniformBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_vdpau_interop | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_vertex_array_range | Graphics.GL.Ext.NV.VertexArrayRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_vertex_array_range2 | Graphics.GL.Ext.NV.VertexArrayRange2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_vertex_attrib_integer_64bit | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_vertex_buffer_unified_memory | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_vertex_program | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_vertex_program1_1 | Graphics.GL.Ext.NV.VertexProgram11, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_vertex_program2 | Graphics.GL.Ext.NV.VertexProgram2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_vertex_program2_option | Graphics.GL.Ext.NV.VertexProgram2Option, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_vertex_program3 | Graphics.GL.Ext.NV.VertexProgram3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_vertex_program4 | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_video_capture | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_viewport_array | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_viewport_array2 | Graphics.GL.Ext.NV.ViewportArray2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_NV_viewport_swizzle | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OBJECT_ACTIVE_UNIFORMS_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OBJECT_ATTACHED_OBJECTS_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OBJECT_BUFFER_SIZE_ATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_OBJECT_BUFFER_USAGE_ATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_OBJECT_COMPILE_STATUS_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OBJECT_DELETE_STATUS_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OBJECT_DISTANCE_TO_LINE_SGIS | Graphics.GL.Ext.SGIS.PointLineTexgen, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_OBJECT_DISTANCE_TO_POINT_SGIS | Graphics.GL.Ext.SGIS.PointLineTexgen, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_OBJECT_INFO_LOG_LENGTH_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OBJECT_LINEAR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_OBJECT_LINEAR_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OBJECT_LINE_SGIS | Graphics.GL.Ext.SGIS.PointLineTexgen, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_OBJECT_LINK_STATUS_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OBJECT_PLANE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_OBJECT_POINT_SGIS | Graphics.GL.Ext.SGIS.PointLineTexgen, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_OBJECT_SHADER_SOURCE_LENGTH_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OBJECT_SUBTYPE_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OBJECT_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_OBJECT_TYPE_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_OBJECT_TYPE_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OBJECT_VALIDATE_STATUS_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OCCLUSION_QUERY_EVENT_MASK_AMD | Graphics.GL.Ext.AMD.OcclusionQueryEvent, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_OCCLUSION_TEST_HP | Graphics.GL.Ext.HP.OcclusionTest, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_OCCLUSION_TEST_RESULT_HP | Graphics.GL.Ext.HP.OcclusionTest, Graphics.GL.Ext.HP, Graphics.GL.Ext |
gl_OES_blend_equation_separate | Graphics.GL.Ext.OES.BlendEquationSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_blend_func_separate | Graphics.GL.Ext.OES.BlendFuncSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_blend_subtract | Graphics.GL.Ext.OES.BlendSubtract, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_byte_coordinates | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_compressed_ETC1_RGB8_sub_texture | Graphics.GL.Ext.OES.CompressedETC1RGB8SubTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_compressed_ETC1_RGB8_texture | Graphics.GL.Ext.OES.CompressedETC1RGB8Texture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_compressed_paletted_texture | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_copy_image | Graphics.GL.Ext.OES.CopyImage, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_depth24 | Graphics.GL.Ext.OES.Depth24, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_depth32 | Graphics.GL.Ext.OES.Depth32, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_depth_texture | Graphics.GL.Ext.OES.DepthTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_draw_buffers_indexed | Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_draw_elements_base_vertex | Graphics.GL.Ext.OES.DrawElementsBaseVertex, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_draw_texture | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_EGL_image | Graphics.GL.Ext.OES.EGLImage, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_EGL_image_external | Graphics.GL.Ext.OES.EGLImageExternal, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_EGL_image_external_essl3 | Graphics.GL.Ext.OES.EGLImageExternalEssl3, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_element_index_uint | Graphics.GL.Ext.OES.ElementIndexUint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_extended_matrix_palette | Graphics.GL.Ext.OES.ExtendedMatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_fbo_render_mipmap | Graphics.GL.Ext.OES.FboRenderMipmap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_fixed_point | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_fragment_precision_high | Graphics.GL.Ext.OES.FragmentPrecisionHigh, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_framebuffer_object | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_geometry_point_size | Graphics.GL.Ext.OES.GeometryPointSize, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_geometry_shader | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_get_program_binary | Graphics.GL.Ext.OES.GetProgramBinary, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_gpu_shader5 | Graphics.GL.Ext.OES.GpuShader5, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_mapbuffer | Graphics.GL.Ext.OES.Mapbuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_matrix_get | Graphics.GL.Ext.OES.MatrixGet, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_matrix_palette | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_packed_depth_stencil | Graphics.GL.Ext.OES.PackedDepthStencil, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_point_size_array | Graphics.GL.Ext.OES.PointSizeArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_point_sprite | Graphics.GL.Ext.OES.PointSprite, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_primitive_bounding_box | Graphics.GL.Ext.OES.PrimitiveBoundingBox, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_query_matrix | Graphics.GL.Ext.OES.QueryMatrix, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_read_format | Graphics.GL.Ext.OES.ReadFormat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_required_internalformat | Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_rgb8_rgba8 | Graphics.GL.Ext.OES.Rgb8Rgba8, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_sample_shading | Graphics.GL.Ext.OES.SampleShading, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
gl_OES_sample_variables | Graphics.GL.Ext.OES.SampleVariables, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
gl_OES_shader_image_atomic | Graphics.GL.Ext.OES.ShaderImageAtomic, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
gl_OES_shader_io_blocks | Graphics.GL.Ext.OES.ShaderIoBlocks, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_shader_multisample_interpolation | Graphics.GL.Ext.OES.ShaderMultisampleInterpolation, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
gl_OES_single_precision | Graphics.GL.Ext.OES.SinglePrecision, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_standard_derivatives | Graphics.GL.Ext.OES.StandardDerivatives, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_stencil1 | Graphics.GL.Ext.OES.Stencil1, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_stencil4 | Graphics.GL.Ext.OES.Stencil4, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_stencil8 | Graphics.GL.Ext.OES.Stencil8, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_stencil_wrap | Graphics.GL.Ext.OES.StencilWrap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_surfaceless_context | Graphics.GL.Ext.OES.SurfacelessContext, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_tessellation_point_size | Graphics.GL.Ext.OES.TessellationPointSize, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_tessellation_shader | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_texture_3D | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_texture_border_clamp | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_texture_buffer | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_texture_compression_astc | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_texture_cube_map | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_texture_cube_map_array | Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_texture_env_crossbar | Graphics.GL.Ext.OES.TextureEnvCrossbar, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_texture_float | Graphics.GL.Ext.OES.TextureFloat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_texture_float_linear | Graphics.GL.Ext.OES.TextureFloatLinear, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_texture_half_float | Graphics.GL.Ext.OES.TextureHalfFloat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_texture_half_float_linear | Graphics.GL.Ext.OES.TextureHalfFloatLinear, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_texture_mirrored_repeat | Graphics.GL.Ext.OES.TextureMirroredRepeat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_texture_npot | Graphics.GL.Ext.OES.TextureNpot, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_texture_stencil8 | Graphics.GL.Ext.OES.TextureStencil8, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
gl_OES_texture_storage_multisample_2d_array | Graphics.GL.Ext.OES.TextureStorageMultisample2dArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
gl_OES_texture_view | Graphics.GL.Ext.OES.TextureView, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_vertex_array_object | Graphics.GL.Ext.OES.VertexArrayObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_vertex_half_float | Graphics.GL.Ext.OES.VertexHalfFloat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_vertex_type_10_10_10_2 | Graphics.GL.Ext.OES.VertexType1010102, Graphics.GL.Ext.OES, Graphics.GL.Ext |
gl_OES_viewport_array | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OFFSET_HILO_TEXTURE_2D_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OFFSET_TEXTURE_2D_BIAS_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OFFSET_TEXTURE_2D_MATRIX_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OFFSET_TEXTURE_2D_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OFFSET_TEXTURE_2D_SCALE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OFFSET_TEXTURE_BIAS_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OFFSET_TEXTURE_MATRIX_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OFFSET_TEXTURE_RECTANGLE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OFFSET_TEXTURE_SCALE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_OML_interlace | Graphics.GL.Ext.OML.Interlace, Graphics.GL.Ext.OML, Graphics.GL.Ext |
gl_OML_resample | Graphics.GL.Ext.OML.Resample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
gl_OML_subsample | Graphics.GL.Ext.OML.Subsample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
GL_ONE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ONE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ONE_MINUS_CONSTANT_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ONE_MINUS_CONSTANT_ALPHA_EXT | Graphics.GL.Ext.EXT.BlendColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ONE_MINUS_CONSTANT_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ONE_MINUS_CONSTANT_COLOR_EXT | Graphics.GL.Ext.EXT.BlendColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ONE_MINUS_DST_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ONE_MINUS_DST_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ONE_MINUS_SRC1_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BlendFuncExtended, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ONE_MINUS_SRC1_ALPHA_EXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ONE_MINUS_SRC1_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BlendFuncExtended, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ONE_MINUS_SRC1_COLOR_EXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ONE_MINUS_SRC_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ONE_MINUS_SRC_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_OPERAND0_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_OPERAND0_ALPHA_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OPERAND0_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OPERAND0_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_OPERAND0_RGB_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OPERAND0_RGB_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OPERAND1_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_OPERAND1_ALPHA_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OPERAND1_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OPERAND1_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_OPERAND1_RGB_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OPERAND1_RGB_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OPERAND2_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_OPERAND2_ALPHA_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OPERAND2_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OPERAND2_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_OPERAND2_RGB_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_OPERAND2_RGB_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OPERAND3_ALPHA_NV | Graphics.GL.Ext.NV.TextureEnvCombine4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OPERAND3_RGB_NV | Graphics.GL.Ext.NV.TextureEnvCombine4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_OP_ADD_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_CLAMP_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_CROSS_PRODUCT_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_DOT3_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_DOT4_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_EXP_BASE_2_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_FLOOR_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_FRAC_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_INDEX_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_LOG_BASE_2_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_MADD_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_MAX_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_MIN_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_MOV_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_MULTIPLY_MATRIX_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_MUL_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_NEGATE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_POWER_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_RECIP_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_RECIP_SQRT_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_ROUND_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_SET_GE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_SET_LT_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OP_SUB_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ORDER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_OR_INVERTED | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_OR_REVERSE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_OUTPUT_COLOR0_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_COLOR1_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_FOG_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD0_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD10_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD11_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD12_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD13_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD14_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD15_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD16_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD17_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD18_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD19_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD1_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD20_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD21_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD22_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD23_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD24_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD25_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD26_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD27_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD28_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD29_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD2_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD30_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD31_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD3_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD4_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD5_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD6_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD7_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD8_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_TEXTURE_COORD9_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUTPUT_VERTEX_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_OUT_OF_MEMORY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_OVERLAY | Graphics.GL.Embedded32, Graphics.GL |
GL_OVERLAY_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_OVERLAY_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_OVR_multiview | Graphics.GL.Ext.OVR.Multiview, Graphics.GL.Ext.OVR, Graphics.GL.Ext |
gl_OVR_multiview2 | Graphics.GL.Ext.OVR.Multiview2, Graphics.GL.Ext.OVR, Graphics.GL.Ext |
gl_OVR_multiview_multisampled_render_to_texture | Graphics.GL.Ext.OVR.MultiviewMultisampledRenderToTexture, Graphics.GL.Ext.OVR, Graphics.GL.Ext |
GL_PACK_ALIGNMENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PACK_CMYK_HINT_EXT | Graphics.GL.Ext.EXT.Cmyka, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PACK_COMPRESSED_BLOCK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CompressedTexturePixelStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PACK_COMPRESSED_BLOCK_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CompressedTexturePixelStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PACK_COMPRESSED_BLOCK_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CompressedTexturePixelStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PACK_COMPRESSED_BLOCK_WIDTH | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CompressedTexturePixelStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PACK_IMAGE_DEPTH_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_PACK_IMAGE_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PACK_IMAGE_HEIGHT_EXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PACK_INVERT_MESA | Graphics.GL.Ext.MESA.PackInvert, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
GL_PACK_LSB_FIRST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PACK_RESAMPLE_OML | Graphics.GL.Ext.OML.Resample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
GL_PACK_RESAMPLE_SGIX | Graphics.GL.Ext.SGIX.Resample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_PACK_REVERSE_ROW_ORDER_ANGLE | Graphics.GL.Ext.ANGLE.PackReverseRowOrder, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_PACK_ROW_BYTES_APPLE | Graphics.GL.Ext.APPLE.RowBytes, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_PACK_ROW_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PACK_SKIP_IMAGES | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PACK_SKIP_IMAGES_EXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PACK_SKIP_PIXELS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PACK_SKIP_ROWS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PACK_SKIP_VOLUMES_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_PACK_SUBSAMPLE_RATE_SGIX | Graphics.GL.Ext.SGIX.Subsample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_PACK_SWAP_BYTES | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PALETTE4_R5_G6_B5_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_PALETTE4_RGB5_A1_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_PALETTE4_RGB8_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_PALETTE4_RGBA4_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_PALETTE4_RGBA8_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_PALETTE8_R5_G6_B5_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_PALETTE8_RGB5_A1_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_PALETTE8_RGB8_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_PALETTE8_RGBA4_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_PALETTE8_RGBA8_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_PARALLEL_ARRAYS_INTEL | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PARAMETER_BUFFER_ARB | Graphics.GL.Ext.ARB.IndirectParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PARAMETER_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.IndirectParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PARTIAL_SUCCESS_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PASS_THROUGH_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PASS_THROUGH_TOKEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PATCHES | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PATCHES_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PATCHES_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_PATCH_DEFAULT_INNER_LEVEL | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PATCH_DEFAULT_OUTER_LEVEL | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PATCH_VERTICES | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PATCH_VERTICES_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PATCH_VERTICES_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_PATH_CLIENT_LENGTH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_COMMAND_COUNT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_COMPUTED_LENGTH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_COORD_COUNT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_COVER_DEPTH_FUNC_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_DASH_ARRAY_COUNT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_DASH_CAPS_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_DASH_OFFSET_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_DASH_OFFSET_RESET_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_END_CAPS_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_ERROR_POSITION_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_FILL_BOUNDING_BOX_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_FILL_COVER_MODE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_FILL_MASK_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_FILL_MODE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_FOG_GEN_MODE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_FORMAT_PS_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_FORMAT_SVG_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_GEN_COEFF_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_GEN_COLOR_FORMAT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_GEN_COMPONENTS_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_GEN_MODE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_INITIAL_DASH_CAP_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_INITIAL_END_CAP_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_JOIN_STYLE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_MITER_LIMIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_MODELVIEW_MATRIX_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_MODELVIEW_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_MODELVIEW_STACK_DEPTH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_OBJECT_BOUNDING_BOX_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_PROJECTION_MATRIX_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_PROJECTION_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_PROJECTION_STACK_DEPTH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_STENCIL_FUNC_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_STENCIL_REF_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_STENCIL_VALUE_MASK_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_STROKE_BOUNDING_BOX_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_STROKE_COVER_MODE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_STROKE_MASK_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_STROKE_WIDTH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_TERMINAL_DASH_CAP_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_TERMINAL_END_CAP_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PERCENTAGE_AMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_PERFMON_GLOBAL_MODE_QCOM | Graphics.GL.Ext.QCOM.PerfmonGlobalMode, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_PERFMON_RESULT_AMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_PERFMON_RESULT_AVAILABLE_AMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_PERFMON_RESULT_SIZE_AMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_PERFORMANCE_MONITOR_AMD | Graphics.GL.Ext.AMD.NameGenDelete, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_COUNTER_EVENT_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_COUNTER_RAW_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_DONOT_FLUSH_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_FLUSH_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_GLOBAL_CONTEXT_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_SINGLE_CONTEXT_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERFQUERY_WAIT_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_PERSPECTIVE_CORRECTION_HINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_PERTURB_EXT | Graphics.GL.Ext.EXT.TexturePerturbNormal, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PER_STAGE_CONSTANTS_NV | Graphics.GL.Ext.NV.RegisterCombiners2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_PGI_misc_hints | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
gl_PGI_vertex_hints | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_PHONG_HINT_WIN | Graphics.GL.Ext.WIN.PhongShading, Graphics.GL.Ext.WIN, Graphics.GL.Ext |
GL_PHONG_WIN | Graphics.GL.Ext.WIN.PhongShading, Graphics.GL.Ext.WIN, Graphics.GL.Ext |
GL_PINLIGHT_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD | Graphics.GL.Ext.AMD.FramebufferSamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD | Graphics.GL.Ext.AMD.FramebufferSamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_PIXEL_BUFFER_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PIXEL_BUFFER_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PIXEL_COUNTER_BITS_NV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PIXEL_COUNT_AVAILABLE_NV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PIXEL_COUNT_NV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PIXEL_CUBIC_WEIGHT_EXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_PIXEL_GROUP_COLOR_SGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_PIXEL_MAG_FILTER_EXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PIXEL_MAP_A_TO_A | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_A_TO_A_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_B_TO_B | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_B_TO_B_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_G_TO_G | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_G_TO_G_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_I_TO_A | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_I_TO_A_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_I_TO_B | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_I_TO_B_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_I_TO_G | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_I_TO_G_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_I_TO_I | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_I_TO_I_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_I_TO_R | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_I_TO_R_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_R_TO_R | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_R_TO_R_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_S_TO_S | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MAP_S_TO_S_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_MIN_FILTER_EXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PIXEL_MODE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_PIXEL_PACK_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PIXEL_PACK_BUFFER_ARB | Graphics.GL.Ext.ARB.PixelBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PIXEL_PACK_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PIXEL_PACK_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.PixelBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PIXEL_PACK_BUFFER_BINDING_EXT | Graphics.GL.Ext.EXT.PixelBufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PIXEL_PACK_BUFFER_EXT | Graphics.GL.Ext.EXT.PixelBufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PIXEL_SUBSAMPLE_2424_SGIX | Graphics.GL.Ext.SGIX.Subsample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_PIXEL_SUBSAMPLE_4242_SGIX | Graphics.GL.Ext.SGIX.Subsample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_PIXEL_SUBSAMPLE_4444_SGIX | Graphics.GL.Ext.SGIX.Subsample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_PIXEL_TEXTURE_SGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_PIXEL_TEX_GEN_MODE_SGIX | Graphics.GL.Ext.SGIX.PixelTexture, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_PIXEL_TEX_GEN_SGIX | Graphics.GL.Ext.SGIX.PixelTexture, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX | Graphics.GL.Ext.SGIX.PixelTiles, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_PIXEL_TILE_CACHE_INCREMENT_SGIX | Graphics.GL.Ext.SGIX.PixelTiles, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_PIXEL_TILE_CACHE_SIZE_SGIX | Graphics.GL.Ext.SGIX.PixelTiles, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_PIXEL_TILE_GRID_DEPTH_SGIX | Graphics.GL.Ext.SGIX.PixelTiles, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_PIXEL_TILE_GRID_HEIGHT_SGIX | Graphics.GL.Ext.SGIX.PixelTiles, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_PIXEL_TILE_GRID_WIDTH_SGIX | Graphics.GL.Ext.SGIX.PixelTiles, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_PIXEL_TILE_HEIGHT_SGIX | Graphics.GL.Ext.SGIX.PixelTiles, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_PIXEL_TILE_WIDTH_SGIX | Graphics.GL.Ext.SGIX.PixelTiles, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_PIXEL_TRANSFORM_2D_EXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PIXEL_TRANSFORM_2D_MATRIX_EXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PIXEL_UNPACK_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PIXEL_UNPACK_BUFFER_ARB | Graphics.GL.Ext.ARB.PixelBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PIXEL_UNPACK_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PIXEL_UNPACK_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.PixelBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PIXEL_UNPACK_BUFFER_BINDING_EXT | Graphics.GL.Ext.EXT.PixelBufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PIXEL_UNPACK_BUFFER_EXT | Graphics.GL.Ext.EXT.PixelBufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PLUS_CLAMPED_ALPHA_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PLUS_CLAMPED_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PLUS_DARKER_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PLUS_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PN_TRIANGLES_ATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_PN_TRIANGLES_NORMAL_MODE_ATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_PN_TRIANGLES_POINT_MODE_ATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_POINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_POINTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_POINT_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_POINT_DISTANCE_ATTENUATION | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_POINT_DISTANCE_ATTENUATION_ARB | Graphics.GL.Ext.ARB.PointParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POINT_FADE_THRESHOLD_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_POINT_FADE_THRESHOLD_SIZE_ARB | Graphics.GL.Ext.ARB.PointParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POINT_FADE_THRESHOLD_SIZE_EXT | Graphics.GL.Ext.EXT.PointParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_POINT_FADE_THRESHOLD_SIZE_SGIS | Graphics.GL.Ext.SGIS.PointParameters, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_POINT_NV | Graphics.GL.Ext.NV.PolygonMode, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_POINT_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES | Graphics.GL.Ext.OES.PointSizeArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_POINT_SIZE_ARRAY_OES | Graphics.GL.Ext.OES.PointSizeArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_POINT_SIZE_ARRAY_POINTER_OES | Graphics.GL.Ext.OES.PointSizeArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_POINT_SIZE_ARRAY_STRIDE_OES | Graphics.GL.Ext.OES.PointSizeArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_POINT_SIZE_ARRAY_TYPE_OES | Graphics.GL.Ext.OES.PointSizeArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_POINT_SIZE_GRANULARITY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_POINT_SIZE_MAX | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_POINT_SIZE_MAX_ARB | Graphics.GL.Ext.ARB.PointParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POINT_SIZE_MAX_EXT | Graphics.GL.Ext.EXT.PointParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_POINT_SIZE_MAX_SGIS | Graphics.GL.Ext.SGIS.PointParameters, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_POINT_SIZE_MIN | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_POINT_SIZE_MIN_ARB | Graphics.GL.Ext.ARB.PointParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POINT_SIZE_MIN_EXT | Graphics.GL.Ext.EXT.PointParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_POINT_SIZE_MIN_SGIS | Graphics.GL.Ext.SGIS.PointParameters, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_POINT_SIZE_RANGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_POINT_SMOOTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_POINT_SMOOTH_HINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_POINT_SPRITE | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_POINT_SPRITE_ARB | Graphics.GL.Ext.ARB.PointSprite, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POINT_SPRITE_COORD_ORIGIN | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_POINT_SPRITE_NV | Graphics.GL.Ext.NV.PointSprite, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_POINT_SPRITE_OES | Graphics.GL.Ext.OES.PointSprite, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_POINT_SPRITE_R_MODE_NV | Graphics.GL.Ext.NV.PointSprite, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_POINT_TOKEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_POLYGON | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_POLYGON_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_POLYGON_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_POLYGON_MODE_NV | Graphics.GL.Ext.NV.PolygonMode, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_POLYGON_OFFSET_BIAS_EXT | Graphics.GL.Ext.EXT.PolygonOffset, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_POLYGON_OFFSET_CLAMP_EXT | Graphics.GL.Ext.EXT.PolygonOffsetClamp, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_POLYGON_OFFSET_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_POLYGON_OFFSET_EXT | Graphics.GL.Ext.EXT.PolygonOffset, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_POLYGON_OFFSET_FACTOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_POLYGON_OFFSET_FACTOR_EXT | Graphics.GL.Ext.EXT.PolygonOffset, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_POLYGON_OFFSET_FILL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_POLYGON_OFFSET_LINE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_POLYGON_OFFSET_LINE_NV | Graphics.GL.Ext.NV.PolygonMode, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_POLYGON_OFFSET_POINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_POLYGON_OFFSET_POINT_NV | Graphics.GL.Ext.NV.PolygonMode, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_POLYGON_OFFSET_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_POLYGON_SMOOTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_POLYGON_SMOOTH_HINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_POLYGON_STIPPLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_POLYGON_STIPPLE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_POLYGON_TOKEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_POSITION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_POST_COLOR_MATRIX_ALPHA_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_POST_COLOR_MATRIX_ALPHA_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_POST_COLOR_MATRIX_BLUE_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_POST_COLOR_MATRIX_BLUE_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_POST_COLOR_MATRIX_COLOR_TABLE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_POST_COLOR_MATRIX_GREEN_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_POST_COLOR_MATRIX_GREEN_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_POST_COLOR_MATRIX_RED_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POST_COLOR_MATRIX_RED_BIAS_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_POST_COLOR_MATRIX_RED_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POST_COLOR_MATRIX_RED_SCALE_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_POST_CONVOLUTION_ALPHA_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POST_CONVOLUTION_ALPHA_BIAS_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_POST_CONVOLUTION_ALPHA_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POST_CONVOLUTION_ALPHA_SCALE_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_POST_CONVOLUTION_BLUE_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POST_CONVOLUTION_BLUE_BIAS_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_POST_CONVOLUTION_BLUE_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POST_CONVOLUTION_BLUE_SCALE_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_POST_CONVOLUTION_COLOR_TABLE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POST_CONVOLUTION_COLOR_TABLE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_POST_CONVOLUTION_GREEN_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POST_CONVOLUTION_GREEN_BIAS_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_POST_CONVOLUTION_GREEN_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POST_CONVOLUTION_GREEN_SCALE_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_POST_CONVOLUTION_RED_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POST_CONVOLUTION_RED_BIAS_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_POST_CONVOLUTION_RED_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_POST_CONVOLUTION_RED_SCALE_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX | Graphics.GL.Ext.SGIX.TextureScaleBias, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_POST_TEXTURE_FILTER_BIAS_SGIX | Graphics.GL.Ext.SGIX.TextureScaleBias, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX | Graphics.GL.Ext.SGIX.TextureScaleBias, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_POST_TEXTURE_FILTER_SCALE_SGIX | Graphics.GL.Ext.SGIX.TextureScaleBias, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_PREFER_DOUBLEBUFFER_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_PRESENT_DURATION_NV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PRESENT_TIME_NV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PRESERVE_ATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_PREVIOUS | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_PREVIOUS_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PREVIOUS_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PREVIOUS_TEXTURE_INPUT_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PRIMARY_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_PRIMARY_COLOR_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PRIMARY_COLOR_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PRIMARY_COLOR_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PRIMITIVES_GENERATED | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PRIMITIVES_GENERATED_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PRIMITIVES_GENERATED_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PRIMITIVES_GENERATED_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_PRIMITIVES_SUBMITTED_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PRIMITIVE_BOUNDING_BOX | Graphics.GL.Embedded32, Graphics.GL |
GL_PRIMITIVE_BOUNDING_BOX_ARB | Graphics.GL.Ext.ARB.ES32Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PRIMITIVE_BOUNDING_BOX_EXT | Graphics.GL.Ext.EXT.PrimitiveBoundingBox, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PRIMITIVE_BOUNDING_BOX_OES | Graphics.GL.Ext.OES.PrimitiveBoundingBox, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_PRIMITIVE_ID_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PRIMITIVE_RESTART | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PRIMITIVE_RESTART_FIXED_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_PRIMITIVE_RESTART_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PRIMITIVE_RESTART_INDEX_NV | Graphics.GL.Ext.NV.PrimitiveRestart, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PRIMITIVE_RESTART_NV | Graphics.GL.Ext.NV.PrimitiveRestart, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PROGRAM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAMMABLE_SAMPLE_LOCATION_NV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PROGRAM_ADDRESS_REGISTERS_ARB | Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_ALU_INSTRUCTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_ATTRIBS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_ATTRIB_COMPONENTS_NV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PROGRAM_BINARY_ANGLE | Graphics.GL.Ext.ANGLE.ProgramBinary, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_PROGRAM_BINARY_FORMATS | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GetProgramBinary, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROGRAM_BINARY_FORMATS_OES | Graphics.GL.Ext.OES.GetProgramBinary, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_PROGRAM_BINARY_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GetProgramBinary, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROGRAM_BINARY_LENGTH_OES | Graphics.GL.Ext.OES.GetProgramBinary, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_PROGRAM_BINARY_RETRIEVABLE_HINT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GetProgramBinary, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROGRAM_BINDING_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_ERROR_POSITION_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_ERROR_POSITION_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PROGRAM_ERROR_STRING_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_ERROR_STRING_NV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PROGRAM_FORMAT_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_FORMAT_ASCII_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_INPUT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROGRAM_INSTRUCTIONS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_PROGRAM_LENGTH_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_LENGTH_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PROGRAM_MATRIX_EXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PROGRAM_MATRIX_STACK_DEPTH_EXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB | Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_NATIVE_ATTRIBS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_NATIVE_PARAMETERS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_NATIVE_TEMPORARIES_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_OBJECT_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_OBJECT_EXT | Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PROGRAM_OUTPUT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROGRAM_PARAMETERS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_PARAMETER_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PROGRAM_PIPELINE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROGRAM_PIPELINE_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROGRAM_PIPELINE_BINDING_EXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PROGRAM_PIPELINE_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_PROGRAM_PIPELINE_OBJECT_EXT | Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PROGRAM_POINT_SIZE | Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROGRAM_POINT_SIZE_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_POINT_SIZE_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PROGRAM_RESIDENT_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PROGRAM_RESULT_COMPONENTS_NV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PROGRAM_SEPARABLE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROGRAM_SEPARABLE_EXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PROGRAM_STRING_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_STRING_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PROGRAM_TARGET_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PROGRAM_TEMPORARIES_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_TEX_INDIRECTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_TEX_INSTRUCTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROJECTION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_PROJECTION_MATRIX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES | Graphics.GL.Ext.OES.MatrixGet, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_PROJECTION_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_PROVOKING_VERTEX | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB.ProvokingVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROVOKING_VERTEX_EXT | Graphics.GL.Ext.EXT.ProvokingVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PROXY_COLOR_TABLE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROXY_COLOR_TABLE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_PROXY_HISTOGRAM | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROXY_HISTOGRAM_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_PROXY_TEXTURE_1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROXY_TEXTURE_1D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROXY_TEXTURE_1D_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PROXY_TEXTURE_1D_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PROXY_TEXTURE_1D_STACK_MESAX | Graphics.GL.Ext.MESAX.TextureStack, Graphics.GL.Ext.MESAX, Graphics.GL.Ext |
GL_PROXY_TEXTURE_2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROXY_TEXTURE_2D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROXY_TEXTURE_2D_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PROXY_TEXTURE_2D_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PROXY_TEXTURE_2D_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROXY_TEXTURE_2D_STACK_MESAX | Graphics.GL.Ext.MESAX.TextureStack, Graphics.GL.Ext.MESAX, Graphics.GL.Ext |
GL_PROXY_TEXTURE_3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROXY_TEXTURE_3D_EXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PROXY_TEXTURE_4D_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_PROXY_TEXTURE_COLOR_TABLE_SGI | Graphics.GL.Ext.SGI.TextureColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_PROXY_TEXTURE_CUBE_MAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROXY_TEXTURE_CUBE_MAP_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY | Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB | Graphics.GL.Ext.ARB.TextureCubeMapArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROXY_TEXTURE_CUBE_MAP_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_PROXY_TEXTURE_RECTANGLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_PROXY_TEXTURE_RECTANGLE_ARB | Graphics.GL.Ext.ARB.TextureRectangle, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_PROXY_TEXTURE_RECTANGLE_NV | Graphics.GL.Ext.NV.TextureRectangle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_PURGEABLE_APPLE | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_PURGED_CONTEXT_RESET_NV | Graphics.GL.Ext.NV.RobustnessVideoMemoryPurge, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_Q | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
gl_QCOM_alpha_test | Graphics.GL.Ext.QCOM.AlphaTest, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
gl_QCOM_binning_control | Graphics.GL.Ext.QCOM.BinningControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
gl_QCOM_driver_control | Graphics.GL.Ext.QCOM.DriverControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
gl_QCOM_extended_get | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
gl_QCOM_extended_get2 | Graphics.GL.Ext.QCOM.ExtendedGet2, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
gl_QCOM_perfmon_global_mode | Graphics.GL.Ext.QCOM.PerfmonGlobalMode, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
gl_QCOM_tiled_rendering | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
gl_QCOM_writeonly_rendering | Graphics.GL.Ext.QCOM.WriteonlyRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_QUADRATIC_ATTENUATION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_QUADRATIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_QUADS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUADS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProvokingVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT | Graphics.GL.Ext.EXT.ProvokingVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_QUADS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_QUAD_ALPHA4_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_QUAD_ALPHA8_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_QUAD_INTENSITY4_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_QUAD_INTENSITY8_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_QUAD_LUMINANCE4_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_QUAD_LUMINANCE8_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_QUAD_MESH_SUN | Graphics.GL.Ext.SUN.MeshArray, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_QUAD_STRIP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_QUAD_TEXTURE_SELECT_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_QUARTER_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_QUERY | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUERY_ALL_EVENT_BITS_AMD | Graphics.GL.Ext.AMD.OcclusionQueryEvent, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_QUERY_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.QueryBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUERY_BUFFER_AMD | Graphics.GL.Ext.AMD.QueryBufferObject, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_QUERY_BUFFER_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.QueryBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUERY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.QueryBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUERY_BUFFER_BINDING_AMD | Graphics.GL.Ext.AMD.QueryBufferObject, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_QUERY_BY_REGION_NO_WAIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUERY_BY_REGION_NO_WAIT_INVERTED | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.ConditionalRenderInverted, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUERY_BY_REGION_NO_WAIT_NV | Graphics.GL.Ext.NV.ConditionalRender, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_QUERY_BY_REGION_WAIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUERY_BY_REGION_WAIT_INVERTED | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.ConditionalRenderInverted, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUERY_BY_REGION_WAIT_NV | Graphics.GL.Ext.NV.ConditionalRender, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_QUERY_COUNTER_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUERY_COUNTER_BITS_ARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_QUERY_COUNTER_BITS_EXT | Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD | Graphics.GL.Ext.AMD.OcclusionQueryEvent, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD | Graphics.GL.Ext.AMD.OcclusionQueryEvent, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD | Graphics.GL.Ext.AMD.OcclusionQueryEvent, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_QUERY_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_QUERY_NO_WAIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUERY_NO_WAIT_INVERTED | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.ConditionalRenderInverted, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUERY_NO_WAIT_NV | Graphics.GL.Ext.NV.ConditionalRender, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_QUERY_OBJECT_AMD | Graphics.GL.Ext.AMD.NameGenDelete, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_QUERY_OBJECT_EXT | Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_QUERY_RESULT | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUERY_RESULT_ARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_QUERY_RESULT_AVAILABLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUERY_RESULT_AVAILABLE_ARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_QUERY_RESULT_AVAILABLE_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_QUERY_RESULT_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_QUERY_RESULT_NO_WAIT | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.QueryBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUERY_RESULT_NO_WAIT_AMD | Graphics.GL.Ext.AMD.QueryBufferObject, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD | Graphics.GL.Ext.AMD.OcclusionQueryEvent, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_QUERY_TARGET | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUERY_WAIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUERY_WAIT_INVERTED | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.ConditionalRenderInverted, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_QUERY_WAIT_NV | Graphics.GL.Ext.NV.ConditionalRender, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_R | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_R11F_G11F_B10F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_R11F_G11F_B10F_APPLE | Graphics.GL.Ext.APPLE.TexturePackedFloat, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_R11F_G11F_B10F_EXT | Graphics.GL.Ext.EXT.PackedFloat, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_R16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_R16F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_R16F_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.ColorBufferHalfFloat, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_R16I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_R16UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_R16_EXT | Graphics.GL.Ext.EXT.TextureNorm16, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_R16_SNORM | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_R16_SNORM_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureNorm16, Graphics.GL.Ext.EXT.RenderSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_R1UI_C3F_V3F_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_R1UI_C4F_N3F_V3F_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_R1UI_C4UB_V3F_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_R1UI_N3F_V3F_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_R1UI_T2F_C4F_N3F_V3F_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_R1UI_T2F_N3F_V3F_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_R1UI_T2F_V3F_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_R1UI_V3F_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_R32F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_R32F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_R32I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_R32UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_R3_G3_B2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_R8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_R8I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_R8UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_R8_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureRg, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_R8_SNORM | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT.RenderSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RASTERIZER_DISCARD | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RASTERIZER_DISCARD_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RASTERIZER_DISCARD_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureFilterMinmax, Graphics.GL.Ext.EXT.RasterMultisample, Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RASTER_MULTISAMPLE_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureFilterMinmax, Graphics.GL.Ext.EXT.RasterMultisample, Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RASTER_POSITION_UNCLIPPED_IBM | Graphics.GL.Ext.IBM.RasterposClip, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_RASTER_SAMPLES_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureFilterMinmax, Graphics.GL.Ext.EXT.RasterMultisample, Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_READ_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_READ_BUFFER_EXT | Graphics.GL.Ext.EXT.MultiviewDrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_READ_BUFFER_NV | Graphics.GL.Ext.NV.ReadBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_READ_FRAMEBUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_READ_FRAMEBUFFER_ANGLE | Graphics.GL.Ext.ANGLE.FramebufferBlit, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_READ_FRAMEBUFFER_APPLE | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_READ_FRAMEBUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_READ_FRAMEBUFFER_BINDING_ANGLE | Graphics.GL.Ext.ANGLE.FramebufferBlit, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_READ_FRAMEBUFFER_BINDING_APPLE | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_READ_FRAMEBUFFER_BINDING_EXT | Graphics.GL.Ext.EXT.FramebufferBlit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_READ_FRAMEBUFFER_BINDING_NV | Graphics.GL.Ext.NV.FramebufferBlit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_READ_FRAMEBUFFER_EXT | Graphics.GL.Ext.EXT.FramebufferBlit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_READ_FRAMEBUFFER_NV | Graphics.GL.Ext.NV.FramebufferBlit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_READ_ONLY | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_READ_ONLY_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_READ_PIXELS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_READ_PIXELS_FORMAT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_READ_PIXELS_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV | Graphics.GL.Ext.NV.PixelDataRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_READ_PIXEL_DATA_RANGE_NV | Graphics.GL.Ext.NV.PixelDataRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_READ_PIXEL_DATA_RANGE_POINTER_NV | Graphics.GL.Ext.NV.PixelDataRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_READ_WRITE | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.NV.ShaderBufferStore, Graphics.GL.Ext.NV, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_READ_WRITE_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_RECIP_ADD_SIGNED_ALPHA_IMG | Graphics.GL.Ext.IMG.TextureEnvEnhancedFixedFunction, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_RECLAIM_MEMORY_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_RECT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RED | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_REDUCE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_REDUCE_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RED_BIAS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_RED_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
GL_RED_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_RED_EXT | Graphics.GL.Ext.EXT.TextureRg, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RED_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RED_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RED_MAX_CLAMP_INGR | Graphics.GL.Ext.INGR.ColorClamp, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
GL_RED_MIN_CLAMP_INGR | Graphics.GL.Ext.INGR.ColorClamp, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
GL_RED_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RED_SCALE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_RED_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_REFERENCED_BY_COMPUTE_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_REFERENCED_BY_FRAGMENT_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_REFERENCED_BY_GEOMETRY_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_REFERENCED_BY_GEOMETRY_SHADER_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_REFERENCED_BY_GEOMETRY_SHADER_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_REFERENCED_BY_TESS_CONTROL_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_REFERENCED_BY_TESS_EVALUATION_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_REFERENCED_BY_VERTEX_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_REFERENCE_PLANE_EQUATION_SGIX | Graphics.GL.Ext.SGIX.ReferencePlane, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_REFERENCE_PLANE_SGIX | Graphics.GL.Ext.SGIX.ReferencePlane, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_REFLECTION_MAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_REFLECTION_MAP_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_REFLECTION_MAP_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_REFLECTION_MAP_NV | Graphics.GL.Ext.NV.TexgenReflection, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_REFLECTION_MAP_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_REGISTER_COMBINERS_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_REG_0_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_10_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_11_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_12_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_13_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_14_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_15_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_16_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_17_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_18_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_19_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_1_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_20_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_21_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_22_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_23_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_24_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_25_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_26_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_27_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_28_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_29_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_2_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_30_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_31_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_3_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_4_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_5_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_6_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_7_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_8_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_REG_9_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_RELATIVE_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELATIVE_CONIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELATIVE_CUBIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELATIVE_HORIZONTAL_LINE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELATIVE_LARGE_CCW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELATIVE_LARGE_CW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELATIVE_LINE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELATIVE_MOVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELATIVE_QUADRATIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELATIVE_RECT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELATIVE_ROUNDED_RECT2_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELATIVE_ROUNDED_RECT4_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELATIVE_ROUNDED_RECT8_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELATIVE_ROUNDED_RECT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELATIVE_SMALL_CCW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELATIVE_SMALL_CW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELATIVE_VERTICAL_LINE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RELEASED_APPLE | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_RENDER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_RENDERBUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.NV.InternalformatSampleQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RENDERBUFFER_ALPHA_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RENDERBUFFER_ALPHA_SIZE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RENDERBUFFER_ALPHA_SIZE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_RENDERBUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RENDERBUFFER_BINDING_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RENDERBUFFER_BINDING_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_RENDERBUFFER_BLUE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RENDERBUFFER_BLUE_SIZE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RENDERBUFFER_BLUE_SIZE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_RENDERBUFFER_COLOR_SAMPLES_NV | Graphics.GL.Ext.NV.FramebufferMultisampleCoverage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RENDERBUFFER_COVERAGE_SAMPLES_NV | Graphics.GL.Ext.NV.FramebufferMultisampleCoverage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RENDERBUFFER_DEPTH_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RENDERBUFFER_DEPTH_SIZE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RENDERBUFFER_DEPTH_SIZE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_RENDERBUFFER_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RENDERBUFFER_FREE_MEMORY_ATI | Graphics.GL.Ext.ATI.Meminfo, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_RENDERBUFFER_GREEN_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RENDERBUFFER_GREEN_SIZE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RENDERBUFFER_GREEN_SIZE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_RENDERBUFFER_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RENDERBUFFER_HEIGHT_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RENDERBUFFER_HEIGHT_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_RENDERBUFFER_INTERNAL_FORMAT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RENDERBUFFER_INTERNAL_FORMAT_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_RENDERBUFFER_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_RENDERBUFFER_RED_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RENDERBUFFER_RED_SIZE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RENDERBUFFER_RED_SIZE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_RENDERBUFFER_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RENDERBUFFER_SAMPLES_ANGLE | Graphics.GL.Ext.ANGLE.FramebufferMultisample, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_RENDERBUFFER_SAMPLES_APPLE | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_RENDERBUFFER_SAMPLES_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferMultisample, Graphics.GL.Ext.EXT.MultisampledRenderToTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RENDERBUFFER_SAMPLES_IMG | Graphics.GL.Ext.IMG.MultisampledRenderToTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_RENDERBUFFER_SAMPLES_NV | Graphics.GL.Ext.NV.FramebufferMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RENDERBUFFER_STENCIL_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RENDERBUFFER_STENCIL_SIZE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RENDERBUFFER_STENCIL_SIZE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_RENDERBUFFER_WIDTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RENDERBUFFER_WIDTH_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RENDERBUFFER_WIDTH_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_RENDERER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM | Graphics.GL.Ext.QCOM.BinningControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_RENDER_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
gl_REND_screen_coordinates | Graphics.GL.Ext.REND.ScreenCoordinates, Graphics.GL.Ext.REND, Graphics.GL.Ext |
GL_REPEAT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_REPLACE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_REPLACEMENT_CODE_ARRAY_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_REPLACEMENT_CODE_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_REPLACE_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_REPLACE_MIDDLE_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_REPLACE_OLDEST_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_REPLACE_VALUE_AMD | Graphics.GL.Ext.AMD.StencilOperationExtended, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_REPLICATE_BORDER | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_REPLICATE_BORDER_HP | Graphics.GL.Ext.HP.ConvolutionBorderModes, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.EGLImageExternal, Graphics.GL.Ext.EXT.YUVTarget, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RESAMPLE_AVERAGE_OML | Graphics.GL.Ext.OML.Resample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
GL_RESAMPLE_DECIMATE_OML | Graphics.GL.Ext.OML.Resample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
GL_RESAMPLE_DECIMATE_SGIX | Graphics.GL.Ext.SGIX.Resample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_RESAMPLE_REPLICATE_OML | Graphics.GL.Ext.OML.Resample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
GL_RESAMPLE_REPLICATE_SGIX | Graphics.GL.Ext.SGIX.Resample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_RESAMPLE_ZERO_FILL_OML | Graphics.GL.Ext.OML.Resample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
GL_RESAMPLE_ZERO_FILL_SGIX | Graphics.GL.Ext.SGIX.Resample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_RESCALE_NORMAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_RESCALE_NORMAL_EXT | Graphics.GL.Ext.EXT.RescaleNormal, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RESET_NOTIFICATION_STRATEGY | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RESET_NOTIFICATION_STRATEGY_ARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_RESET_NOTIFICATION_STRATEGY_EXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RESET_NOTIFICATION_STRATEGY_KHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
GL_RESTART_PATH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RESTART_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_RETAINED_APPLE | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_RETURN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_RG | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RG16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RG16F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RG16F_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.ColorBufferHalfFloat, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RG16I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RG16UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RG16_EXT | Graphics.GL.Ext.EXT.TextureNorm16, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RG16_SNORM | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RG16_SNORM_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureNorm16, Graphics.GL.Ext.EXT.RenderSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RG32F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RG32F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RG32I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RG32UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RG8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RG8I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RG8UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RG8_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureRg, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RG8_SNORM | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT.RenderSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB10 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB10_A2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB10_A2UI | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRgb10A2ui, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB10_A2_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB10_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB12 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB12_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB16F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB16F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_RGB16F_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.ColorBufferHalfFloat, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB16I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB16I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB16UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB16UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB16_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureNorm16, Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB16_SNORM | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB16_SNORM_EXT | Graphics.GL.Ext.EXT.TextureNorm16, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB2_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB32F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureBufferObjectRgb32, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB32F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_RGB32F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB32I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.TextureBufferObjectRgb32, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB32I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB32UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureBufferObjectRgb32, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB32UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB4_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB4_S3TC | Graphics.GL.Ext.S3.S3tc, Graphics.GL.Ext.S3, Graphics.GL.Ext |
GL_RGB5 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB565 | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB565_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_RGB5_A1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB5_A1_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB5_A1_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_RGB5_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB8I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB8I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB8UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB8UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB8_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB8_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.Rgb8Rgba8, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_RGB8_SNORM | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB9_E5 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB9_E5_APPLE | Graphics.GL.Ext.APPLE.TexturePackedFloat, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_RGB9_E5_EXT | Graphics.GL.Ext.EXT.TextureSharedExponent, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGBA12 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGBA12_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGBA16F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGBA16F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_RGBA16F_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.ColorBufferHalfFloat, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA16I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGBA16I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA16UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGBA16UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA16_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureNorm16, Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA16_SNORM | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGBA16_SNORM_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureNorm16, Graphics.GL.Ext.EXT.RenderSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGBA2_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA32F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGBA32F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_RGBA32F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA32I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGBA32I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA32UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGBA32UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGBA4_DXT5_S3TC | Graphics.GL.Ext.S3.S3tc, Graphics.GL.Ext.S3, Graphics.GL.Ext |
GL_RGBA4_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA4_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_RGBA4_S3TC | Graphics.GL.Ext.S3.S3tc, Graphics.GL.Ext.S3, Graphics.GL.Ext |
GL_RGBA8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGBA8I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGBA8I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA8UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGBA8UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA8_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA8_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.Rgb8Rgba8, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_RGBA8_SNORM | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT.RenderSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGBA_DXT5_S3TC | Graphics.GL.Ext.S3.S3tc, Graphics.GL.Ext.S3, Graphics.GL.Ext |
GL_RGBA_FLOAT16_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_RGBA_FLOAT16_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_RGBA_FLOAT32_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_RGBA_FLOAT32_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_RGBA_FLOAT_MODE_ARB | Graphics.GL.Ext.ARB.ColorBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_RGBA_FLOAT_MODE_ATI | Graphics.GL.Ext.ATI.PixelFormatFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_RGBA_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGBA_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA_INTEGER_MODE_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_RGBA_S3TC | Graphics.GL.Ext.S3.S3tc, Graphics.GL.Ext.S3, Graphics.GL.Ext |
GL_RGBA_SIGNED_COMPONENTS_EXT | Graphics.GL.Ext.EXT.PackedFloat, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_RGB_422_APPLE | Graphics.GL.Ext.APPLE.Rgb422, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_RGB_FLOAT16_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_RGB_FLOAT16_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_RGB_FLOAT32_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_RGB_FLOAT32_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_RGB_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RGB_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB_RAW_422_APPLE | Graphics.GL.Ext.APPLE.Rgb422, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_RGB_S3TC | Graphics.GL.Ext.S3.S3tc, Graphics.GL.Ext.S3, Graphics.GL.Ext |
GL_RGB_SCALE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_RGB_SCALE_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_RGB_SCALE_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RGB_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RG_EXT | Graphics.GL.Ext.EXT.TextureRg, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RG_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_RG_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_RIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ROUNDED_RECT2_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ROUNDED_RECT4_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ROUNDED_RECT8_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ROUNDED_RECT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ROUND_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_S | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
gl_S3_s3tc | Graphics.GL.Ext.S3.S3tc, Graphics.GL.Ext.S3, Graphics.GL.Ext |
GL_SAMPLER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_1D_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLER_1D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_1D_ARRAY_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SAMPLER_1D_ARRAY_SHADOW | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_1D_ARRAY_SHADOW_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SAMPLER_1D_SHADOW | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_1D_SHADOW_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLER_2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_2D_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLER_2D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_2D_ARRAY_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SAMPLER_2D_ARRAY_SHADOW | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_2D_ARRAY_SHADOW_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SAMPLER_2D_ARRAY_SHADOW_NV | Graphics.GL.Ext.NV.ShadowSamplersArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SAMPLER_2D_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_2D_MULTISAMPLE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES | Graphics.GL.Ext.OES.TextureStorageMultisample2dArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_SAMPLER_2D_RECT | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_2D_RECT_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLER_2D_RECT_SHADOW | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_2D_RECT_SHADOW_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLER_2D_SHADOW | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_2D_SHADOW_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLER_2D_SHADOW_EXT | Graphics.GL.Ext.EXT.ShadowSamplers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SAMPLER_3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_3D_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLER_3D_OES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_SAMPLER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_BUFFER_AMD | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_SAMPLER_BUFFER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SAMPLER_BUFFER_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_SAMPLER_CUBE | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_CUBE_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLER_CUBE_MAP_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_CUBE_MAP_ARRAY_ARB | Graphics.GL.Ext.ARB.TextureCubeMapArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLER_CUBE_MAP_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SAMPLER_CUBE_MAP_ARRAY_OES | Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB | Graphics.GL.Ext.ARB.TextureCubeMapArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT | Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES | Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_SAMPLER_CUBE_SHADOW | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLER_CUBE_SHADOW_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SAMPLER_CUBE_SHADOW_NV | Graphics.GL.Ext.NV.ShadowSamplersCube, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT | Graphics.GL.Ext.EXT.YUVTarget, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SAMPLER_EXTERNAL_OES | Graphics.GL.Ext.OES.EGLImageExternal, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_SAMPLER_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_SAMPLER_OBJECT_AMD | Graphics.GL.Ext.AMD.NameGenDelete, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_SAMPLER_RENDERBUFFER_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLES_3DFX | Graphics.GL.Ext.ThreeDFX.Multisample, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
GL_SAMPLES_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.MultisampleCoverage, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLES_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SAMPLES_PASSED | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLES_PASSED_ARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLES_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_SAMPLE_ALPHA_TO_COVERAGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLE_ALPHA_TO_COVERAGE_ARB | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLE_ALPHA_TO_MASK_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SAMPLE_ALPHA_TO_MASK_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_SAMPLE_ALPHA_TO_ONE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLE_ALPHA_TO_ONE_ARB | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLE_ALPHA_TO_ONE_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.MultisampleCompatibility, Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SAMPLE_ALPHA_TO_ONE_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_SAMPLE_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLE_BUFFERS_3DFX | Graphics.GL.Ext.ThreeDFX.Multisample, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
GL_SAMPLE_BUFFERS_ARB | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLE_BUFFERS_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SAMPLE_BUFFERS_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_SAMPLE_COVERAGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLE_COVERAGE_ARB | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLE_COVERAGE_INVERT | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLE_COVERAGE_INVERT_ARB | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLE_COVERAGE_VALUE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLE_COVERAGE_VALUE_ARB | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLE_LOCATION_ARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLE_LOCATION_NV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SAMPLE_MASK | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLE_MASK_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SAMPLE_MASK_INVERT_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SAMPLE_MASK_INVERT_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_SAMPLE_MASK_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SAMPLE_MASK_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_SAMPLE_MASK_VALUE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLE_MASK_VALUE_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SAMPLE_MASK_VALUE_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SAMPLE_MASK_VALUE_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_SAMPLE_PATTERN_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SAMPLE_PATTERN_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_SAMPLE_POSITION | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLE_POSITION_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SAMPLE_SHADING | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SAMPLE_SHADING_ARB | Graphics.GL.Ext.ARB.SampleShading, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SAMPLE_SHADING_OES | Graphics.GL.Ext.OES.SampleShading, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_SATURATE_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_SCALAR_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SCALEBIAS_HINT_SGIX | Graphics.GL.Ext.SGIX.ScalebiasHint, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_SCALED_RESOLVE_FASTEST_EXT | Graphics.GL.Ext.EXT.FramebufferMultisampleBlitScaled, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SCALED_RESOLVE_NICEST_EXT | Graphics.GL.Ext.EXT.FramebufferMultisampleBlitScaled, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SCALE_BY_FOUR_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SCALE_BY_ONE_HALF_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SCALE_BY_TWO_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SCISSOR_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SCISSOR_BOX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SCISSOR_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SCISSOR_TEST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SCREEN | Graphics.GL.Embedded32, Graphics.GL |
GL_SCREEN_COORDINATES_REND | Graphics.GL.Ext.REND.ScreenCoordinates, Graphics.GL.Ext.REND, Graphics.GL.Ext |
GL_SCREEN_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_SCREEN_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SECONDARY_COLOR_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SECONDARY_COLOR_ARRAY_EXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SECONDARY_COLOR_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SECONDARY_COLOR_ARRAY_LIST_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_SECONDARY_COLOR_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SECONDARY_COLOR_ARRAY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SECONDARY_COLOR_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SECONDARY_COLOR_ARRAY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SECONDARY_COLOR_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SECONDARY_INTERPOLATOR_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_SELECT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SELECTION_BUFFER_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SELECTION_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SEPARABLE_2D | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SEPARABLE_2D_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SEPARATE_ATTRIBS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SEPARATE_ATTRIBS_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SEPARATE_ATTRIBS_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SEPARATE_SPECULAR_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SEPARATE_SPECULAR_COLOR_EXT | Graphics.GL.Ext.EXT.SeparateSpecularColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SET | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SET_AMD | Graphics.GL.Ext.AMD.StencilOperationExtended, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
gl_SGIS_detail_texture | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
gl_SGIS_fog_function | Graphics.GL.Ext.SGIS.FogFunction, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
gl_SGIS_generate_mipmap | Graphics.GL.Ext.SGIS.GenerateMipmap, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
gl_SGIS_multisample | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
gl_SGIS_pixel_texture | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
gl_SGIS_point_line_texgen | Graphics.GL.Ext.SGIS.PointLineTexgen, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
gl_SGIS_point_parameters | Graphics.GL.Ext.SGIS.PointParameters, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
gl_SGIS_sharpen_texture | Graphics.GL.Ext.SGIS.SharpenTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
gl_SGIS_texture4D | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
gl_SGIS_texture_border_clamp | Graphics.GL.Ext.SGIS.TextureBorderClamp, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
gl_SGIS_texture_color_mask | Graphics.GL.Ext.SGIS.TextureColorMask, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
gl_SGIS_texture_edge_clamp | Graphics.GL.Ext.SGIS.TextureEdgeClamp, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
gl_SGIS_texture_filter4 | Graphics.GL.Ext.SGIS.TextureFilter4, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
gl_SGIS_texture_lod | Graphics.GL.Ext.SGIS.TextureLod, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
gl_SGIS_texture_select | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
gl_SGIX_async | Graphics.GL.Ext.SGIX.Async, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_async_histogram | Graphics.GL.Ext.SGIX.AsyncHistogram, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_async_pixel | Graphics.GL.Ext.SGIX.AsyncPixel, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_blend_alpha_minmax | Graphics.GL.Ext.SGIX.BlendAlphaMinmax, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_calligraphic_fragment | Graphics.GL.Ext.SGIX.CalligraphicFragment, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_clipmap | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_convolution_accuracy | Graphics.GL.Ext.SGIX.ConvolutionAccuracy, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_depth_pass_instrument | Graphics.GL.Ext.SGIX.DepthPassInstrument, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_depth_texture | Graphics.GL.Ext.SGIX.DepthTexture, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_flush_raster | Graphics.GL.Ext.SGIX.FlushRaster, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_fog_offset | Graphics.GL.Ext.SGIX.FogOffset, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_fragment_lighting | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_framezoom | Graphics.GL.Ext.SGIX.Framezoom, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_igloo_interface | Graphics.GL.Ext.SGIX.IglooInterface, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_instruments | Graphics.GL.Ext.SGIX.Instruments, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_interlace | Graphics.GL.Ext.SGIX.Interlace, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_ir_instrument1 | Graphics.GL.Ext.SGIX.IrInstrument1, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_list_priority | Graphics.GL.Ext.SGIX.ListPriority, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_pixel_texture | Graphics.GL.Ext.SGIX.PixelTexture, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_pixel_tiles | Graphics.GL.Ext.SGIX.PixelTiles, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_polynomial_ffd | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_reference_plane | Graphics.GL.Ext.SGIX.ReferencePlane, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_resample | Graphics.GL.Ext.SGIX.Resample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_scalebias_hint | Graphics.GL.Ext.SGIX.ScalebiasHint, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_shadow | Graphics.GL.Ext.SGIX.Shadow, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_shadow_ambient | Graphics.GL.Ext.SGIX.ShadowAmbient, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_sprite | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_subsample | Graphics.GL.Ext.SGIX.Subsample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_tag_sample_buffer | Graphics.GL.Ext.SGIX.TagSampleBuffer, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_texture_add_env | Graphics.GL.Ext.SGIX.TextureAddEnv, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_texture_coordinate_clamp | Graphics.GL.Ext.SGIX.TextureCoordinateClamp, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_texture_lod_bias | Graphics.GL.Ext.SGIX.TextureLodBias, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_texture_multi_buffer | Graphics.GL.Ext.SGIX.TextureMultiBuffer, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_texture_scale_bias | Graphics.GL.Ext.SGIX.TextureScaleBias, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_vertex_preclip | Graphics.GL.Ext.SGIX.VertexPreclip, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_ycrcb | Graphics.GL.Ext.SGIX.Ycrcb, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_ycrcba | Graphics.GL.Ext.SGIX.Ycrcba, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGIX_ycrcb_subsample | Graphics.GL.Ext.SGIX.YcrcbSubsample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
gl_SGI_color_matrix | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
gl_SGI_color_table | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
gl_SGI_texture_color_table | Graphics.GL.Ext.SGI.TextureColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_SGX_BINARY_IMG | Graphics.GL.Ext.IMG.ShaderBinary, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_SGX_PROGRAM_BINARY_IMG | Graphics.GL.Ext.IMG.ProgramBinary, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SHADER_BINARY_DMP | Graphics.GL.Ext.DMP.ShaderBinary, Graphics.GL.Ext.DMP, Graphics.GL.Ext |
GL_SHADER_BINARY_FORMATS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SHADER_BINARY_VIV | Graphics.GL.Ext.VIV.ShaderBinary, Graphics.GL.Ext.VIV, Graphics.GL.Ext |
GL_SHADER_COMPILER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SHADER_CONSISTENT_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV | Graphics.GL.Ext.NV.ShaderBufferStore, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SHADER_IMAGE_ATOMIC | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SHADER_IMAGE_LOAD | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SHADER_IMAGE_STORE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SHADER_INCLUDE_ARB | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SHADER_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_SHADER_OBJECT_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SHADER_OBJECT_EXT | Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SHADER_OPERATION_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SHADER_PIXEL_LOCAL_STORAGE_EXT | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SHADER_SOURCE_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SHADER_STORAGE_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SHADER_STORAGE_BLOCK | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SHADER_STORAGE_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SHADER_STORAGE_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SHADER_STORAGE_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SHADER_STORAGE_BUFFER_START | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SHADER_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SHADE_MODEL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_SHADING_LANGUAGE_VERSION | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SHADING_LANGUAGE_VERSION_ARB | Graphics.GL.Ext.ARB.ShadingLanguage100, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SHADOW_AMBIENT_SGIX | Graphics.GL.Ext.SGIX.ShadowAmbient, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_SHADOW_ATTENUATION_EXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SHARED_EDGE_NV | Graphics.GL.Ext.NV.PathRenderingSharedEdge, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SHARED_TEXTURE_PALETTE_EXT | Graphics.GL.Ext.EXT.SharedTexturePalette, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS | Graphics.GL.Ext.SGIS.SharpenTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_SHININESS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_SHORT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.RenderSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SIGNALED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SIGNALED_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_SIGNED_ALPHA8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIGNED_ALPHA_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIGNED_HILO16_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIGNED_HILO8_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIGNED_HILO_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIGNED_IDENTITY_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIGNED_INTENSITY8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIGNED_INTENSITY_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIGNED_LUMINANCE8_ALPHA8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIGNED_LUMINANCE8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIGNED_LUMINANCE_ALPHA_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIGNED_LUMINANCE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIGNED_NEGATE_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIGNED_NORMALIZED | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SIGNED_RGB8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIGNED_RGBA8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIGNED_RGBA_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIGNED_RGB_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIGNED_RGB_UNSIGNED_ALPHA_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SINGLE_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SINGLE_COLOR_EXT | Graphics.GL.Ext.EXT.SeparateSpecularColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SKIP_COMPONENTS1_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SKIP_COMPONENTS2_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SKIP_COMPONENTS3_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SKIP_COMPONENTS4_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SKIP_DECODE_EXT | Graphics.GL.Ext.EXT.TextureSRGBDecode, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SKIP_MISSING_GLYPH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SLICE_ACCUM_SUN | Graphics.GL.Ext.SUN.SliceAccum, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_SLUMINANCE | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SLUMINANCE8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SLUMINANCE8_ALPHA8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SLUMINANCE8_ALPHA8_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SLUMINANCE8_ALPHA8_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SLUMINANCE8_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SLUMINANCE8_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SLUMINANCE_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SLUMINANCE_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SLUMINANCE_ALPHA_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SLUMINANCE_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SLUMINANCE_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SMALL_CCW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SMALL_CW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SMAPHS30_PROGRAM_BINARY_DMP | Graphics.GL.Ext.DMP.ProgramBinary, Graphics.GL.Ext.DMP, Graphics.GL.Ext |
GL_SMAPHS_PROGRAM_BINARY_DMP | Graphics.GL.Ext.DMP.ProgramBinary, Graphics.GL.Ext.DMP, Graphics.GL.Ext |
GL_SMOOTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_SMOOTH_CUBIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SMOOTH_LINE_WIDTH_GRANULARITY | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SMOOTH_LINE_WIDTH_RANGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SMOOTH_POINT_SIZE_GRANULARITY | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SMOOTH_POINT_SIZE_RANGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SMOOTH_QUADRATIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SM_COUNT_NV | Graphics.GL.Ext.NV.ShaderThreadGroup, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SOFTLIGHT | Graphics.GL.Embedded32, Graphics.GL |
GL_SOFTLIGHT_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_SOFTLIGHT_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SOURCE0_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SOURCE0_ALPHA_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SOURCE0_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SOURCE0_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SOURCE0_RGB_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SOURCE0_RGB_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SOURCE1_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SOURCE1_ALPHA_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SOURCE1_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SOURCE1_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SOURCE1_RGB_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SOURCE1_RGB_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SOURCE2_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SOURCE2_ALPHA_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SOURCE2_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SOURCE2_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SOURCE2_RGB_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SOURCE2_RGB_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SOURCE3_ALPHA_NV | Graphics.GL.Ext.NV.TextureEnvCombine4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SOURCE3_RGB_NV | Graphics.GL.Ext.NV.TextureEnvCombine4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SPARE0_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SPARE0_PLUS_SECONDARY_COLOR_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SPARE1_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SPARSE_BUFFER_PAGE_SIZE_ARB | Graphics.GL.Ext.ARB.SparseBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SPARSE_STORAGE_BIT_ARB | Graphics.GL.Ext.ARB.SparseBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SPECULAR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_SPHERE_MAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_SPOT_CUTOFF | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_SPOT_DIRECTION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_SPOT_EXPONENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_SPRITE_AXIAL_SGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_SPRITE_AXIS_SGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_SPRITE_EYE_ALIGNED_SGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_SPRITE_MODE_SGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_SPRITE_OBJECT_ALIGNED_SGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_SPRITE_SGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_SPRITE_TRANSLATION_SGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_SQUARE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SR8_EXT | Graphics.GL.Ext.EXT.TextureSRGBR8, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SRC0_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_SRC0_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_SRC1_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BlendFuncExtended, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SRC1_ALPHA_EXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SRC1_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BlendFuncExtended, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SRC1_COLOR_EXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SRC1_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_SRC2_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_SRC2_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_SRC_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SRC_ALPHA_SATURATE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SRC_ALPHA_SATURATE_EXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SRC_ATOP_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SRC_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SRC_IN_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SRC_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SRC_OUT_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SRC_OVER_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SRG8_EXT | Graphics.GL.Ext.EXT.TextureSRGBRG8, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SRGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SRGB8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SRGB8_ALPHA8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SRGB8_ALPHA8_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT.SRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SRGB8_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SRGB8_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SRGB_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SRGB_ALPHA_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT.SRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SRGB_DECODE_ARB | Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SRGB_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT.SRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SRGB_READ | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SRGB_WRITE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STACK_OVERFLOW | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STACK_OVERFLOW_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_STACK_UNDERFLOW | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STACK_UNDERFLOW_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_STANDARD_FONT_FORMAT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_STANDARD_FONT_NAME_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_STATE_RESTORE | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_STATIC_ATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_STATIC_COPY | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STATIC_COPY_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_STATIC_DRAW | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STATIC_DRAW_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_STATIC_READ | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STATIC_READ_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_STATIC_VERTEX_ARRAY_IBM | Graphics.GL.Ext.IBM.StaticData, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_STENCIL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_ATTACHMENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_ATTACHMENT_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_STENCIL_ATTACHMENT_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_STENCIL_BACK_FAIL | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_BACK_FAIL_ATI | Graphics.GL.Ext.ATI.SeparateStencil, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_STENCIL_BACK_FUNC | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_BACK_FUNC_ATI | Graphics.GL.Ext.ATI.SeparateStencil, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_STENCIL_BACK_OP_VALUE_AMD | Graphics.GL.Ext.AMD.StencilOperationExtended, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_STENCIL_BACK_PASS_DEPTH_FAIL | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI | Graphics.GL.Ext.ATI.SeparateStencil, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_STENCIL_BACK_PASS_DEPTH_PASS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI | Graphics.GL.Ext.ATI.SeparateStencil, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_STENCIL_BACK_REF | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_BACK_VALUE_MASK | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_BACK_WRITEMASK | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_BUFFER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_BUFFER_BIT0_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_STENCIL_BUFFER_BIT1_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_STENCIL_BUFFER_BIT2_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_STENCIL_BUFFER_BIT3_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_STENCIL_BUFFER_BIT4_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_STENCIL_BUFFER_BIT5_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_STENCIL_BUFFER_BIT6_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_STENCIL_BUFFER_BIT7_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_STENCIL_CLEAR_TAG_VALUE_EXT | Graphics.GL.Ext.EXT.StencilClearTag, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_STENCIL_CLEAR_VALUE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_EXT | Graphics.GL.Ext.EXT.DiscardFramebuffer, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_STENCIL_FAIL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_FUNC | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureStencil8, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_INDEX1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_INDEX16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_INDEX16_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_STENCIL_INDEX1_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_STENCIL_INDEX1_OES | Graphics.GL.Ext.OES.Stencil1, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_STENCIL_INDEX4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_INDEX4_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_STENCIL_INDEX4_OES | Graphics.GL.Ext.OES.Stencil4, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_STENCIL_INDEX8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureStencil8, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_INDEX8_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_STENCIL_INDEX8_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureStencil8, Graphics.GL.Ext.OES.Stencil8, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_STENCIL_INDEX_OES | Graphics.GL.Ext.OES.TextureStencil8, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_STENCIL_OP_VALUE_AMD | Graphics.GL.Ext.AMD.StencilOperationExtended, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_STENCIL_PASS_DEPTH_FAIL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_PASS_DEPTH_PASS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_REF | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_REF_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_STENCIL_RENDERABLE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_SAMPLES_NV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_STENCIL_TAG_BITS_EXT | Graphics.GL.Ext.EXT.StencilClearTag, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_STENCIL_TEST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_TEST_TWO_SIDE_EXT | Graphics.GL.Ext.EXT.StencilTwoSide, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_STENCIL_VALUE_MASK | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STENCIL_WRITEMASK | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STEREO | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STORAGE_CACHED_APPLE | Graphics.GL.Internal.Shared, Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE.TextureRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_STORAGE_CLIENT_APPLE | Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_STORAGE_PRIVATE_APPLE | Graphics.GL.Ext.APPLE.TextureRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_STORAGE_SHARED_APPLE | Graphics.GL.Internal.Shared, Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE.TextureRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_STREAM_COPY | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STREAM_COPY_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_STREAM_DRAW | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STREAM_DRAW_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_STREAM_RASTERIZATION_AMD | Graphics.GL.Ext.AMD.TransformFeedback4, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_STREAM_READ | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_STREAM_READ_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_STRICT_DEPTHFUNC_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_STRICT_LIGHTING_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_STRICT_SCISSOR_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_SUBPIXEL_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV | Graphics.GL.Ext.NV.ConservativeRaster, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV | Graphics.GL.Ext.NV.ConservativeRaster, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SUBSAMPLE_DISTANCE_AMD | Graphics.GL.Internal.Shared, Graphics.GL.Ext.AMD.SamplePositions, Graphics.GL.Ext.AMD.FramebufferSamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_SUBTRACT | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_SUBTRACT_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SUB_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_SUCCESS_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_SUNX_constant_data | Graphics.GL.Ext.SUNX.ConstantData, Graphics.GL.Ext.SUNX, Graphics.GL.Ext |
gl_SUN_convolution_border_modes | Graphics.GL.Ext.SUN.ConvolutionBorderModes, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
gl_SUN_global_alpha | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
gl_SUN_mesh_array | Graphics.GL.Ext.SUN.MeshArray, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
gl_SUN_slice_accum | Graphics.GL.Ext.SUN.SliceAccum, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
gl_SUN_triangle_list | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
gl_SUN_vertex | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_SUPERSAMPLE_SCALE_X_NV | Graphics.GL.Ext.NV.InternalformatSampleQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SUPERSAMPLE_SCALE_Y_NV | Graphics.GL.Ext.NV.InternalformatSampleQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SURFACE_MAPPED_NV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SURFACE_REGISTERED_NV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SURFACE_STATE_NV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_SWIZZLE_STQ_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_SWIZZLE_STQ_DQ_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_SWIZZLE_STRQ_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_SWIZZLE_STRQ_DQ_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_SWIZZLE_STR_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_SWIZZLE_STR_DR_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_SYNC_CL_EVENT_ARB | Graphics.GL.Ext.ARB.ClEvent, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SYNC_CL_EVENT_COMPLETE_ARB | Graphics.GL.Ext.ARB.ClEvent, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_SYNC_CONDITION | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SYNC_CONDITION_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_SYNC_FENCE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SYNC_FENCE_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_SYNC_FLAGS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SYNC_FLAGS_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_SYNC_FLUSH_COMMANDS_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SYNC_FLUSH_COMMANDS_BIT_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_SYNC_GPU_COMMANDS_COMPLETE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_SYNC_OBJECT_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_SYNC_STATUS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_SYNC_STATUS_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_SYNC_X11_FENCE_EXT | Graphics.GL.Ext.EXT.X11SyncObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_SYSTEM_FONT_NAME_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_T | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_T2F_C3F_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_T2F_C4F_N3F_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_T2F_C4UB_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_T2F_IUI_N3F_V2F_EXT | Graphics.GL.Ext.EXT.IndexArrayFormats, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_T2F_IUI_N3F_V3F_EXT | Graphics.GL.Ext.EXT.IndexArrayFormats, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_T2F_IUI_V2F_EXT | Graphics.GL.Ext.EXT.IndexArrayFormats, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_T2F_IUI_V3F_EXT | Graphics.GL.Ext.EXT.IndexArrayFormats, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_T2F_N3F_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_T2F_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_T4F_C4F_N3F_V4F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_T4F_V4F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TABLE_TOO_LARGE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TABLE_TOO_LARGE_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TANGENT_ARRAY_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TANGENT_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TANGENT_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TANGENT_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TERMINATE_SEQUENCE_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TESSELLATION_FACTOR_AMD | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_TESSELLATION_MODE_AMD | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_TESS_CONTROL_OUTPUT_VERTICES | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TESS_CONTROL_OUTPUT_VERTICES_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TESS_CONTROL_OUTPUT_VERTICES_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TESS_CONTROL_PROGRAM_NV | Graphics.GL.Ext.NV.TessellationProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV | Graphics.GL.Ext.NV.TessellationProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TESS_CONTROL_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TESS_CONTROL_SHADER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TESS_CONTROL_SHADER_BIT_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TESS_CONTROL_SHADER_BIT_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TESS_CONTROL_SHADER_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TESS_CONTROL_SHADER_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TESS_CONTROL_SHADER_PATCHES_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TESS_CONTROL_SUBROUTINE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TESS_CONTROL_SUBROUTINE_UNIFORM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TESS_CONTROL_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TESS_EVALUATION_PROGRAM_NV | Graphics.GL.Ext.NV.TessellationProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV | Graphics.GL.Ext.NV.TessellationProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TESS_EVALUATION_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TESS_EVALUATION_SHADER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TESS_EVALUATION_SHADER_BIT_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TESS_EVALUATION_SHADER_BIT_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TESS_EVALUATION_SHADER_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TESS_EVALUATION_SHADER_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TESS_EVALUATION_SUBROUTINE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TESS_EVALUATION_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TESS_GEN_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TESS_GEN_MODE_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TESS_GEN_MODE_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TESS_GEN_POINT_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TESS_GEN_POINT_MODE_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TESS_GEN_POINT_MODE_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TESS_GEN_SPACING | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TESS_GEN_SPACING_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TESS_GEN_SPACING_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TESS_GEN_VERTEX_ORDER | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TESS_GEN_VERTEX_ORDER_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TESS_GEN_VERTEX_ORDER_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXCOORD1_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_TEXCOORD2_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_TEXCOORD3_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_TEXCOORD4_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE0 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE0_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE10 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE10_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE11 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE11_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE12 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE12_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE13 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE13_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE14 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE14_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE15 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE15_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE16_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE17 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE17_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE18 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE18_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE19 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE19_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE1_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE20 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE20_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE21 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE21_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE22 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE22_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE23 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE23_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE24 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE24_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE25 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE25_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE26 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE26_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE27 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE27_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE28 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE28_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE29 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE29_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE2_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE30 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE30_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE31 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE31_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE3_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE4_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE5 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE5_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE6 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE6_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE7 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE7_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE8_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE9 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE9_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_1D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_1D_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_1D_BINDING_EXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_1D_STACK_BINDING_MESAX | Graphics.GL.Ext.MESAX.TextureStack, Graphics.GL.Ext.MESAX, Graphics.GL.Ext |
GL_TEXTURE_1D_STACK_MESAX | Graphics.GL.Ext.MESAX.TextureStack, Graphics.GL.Ext.MESAX, Graphics.GL.Ext |
GL_TEXTURE_2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_2D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_2D_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_2D_BINDING_EXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_2D_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.NV.InternalformatSampleQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_2D_MULTISAMPLE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.NV.InternalformatSampleQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES | Graphics.GL.Ext.OES.TextureStorageMultisample2dArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_TEXTURE_2D_STACK_BINDING_MESAX | Graphics.GL.Ext.MESAX.TextureStack, Graphics.GL.Ext.MESAX, Graphics.GL.Ext |
GL_TEXTURE_2D_STACK_MESAX | Graphics.GL.Ext.MESAX.TextureStack, Graphics.GL.Ext.MESAX, Graphics.GL.Ext |
GL_TEXTURE_3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_3D_BINDING_EXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_3D_EXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_3D_OES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_4DSIZE_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_TEXTURE_4D_BINDING_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_TEXTURE_4D_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_TEXTURE_ALPHA_MODULATE_IMG | Graphics.GL.Ext.IMG.TextureEnvEnhancedFixedFunction, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_TEXTURE_ALPHA_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_ALPHA_SIZE_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_ALPHA_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_ALPHA_TYPE_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_APPLICATION_MODE_EXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_BASE_LEVEL | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BASE_LEVEL_SGIS | Graphics.GL.Ext.SGIS.TextureLod, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_TEXTURE_BINDING_1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BINDING_1D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BINDING_1D_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_BINDING_2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BINDING_2D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BINDING_2D_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_BINDING_2D_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES | Graphics.GL.Ext.OES.TextureStorageMultisample2dArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_TEXTURE_BINDING_3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BINDING_3D_OES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_BINDING_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BINDING_BUFFER_ARB | Graphics.GL.Ext.ARB.TextureBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_BINDING_BUFFER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBufferObject, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_BINDING_BUFFER_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_BINDING_CUBE_MAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BINDING_CUBE_MAP_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB | Graphics.GL.Ext.ARB.TextureCubeMapArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES | Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_BINDING_CUBE_MAP_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_BINDING_CUBE_MAP_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_BINDING_EXTERNAL_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.EGLImageExternal, Graphics.GL.Ext.EXT.YUVTarget, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_BINDING_RECTANGLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BINDING_RECTANGLE_ARB | Graphics.GL.Ext.ARB.TextureRectangle, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_BINDING_RECTANGLE_NV | Graphics.GL.Ext.NV.TextureRectangle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_BINDING_RENDERBUFFER_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TEXTURE_BLUE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BLUE_SIZE_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_BLUE_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BLUE_TYPE_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_BORDER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TEXTURE_BORDER_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BORDER_COLOR_EXT | Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_BORDER_COLOR_NV | Graphics.GL.Ext.NV.TextureBorderClamp, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_BORDER_COLOR_OES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_BORDER_VALUES_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BUFFER_ARB | Graphics.GL.Ext.ARB.TextureBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BUFFER_BINDING_EXT | Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_BUFFER_BINDING_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_BUFFER_DATA_STORE_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB | Graphics.GL.Ext.ARB.TextureBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBufferObject, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_BUFFER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBufferObject, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_BUFFER_FORMAT_ARB | Graphics.GL.Ext.ARB.TextureBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_BUFFER_FORMAT_EXT | Graphics.GL.Ext.EXT.TextureBufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_BUFFER_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_BUFFER_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT | Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_BUFFER_OFFSET_EXT | Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_BUFFER_OFFSET_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_BUFFER_SIZE_EXT | Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_BUFFER_SIZE_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_CLIPMAP_CENTER_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_CLIPMAP_DEPTH_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_CLIPMAP_FRAME_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_CLIPMAP_OFFSET_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_COLOR_SAMPLES_NV | Graphics.GL.Ext.NV.TextureMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_COLOR_TABLE_SGI | Graphics.GL.Ext.SGI.TextureColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
GL_TEXTURE_COLOR_WRITEMASK_SGIS | Graphics.GL.Ext.SGIS.TextureColorMask, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_TEXTURE_COMPARE_FAIL_VALUE_ARB | Graphics.GL.Ext.ARB.ShadowAmbient, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_COMPARE_FUNC | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_COMPARE_FUNC_ARB | Graphics.GL.Ext.ARB.Shadow, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_COMPARE_FUNC_EXT | Graphics.GL.Ext.EXT.ShadowSamplers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_COMPARE_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_COMPARE_MODE_ARB | Graphics.GL.Ext.ARB.Shadow, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_COMPARE_MODE_EXT | Graphics.GL.Ext.EXT.ShadowSamplers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_COMPARE_OPERATOR_SGIX | Graphics.GL.Ext.SGIX.Shadow, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_COMPARE_SGIX | Graphics.GL.Ext.SGIX.Shadow, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TEXTURE_COMPRESSED | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_COMPRESSED_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_COMPRESSED_BLOCK_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_COMPRESSED_IMAGE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_COMPRESSION_HINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_COMPRESSION_HINT_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_CONSTANT_DATA_SUNX | Graphics.GL.Ext.SUNX.ConstantData, Graphics.GL.Ext.SUNX, Graphics.GL.Ext |
GL_TEXTURE_COORD_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_TEXTURE_COORD_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_COORD_ARRAY_COUNT_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_COORD_ARRAY_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_COORD_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_COORD_ARRAY_LIST_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_TEXTURE_COORD_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_TEXTURE_COORD_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_COORD_ARRAY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_TEXTURE_COORD_ARRAY_SIZE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_COORD_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_COORD_ARRAY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_TEXTURE_COORD_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_COORD_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_COVERAGE_SAMPLES_NV | Graphics.GL.Ext.NV.TextureMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_CROP_RECT_OES | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_CUBE_MAP_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_CUBE_MAP_ARRAY_ARB | Graphics.GL.Ext.ARB.TextureCubeMapArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_ARRAY_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_NEGATIVE_X | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_POSITIVE_X | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_POSITIVE_Y | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_POSITIVE_Z | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_CUBE_MAP_SEAMLESS | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeamlessCubemapPerTexture, Graphics.GL.Ext.ARB.SeamlessCubeMap, Graphics.GL.Ext.AMD.SeamlessCubemapPerTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext.AMD, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_DEFORMATION_BIT_SGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_DEFORMATION_SGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_DEPTH_EXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_DEPTH_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_TEXTURE_DEPTH_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_DEPTH_SIZE_ARB | Graphics.GL.Ext.ARB.DepthTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_DEPTH_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_DEPTH_TYPE_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_DS_SIZE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_DT_SIZE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_ENV | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_TEXTURE_ENV_BIAS_SGIX | Graphics.GL.Ext.SGIX.TextureAddEnv, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_ENV_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_TEXTURE_ENV_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_TEXTURE_EXTERNAL_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.EGLImageExternal, Graphics.GL.Ext.EXT.YUVTarget, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_FETCH_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_FETCH_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_FILTER4_SIZE_SGIS | Graphics.GL.Ext.SGIS.TextureFilter4, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_TEXTURE_FILTER_CONTROL | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TEXTURE_FILTER_CONTROL_EXT | Graphics.GL.Ext.EXT.TextureLodBias, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_FLOAT_COMPONENTS_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_FORMAT_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_TEXTURE_FREE_MEMORY_ATI | Graphics.GL.Ext.ATI.Meminfo, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_TEXTURE_GATHER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_GATHER_SHADOW | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_GEN_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TEXTURE_GEN_MODE_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_GEN_Q | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TEXTURE_GEN_R | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TEXTURE_GEN_S | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TEXTURE_GEN_STR_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_GEN_T | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TEXTURE_GEQUAL_R_SGIX | Graphics.GL.Ext.SGIX.Shadow, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_GREEN_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_GREEN_SIZE_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_GREEN_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_GREEN_TYPE_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_HEIGHT_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_TEXTURE_HI_SIZE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_IMAGE_FORMAT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_IMAGE_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_IMAGE_VALID_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_TEXTURE_IMMUTABLE_FORMAT | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_IMMUTABLE_FORMAT_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_IMMUTABLE_LEVELS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureView, Graphics.GL.Ext.OES.TextureView, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.TextureView, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_INDEX_SIZE_EXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_INTENSITY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TEXTURE_INTENSITY_SIZE_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_INTENSITY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TEXTURE_INTENSITY_TYPE_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_INTERNAL_FORMAT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_INTERNAL_FORMAT_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_TEXTURE_LEQUAL_R_SGIX | Graphics.GL.Ext.SGIX.Shadow, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_LIGHTING_MODE_HP | Graphics.GL.Ext.HP.TextureLighting, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_TEXTURE_LIGHT_EXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_LOD_BIAS | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_LOD_BIAS_EXT | Graphics.GL.Ext.EXT.TextureLodBias, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_LOD_BIAS_R_SGIX | Graphics.GL.Ext.SGIX.TextureLodBias, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_LOD_BIAS_S_SGIX | Graphics.GL.Ext.SGIX.TextureLodBias, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_LOD_BIAS_T_SGIX | Graphics.GL.Ext.SGIX.TextureLodBias, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_LO_SIZE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_LUMINANCE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TEXTURE_LUMINANCE_SIZE_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_LUMINANCE_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TEXTURE_LUMINANCE_TYPE_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_MAG_FILTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_MAG_SIZE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_MATERIAL_FACE_EXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_MATERIAL_PARAMETER_EXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_MATRIX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES | Graphics.GL.Ext.OES.MatrixGet, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_MAX_ANISOTROPY_EXT | Graphics.GL.Ext.EXT.TextureFilterAnisotropic, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_MAX_CLAMP_R_SGIX | Graphics.GL.Ext.SGIX.TextureCoordinateClamp, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_MAX_CLAMP_S_SGIX | Graphics.GL.Ext.SGIX.TextureCoordinateClamp, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_MAX_CLAMP_T_SGIX | Graphics.GL.Ext.SGIX.TextureCoordinateClamp, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_MAX_LEVEL | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_MAX_LEVEL_APPLE | Graphics.GL.Ext.APPLE.TextureMaxLevel, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_TEXTURE_MAX_LEVEL_SGIS | Graphics.GL.Ext.SGIS.TextureLod, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_TEXTURE_MAX_LOD | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_MAX_LOD_SGIS | Graphics.GL.Ext.SGIS.TextureLod, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_TEXTURE_MEMORY_LAYOUT_INTEL | Graphics.GL.Ext.INTEL.MapTexture, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_TEXTURE_MIN_FILTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_MIN_LOD | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_MIN_LOD_SGIS | Graphics.GL.Ext.SGIS.TextureLod, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_TEXTURE_MULTI_BUFFER_HINT_SGIX | Graphics.GL.Ext.SGIX.TextureMultiBuffer, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_TEXTURE_NORMAL_EXT | Graphics.GL.Ext.EXT.TexturePerturbNormal, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_NUM_LEVELS_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_TEXTURE_OBJECT_VALID_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_TEXTURE_POST_SPECULAR_HP | Graphics.GL.Ext.HP.TextureLighting, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_TEXTURE_PRE_SPECULAR_HP | Graphics.GL.Ext.HP.TextureLighting, Graphics.GL.Ext.HP, Graphics.GL.Ext |
GL_TEXTURE_PRIORITY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TEXTURE_PRIORITY_EXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_PROTECTED_EXT | Graphics.GL.Ext.EXT.ProtectedTextures, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_RANGE_LENGTH_APPLE | Graphics.GL.Ext.APPLE.TextureRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_TEXTURE_RANGE_POINTER_APPLE | Graphics.GL.Ext.APPLE.TextureRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_TEXTURE_RECTANGLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_RECTANGLE_ARB | Graphics.GL.Ext.ARB.TextureRectangle, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_RECTANGLE_NV | Graphics.GL.Ext.NV.TextureRectangle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_REDUCTION_MODE_ARB | Graphics.GL.Ext.ARB.TextureFilterMinmax, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_RED_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_RED_SIZE_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_RED_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_RED_TYPE_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_RENDERBUFFER_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_RESIDENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TEXTURE_RESIDENT_EXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_SAMPLES_IMG | Graphics.GL.Ext.IMG.MultisampledRenderToTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_TEXTURE_SHADER_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_SHADOW | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_SHARED_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_SHARED_SIZE_EXT | Graphics.GL.Ext.EXT.TextureSharedExponent, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_SPARSE_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TEXTURE_SPARSE_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_SRGB_DECODE_EXT | Graphics.GL.Ext.EXT.TextureSRGBDecode, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_TEXTURE_STENCIL_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_STENCIL_SIZE_EXT | Graphics.GL.Ext.EXT.PackedDepthStencil, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_STORAGE_HINT_APPLE | Graphics.GL.Ext.APPLE.TextureRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_TEXTURE_STORAGE_SPARSE_BIT_AMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_TEXTURE_SWIZZLE_A | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureSwizzle, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_SWIZZLE_A_EXT | Graphics.GL.Ext.EXT.TextureSwizzle, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_SWIZZLE_B | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureSwizzle, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_SWIZZLE_B_EXT | Graphics.GL.Ext.EXT.TextureSwizzle, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_SWIZZLE_G | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureSwizzle, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_SWIZZLE_G_EXT | Graphics.GL.Ext.EXT.TextureSwizzle, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_SWIZZLE_R | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureSwizzle, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_SWIZZLE_RGBA | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureSwizzle, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_SWIZZLE_RGBA_EXT | Graphics.GL.Ext.EXT.TextureSwizzle, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_SWIZZLE_R_EXT | Graphics.GL.Ext.EXT.TextureSwizzle, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_TARGET | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_TARGET_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_TEXTURE_TOO_LARGE_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_TYPE_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_TEXTURE_UNSIGNED_REMAP_MODE_NV | Graphics.GL.Ext.NV.TextureExpandNormal, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TEXTURE_UPDATE_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_UPDATE_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_USAGE_ANGLE | Graphics.GL.Ext.ANGLE.TextureUsage, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_TEXTURE_VIEW | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_VIEW_MIN_LAYER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureView, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_VIEW_MIN_LAYER_EXT | Graphics.GL.Ext.EXT.TextureView, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_VIEW_MIN_LAYER_OES | Graphics.GL.Ext.OES.TextureView, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_VIEW_MIN_LEVEL | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureView, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_VIEW_MIN_LEVEL_EXT | Graphics.GL.Ext.EXT.TextureView, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_VIEW_MIN_LEVEL_OES | Graphics.GL.Ext.OES.TextureView, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_VIEW_NUM_LAYERS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureView, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_VIEW_NUM_LAYERS_EXT | Graphics.GL.Ext.EXT.TextureView, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_VIEW_NUM_LAYERS_OES | Graphics.GL.Ext.OES.TextureView, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_VIEW_NUM_LEVELS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureView, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_VIEW_NUM_LEVELS_EXT | Graphics.GL.Ext.EXT.TextureView, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_VIEW_NUM_LEVELS_OES | Graphics.GL.Ext.OES.TextureView, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_WIDTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_WIDTH_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_TEXTURE_WRAP_Q_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_TEXTURE_WRAP_R | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_WRAP_R_EXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TEXTURE_WRAP_R_OES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TEXTURE_WRAP_S | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXTURE_WRAP_T | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TEXT_FRAGMENT_SHADER_ATI | Graphics.GL.Ext.ATI.TextFragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_TIMEOUT_EXPIRED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TIMEOUT_EXPIRED_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_TIMEOUT_IGNORED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TIMEOUT_IGNORED_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_TIMESTAMP | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TimerQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TIMESTAMP_EXT | Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TIME_ELAPSED | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TimerQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TIME_ELAPSED_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TimerQuery, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TOP_LEVEL_ARRAY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TOP_LEVEL_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRACK_MATRIX_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRACK_MATRIX_TRANSFORM_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSFORM_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TRANSFORM_FEEDBACK | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRANSFORM_FEEDBACK_ACTIVE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRANSFORM_FEEDBACK_ATTRIBS_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRANSFORM_FEEDBACK_BINDING_NV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.EnhancedLayouts, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_BUFFER_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.EnhancedLayouts, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRANSFORM_FEEDBACK_BUFFER_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_BUFFER_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_BUFFER_START | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_BUFFER_START_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.EnhancedLayouts, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRANSFORM_FEEDBACK_NV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB | Graphics.GL.Ext.ARB.TransformFeedbackOverflowQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_PAUSED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_RECORD_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB | Graphics.GL.Ext.ARB.TransformFeedbackOverflowQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_VARYING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRANSFORM_FEEDBACK_VARYINGS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRANSFORM_FEEDBACK_VARYINGS_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_VARYINGS_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TRANSFORM_HINT_APPLE | Graphics.GL.Ext.APPLE.TransformHint, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE | Graphics.GL.Ext.ANGLE.TranslatedShaderSource, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_TRANSLATE_2D_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSLATE_3D_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSLATE_X_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSLATE_Y_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSPOSE_AFFINE_2D_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSPOSE_AFFINE_3D_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSPOSE_COLOR_MATRIX | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TRANSPOSE_COLOR_MATRIX_ARB | Graphics.GL.Ext.ARB.TransposeMatrix, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TRANSPOSE_CURRENT_MATRIX_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TRANSPOSE_MODELVIEW_MATRIX | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TRANSPOSE_MODELVIEW_MATRIX_ARB | Graphics.GL.Ext.ARB.TransposeMatrix, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TRANSPOSE_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRANSPOSE_PROGRAM_MATRIX_EXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TRANSPOSE_PROJECTION_MATRIX | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TRANSPOSE_PROJECTION_MATRIX_ARB | Graphics.GL.Ext.ARB.TransposeMatrix, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TRANSPOSE_TEXTURE_MATRIX | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_TRANSPOSE_TEXTURE_MATRIX_ARB | Graphics.GL.Ext.ARB.TransposeMatrix, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TRIANGLES | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRIANGLES_ADJACENCY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRIANGLES_ADJACENCY_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TRIANGLES_ADJACENCY_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TRIANGLES_ADJACENCY_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TRIANGLE_FAN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRIANGLE_LIST_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_TRIANGLE_MESH_SUN | Graphics.GL.Ext.SUN.MeshArray, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_TRIANGLE_STRIP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRIANGLE_STRIP_ADJACENCY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TRIANGLE_STRIP_ADJACENCY_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_TRIANGLE_STRIP_ADJACENCY_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_TRIANGLE_STRIP_ADJACENCY_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_TRIANGULAR_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_TRUE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNCORRELATED_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_UNDEFINED_APPLE | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_UNDEFINED_VERTEX | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNDEFINED_VERTEX_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNDEFINED_VERTEX_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_UNIFORM | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_ADDRESS_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_UNIFORM_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNIFORM_BLOCK | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BLOCK_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BLOCK_DATA_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BLOCK_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BLOCK_NAME_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BUFFER_ADDRESS_NV | Graphics.GL.Ext.NV.UniformBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_UNIFORM_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BUFFER_BINDING_EXT | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNIFORM_BUFFER_EXT | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNIFORM_BUFFER_LENGTH_NV | Graphics.GL.Ext.NV.UniformBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BUFFER_START | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_BUFFER_UNIFIED_NV | Graphics.GL.Ext.NV.UniformBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_UNIFORM_IS_ROW_MAJOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_MATRIX_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_NAME_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNIFORM_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNKNOWN_CONTEXT_RESET | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNKNOWN_CONTEXT_RESET_ARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_UNKNOWN_CONTEXT_RESET_EXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNKNOWN_CONTEXT_RESET_KHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
GL_UNPACK_ALIGNMENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNPACK_CLIENT_STORAGE_APPLE | Graphics.GL.Ext.APPLE.ClientStorage, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_UNPACK_CMYK_HINT_EXT | Graphics.GL.Ext.EXT.Cmyka, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNPACK_COMPRESSED_BLOCK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CompressedTexturePixelStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CompressedTexturePixelStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNPACK_COMPRESSED_BLOCK_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CompressedTexturePixelStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNPACK_COMPRESSED_BLOCK_WIDTH | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CompressedTexturePixelStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNPACK_CONSTANT_DATA_SUNX | Graphics.GL.Ext.SUNX.ConstantData, Graphics.GL.Ext.SUNX, Graphics.GL.Ext |
GL_UNPACK_IMAGE_DEPTH_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_UNPACK_IMAGE_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNPACK_IMAGE_HEIGHT_EXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNPACK_LSB_FIRST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNPACK_RESAMPLE_OML | Graphics.GL.Ext.OML.Resample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
GL_UNPACK_RESAMPLE_SGIX | Graphics.GL.Ext.SGIX.Resample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_UNPACK_ROW_BYTES_APPLE | Graphics.GL.Ext.APPLE.RowBytes, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_UNPACK_ROW_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNPACK_ROW_LENGTH_EXT | Graphics.GL.Ext.EXT.UnpackSubimage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNPACK_SKIP_IMAGES | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNPACK_SKIP_IMAGES_EXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNPACK_SKIP_PIXELS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNPACK_SKIP_PIXELS_EXT | Graphics.GL.Ext.EXT.UnpackSubimage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNPACK_SKIP_ROWS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNPACK_SKIP_ROWS_EXT | Graphics.GL.Ext.EXT.UnpackSubimage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNPACK_SKIP_VOLUMES_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
GL_UNPACK_SUBSAMPLE_RATE_SGIX | Graphics.GL.Ext.SGIX.Subsample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_UNPACK_SWAP_BYTES | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNALED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNALED_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_UNSIGNED_BYTE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_BYTE_2_3_3_REV | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_BYTE_3_3_2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_BYTE_3_3_2_EXT | Graphics.GL.Ext.EXT.PackedPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_IDENTITY_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_UNSIGNED_INT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.ElementIndexUint, Graphics.GL.Ext.OES.DepthTexture, Graphics.GL.Ext.ANGLE.DepthTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT16_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_UNSIGNED_INT16_VEC2_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_UNSIGNED_INT16_VEC3_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_UNSIGNED_INT16_VEC4_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_UNSIGNED_INT64_AMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_UNSIGNED_INT64_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_UNSIGNED_INT64_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_UNSIGNED_INT64_VEC2_ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_UNSIGNED_INT64_VEC2_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_UNSIGNED_INT64_VEC3_ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_UNSIGNED_INT64_VEC3_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_UNSIGNED_INT64_VEC4_ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_UNSIGNED_INT64_VEC4_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_UNSIGNED_INT8_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_UNSIGNED_INT8_VEC2_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_UNSIGNED_INT8_VEC3_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_UNSIGNED_INT8_VEC4_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_UNSIGNED_INT_10F_11F_11F_REV | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType10f11f11fRev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE | Graphics.GL.Ext.APPLE.TexturePackedFloat, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_UNSIGNED_INT_10F_11F_11F_REV_EXT | Graphics.GL.Ext.EXT.PackedFloat, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_10_10_10_2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_10_10_10_2_EXT | Graphics.GL.Ext.EXT.PackedPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_10_10_10_2_OES | Graphics.GL.Ext.OES.VertexType1010102, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_UNSIGNED_INT_24_8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_24_8_EXT | Graphics.GL.Ext.EXT.PackedDepthStencil, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_24_8_NV | Graphics.GL.Ext.NV.PackedDepthStencil, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_UNSIGNED_INT_24_8_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.PackedDepthStencil, Graphics.GL.Ext.ANGLE.DepthTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_UNSIGNED_INT_2_10_10_10_REV | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_2_10_10_10_REV_EXT | Graphics.GL.Ext.EXT.TextureType2101010REV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_5_9_9_9_REV | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_5_9_9_9_REV_APPLE | Graphics.GL.Ext.APPLE.TexturePackedFloat, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_UNSIGNED_INT_5_9_9_9_REV_EXT | Graphics.GL.Ext.EXT.TextureSharedExponent, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_8_8_8_8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_8_8_8_8_EXT | Graphics.GL.Ext.EXT.PackedPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_8_8_8_8_REV | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_8_8_S8_S8_REV_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_UNSIGNED_INT_ATOMIC_COUNTER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_IMAGE_1D | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_IMAGE_1D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_IMAGE_1D_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_IMAGE_2D | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_IMAGE_2D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_IMAGE_2D_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_IMAGE_2D_RECT | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_IMAGE_3D | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_IMAGE_3D_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_IMAGE_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_IMAGE_BUFFER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_IMAGE_BUFFER_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_UNSIGNED_INT_IMAGE_CUBE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_IMAGE_CUBE_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES | Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_UNSIGNED_INT_S8_S8_8_8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_UNSIGNED_INT_SAMPLER_1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_SAMPLER_1D_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_SAMPLER_2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_SAMPLER_2D_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES | Graphics.GL.Ext.OES.TextureStorageMultisample2dArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_UNSIGNED_INT_SAMPLER_2D_RECT | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_SAMPLER_3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_SAMPLER_3D_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_SAMPLER_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_SAMPLER_BUFFER_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_UNSIGNED_INT_SAMPLER_CUBE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_SAMPLER_CUBE_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB | Graphics.GL.Ext.ARB.TextureCubeMapArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES | Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_UNSIGNED_INT_VEC2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_VEC2_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_VEC3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_VEC3_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INT_VEC4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_INT_VEC4_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_INVERT_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_UNSIGNED_NORMALIZED | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_NORMALIZED_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_UNSIGNED_NORMALIZED_EXT | Graphics.GL.Ext.EXT.ColorBufferHalfFloat, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_SHORT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DepthTexture, Graphics.GL.Ext.ANGLE.DepthTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_SHORT_1_5_5_5_REV | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT | Graphics.GL.Ext.EXT.ReadFormatBgra, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_SHORT_4_4_4_4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_SHORT_4_4_4_4_EXT | Graphics.GL.Ext.EXT.PackedPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_SHORT_4_4_4_4_REV | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT | Graphics.GL.Ext.EXT.ReadFormatBgra, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG | Graphics.GL.Ext.IMG.ReadFormat, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
GL_UNSIGNED_SHORT_5_5_5_1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_SHORT_5_5_5_1_EXT | Graphics.GL.Ext.EXT.PackedPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_UNSIGNED_SHORT_5_6_5 | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_SHORT_5_6_5_REV | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_UNSIGNED_SHORT_8_8_APPLE | Graphics.GL.Internal.Shared, Graphics.GL.Ext.APPLE.Ycbcr422, Graphics.GL.Ext.APPLE.Rgb422, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_UNSIGNED_SHORT_8_8_MESA | Graphics.GL.Ext.MESA.YcbcrTexture, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
GL_UNSIGNED_SHORT_8_8_REV_APPLE | Graphics.GL.Internal.Shared, Graphics.GL.Ext.APPLE.Ycbcr422, Graphics.GL.Ext.APPLE.Rgb422, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_UNSIGNED_SHORT_8_8_REV_MESA | Graphics.GL.Ext.MESA.YcbcrTexture, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
GL_UPPER_LEFT | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ClipControl, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_USE_MISSING_GLYPH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_UTF16_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_UTF8_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_V2F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_VALIDATE_STATUS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VARIABLE_A_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VARIABLE_B_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VARIABLE_C_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VARIABLE_D_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VARIABLE_E_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VARIABLE_F_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VARIABLE_G_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VARIANT_ARRAY_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VARIANT_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VARIANT_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VARIANT_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VARIANT_DATATYPE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VARIANT_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VARIANT_VALUE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VBO_FREE_MEMORY_ATI | Graphics.GL.Ext.ATI.Meminfo, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_VECTOR_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VENDOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERSION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERSION_ES_CL_1_0 | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
GL_VERSION_ES_CL_1_1 | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
GL_VERSION_ES_CM_1_1 | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
GL_VERTEX23_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_VERTEX4_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_VERTEX_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ARRAY_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexArrayObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_ARRAY_BINDING_APPLE | Graphics.GL.Ext.APPLE.VertexArrayObject, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_VERTEX_ARRAY_BINDING_OES | Graphics.GL.Ext.OES.VertexArrayObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_VERTEX_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_VERTEX_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VERTEX_ARRAY_COUNT_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_ARRAY_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_ARRAY_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
GL_VERTEX_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ARRAY_LIST_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_VERTEX_ARRAY_LIST_STRIDE_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
GL_VERTEX_ARRAY_OBJECT_AMD | Graphics.GL.Ext.AMD.NameGenDelete, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_VERTEX_ARRAY_OBJECT_EXT | Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
GL_VERTEX_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_VERTEX_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_ARRAY_RANGE_APPLE | Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE | Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_VERTEX_ARRAY_RANGE_LENGTH_NV | Graphics.GL.Ext.NV.VertexArrayRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ARRAY_RANGE_NV | Graphics.GL.Ext.NV.VertexArrayRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ARRAY_RANGE_POINTER_APPLE | Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_VERTEX_ARRAY_RANGE_POINTER_NV | Graphics.GL.Ext.NV.VertexArrayRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ARRAY_RANGE_VALID_NV | Graphics.GL.Ext.NV.VertexArrayRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV | Graphics.GL.Ext.NV.VertexArrayRange2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ARRAY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_VERTEX_ARRAY_SIZE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_ARRAY_STORAGE_HINT_APPLE | Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_VERTEX_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_VERTEX_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_ARRAY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
GL_VERTEX_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY0_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY10_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY11_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY12_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY13_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY14_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY15_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY1_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY2_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY3_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY5_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY6_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY7_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY8_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY9_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY_DIVISOR | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE | Graphics.GL.Ext.ANGLE.InstancedArrays, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB | Graphics.GL.Ext.ARB.InstancedArrays, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT | Graphics.GL.Ext.EXT.InstancedArrays, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV | Graphics.GL.Ext.NV.InstancedArrays, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY_ENABLED | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY_LONG | Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_ATTRIB_MAP1_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_MAP2_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_VERTEX_ATTRIB_RELATIVE_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_BINDING_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_BINDING_DIVISOR | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_BINDING_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_BINDING_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_BLEND_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VERTEX_CONSISTENT_HINT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_VERTEX_DATA_HINT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_VERTEX_ELEMENT_SWIZZLE_AMD | Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_VERTEX_ID_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_ID_SWIZZLE_AMD | Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_VERTEX_PRECLIP_HINT_SGIX | Graphics.GL.Ext.SGIX.VertexPreclip, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_VERTEX_PRECLIP_SGIX | Graphics.GL.Ext.SGIX.VertexPreclip, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_VERTEX_PROGRAM_ARB | Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VERTEX_PROGRAM_BINDING_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_PROGRAM_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV | Graphics.GL.Ext.NV.ParameterBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_PROGRAM_POINT_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_PROGRAM_POINT_SIZE_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VERTEX_PROGRAM_POINT_SIZE_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_PROGRAM_TWO_SIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_VERTEX_PROGRAM_TWO_SIDE_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VERTEX_PROGRAM_TWO_SIDE_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_SHADER_ARB | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VERTEX_SHADER_BINDING_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_SHADER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_SHADER_BIT_EXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_SHADER_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_SHADER_INSTRUCTIONS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_SHADER_INVARIANTS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_SHADER_INVOCATIONS_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VERTEX_SHADER_LOCALS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_SHADER_OPTIMIZED_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_SHADER_VARIANTS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_SOURCE_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_VERTEX_STATE_PROGRAM_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTEX_STREAM0_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_VERTEX_STREAM1_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_VERTEX_STREAM2_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_VERTEX_STREAM3_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_VERTEX_STREAM4_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_VERTEX_STREAM5_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_VERTEX_STREAM6_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_VERTEX_STREAM7_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
GL_VERTEX_SUBROUTINE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_SUBROUTINE_UNIFORM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VERTEX_WEIGHTING_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_WEIGHT_ARRAY_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VERTICAL_LINE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VERTICES_SUBMITTED_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VIBRANCE_BIAS_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIBRANCE_SCALE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIDEO_BUFFER_BINDING_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIDEO_BUFFER_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIDEO_BUFFER_PITCH_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIDEO_CAPTURE_FRAME_WIDTH_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIDEO_COLOR_CONVERSION_MATRIX_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIDEO_COLOR_CONVERSION_MAX_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIDEO_COLOR_CONVERSION_MIN_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIDEO_COLOR_CONVERSION_OFFSET_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEWPORT_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_VIEWPORT_BOUNDS_RANGE | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEWPORT_BOUNDS_RANGE_NV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT_BOUNDS_RANGE_OES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_VIEWPORT_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT_INDEX_PROVOKING_VERTEX | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_VIEWPORT_POSITION_W_SCALE_NV | Graphics.GL.Ext.NV.ClipSpaceWScaling, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV | Graphics.GL.Ext.NV.ClipSpaceWScaling, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV | Graphics.GL.Ext.NV.ClipSpaceWScaling, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT_SUBPIXEL_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEWPORT_SUBPIXEL_BITS_NV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT_SUBPIXEL_BITS_OES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT_SWIZZLE_W_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT_SWIZZLE_X_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT_SWIZZLE_Y_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEWPORT_SWIZZLE_Z_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_VIEW_CLASS_128_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEW_CLASS_16_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEW_CLASS_24_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEW_CLASS_32_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEW_CLASS_48_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEW_CLASS_64_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEW_CLASS_8_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEW_CLASS_96_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEW_CLASS_BPTC_FLOAT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEW_CLASS_BPTC_UNORM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEW_CLASS_RGTC1_RED | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEW_CLASS_RGTC2_RG | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEW_CLASS_S3TC_DXT1_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEW_CLASS_S3TC_DXT1_RGBA | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEW_CLASS_S3TC_DXT3_RGBA | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEW_CLASS_S3TC_DXT5_RGBA | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIEW_COMPATIBILITY_CLASS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_VIRTUAL_PAGE_SIZE_INDEX_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VIRTUAL_PAGE_SIZE_INDEX_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VIRTUAL_PAGE_SIZE_X_AMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_VIRTUAL_PAGE_SIZE_X_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VIRTUAL_PAGE_SIZE_X_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VIRTUAL_PAGE_SIZE_Y_AMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_VIRTUAL_PAGE_SIZE_Y_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VIRTUAL_PAGE_SIZE_Y_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VIRTUAL_PAGE_SIZE_Z_AMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_VIRTUAL_PAGE_SIZE_Z_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_VIRTUAL_PAGE_SIZE_Z_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_VIVIDLIGHT_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
gl_VIV_shader_binary | Graphics.GL.Ext.VIV.ShaderBinary, Graphics.GL.Ext.VIV, Graphics.GL.Ext |
GL_VOLATILE_APPLE | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_WAIT_FAILED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_WAIT_FAILED_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_WARPS_PER_SM_NV | Graphics.GL.Ext.NV.ShaderThreadGroup, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_WARP_SIZE_NV | Graphics.GL.Ext.NV.ShaderThreadGroup, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_WEIGHTED_AVERAGE_ARB | Graphics.GL.Ext.ARB.TextureFilterMinmax, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_WEIGHT_ARRAY_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_WEIGHT_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_WEIGHT_ARRAY_BUFFER_BINDING_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_WEIGHT_ARRAY_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_WEIGHT_ARRAY_POINTER_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_WEIGHT_ARRAY_POINTER_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_WEIGHT_ARRAY_SIZE_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_WEIGHT_ARRAY_SIZE_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_WEIGHT_ARRAY_STRIDE_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_WEIGHT_ARRAY_STRIDE_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_WEIGHT_ARRAY_TYPE_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_WEIGHT_ARRAY_TYPE_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_WEIGHT_SUM_UNITY_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_WIDE_LINE_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
GL_WINDOW_RECTANGLE_EXT | Graphics.GL.Ext.EXT.WindowRectangles, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_WINDOW_RECTANGLE_MODE_EXT | Graphics.GL.Ext.EXT.WindowRectangles, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
gl_WIN_phong_shading | Graphics.GL.Ext.WIN.PhongShading, Graphics.GL.Ext.WIN, Graphics.GL.Ext |
gl_WIN_specular_fog | Graphics.GL.Ext.WIN.SpecularFog, Graphics.GL.Ext.WIN, Graphics.GL.Ext |
GL_WRAP_BORDER_SUN | Graphics.GL.Ext.SUN.ConvolutionBorderModes, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
GL_WRITEONLY_RENDERING_QCOM | Graphics.GL.Ext.QCOM.WriteonlyRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
GL_WRITE_DISCARD_NV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_WRITE_ONLY | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.NV.ShaderBufferStore, Graphics.GL.Ext.NV, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_WRITE_ONLY_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
GL_WRITE_ONLY_OES | Graphics.GL.Ext.OES.Mapbuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV | Graphics.GL.Ext.NV.PixelDataRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_WRITE_PIXEL_DATA_RANGE_NV | Graphics.GL.Ext.NV.PixelDataRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV | Graphics.GL.Ext.NV.PixelDataRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_W_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_XOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_XOR_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_X_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_YCBAYCR8A_4224_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_YCBCR_422_APPLE | Graphics.GL.Ext.APPLE.Ycbcr422, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
GL_YCBCR_MESA | Graphics.GL.Ext.MESA.YcbcrTexture, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
GL_YCBYCR8_422_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_YCRCBA_SGIX | Graphics.GL.Ext.SGIX.Ycrcba, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_YCRCB_422_SGIX | Graphics.GL.Ext.SGIX.Ycrcb, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_YCRCB_444_SGIX | Graphics.GL.Ext.SGIX.Ycrcb, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_YCRCB_SGIX | Graphics.GL.Ext.SGIX.Ycrcba, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
GL_Y_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_Z400_BINARY_AMD | Graphics.GL.Ext.AMD.ProgramBinaryZ400, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_Z4Y12Z4CB12Z4CR12_444_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
GL_ZERO | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ZERO_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
GL_ZERO_TO_ONE | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.ClipControl, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
GL_ZOOM_X | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_ZOOM_Y | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
GL_Z_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
Invoker | Graphics.GL.Internal.Proc |
mkGLDEBUGPROC | Graphics.GL.Types, Graphics.GL |
mkGLDEBUGPROCAMD | Graphics.GL.Types, Graphics.GL |
mkGLDEBUGPROCARB | Graphics.GL.Types, Graphics.GL |
mkGLDEBUGPROCKHR | Graphics.GL.Types, Graphics.GL |